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[RP] High Noon in Dwaynestown (Western) (OPEN!)

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RogueKazimeras
Vice Captain

PostPosted: Sun May 28, 2006 8:18 am


HIGH NOON


1. Table of Contents
2. Introduction and Rules
3. Dwaynestown
4. Character Application
5. Accepted Characters
PostPosted: Sun May 28, 2006 8:31 am


INTRODUCTION


Welcome to Dwaynestown, partner. Home to nearly everything you can imagine. Here we got a gunsmith, grocery store, a pair of saloons, a brothel, and everything you may need to survive out here on the frontier. Even got ourselves a mine nearby, if you care to try your luck, strikin' it rich in gold.

Dwaynestown is home to everything else, other than stores, too. Mostly underground opium running and other kinds of organized crime. Gangs like to think they rule the streets, but that's another story.

For some reason or another you came here to Dwaynestown. Maybe you were looking for a quick buck in the Northern Rockies, searching for gold. Maybe you were here for business. Maybe you were looking to start some trouble, or maybe you were looking to keep trouble from happening.

Either way, y'all are welcome here in Dwaynestown, so long as you keep the peace.

In case ye're wonderin,' ye're gonna start off doin' odd jobs 'round the town, but if ye're patient, a whole big ruckus'll start up, an' I promise to involve ya'll.

RogueKazimeras
Vice Captain


RogueKazimeras
Vice Captain

PostPosted: Sun May 28, 2006 9:26 am


DWAYNESTOWN


Like I said befer, Dwaynestown's a nice little cozy brick-and-wood town up at the foot of the Northern Rockies. Nearby mines and streams are loaded with gold-diggers, but they've grown sparse as of late due to the rise in Indian attacks. Consequently, Indians aren't really looked highly upon here in Dwaynestown, though we do trade with the more...peaceful ones.

'Ere's a map for ya so ye can find yer way 'round town without me goin' all out and describin' everythin'. Dwaynestown

Dwaynestown's home to all sorts of facilities. Just to name a few...

Smokey's Gunsmith: Smokey's gunsmith is one of the best in the west... and the only gunsmith in Dwaynestown. He could jack the prices up as far as he wants, but that would mean his customers would die sooner than buy. So, you can buy most guns, and they're good quality, too, for cheap, around thirty to forty dollars each, depending on the model and type.

Old George's Saloon: Run by Old George himself, an old, scraggly lookin' guy with one eye and only a few more teeth, the Saloon's a great place to get a drink, listen to some piano music, and watch some fine looking young ladies dance. The Saloon itself is fairly large, being the biggest building in Dwaynestown, and also works as a casino as well. Fellers love to sit around, have a nice drink, maybe a smoke, and gamble away their money. Be warned, however, that if yer caught cheatin', folks might not take to it kindly...

Big Petey's Saloon and Brothel: Big Petey runs a bit of a shadier business with the Brothel and all, but it's still honest money, I suppose... Don't worry 'bout catchin' nothin' from the whores, though, they're all clean and make sure they stay that way. Big Petey's Saloon and Brothel is built a bit taller than most buildings, with the rooms for... uh... patrons to have their...fun in.

Honest Eric's Hotel: Honest Eric's is a nice hotel, the only one in town and rather fine. Each room is pretty cheap to rent, and if you work for the town, you stay free of charge. It's about fifty cents a night, but he gives you a discount if you stay for a week, only making you pay three dollars. He's got a barber in the back, too, if ye're wonderin.'

One-Tooth Larry's Mining Supply: One-Tooth Larry was a gold-digger himself until he got his left arm blown off by an Indian rifle. Ol' Larry set up the Mining Supply afterwards, sellin' everything you'll need to survive out in the mountains (except for a gun) for near dirt cheap prices (he can afford to, folks buy it up like candy). Canteens, pickaxes, sleeping bags, and survival knives are all here for sale. He even drove the grocery store out of business, selling foodstuffs to miners. Makes sense, though, that one-stop shoppin'...

James Jones' Stables: James made it rich off of horses... shoein' 'em, trainin' 'em, and all that stuff, and now he's made a fortune off of breeding horses and selling them to travelers so they can get to and from the mountains quick and easy. He's supplied the entire town with horses, and his ranch is just a hop, skip and a jump from Dwaynestown itself. James also raises cattle here too, and every now and again he has problems with rustlers, or needs an extra hand. So if you're looking for work...

Sheriff's Office and Jail: The bastion of law and order in Dwaynestown, the sheriff's office has seen more people in it than the jail, as of right now. We'd like to keep it that way.

Chapel: Church 'ere isn't a big one, that's fer sure, but we still got one, and a few holymen to run it, too. Preachers come and go, that's fer sure, since most of 'em go out to convert injuns and don't come back... and those that do are missin' half their scalp, ya know? Heheh...

The Bank: This is where you turn lead into gold! Er... I mean, gold into cold hard cash. Sure, they'll be likely to rip you off, but it's not like you won't get nothin' fer yer efforts! Heheh...

Mayor's House: Mayor Dwayne himself lives here, and while he has his own entourage of personal bodyguards, he doesn't really go out often, nor does he really make too many enemies.

Underground: A cozy little section of the town is underground. Marked 'Enter Caves' on the map I gave ya, this leads to where all the chinamen who work on the nearby railroads live. Some don't work on the railroads, though, and deal opium to them instead. Most of the time opium is allowed, so the workers are happy, but every now and again you get tainted opium in the workers, and that ain't good.

Train Station: This is probably how ya got 'ere in the first place, eh? The train station ain't much to look at, but she serves her purposes. 'Ere at Dwaynestown, it's the end of the line, but we're workin' on building more railroad further out west from Dwaynestown.

Ferryboat Docks: If ya didn't come 'ere on a train, ya probably came 'ere on a ferryboat. Not too many ferries run the river 'ere, mainly because of the injuns, but there's still a few brave'n's that run up and down the river, but usually with a few sharpshooters on deck.

Telegraph: Need to send a speedy (short) message? This is the place.

Post Office: Expectin' a letter? The Pony Express delivers messages to this building, and then you pick 'em up. Sending a letter? Bring it here, then the Pony Express'll handle it.

Pony Express: The lifeblood of communication and supplies on the Frontier, the Pony Express is always willing to take on workers, even though it's a bit dangerous at times. Most of the time it's bringing supplies to miners stranded up in the mountains, or something like that, but there are cases where express riders get jumped by Injuns.

Watch Tower: Ain't often, but every now an' again some Injuns get riled up and attack the town. These guys'll be the first to see 'em and shoot 'em... providin' they ain't asleep!
PostPosted: Sun May 28, 2006 10:17 am


Character Application (I got tired of doing code)

Well, if ye're here in Dwaynestown, I'm sure you're lookin' fer one thing: money. Now, don't be ashamed, because that's what we're all here fer... well, most of us at least.

There's plenty of work to do around here... and you don't have to even keep it fer a lifetime! Get bored of doing one job, pick up and do another! Feel free to even do more than one job, if ya feel up to it.

Posistions available:

Banker
Deputy
Miner/Prospector
Bounty Hunter
Bartender
Card Dealer
Dancer (Female Only)
Bodyguard
Trapper/Hunter
Ranch Hand
Pastor/Preacher/Parson/Holyman
Ferryboat Deckhand

Feel free to make up your own, and don't be afraid to be a crook or an outlaw. (Of course there can be more than one of these, and with some of these jobs you can leave your job and take up another if you like)

PM this to me

[b]Gaia Name:[/b]
[b]Character Name:[/b]
[b]Gender:[/b]
[b]Age:[/b] (Nothing too young, for example, teenagers weren't bounty hunters, bodyguards and so forth)
[b]Starting Job:[/b]
[b]Appearance:[/b] (Include weapons and equipment, if any)
[b]Personality:[/b]
[b]History:[/b]


Don't be afraid to get too stereotypical. It's fun to be a stereotype, sometimes. Don't be afraid to use racial slurs and stuff like that. After all, you don't communicate your own views in roleplays, just the views of your character. However, don't go too overboard with them, or else it just sounds like you talking, instead of your character. Swearing is also quite acceptable, if not encouraged, if your character would do so.

RogueKazimeras
Vice Captain


RogueKazimeras
Vice Captain

PostPosted: Sun May 28, 2006 10:19 am


Accepted Characters

The Good:

ValenarrDeMirro
Gaia Name: ValenarrDeMirro
Character Name: Clifton Bennett
Gender: Male
Age: 29
Starting Job: Deputy
Appearance: Clifton stands at about six feet tall, but that's with his boots on. He's of mild build, not obnoxiously muscular but not gangly either, a healthy medium, and he likes to keep it that way. He wears loose-fitting leather breeches and a cloth shirt of Apache make, which is tan and has blue, red and white beads woven into it on the upper part of the sleeves. He doesn't wear gloves and he always wears his brown leather boots, complete with shiny spurs. For weapons, he always carries a straight-bladed knife, kept under his left sleeve. He also carries a Volcanic Navy No. 2 handgun, which holds 10 rounds, and a trusty Winchester 1888 repeating rifle.
Personality: Clifton doesn't have a temper, and that makes him a great deputy. He'd sooner subdue than kill, though most of the time the former isn't an option. He has no qualms with taking a human life, however, so long as the person he's taking it from has done something wrong. He's a straight arrow, and sometimes he's painfully so, often turning in his own comrades if he finds them taking bribes. He's worked for the law before, and it shows with his organized nature and firm belief in the law.
History: Clifton was born to a typical family in the East. After the Civil War, which took his pa's life, he left the East at the age of seven with his mother, his sister, his grandpa and gramma. They all miraculously survived the trip, and his grandpa, who also served in the Civil War, as the one who taught Clifton everything he knew: how to ride a horse, how to shoot straight on foot and in the saddle, and so forth. Clifton owes his life to his grandpa, who, during a day of hunting, was killed by a grizzly that Clifton later killed.

After that, the local law took interest in his skills, and he became a sheriff. However, he found that his presence made criminals just go elsewhere, so he left his badge to the deputy below him and went off from town to town, hunting down crime, no matter where it went. He's now looking here, and hopes to crack down on the sale of tainted opium and other illegal acts.


The Bad:



And Anyone In Between:
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