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Kurikins
Captain

PostPosted: Mon Apr 04, 2005 5:48 pm


If you were accepted into either The Second World or Halcyon's Demise, your name will appear here. Character profiles will be in the posts below this one.

If some profiles are missing, it is probably because Gaia ate them. If your profile is not present, and you still have a copy, please send it to me via PM and I will put it here. Also if something in your profile is incorrect or needs to be changed, please PM me and I will do so. I just copied most of them directly from the files in my Savebox to the page here, so there may be inconsistencies present that we worked out over PM and I neglected to save.

Members with asteriks (*) next to their names will provide services to guild members. These services will be listed underneath their names in Italic. Members who's names are in red donated funds so that this guild could be created, and as such are truly kick a** folks. They should be adored freely.


***

THE SECOND WORLD:

- Sryne
- W!sh
- Angelina Blade > Absent until further notice
- Artemis Xetsa
- Scentless Aprentice
- Nia-chan
- Amarene the Falling Star
- osakachan
- Haruko-chan > Absent until further notice
- Haeo
- Bloom_Wnd
- Lisirra > MIA, assumed absent until further notice
- TS Alex
- Atazure > MIA
- Isis_Bastet
- Miyuki Kitase


HALCYON'S DEMISE:


Hokuto_Sumeragi
LelioChan > MIA
Penden
Ebby Momo
Euphoric Ghost
Artemis Xetsa
TS Alex
Bunny Rabbit


POSTING SPEED LIST:


Fast:
(four times a week - daily)

Sryne, Kurikins, Ebby Momo (HD), Amarene the Falling Star, Miyuki Kitase (HD), TS Alex (HD, TSW), Bunny Rabbit (HD)

Slow:
(two to three times a week)

Euphoric Ghost (HD), Artemis Xetsa (HD, TSW)

Inactive:
(have not posted IC or OOC for two weeks or longer)

W!sh, Haruko-chan, Lisirra, osakachan, Samcadaris, Atazure, Isis_Bastet, Samcadaris
PostPosted: Mon Apr 04, 2005 6:20 pm


The Second World


Username: Miyuki Kitase
Name: Xiao Li
Age: 19

World of Origin: The Second World
Race: Human

Abilities and Skills: Xiao is a highly skilled thief in the Second World. She is able to steal from underneath anyone’s nose, and if she is ever caught, she is good at sweet-talking her way out of any trouble that may be presented in front of her.
Magical Powers: Xiao can cast energy attacks, in the form of orbs. They can either be many small orbs of power, or one larger sphere of energy.
Physical Description: Xiao comes only to about 5’5”, but her lithe body makes up for her lack of height. She weights only 118 lbs, with feminine curves that are accentuated with her long, blonde hair. It reaches to her lower back, and she normally has it in a low ponytail, tying it back with some sort of ribbon. She has deep blue eyes, slightly slanted to give her that mysterious look. She has natural full, red lips, resembling the color of a rose that has just gone in bloom.
Xiao’s clothing normally consists of black or dark blue. Most of the time, she will wear a long flowing skirt, with a regular spaghetti strapped top. Other times, if the temperature isn’t agreeable, she’ll keep the skirt, but put on a button-up long-sleeved shirt instead. She wears sandals or knee-high boots, again, depending on if the weather will allow it.
Her kitten, Ami, is also completely black, except for the little white dot on her forehead. She is a short-hair, with piercing yellow eyes. She normally remains perched on Xiao’s shoulder, unless told otherwise.

Strengths: Xiao is very quick-thinking, and is able to get out of any tight spot. She is also very quick and agile, having a lithe figure to help with that aspect.
Weaknesses: Although she is fast, when it comes to physical strength, Xiao is not strong at all. Hand-to-hand combat is not her forte unless she has a weapon to back her up. The only time she can really win a fight is if she can outwit and outmove her opponent.
Personality: Xiao is a very forward girl when it comes to other girls. She hates people who try and throw themselves on others, or appear to be very provocative in what they do, wear, and how they act. When it comes to people like them, she can have quite a fiery tongue about it, and has gotten into many fights over things like that.
However, when it comes to men, her personality can change depending on how the man acts. If the man is rude to her, she can be a b***h right back to him, not taking anything from anyone. If the man is polite and kind to her, or she just finds any sort of attraction, she can get very quiet and shy.
All in all, her personality mostly depends on her mood. If she is in a good mood, she is a friendly person, willing to open herself up to others. If she is in a bad mood though, she can really take her temper out on anyone.

Motivation: After hearing that the portal had been opened between the two worlds, Xiao decided she would do whatever she could to close it. It was because of the portal that both her parents were dead. A particularly nasty, poisonous fog had filtered into the city that they lived in after she had moved away, killing them both in a rather painful experience. When she found out the cause, she vowed to close it, so that no one else would have to suffer the same fate.

History: When Xiao was very small, she had already begun showing signs of magical prowess. She would accidentally shoot little orbs of energy at various things, but this didn’t worry her parents. They were proud that their little girl was already becoming part of the magical community. As she grew older, she practiced her magic, wanting to make it perfect. And although her parents always saw her as their ‘angel’, she was anything but that. She had a nasty habit of stealing and getting into fights. Although she was able to steal a lot, her fighting never improved much, and she would come home with scratches and bruises. She would always refuse to tell them that she had lost a fight, not finding any pride in it. Instead, she would endure punishments, which compared to the pain she felt for losing, were nothing at all. This went on for several years, until she finally learned how to cover her bruises up. From then on, her thieving and fighting experiences were never discovered, which always made her happy.
Finally, when she turned eighteen, she moved out of the city, wanting to find at least some peace in the country before she really settled down for the rest of her life. She wanted to be able to experience so many things before she found a real job, so she stuck to stealing from towns that surrounded her little abode. She lived this way for about a year, and she was quite happy with herself.
However, when the portal was opened and dispersed the deadly fog upon the city her parents dwelled in, it caused an irrepressible rage to escape her. At first, she had no idea what had caused her mother and father to die like that. But she began to hear rumors, and every rumor had one thing in common: a portal had been opened.
So she set out on a mission to find the portal and destroy it, not wanting any other lonely girl as herself feel the pain and misfortune of having to lose someone they really cared about.

Anything Else?: Since she moved out on her own, she is always in the company of a small kitten that she had found outside her home only a month after moving.

***

Member: Atazure
Name: Lekisa Vonthark
Age: 25
World of origin: The Second World
Race: Human
Abilities and Skills: She's a high class Alchemist and so creating explosive elixirs is just as easy for her as making potions that touch lovers hearts. Also, her knowledge of the world is a lot bigger then that of an average person since she likes to study. Same as Faana, she is immune to poison. Is talented at the cross-bow.
Magical Powers: simple spells like "Light", or "Heal Minor Wounds", or "Fire".
Strengths: She's capable of taking care of herself in the worst type of an environment, having a lot of self-confidence and knowledge in the business subject she's a master at bargaining
Weaknesses: Sometimes she's too dependant on her own experience and knowledge, she's unable to handle snakes and has low blood pressure making her sleepy in and grumpy in the morning, and also, she's not really strong physically, although, thanks to all her journeys her stamina is very good.
Physical Description: Lekisa has fair skin, deep green eyes and raven black hair that fall down her back. Her forehead is partially covered by a neat line of short bangs. She puts a lot of effort into taking care of her hair and skin, since being in an almost, non-stop contact with chemicals, can make one look not the prettiest in a very short period of time. She's 5'8 and makes a pretty sight for the eyes, esspecially for the male ones. She wears a long, scarlet cape with violet runes written at the edges. Although, not being part of the Alchemists guild, she does have an alchemists badge, pinned to her capes collar. Underneath it, on top of a wide sleeved white, frolic shirt is a deep violet west, filled with ornaments and shiny pins. Her violet-black leather pants are tight, and put inside high, dark red boots. She has no weapons and no visible pockets but as an alchemist, she knows how to hide things well, from the curious eye of strangers. For self defense, a small folded cross-bow is attached to the back of her belt, and in a huge back she always carries with her is a set of arrows and many mysterious things, such as bottles, tubes, notes, books, pergamins and ingredients from all over the world.
Motivation: At the beginning she was looking for an answer to the strange ability she and her sister had, but later on and now, she wants to posses the biggest knowledge in alchemy. She's looking for rare items all over Secotha to gain both wealth and ingredients for positions.
Personality: A rather silent type. Lekisa sees words as unnecessary in most occasions and spends the time alone, most of it. She's composed and a good doer but whiny people can easily get on her bad side, resulting in a mean or painful comment. She's not easy to get along with, but just like her sisters knows the worth of a true companion. She's cold towards the people that she does not like, but never rude(unless brought to her limits), being composed and responsible are the characteristics she had to perfect, since after her older sister left, she was the one who had to take care of her two sisters.
Out of her three siblings, the strongest bond ties her with Faana. Being an introvert person, she's never showed her much of her feelings, but Faana never seemed to mind and always tried to be helpful to her older sister. Lekisa had high hopes for Faana and was mad, when she heard that together with some on-road-met stranger, Faana decided to become a bounty hunter and fight for 'justice'.
Lekisa's is a person that takes the side she sees fit and so, depending on the actions of others she might choose to be a positive or a negative character.
History: She's Faana's older sister, one of the four Vonthark siblings. She has left their home at the age of fourteen. After traveling for awhile, she has settled in Amerkand in a alchemy shop, and worked there for three years until she became nineteen and felt the urge to travel yet again. During the three years, she has spent almost all of her time on studying about alchemy and from time, to time sent her home short letters and presents most of which were directed to Faana. Her remarkable knowledge in the alchemy field has become quite a rumor in the magical environment and soon she has found herself as an apprentice under one of the higher Alchemists of Amerkand. Although her master was kind, knowledgeable and truly respected by his pupil, Lekisa aside from being a quick lerner, is also someone unable to stay in one place for too long and so, after gaining enough knowledge to live on her own, Lekisa has left her teacher and began a journey. Soon she was supposed to meet up with Faana, for a reunion they have planned for some time already.

***

Member: Sryne
Name: Sryne Soulscriber
Age: 19
Race: Human
World of origin: Secotha; The Second World
Physical Description: He stands about 6' tall and weighs almost 180lbs. He is well built, but rather thin and lanky still. His eyes are a deep a blu-grey that seem to pierce through you and see into your soul. His hair is dark brown and short, but very messy. His companion, Max, is a large, dark grey wolf. When standing he comes to about 3' tall. He has a large scar around his from left paw that makes the fur there grow at odd angles, but it doesn't hinder him any.
History: At the age of 15, Sryne ran away from his home and traveled deep into the woods. Still very young and only carrying a small knife, he was lucky to survive. He didn't do it alone though. Just a few months after setting out he came across a wolf, stuck in a trap. Its paw was mangled and most definately broken. The animals skin was tight against its rib cage and a gleam of madness shone in the wolfs eyes. Sryne helped the wolf out, miraculously without being bitten and healed the wolfs paw and mind with his healing abilities. This was the first time he'd ever known about his powers. The healing caused him to black out for nearly 7 hours, all of which were tormented by evil beasts. He and Max, the name he gave the wolf, lived together from then on, traveling the Shelk'ma forest. He learned to steal what he needed from the large city markets and buy what he couldn't with stolen money.
Abilities and Skills: Living in the woods for four years has taught Sryne some very important skills, the greatest of which being how to survive. He is a skilled fighter using most types of blades, ranging from daggers to long swords, but nothing larger then a b*****d sword. He can hunt, cook, do basic repairs on clothing, and he is considerably stealthy and dexterous.
Magical Powers: His magic doesn't amount to much considering he hasn't ever had any real training with it. He can cast some healing magic, but more often then not it makes him dizzy or even causes him to black out. Another thing that he isn't certain of is his ability to converse with Max telepathically.
Strengths/Weaknesses: Being both a strength and a weakness at times, Sryne is very resistant to healing magics. He is often plagued with nightmares of demons and devils that lead to a very troubled mind. He stays away from people as much as possible, so his social skills are rather lacking.

***

Member: Kurikins
Name: Anise Thomas
Age: 16
Race: Human
Abilities and Skills: Knowledge of archaeology, can tie a cherry stem into a knot with her tongue
Magical Powers: As if!
World of origin: Earth (the First World)
Strengths: Running away.
Weaknesses: Wanting to run away from stuff. A lot.
History: on Earth, Anise was a fairly average teenage girl. Maybe a little quieter, maybe a little more well read. She loved listening to music and studying archaeology, so much so that she plans on devoting her entire life to it when she's older. Her best friend died in the hospital from injuries sustained during a car accident when Anise was thirteen. Anise was there the moment that her friend passed away, and later on that night Anise attempted to commit suicide out of despair and sadness. Luckily, her parents found her before permenant damage was done. She has never tried again. One night, she went to bed, and when she awoke and got dressed the next morning, Anise found herself in the middle of the Shelk'ma forest. For two terrifying weeks she was trapped here, hunted by wolves and...other things. Finally she stumbled upon a sign of human life: A man, and his wolf, in a clearing. They gradually struck up a limited friendship and now Anise is in Amerkand, dealing with a new host of problems...
Motivation: Going home, at whatever the cost.
Physical Description: 5'5", shoulder-length straight brown hair, blue eyes, roughly 170lbs. She's not a stunningly attractive girl, especially not since she's been wearing the same outfit for almost a month now: Jeans, T-shirt, socks and sneakers. Baths are pretty hard to come by in the Shelk'ma...

***

Username: -TS- Alex
Name: Sachara
Age: 15

World of Origin: The Second World
Race: Elf

Abilities and Skills: Can weild magic, though sometimes recklessly. Has a knack for attracting trouble.
Magical Power: Can use basic magic like cloaking, fire, wind, etc. Not very good, but tries hard.
Physical Description: Her slender and medium-skinned figure give her a brittle look, offset only by her long, angled, stern-looked face. Due to a freak magic mishap, her hair has been 'dyed' to black, and because of neglect, grown very lengthy. Through travels, her wardrobe has change from her original green tunic to a black armor and light-weight boots to match. Upon her head she now wears a dragon skull sold to her by a shady man in the market who claimed it had magical properties. She has decided, though, it does not. She wears an object called 'glasses' which were sold ot her by the same man who claimed they're fmr through the gate. he also carries a heavily-polished oaken staff whcih she needs to wield magic.

Strengths: She can get out of most situations by either magicking or running her way out. Claking helps her a lot.
Weaknesses: She gets into trouble. A lot.
Personality: She can be very quirky and be yelling at someone one minute, then begging for help the next. She doesn like to be helpe,d though, especially when she doesn't ask, unless she's in a big bind. She laughs a lot and tries to learn from her mistakes, which happen often. She has a small ego and low self-esteem, but acts tough because her abilities are less-than-perfect.

Motivation: Sachara is traveling for no reason, but likes to help out where she is needed. She has heard of the gate and thinks that in the process of getting there and such, she can work on her magic. She also wants to help close it up so no one else is hurt.

History: Sachara Was born in a small elven village in the Shelk'ma forest. Shortly after birth, she began ot freely weild magic. Her parents sent her from the forest at the age of 8 to study with a different tribe that was more magic inclined, and not in the Shelk'ma forest. When se revisted her tribe at the age of 12, her tribe had become more primative, and had almost tried to slaughter her because of her use of magic. Casting away any symbol of her heritage, she left the forest for good and is a simple wanderer that helps when needed, and continues to strengthen her magic-wielding abilities.

***

Member: Lisirra
Name: Linith
Race: Human
Age: 22
Description: Long, straight, and uncombed brass-colored hair falls down the middle of her back. The hair around her face has been functionally pulled back to the back of her head and tied with a strip of leather. She is of average height and build, but muscled and tanned as much as could be expected of one who does not spend their days under a roof. Her eyes are large, and blue as a newborn wolf. Everything about her appearance is pure functionality, and with few exceptions, all things she owns, she has made herself. One of these things is a tiny, tarnished locket she wears around her neck, inside of which is carved the likenesses of her and her little sister as children, whom she left behind when she left Amerkand.
Class: Druid/Ranger
Personality: While Linith and large groups of humans are repelled to each other in the manner of like poles of magnets, she is able to make incredibly strong bonds to individuals, whether they be human, elf, or even animal. (However, she cannot stand creatures of darkness.) Determined, independent, introspective, and clever are some of her more positive traits ? however, while she it is not in her nature to become filled with rage, frustration with herself and people can quickly overcome her, and more than once has a scornful, demeaning comment wounded those around her. However, with those few beings whose company she enjoys, she loves nothing more than to lightheartedly tease. A negative side to Lilith, one which usually keeps people away from her, is that she is so withdrawn, thinking and planning only with herself, that she neglects and overlooks others with her. She can sometimes be arrogant while in her element (the wilderness) but conversely, is lost and frustrated in a city. While frustrated, in a place she does not feel comfortable, in the company of people, or all of these things, she has an annoying tendency to complain. Not to mention, she has quite a problem with impatience.
Weapons: A staff, that can be affixed on the end with a sharp stone spearhead, carved personally by herself.
History: Disliking the crowded, overpopulated homes of her human brethren, Linith prefers the open, unexplored wilds. She left her home and family in Amerkand at age 16, sick of the company of humans and bound and determined to experience all the world had to offer. She longed for exploration and adventure. Her original plans included a trek into the furthest reaches of the White Meadow. After a (perhaps imagined) encounter with a Ghost Dragon while exploring near Cesanea?s Pass, she became obsessed with all dragon kind. (She in fact keeps a small miniature dragon named Ailfey as a pet.) She has spent six years comfortably out of the affairs of human society, alone except for Ailfey and any temporary companions she encountered in the wilds. Linith surrounds herself with animal companions, considering them far more useful and worthwhile friends than her own kind. She has seen her fair share of the creatures of the Second World, both magical and nonmagical, and can follow a creature?s trail as well as any ranger.

***

Member: Samcadaris
Name:Samcadaris Fururen
Race: Elf
Age: 110 years
Descriptions: He has dark auburn brown hair, in light it sheens purple, his eyes are blue, a light grayish blue. He stands at 5'11" tall and weighs in at 165 lbs. He wears white robes, with dozens of hidden pockets within them, and wears thin, light leather boots.
Powers: Spellcasting, Minor Alchemy/Herbology
Weapons: Has a Mel Puttah Bemoh (it is basicly a two handed, double edged rapier, it is equaly simple to thrust and slash with) strapped across his back, a kukri (a dagger sized weapon that has an incurve) strapped into his boot, and a silvered dagger strapped into his robes sleeve with a mechanism that allows it to be in hand with a flick of the wrist.
History: He grew up in a simple village that lay on the eastern coast of the Serengeti. His father was a hunter, and he taught Samcadaris fishing, hunting, and how to use the mel puttah bemoh, the family blade, when he was about 93. His mother was the shaman of the tribe, and helped Samca to become more atoned to himself, to watch and listen to nature. His mother taught him how to identify certain herbs and tutored him in basic alchemy.
When he was older, a human mage named Anjiru Ambrodel from Amerkand entered the village. The mage's purpose was to look for talented young people to join his guild. Samcadaris volunteered, and returned to Amerkand with the mage to further hone his magical powers. Samca favored Abjurations and nature magics in his studies. The magics enthralling him, giving him the rush he always was seeking, he was sure he could protect all that needed protection now!
One night he went outside searching for Anjiru. He heard a commotion, and some explosions. He rushed to source of the noises, and when he came upon the scene he was horrified to discover a werewolf preparing to bite off Anjiru's head. Samca, filled with pure rage threw out his hands, a lightning spell readied. The lythos growled and lunged, and Samca unleashed his spell. The ecstasy of the spell spread through his body, and the lightning struck the lythos in the right shoulder, but did not stop the wolf's lunge. The werewolf was forced to the left a little by the lightning's strike, and its paw struck the right side of Samca's head, knocking him unconscious. He awoke to find his master's body gone. His faith in himself marred by the incident, he left the guild and vowed to protect others, search for his master, and smite evil.

***

Member: Nia-chan

Gwen (short for Gwenivere)
Age: 20
Gender: Female
Race: Elf

Galvyn
Age: 25
Gender: Male
Race: Elf

***

Member: Artemis Xetsa
Full Name: Faoiltiama (fay-oh-il-tee-ya-mah) A.K.A.: Tiama the Wolf Lady, Tia, Tiama, Fao. Various people call her various versions of her name. She tells people to call her Fao usually.
Age: Exact age unknown. But assumption would have us believe around 17.
Race: Elf
Phys. Description: Uncharacteristically black hair and grey eyes. Roughly 5"4'. Thin, but strong frame. Several visible tattoos, a wolf like Beo (See: Familiar) on her shoulder, a strange symbol, found on her collarbone and collar and strange lines adjacent to her eyes.
Clothes: Grey, tattered shirt, worn grey gloves, shabby leather boots, new, yet dirty black pants, a leather collar with a strange symbol (not a cross), and a black hooded cloak.
Weapons: Hands, feet, daggers, long bow and short sword. Most proficient with hand-to-hand combat, but good enough to fight long range and sneak attacks. Not very good with sword.
Personality Description: Usually calm and level-headed, it takes quite a bit to agitate this wolf-loving young woman. A quick-thinker and fast on her toes, an excellent hand-to-hand fighter. Never beaten in a contest against anyone outside the Tribe she was raised with. She has an inept ability with languages and is a quick-learner.
History: Kidnapped around three while on an expedition with her parents to the Serengeti. Raised by the People of the Shelk’ma Forest and some say wolves. Conditions of childhood unknown. Very good outdoorswoman. Excellent with wolves. Knows the Shelk’ma like the back of her hand.
Familiar: Beowulf, Beo. A black, blue-eyed wolf that has been with Tia since before she can remember. Very intelligent. Her name means Intelligent wolf, actually. Very protective of Tia. They have a mysterious bond.

***

Member: Scentless Aprentice
Name: Jahfiel Ryoahata
Age: 55 (appears to be a teenager)
Height: 5ft. 5in.
Weight: 1451bs.
Ethinic Group: Negroid descent
Appearence: Dark brown skin, grey eyes, and white hair. He wears an old battered cloak over whatever clothing he can find. Wears his father's symbol on a headband.
Interests: Finding salvation in death, justice
Allies: Benthir, preist from his hometown
Weapon: Star of the Queen's Womb, the shining katana of his father's order.
Background: Born of the famed Swordsman Nel, Jafiel sought to surpass his father and please him. Nel died from his own hands, corrupted by an ancient evil that he had locked within him, to prevent his country's destruction.
Jafiel took his father's burden upon him at a tender age, and searched the earth for the only weapon that could destroy the evil aura inside his heart.
None could be found.
A priest he had befriended since childhood came across a weapon that could destroy the evil, but at the cost of a life. To complicate matters even more, it was located on another world.
Using an anchient teleportation spell, the preist sent Jafiel hurtling though space, towards his destination. A world that closley mirrored their own.
He was kept alive by the aura he held, and has let it live within him for so long, he fears he will succumb to the darkness that flows through his viens. Jafiel's dreams are warped and evil, and he has grown cynical towards humanity's greed and lust for nothing. He wishes to die, but he cannot let the aura rome freely. Jafiel's heart remains pure, although his future is as uncertain as the winds.

Kurikins
Captain


Kurikins
Captain

PostPosted: Mon Jul 18, 2005 12:02 pm


Halcyon's Demise


Username: Bunny Rabbit
Name: Salutifer [pronounced: SA-LOOSE-SA-FER, not to be mistaken for Lucifer xd ]
Nickname: Sal

Age: Looks early twenties, no one knows for sure, not even herself. xP
Race: Celestial

Celestial Type: Elemental. wind
Organization: n/a, wanderer

Occupation: Wandering healer; she specializes in herbs and general treatment of injuries, she's even handy with brakes and large wounds. She just treats people who need it, and sometimes if she's lucky they'll give her a meal for payment.

General Appearance: This is a pic of Sal I drew, please dont steal, edit, or any other that shing-ding. Justification for her appearance is told in the history. [Note: I do commisions, ask me for details. ^.~ Or if you're already a member of this RPG I will do ONE free picture of your character. =)]

General Personality: Mellow, kind, understanding, caring. She hates fighting, she hates making waves, if a problem is to occur she's more likely to run in fear that she might choose a side and make friends.

History:
Stolen from a noble family by Chrest at age 15 they performed experiments on Sal that enhanced her elemental powers, practically evolving her. She grew wings from her element of wind.
Greatly intrigued by her evolution they tested on her specifically for almost a year, but was never able to make the evolution occur again in her or other test subjects. During one experiment however her memory was accidentally wiped but this was not noted because the effect didn't take place until after she awoke.
When she woke, she panicked, and her powers went hay-wire.
Sal escaped with just barely her life.
When she escaped it was late at night, she flew without using her wings a good few miles and lost the Crest agents. Exhausted mentally and psychically she fell from the sky into an alley way where an old man took her in and treated her wounds and slowly brought her back to health.
The man was a rouge doctor by the name of Jove who helped the sickly for free, the man grew to be her father and Sal his daughter. Jove taught her everything she knew about medical science and even gave her her name. Salutifer, Latin for healer.
She was adopted by the old man at the age of 16, [though she didn't know that] she was with him for three years before he died. Jove requested on his death bed that she continued his task of helping the poor and ill. She did so, but closed his little branch off of the one room apartment in the alley way; instead of people coming to her she went to them.
Because of her wings though she would instantly be deemed a Celestial. Myth or not. She'd never had a problem with people and her wings before since Sal kept to the back of Jove's apartment/room and only assisted him when he desperately needed it; when Jove needed it the patients were under drugs or very ill and often thought of her as an angel that they were hallucinating. A few times though, a patient would think of her as an angel of death because of her unearthly gold eyes and freak out.
Coming to a conclusion Sal took a rain coat that was being hung dried one day and deemed it her own. The coat was too big, which was fine since her wings had to be underneath them. It gave her an appearance of a hunch back, but one with a fair face.
She's been wandering and healing people by herself now for two years; sleeping in Jove's home and eating what ever people give her.

Best Skill: Healing. Though healing is her best skill, she's quite handy with knives due to having to operate and cut out and stitch up certain things-- she knows exactly where to hit for the best results. Best meaning good or bad.
Worst Skill: Psychical endurance and fighting. She's a frail pale little thing, she doesn't eat much from lack of money and donations.

Quote: "I care about their lives, more than my own. They make my life worth living." -- Sal
Theme Song: "Do You Love?" by-- Natalie Imbruglia
Times a week you will be able to post: Everyday. =)

***

Username: Artemis Xetsa
Name: Mockingbird, or Mock
Age: 15

Race: Celestial
Celestial Type: Psychic

Organization: None, as of now. She''s independant. She''s been approached by the FM, for mental training and such, but she refused.
Occupation: Mock is a thief, to put it nicely. She steals and pinches for a living, stealing from the rich to feed herself.

Appearance: Tall and gangly, with cropped red hair. Jobber is thin because she''s a homeless street kid, meaning food doesn''t come ''round as often as she''d like. She is graceful and lithe and doesn''t fall often because she can nudge herself to her feet using telekinis. She''s not clumsy, that is. Mock''s Picture < stare

Personality: Fiesty and mischeivious, Mock can fight with the best of her kind. She keeps it a secret that she''s a Celestial, because if anyone finds out, Chrest might find her and kill her, just like her mum.

She knows the South and West parts of the city like the back of her hand and she knows a lot of people, too. She''s friendly to nice people and like a thorn in your face to jackasses, nobles and meat heads, for whom she habors great dislikes.

History: Mock didn''t used to be a street kid, she used to have a nice, but small, apartment with her Mum. Her mother had been a psychic Celestial, too, and taught Mock everything she knew. After a few covert years of training her daughter, a nosy neighbor realized what was going on and alerted the Chrest. Mock''s mother was tipped off by the neighbor''s daughter, who was a friend of Mock''s and managed to get Mock away before purposely getting caught.

She was killed by having lethal experiments performed on her.

Since then Mock has carefully and quietly used her talents to steal food, money and such to stay alive, while also using her gifts to detect other Celestial children like herself that need help and hiding them or whatever else neccessity demands.

Best Skill: Telekinesis, she''s so good at it she can lift herself in the air and fly.
Worst Skill: Soothsaying. Mock can hardly do it.

Quote: "Even the most threatened creature may still bite. Even the most kind creature may still cry. Even the most strange creature may still love. Even the most beautiful creature may still deceive."
Theme Song: "Anthem of Our Dying Day" by Story of the Year, a back-in-the-day classic. (*wink*)

Anything Else?: Mock can use her abilities to trick people''s mind into thinking that they see someone else when they see her, so she can sneak into secret facilities or guarded places if need be. She can shield her powers from locating devices, and was only caught by the FM when one of them found her picking his pocket with her powers. She''d been a bit clumsy that day, having had little to eat.
Optional Plot Ideas:
Times a week you will be able to post: Every day, if neccessary.

***

Name: Tong Qing Yuan (Tong Ching You-an)
Age: 25

Race: Celestial
Celestial Type: Elemental; Fire and Earth

Organization: AGSA - Andel Government Special Agency
Occupation: Bodyguard / Hitman / Muscle

Appearance: Tong is a giant among men. He stands at a towering 6 feet and 7 inches, and weighs close to 400 pounds of rock hard bones and compact muscle. His muscles are quite compact; rolled, bent and pressed with years of carrying encumbering equipment, heavy machinery and all sorts of objects. It''s as if he has used every muscle there is available on his body. His skin is lightly tanned and his hair brown but close to black, features of those who lived close to the searing equator centuries ago. His hair is long, greasy and usually unkept, since his work and places he usually wanders through require no formality. A large scar is quite noticeable at the left side of his face; running down from his eye, along his lips and down his chin. His left eye is pale milky white, injured, but still able. It allows him to see moving objects and their general shape, and limited depth perception. There are two similar dragon tattoos running down his arms. Both are quite ornate, but are simply black.

Tong''s preference clothing is loose fitting, rugged and casual. Jeans, white shirt, and sandals would be fine. Colours are often drab, and most of the time are of an earthy tone. He does wear some accessorries, such as silver rings and bracelets that are ornate as his tattoos.

PICTURE

Personality: His near inhuman size gave way to the rumours that he was the child of the gods. He is even considered a malevolent demon in human form, but it is his attitude to most people that seem to be quite wicked, though more like cold and bordering nihilistic views. He does not care about the world or things happening in it. He''s a little self centered, but protecting self is the basic nature of most living things. He speaks only when its needed and prefers to be silent. Though he has a berserker''s anger that inversely proportional this lack of love or companionship. He''s easily irked by most things and prone to series of destructive temper tantrums. It''s been toned down and controlled, thanks to years with AGSA''s psychologists, but the flame still burns. The discipline he acquired, gave him an unerving focus that many would like to possess. Besides his obvious abilities, his industriousness makes him an important figure in the agency.

History: Tong was born into family of fungi farmers, a small wealthy industry that grows food alternatives rather than the common synthetic produce. His parents were not scientists or farmers, but were cunning businessmen that created a company that nearly monopolized the business of alternative food and eventually merged with the goverments subsidiary company, Andel Market Corporation (AMC). He spent little time with his parents and grew up barely knowing the rest of his relatives. His past died with them. Business in such a small quarter is ruthless. Corporate assassinations were common practice. His parents were poisoned, though there was never any lead on who had them killed. Even though his parents were not the most caring ones, they still kept their son in mind, and bought off sever stocks from several of Andel''s companies, giving him an ample amount of money which he was to live off. He lived in with maids and butlers at their small home, while his parents worked and lived at a corporate condominium. It''s no wonder why he''s always distant. His size, as most have theorized, was the result of the food that had been given to him, courtesy of AMC. The rest came from the amount of carefree time he had. Besides his studies, he used the most of his time training in martial arts with the bodyguards he befriended. Kidnapping, though rare, does happen in the east side of Andel, taking the children of the wealthy for a handsome amount of ransom. The guards became his friends and also his teachers. His skills sharpened with AGSA, but his powers developed early on.

The agency had been watching Tong for years and for classified reasons. There was no question that he was to be taken in their ranks as well, they would rather have the giant in their group rather than going against them. Tong always knew he had some control over the elements, but its strength showed itself when there was an attempt on his life. Obviously, the plot failed when the hitmen were buried beneath the streets, as if they sank in it. He''s quite skilled in moving earth, and have recently found some skill in pyrotechnics.

AGSA places in various jobs and campaigns due to his skills. Though, as the number of celestials seem to be growing, he''s currently being moved to a more permanent position as a Special Retrieval Agent.

Best Skill: Unerving focus. Though Tong is prone to anger and easily annoyed, he had aquired a discipline to concentrate on a task at hand. He had shown this many times as he showed grace under fire. This may also be a disadvantage since his view would be narrowed and may not see other outlying obstacles

Worst Skill: He''s a little slower than most due to his large size and has a problem to his vision due to his damaged left eye.

Quote: "Stay out of my way."

Theme Song: Lucifer by Jay-Z

Anything Else? N/A

Optional Plot Ideas: AMC''s produce causes side effects. Parents perhaps killed by Freedom Movement or the government itself. Government ran programs to produce or let children exhibit elemental abilities.

***

Username: Ebby Momo
Name: Kozue Price
Age: 20

Race: Celestial
Celestial Type: Earth

Organization: N/A
Occupation: Owner of a small supply store in the market, and a florist by request for rich nobles.

Appearance: Kozue is 5''4", and 105 lbs. Her eyes and hair are dark brown, and always worn in a loose bun. Kozue''s skin tone is a fairly light olive, and her body is free of any markings or scars. She wears casual clothes for work, but is fond of warm or earthy tones. Kozue is often seen wearing a short orange jumper suit that buttons up the chest.
PICTURE (large orange head ornaments not included)

Personality: An optimistic with a carefree and mellow attitude. Her quiet, and cheery smiles help her make friends easily. With her head in the clouds, she can wander easily into danger when it comes to gambling. Although she is usually calm, Kozue''s adventurous side can be sparked if something exciting arises.

History: Kozue was born into a farming family, and was the second oldest to a family of six. After leaving home to pursue a life of her own, she fails to reach higher goals and lingers at her shop. Hoping to one day be known for her talents as a florist.

Best Skill: Florist, and being able to say she knows all the dirt on everyone in town.
Worst Skill: Kozue is a heavy gambler.

Quote: "I didn''t want to tell the tree or weed what it was. I wanted it to tell me something and through me express its meaning in nature." - Wynn Bullock

Theme Song: Jo Sung Mo - Mr. Flower

Anything Else?: Kozue wishes to find someone. A companion, or friend that will except her gift as her family has.

***

Username: -TS- Alex
Name: Kurayami Metaru
Age: 27

Race: Celestial
Celestial Type: Elemental; Dark and Metal

Organization: None
Occupation: None

Appearance: Short, black hair with the bangs falling over one eye. His eyes are dark, partly from being shadowed, and partly from holding no emotion. His skin is near-white due to being rarely exposed to sunlight. However, little of him shows through the armor he wears that was crafted through his powers. It looks like plate mail, and covers all the way down to his wrists and the top of his hands, and down into the metal boots he wears. It does not, however, appear bulky, and has been moulded to fit his frame and the distinct lines of well-toned muscles that could only be acheived by years of frivolous training without thought on anyhting else. He is tall, around 5''10" and lean, but very muscular, especially if seen without his armor on.

Personality: His cold, distant personality is only off-set by his sometimes-cruel sarcastic sense of humor. However, it is rarely shown unless you know him well. He trusts few, and dislikes the idea of being forced into an organization. He would rather live freely in the shadows of the slums of the city.

History: When he was just a child, he enjoyed scaring others, including his parents (to which he never had a close bond), by manipulating the shadows and darkness around him. When his parents had taken him on an outing (which, incidentally, was to look at orphanages), they traveled through the slums and they were attacked by a few low-lifes, who mugged his parents and killed them right in front of Kurayami. They were approaching him, but he simply manipulated the metal around him, bringing down an escape staircase fom the side of a building on top of them, twisting it around their necks. Feeling no remorse for the loss of his parents (he knew they had planned to leave him at an orphanage), he continued to live in the darkness of the slums, and grew up defending only himself. He later found out that his great-grandfather had been a Celestial, but the powers had not been passed down to his mother. However, she had never known, and had therefore never expected it. It is ironic that his name means Dark Metal, but feels as though it was not accident that his name and elements aligned.

Best Skill: Moving through darkness
Worst Skill: Communicating well with people

Quote: "Shadow consummation will be your death."
Theme Song: Daikenkai (written originally in Romanji) by Des-Row feat. TSUBOI for Alpha

Anything Else?: N/A
Times a week you will be able to post: Any time of the week, mostly late afternoons and evenings, and much on weekends, heavily late at nihgt on Fridays and Saturdays.

***

Username: Penden
Name: Samuel Dexter Wallace
Age: 24

Race: Human (male)
Celestial Type: N/A

Organization: Andel Government Special Agency (AGSA)
Occupation: Interviewer

General Appearance: Somewhat stocky, he may appear to be an awkward person but his movements are usually sure and he is not clumsy. His clothing is usually on the casual end of formal wear. In other words, he keeps it stylish to the best of his knowledge, but he also doesn?t want to scare off any Celestials he might have to interview that are distinctly of the lower class. In fact, he might dress down for such, er, clients. He likes darker colors because they are less distracting. His hair is a dark brown, above-the-shoulders cut and his eyes are a hazel color. Body Type

General Personality: He is very purposeful, but if he is thinking about it instead of acting on it, he can look like he?s drifting off, bored or even falling asleep. Of course, he might actually be bored. He is nice because he usually wants information and tends not to judge people right off. He?d rather judge the information they gave him as true or not, or at least interesting or not. He expects people to be honest with him because he looks at some of the facts he collects as just that, impersonal facts, so why would any one lie about them? But that is just his instinct, and he does know that to some people it is very personal and they have many reasons to lie?or they are just dishonest people. He is usually certain that he can weed out a lie from the truth eventually.

History: Samuel grew up in a moderately affluent household of merchant and ?noble? blood mix, making many of them a sort of half breed that would threaten the upper class if it were not allowed into it because of the money they have accumulated? luckily, their few blood/marriage connections to others of the upper class serve to settle the matter.

He was pushed gently into government work by his family in order to keep his upper class status. Whether or not they were right, his parents thought that if he made a mess of himself it would not be glossed over (or covered up) by the police as it might be for other nobles, but used to hurt the family?s tenuous relations to the rest of the city. He didn?t mind because he was ambitious, a trait he inherited from his mother and the examples of other relatives, especially his grandfather who had been a successful merchant. Almost in contrast to his ambitions, he was always interested in folk tales and legends. He was not strictly interested in what was outside of the city, since not many people like to think about that, but some of the legends he sought after were concerned with such things. Others were concerned with Celestials, and he showed the most interest in those and other creatures that he generally assumed to be extinct or pure fiction. He did not hide his interest, and since he had general knowledge on the subject the government fitted him with a job collecting fables and myths specifically regarding such creatures.

When he first got the job Samuel thought it might be a semi-private collection that a family of nobles were interested in accruing, or general research that the government found important to the literary history of the city. He didn?t really care because the research itself seemed something he was born for. Then he was told what it was really about and decided that it would be much more interesting to learn about Celestials directly.
The government let him do this after his five year contract with the research group expired. They had been planning to have much of the research team switch to consultants any way after most of the work was done and the stream of information-through-stories became a trickle. Samuel had no drastically important skills they needed elsewhere, so they trained him and set him loose as an interviewer. Because he?s relatively new to the job, though supposedly well-versed in the related lore, they gave him a crotchety old partner.

Best Skill: Remembering arcane facts in a general sweeping sense that?s usually more helpful than remembering dates?unless, of course, it?s an appointment you meant to keep.
Worst Skill: Math. Some people can do math in their heads?he can barely do it without a calculator, and he doesn?t keep one around.

Quote: ?What a coincidence! I heard something like that in a book somewhere.?
Theme Song: Avantasia?s The Looking Glass

***

Username: LelioChan
Name: Korin Azsacarr (Kohr-een Azz-sa-karr)
Age: 18

Race: Celestial
Celestial Type: Light. Her powers are most powerfully used for healing/defensive purposes, but they have a few destructive offensive attacks. The one that is most effective is a temporary blinding technique, but it drains alot of her energy when she uses it.

Organization: Isis
Occupation: Mostly Defenses. Can cook rather well.

General Appearance:
Hair: A light creamy blond that goes down to her waist. It''s very wavy, but not curly. The immense volume of it almost overpowers her small frame.
Eyes: An Icy blue. At first glance, one might suppose they were a dull gray.
Skin: An Albino white
Stature: 5"2''

General Personality: Korin is generally a very cheerful and helpful person while in good company. She is wise behind her years, but she has the attention span of dirt. While ususally very sweet, she has a horrible temper. People who lie to her or hurt her friends will feel the worst of her wrath. She''s afraid of the dark, especially.
She is also deathly afraid of anything to do with AGSA or Chrest.

History: Korin grew up in the Lower Level with her two parents, who were not celestial. They always treated her well, though they were always afraid of her capabilities. When a group of AGSA agents ambushed the lower level, Korin was among those taken. She was handed over to Chrest where she witnessed several celestials being tested and experimented on. She was luckily rescued before she was put under any of the "Machines." Has stayed with Isis ever since and never plans on leaving.

Best Skill: Healing, Singing, cooking
Worst Skill: Solving any sort of problem.

Quote:
Theme Song:
Hope - Klaatu

***

Username: LelioChan
Name: Laurence Aldaine
Age: 27

Race: Human
Celestial Type: NA

Organization: Chrest
Occupation: Second in Command

General Appearance:
Hair: Dyed in a shade of wisteria that lies a bit past his shoulders. He usually ties it back in a ponytail. Wispy bangs that hang over one eye.
Height: 6''2
Skin: Tanned dark
Build: Muscular, but not ripped.
Other: Diamond earrings in both ears, wears glasses (smallish & oval). Always wears white gloves. Wears anything in classy, especially white suits. He unfortunately cannot wear them often, for he has to keep a low profile.

General Personality: Narcissistic and cruel. He snubs off all efforts for his attention. Hates poor people.
History: His mother was celestial. She used her voice to change things or make them move. His father beat her constantly, and told Laurence that she was base and evil. He grew to believe this eventually. Now wishes to get rid of Celestials.

Best Skill: Smooth talking, lying, handling knives
Worst Skill: Being nice!? ):<

Quote:
Theme Song: Death on Two Legs - Queen

***

Username: Hokuto_Sumeragi
Name: Jay Sven
Age: 18

Race: Celestial
Celestial Type: Psychic
Organization: Isis
Occupation: Bounces between jobs, she''s an unmarked celestial but once her boss finds out what she is she gets the heck out of there. Right now she works for a Horror Bookstore called Horrorific.

Appearance: Black hair that falls in jagged, red tips around her shoulders. She wears a black blouse that has white pin stripes. A small leather messenger bag hangs from her shoulder on her side with a labtop inside. Her skirt of choice is a red and black pleated skirt that is long enough to not be too skimpy. Her feet are settled in red converse and her ankles and arms have hundreds of gel bracelets.

Personality: Smart and very anaylitical. She likes to pick people apart before actually meeting them. But once you pass her friend or foe test Jay tends to confide in you more.

History: Jay wasn''t a completely devastated child. For a celestial she grew up relatively happy. While her mother was disgusted by what she gave birth to her father took her in and got a divorce. Mr. Sven is an active member of Isis although he is simply human but he does what he can to financially support the group and his daughter. Lately thought Jay has become skeptical of her father''s intentions, behind the scenes in phone conversations she has heard him speaking with someone he refuses to say the name of. Her theories lead her to believe it is a member of the Chrest. Why does she think this? He insists she go to the AGSA and register as a Celestial and get marked.

Best Skill: Can read minds when she wants to and controlling objects has been more than easy for her.
Worst Skill: Finding the truth, her own theories get in the way too often

Quote: "I won''t play a battle of wits with you, simply because you are unarmed."
Theme Song: Witchy Woman by The Eagles

Anything Else?: Doesn''t know many other Celestials, her mother tried putting her in kindergarten with humans kids trying to make her look as normal as possible but when Jay made toys fly she had to pull her out immediately.

Times a week you will be able to post: 5 out of 7, most often
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