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Fast level-up/Rush guide.

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|_Amari_

PostPosted: Wed Sep 08, 2004 7:50 am


On gamefaqs, I was looking through FAQs and guides to get re-educated in D2 play ( since I never did take real serious play in making my characters. )

And I found this great way of leveling up your characters in mintues in closed battle. ( But this is not a cheat. )

- Although, this way is dangerous and time-consuming, since you need high-levels to rush you all the way to hell mode.

( Again, I got this from gamefaqs and it is in the guide called " Pvp Paladin FAQs " )

" You start at level 1 with no skills. When you decide on whether to
create a game or join an existing one, join a Normal-difficulty game
that says something like "act 1 rush," "act 1 andy," "act 1 normal," or
"kill andy." Afterwards, get everyone in your party, preferably with
someone at a high enough level for that difficulty. Make sure everyone
is focused on killing Andariel, the first super-unique boss; forget the
previous quests for now. Someone should have the Catacombs Level 2
Waypoint, so when he opens a Town Portal from the Waypoint, enter the
portal and add it to your destination routes. That way, if for some
reason, your party is unable to kill Andariel, (like the high-level
ally leaving suddenly or whatever), you will still have the waypoint
for the next game you will join when you exit. Once your party kills
her, go to Act II. The party should be getting the ingredients for the
Horadric Staff to open the chamber to Duriel, the second super-unique
boss. Because of that, this act can be a rather time-consuming one, so
pray you don't get disconnected or timed out in the middle of this.
Anyway, once they get them all, they should have the Canyon of the Magi
Waypoint (Otherwise, they will have to do some more quests, so be
patient; you're still going to level up quite a bit from all the
fighting, anyway). Once they get all the items, they will open the
Town Portal from that waypoint. And of course, you should add that one
too. If one of them has a maphack (and usually they do), they will
know where the real Tal Rasha Tomb is; if not, you'll level up some
more. Once they reach the real tomb, they will fight through to the
Orifice, where the Horadric Staff should be placed. Once a hole is
blasted through a wall, let the others go first and then enter. By
now, you should have leveled up at least once, so if you have invested
in any auras, take this rare opportunity to help your team out by using
them. Once Duriel is killed, go to Act III. Someone should have the
Durance of Hate Level 3 Waypoint. If not, leave, because there's a
task similar to the Horadric Staff in this act; and it takes WAY too
long because of the vast jungle environment. Anyway, once you get to
the Durance of Hate Level 2 Waypoint, add it. When you get to Level 3,
let the others go first, and then follow them from a distance. When
they've reached Mephisto, keep away from him. Once he dies, search the
area around him for some decent items (not good items, because your
teammates most likely took them all) and then go through the red portal
to Act IV. Once again, either get the River of Flame Waypoint or
leave. Unfortunately, this act will also take a long time. No, not
because of an ingredient quest again; it's because the Chaos Sanctuary
is so large and that you must unlock 5 Seals, which are spread out, to
summon Diablo. At this point, you should have a substantial amount of
points in Vitality if you plan to help your team out with any auras.
Why? Because his "Flame Nova," which has a radius of about 40 yards or
so, can kill you in one hit if you don't. If not, stay far back from
the pentagram, but stay in the Chaos Sanctuary. Once Diablo is dead,
go back to the Pandemonium Fortress and then into the red portal to Act
V. Get to the Worldstone Keep Level 2 Waypoint and add it; then leave.
No, not the game--the keep. You see, Baal likes to occasionally hit
you with elemental spells coming from out of NOWHERE but where you're
standing (and they will kill you in one hit if it's not a poison cloud)
when you haven't reached the Throne of Destruction yet; therefore,
don't try dodging them because you can't. When someone reaches the
Throne of Destruction, tell him to open a Town Portal for you. Once
they clear all the monsters in their nearby area, they will see the
message and open one for you; in the Throne of Destruction, I think
you're safe from Baal's sneak attacks. When they reach Baal and his
minions, stay at a safe spot. Then once you see everyone go through
the red portal at the throne, follow them. Once you're inside, stay at
a safe spot again. Once they kill Baal, search the area around him for
good items and then start over again in Nightmare mode. After that, do
the same thing in Hell mode.

Now here is where you level up like CRAZY. Create or join a cow run in
Hell mode; it's better to join a cow run so that way, you won't have
everyone expecting you to get Wirt's leg in Tristram. Why a cow run?
Because they are the most sought after type of run online, so
therefore, they are the most common. Once you're in, party up. If
they need someone to create the portal, say that you can and create.
By the way, if you don't have the Horadric Cube, go back to Act II in
Normal difficulty and fight your way through the Halls of the Dead to
get it; it's useful for things other than creating cow portals. If you
don't how to create the portal, use the cube to transmute the leg and a
Tome of Town Portal and a red portal will appear right next to you.
Once you're in the Secret Cow Level, you can either choose to support
your team with your auras or search through the corpses of cows to find
anything good (and you will find lots of them). Either way, you will
level up every 3 minutes or so. This is a great way to raise your
Paladin because not only do you level up quickly, but you can also get
great items from the many corpses. And as for the Cow King, many
people say that anyone who kills the Cow King causes everyone in that
game to lose their ability to create cow portals. This is not 100%
true--in fact, someone proved to me that only if someone kills the Cow
King for the first time, then everyone loses the privilege.
Nevertheless, there's no surefire way of knowing who has killed him
before and who hasn't. What you can do though, is find the Cow King
and then WALK around in circles. Why walk? Because if you run, you
will drain your stamina. And the cows' running speed adjusts to your
speed, so the slower you are, the slower they become. That way, if
someone starts killing the Cow King, you can alert the others and then
exit if he continues to do so. An even better way to monitor the Cow
King's condition is to use a maphack. Continue your usual routine and
then check every now and then for anyone going near the Cow King. If
he's actually killing it, you know what to do. As a side note,
necromancers can be useful party members in cow runs because they can
cast Bone Prison to trap the Cow King and guard it without having to
walk in circles; that way, they can do this tedious job. Of course, if
you don't care at all, disregard this advice. Anyway, keep doing cow
runs until you level up to around 80. "

I know some of you may know this, but for newbie's/noob's ( like me sweatdrop ) this will be a great guide.


I would try it myself but I'm lazy right now. v_<
PostPosted: Wed Sep 08, 2004 2:51 pm


Hi, welcome to 3 years ago.

[H3X]
Crew


azndarkblade

PostPosted: Wed Sep 08, 2004 3:06 pm


hmm i lvl though cows and baal runz i getting past act 1 ain't hard btu act two is justa pain cuz of dureils aura and act 3 cuz of travical the rest if cake without iccing sweatdrop
PostPosted: Wed Sep 08, 2004 3:20 pm


Mitsuke
Hi, welcome to 3 years ago.


As I said, I didn't know, and I had the game for a year. And, as I said, I never used guides or read any FAQs. This was my mistake. I'm just stating for new people to Diablo.

|_Amari_


[H3X]
Crew

PostPosted: Thu Sep 09, 2004 12:27 am


This is called rushing, and cowing. Rushing can still be done in 1.10, but not as easily as in .09. But cowing just plain sucks now. You will get hardly any exp. And you won't be able to leech at low levels like you could in .09.
PostPosted: Thu Sep 09, 2004 3:33 am


It's easier in act2 to leave the Cube where it is and get it in act3-council, which you have to kill to be abled to go to Mephisto.
You will also have to go trough the Arcane Sanctuary to be abled to visit the Canyon, meaning you will know which tomb you have to go.

And Cowruns suck now, do Baalruns. sweatdrop

Pixiedragon


|_Amari_

PostPosted: Thu Sep 09, 2004 8:04 am


Oh, alright. Thanks for the advice and tips, all.
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