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DragonKid

PostPosted: Mon Jun 19, 2006 6:36 am


Im going to try my first AB soon and I just wondered if my knowledgeable guild could give me some tips so Im not a total Noob in there. Any advice is greatly appreciated.
PostPosted: Tue Jun 20, 2006 4:09 am


I'm alliance. I don't know how it works on other servers or for horde, but here's how I see it.

Blacksmith is the most important node. If you are going against an organized group, go for mine first, but secure the stables. If you will likely beat the group, rush farm after blacksmith.

That's about it.

teranoid

Shadowy Gaian


Commissar Wolf

PostPosted: Fri Jul 21, 2006 12:10 pm


well....my guild always zergs we rush everything, we get Stables then blacksmith, then we rush everything else after that, i usally stay at the blacksmith to defend the bridge, i do pretty good at that mrgreen xd
PostPosted: Wed Aug 23, 2006 10:11 am


What's the 'resources' thing about? That, I don't understand. XD

Hellner


` Holli

PostPosted: Sat Aug 26, 2006 7:32 am


recources is the goal of the "mini war". its like a game whomever gets the most recources from each area wins.

blacksmith gives alot because of armor and weaps
stables are horses
the farm thing is for like wood and stuff
mining is for ores of course and the far farm towards the hored is for crops?
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