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Rogue's Rascals - Questing: Albel Nox

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tech meow

PostPosted: Sun Apr 23, 2006 4:19 pm


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Post One - Welcome.
Post Two - Introductions.
Post Three - Questor.
Post Four - Questees.
Post Five - Funds.
Post Six - Links.
Post Seven - Reserved.
PostPosted: Sun Apr 23, 2006 4:20 pm


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Tatriana/Rogue - Guardian of the two girls.
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Zukin - adorable devil-gamer girl.
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Minerva
- cute little witch girl.
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tech meow


tech meow

PostPosted: Sun Apr 23, 2006 4:25 pm


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Name: Kerri
Age: 18
Location: Canada.
Likes: walking in the rain, reading, parties, role-playing, stand-up comedy, singing, warm-ness, glow sticks, giggle-fits, sleeping.
Dislikes: snow, angry people, high pitched voices, hypocrites, cold weather.
Main Musical Loves of The Moment: MSI, Miyavi, Nickelback.
PostPosted: Sun Apr 23, 2006 4:26 pm


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Currently Questing!
(Main questee might change from time-to-time)

Remy LeBeau - X-Men: The Animated Series heart

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Albel Nox - StarOcean heart

Duo Maxwell - Gundam Wing

Hisoka Kurosaki - Yami no Matsuei

Tron Bonne - Mega Man Legends

Roll - Mega Man Legends

Cale Tucker - Titan A.E.

The Dark Lord Chuckles The Silly Piggy - Dave The Barbarian

Van Fanel - Escaflowne

Philip Graff - Delta State

Heero Yuy - Gundam Wing

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Remy LeBeau:


Name: Remy Etienne LeBeau
Codename: Gambit

Height: 5 ft. 8 in.
Weight: 135 lbs.
Eyes: Red on black
Hair: Dark brown/Auburn

Education: No official schooling
Known Aliases: Le Diable Blanc, formerly Robert Lord

Relatives:
Jean-Luc LeBeau - adoptive father;
Henri LeBeau - adoptive brother;
BellaDonna Boudreaux - ex wife;

Place of Birth: New Orleans, Louisiana
Group Affiliation: (current) X-Men, (former) Thieves Guild (New Orleans)

Backstory
It's unclear how the black-and-red-eyed child went undetected for so long, but his discovery and adoption by Jean-Luc LeBeau, leader of the Thieves Guild of New Orleans, may have been a key factor. He named the boy Remy LeBeau, though the nickname "Le Diable Blanc" stuck with him in the Guild for many years, and raised Remy as his own son, training him in the arts of the Guild. The boy wore dark sunglasses in public, claiming a sensitivity to light, and was told never to let anyone outside the family see his eyes. Remy excelled as a thief, mastering the trade and earning the codename "Gambit" among his Guild bretheren. Just a month shy of his 15th birthday, his mutant ability to kinetically charge inorganic matter first manifested during a card game with his older brother Henri. The cards in his hand charged and burst. Henri and Remy immediately told their father what had happened, and Jean-Luc, trying to protect his adopted son, ordered the boys to flee. Who knows how far they might have made it, had Remy's newly manifested powers become unstable, causing things he touched to charge randomly, with no control over what or when. The authorities tracked them easily, and Remy was pulled out of Henri's arms and thrown into a police car. His powers failed him then, and he was unable to escape.

Personality
Remy has always been a people person. He LOVES people. Talking to them, watching them, stealing from them, looking at them, listening to them... He hates the way he was taken from his family, but tries not to let anyone see how much it bothers him. He refuses to hate "norms", having learned from experience that not all of them are bad. He's often boyish and immature, though he can be eerily insightful at times (but often plays it off with a great deal of natural charm and humor).

Powers
interkinetic power allows him to produce bio-kinetic energy within his body and use it to convert any inorganic object's potential energy into kinetic energy on contact, making the object highly volatile and explosive on contact, internal energy also grants him heightened agility and creates static interference that shields his mind from detection

hypnotic charm allows him to exert subtle influence over sentient minds, compelling them to believe what he says and agree with his suggestions

full power template enables him to charge any organic or inorganic object within his line of sight, manipulate the potency of the bio-kinetic energy to cause various effects such as burning, molecular discomfort, or incineration, and utilize the advanced levels of bio-energy active when he uses his powers to augment his strength, agility, endurance, and reflexes, for short periods

Strengths
Excellent hand-to-hand combatant, utilizing streetfighting techniques and acrobatics; Bilingual in English and French; ability to throw small objects, including knives, throwing spikes, and playing cards, with extraordinary accuracy; excellent at gambling and an array of card games.

Weaknesses
Out-of-control powers cause him no charge (and blow up) objects randomly; insecure about his eyes and still wears sunglasses to hide them; misses his family greatly; doesn't hate 'norms' having learned from experience that not all of them are bad



Pictures;

x - x - x - x - x - x - x

tech meow


tech meow

PostPosted: Sun Apr 23, 2006 4:27 pm


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Gold Aquired - 20k (updated every 5k)

Gold Needed - 250k

- - - - - - - - - -

Donations:

None Yet. >.>
PostPosted: Sun Apr 23, 2006 4:29 pm


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tech meow


tech meow

PostPosted: Sun Apr 23, 2006 4:30 pm


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The Questor's Settlement

 
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