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Posted: Mon May 08, 2006 6:13 pm
This is a few months out for those of us in america but thanks to a friend in the Los Alamitos Duelist League (LADL for short) i have another spoiler of the next release POWER OF THE DUELIST *insert flashy icons here*
POTD-JP003 Neospacian Aqua Dolphin Water/Warrior/3/600/800 Discard a card from hand. Look at opponent's hand and choose a monster card from it. When you have a monster on your field with higher attack strength than the chosen monster, destroy the chosen monster and do 500 damages to opponent. When you don't have a monster on your field with attack strength higher than that monster, deal 500 damage to you. This effect can only be activate once per turn.
POTD-JP004 Neospacian Flare Scarab Fire/Insect/3/500/500 Increase this card's attack strength equal to number of Magic/Trap cards on opponent's field x400.
POTD-JP005 Neospacian Black Panther Dark/Beast/3/1000/500 You can choose a face-up monster on opponent's field. As long as this card is face-up on your field, this card would be treated as same name as the chosen monster, and get the effect of the chosen monster until End Phase of the turn. This effect can only be activate once per turn.
POTD-JP009 Kyuukyuuroid Earth/Machine/3/300/1200 When a monster with "Roid" in its name would add to your hand from Graveyard, you can special summon this monster.
POTD-JP010 Decoyroid Earth/Machine/2/300/500 When this card is face-up on the field, opponent cannot choose another face-up monster as target of attack other than [Decoyroid].
POTD-JP011 Rescueroid Fire/Machine/6/1600/1800 When this card is face-up on the field, when a mmonster with "Roid" in its name is destroy as result of battle and sent to Graveyard, you may return it to your hand.
POTD-JP012 D-Hero Doubleguy Dark/Warrior/6/1000/1000 This card cannot be special summon. This card can attack twice in a battle phase. When this card is destroy, at your next Standby Phase, you may special summon 2 "Doubleguy Token" (Dark/Warrior/4/1000/1000) onto your field.
POTD-JP013 D-Hero Defendguy Dark/Warrior/4/100/2700 When this card is in face-up defense mode during Standby Phase of opponent's turn, opponent player draw a card.
POTD-JP014 D-Hero Dogmaguy Dark/Warrior/8/3400/2400 This card cannot be Normal Summon. This card cannot be special summon other than sacrificing 3 monsters on your field with "D-Hero" in its name. When this card successfully special summon, during the standby phase of opponent's next turn, half opponent's lifepoints.
POTD-JP015 D-Hero Daggarguy Dark/Warrior/3/300/600 Discard this card from your hand. Until the end phase of this turn, increase the attack strength of a monster on your field with "D-Hero" in its name by 800. This effect can also be use during opponent's Battle Phase.
POTD-JP018 Dark Ptera Wind/Dino/3/100/500 When this card is destroy and send to Graveyard from the field outside of result of battle, return this card into owner's hand.
POTD-JP019 Dark Stego Earth/Dino/4/1200/2000 When this card is chosen as target of attack by opponent's monster, switch this card to defense mode.
POTD-JP020 Ultimate Tyranno Earth/Dino/8/3000/2200 At the beginning of your Battle Phase when this card is in attack mode, this card must attack each opponent's monster once at the beginning.
POTD-JP021 Baby Ceratosaurus Earth/Dino/2/500/500 When this card is sent to Graveyard by effect, choose a Dino sub-type monster with level 4 or less from your deck and special summon it onto your field.
POTD-JP022 Miracle Jurassic Egg Earth/Dino/4/0/2000 When this card is face-up on your field, this card cannot be remove from the game. Also, when a Dino sub-type monster is send to Graveyard, put 2 counters on htis card. Sacrifice this card, special summon a Dino sub-type monster with level equal to or less than the number of counters on this card.
POTD-JP024 Alien Grey Light/Reptile/2/300/800 Reverse: Choose a face-up monster on opponent's field, and put a Alien Counter on it. When monsters with Alien Counter battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each Alien Counter on it. Also, when this card is destroy in battle while it's reverse, draw a card from your deck.
POTD-JP025 Alien Skull Wind/Reptile/4/1600/1800 You may sacrifice a monster on opponent's field with level of 3 or less to special summon this card on opponent's field. When this monster is special summon this way, you can't normal summon this turn, and put a Alien Counter on this card when it's special summon. When monsters with Alien Counter battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each Alien Counter on it.
POTD-JP026 Alien Hunter Water/Reptile/4/1600/800 When this card destroy a monster with Alien Counter(s) as a result of battle, this card can attack one more time continuously.
POTD-JP027 Alien Warrior Earth/Reptile/4/1800/1000 When this card is destroy as a result of battle, put 2 Alien Counters on the monster that destroy this card. When monsters with Alien Counter battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each Alien Counter on it.
POTD-JP028 Alien Mother Dark/Reptile/6/2300/1500 When this card destroy a monster with Alien Counter(s) as a result of battle, special summon that monster to your field at the end of Battle Phase. All monsters that are special summon this way are destroyed when this card leaves the field.
POTD-JP029 Space Beast Gangil Light/Reptile/7/2600/2000 If you sacrifice an opponent's monster to sacrifice summon this card, you may only sacrifice 1 monster to summon this card. Once during your turn, you may put an Alien Counter on a monster on opponent's field. When monsters with Alien Counter battle with a monster with [Alien] in its name, the attack and defense strength of that monster is decreased by 300 for each Alien Counter on it.
POTD-JP030 Disk Musuki Light/Machine/5/1000/2000 When this card is face-up on the field, instead of drawing a card in draw phase, you may select a card with [Alien] in its name from your deck and put it into your hand.
POTD-JP031 E-Hero Aqua Neos Water/Warrior/7/2500/2000 [E-Hero Neos] + [Neo Spacian Aqua Dolphin] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). Discard a card from your hand to destroy a card on opponent's hand randomly. This effect can only be used once per turn. Return this card to your Fusion Deck at End Phase.
POTD-JP032 E-Hero Flare Neos Fire/Warrior/7/2500/2000 [E-Hero Neos] + [Neo Spacian Flare Scarab] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). The attack strength of this card is increase by the number of Magic and/or Trap card on the field *400. Return this card to your Fusion deck at End Phase.
POTD-JP033 E-Hero Black Neos [E-Hero Neos] + [Neo Spacian Black Panther] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). You may choose a face-up effect monster on the field. As long as this card is face-up on your field, the effect of that monster is negated until it leaves the field (Only 1 monster can be select). Return this card to your Fusion deck at End Phase.
POTD-JP034 Chimeratech Over Dragon Dark/Machine/9/?/? [Cyber Dragon] + One of more Machine sub-type monster(s) This card can only be special summon by Fusion summon. When this card is successfully Fusion Summon, send all cards on your field except this card into Graveyard. The original attack and defense strength of this card is equal to the number of monsters you used to Fusion summon this card *800. This card can attack a number of opponent's monsters equal to the number of card you use to Fusion Summon this card.
POTD-JP036 Super Vehicroid - Jumbo Drill Earth/Machine/8/3000/2000 [Steamroid] + [Submarineroid] + [Drillroid] You can only use the above monsters when you Fusion Summon this card. When this monster attack a monster in defense mode, and the attack strength of this card is greater than the defense strength of that monster, do battle damage to opponent equal to the difference.
POTD-JP038 Fake Hero Magic - Normal Special Summon a monster with [E-Hero] in its name from your hand. That monster cannot attack, and return it to your hand at the End Phase of that turn.
POTD-JP041 D-Spirits Magic - Normal When there's a monster with [D-Hero] in its name on your field, you may special summon a monster with [D-Hero] in its name from your hand that is level 4 or less.
POTD-JP044 Future Fusion Magic - Continuous Choose Fusion materials from your deck for a Fusion monsters and send them to Graveyard, and choose a Fusion monster from your Fusion deck. At the 2nd of your Standby Phase after this card is activate special summon that Fusion monster onto your field (this special summon is treated as Fusion Summon). When this card is not on the field, destroy that monster. When that monster is destroy, destroy this card.
POTD-JP045 Common Soul Magic - Continuous Choose a face-up monster on the field to activate. special summon a monster with "N" (Neospacian) in its name from your hand to that monster's controller's field. The attack strength of the chosen monster would be increase by the attack strength of that "N" monster. When this card leaves the field, return the monster with "N" in its name special summon by this card into your hand.
POTD-JP046 Neospace Magic - Field Increase the attack strength of [E-Hero Neos] and Fusion monsters with [E-Hero Neos] as Fusion material by 500. The Fusion monsters with [E-Hero Neos] as Fusion material can be not put back into deck at End Phase.
POTD-JP047 Mausoleum of Deceased Emperor Magic - Field Both players can pay lifepoints equal to the number of monsters need for sacrifice summon *1000, and Normal Summon that monster without sacrificing.
POTD-JP051 Mystery Circle Trap - Normal Send any number of monsters on your field to Graveyard to activate. Choose a monster with "Alien" in its name with level total equal to the levels of the monsters send to Graveyard from your deck and special summon it. If you fail to summon, you lose 2000 lifepoints.
POTD-JP054 Artificial Angels Trap - Continuous Whenever you activate a Counter Trap, special summon a [Artificial Angel Token] (Light/Angel/1/300/300).
POTD-JP057 Cyber Summon Blaster Trap - Continuous Whenever you successfully special summon a Machine sub-type monster, deal 300 damages to opponent.
POTD-JP058 Fossil Excavation Trap - Continuous Discard a card from your hand. Choose a Dino sub-type monster from your Graveyard and special summon it. The effects of the monster special summon this way would be negate. When this card is not on the field, destroy that monster. When that monster is destroy destroy this card.
POTD-JP060 Brainwash Ray Trap - Continuous Choose a monster on opponent's field with Alien counter on it and gain control of it. During each of your End Phase, remove an Alien counter from that monster. If all Alien counters on that controlled monster are remove or when that monster is destroy, destroy this card.
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Posted: Tue Jun 06, 2006 5:04 am
omg thats gonna be class maybe a bit too powerful though
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Posted: Tue Jun 06, 2006 5:43 pm
=_= you know there has been a full spoiler for quite some time? However nothing special except for D-Hero Dashguy in my opinion XD
Ya...other then that, it's pretty much eh...
However, I plan on creating a Neos deck soon...I seriously want to try out how it works ^^
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Posted: Tue Jun 06, 2006 5:48 pm
Apeiron King of Light =_= you know there has been a full spoiler for quite some time? However nothing special except for D-Hero Dashguy in my opinion XD Ya...other then that, it's pretty much eh... However, I plan on creating a Neos deck soon...I seriously want to try out how it works ^^ I plan on making a Gradius deck, so if anyone gets any Victory Viper XX03's, Mail em to me biggrin
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Crono Leonhart Vice Captain
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Posted: Tue Jun 06, 2006 5:52 pm
Crono Leonhart Apeiron King of Light =_= you know there has been a full spoiler for quite some time? However nothing special except for D-Hero Dashguy in my opinion XD Ya...other then that, it's pretty much eh... However, I plan on creating a Neos deck soon...I seriously want to try out how it works ^^ I plan on making a Gradius deck, so if anyone gets any Victory Viper XX03's, Mail em to me biggrin oh, I was really wanting to make a gradius deck as well XD (espically when I saw the episode of GX where Judai fights that Gradius champion guy...he was really cool XD)
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Posted: Tue Jun 06, 2006 5:55 pm
Apeiron King of Light Crono Leonhart Apeiron King of Light =_= you know there has been a full spoiler for quite some time? However nothing special except for D-Hero Dashguy in my opinion XD Ya...other then that, it's pretty much eh... However, I plan on creating a Neos deck soon...I seriously want to try out how it works ^^ I plan on making a Gradius deck, so if anyone gets any Victory Viper XX03's, Mail em to me biggrin oh, I was really wanting to make a gradius deck as well XD (espically when I saw the episode of GX where Judai fights that Gradius champion guy...he was really cool XD) I'm a Gradius Ace cool
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Crono Leonhart Vice Captain
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