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Sunscour + Commandeer

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Cradle_2_Grave

PostPosted: Tue Jun 20, 2006 8:13 pm


So, who thinks what about the new pitch spells? I think Sunscour is gonna be played, indefinitely. Commandeer is harder to tell though. I think its gonna be just like Giant Solifuge; everyone dismisses it at first, then its played alot.
PostPosted: Wed Jun 21, 2006 10:39 am


AtreyuFan3691
So, who thinks what about the new pitch spells? I think Sunscour is gonna be played, indefinitely. Commandeer is harder to tell though. I think its gonna be just like Giant Solifuge; everyone dismisses it at first, then its played alot.


IT WILL NOT be like Giant Solifuge.
It will be better.
Not dismissal.
The green one is so-so.
BUt the other too are ungodly good.
a FREE opposing permanent.
or
a FREE wrath of god. mrgreen

2345676543gfer


paddymew

PostPosted: Fri Jul 21, 2006 9:59 am


Allosaurus Rider is kewl!
PostPosted: Sat Jul 22, 2006 4:11 pm


yea i agree, sunscour is freaking awesome

Phantom_Renegade


Emperor Helltroll

PostPosted: Mon Jul 24, 2006 3:52 pm


Hell yeah Sunscour! The day Coldsnap came out, I bought 3 packs, and got Sunscour, along with Vexing Sphinx and Phyrexian Etchings. When Sealed Deck came around, I got another Sunscour, along with 2 Tamanoas, Sek'kuar, and Panglacial Wurm
PostPosted: Mon Jul 24, 2006 3:53 pm


Sunscour is definitely seeing use in my WU control

Emperor Helltroll

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