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[CU] Corvus' Private Chambers

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Silva Regia
Crew

PostPosted: Mon Aug 23, 2004 9:27 am


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This thread is reserved for Emiko (RikProwley) to RP with and maintain a diary for, her Silva Regia Fey, Corvus. Thank you to Anya! for her permission to use her diary concept. DO NOT POST HERE UNLESS YOU ARE SPECIFICALLY INVITED TO BY RikProwley! Violators will be reported to a moderator.

Background: The son of Cornix and Rostrum, Corvus was 8 years old when he was trapped by the curse. His father served as Seneschal to the Moon Court. Corvus was the second Moon Court Fey to be freed from the curse. Now a teenager, he has moved into the position of Steward of Castellum Umbra.

Personality: Corvus is very serious and organized. He is rarely seen as outwardly joyous, but takes secret pleasure in learning the secrets of others, and using them to his advantage. Even as a child he was controlled where his emotions are concerned.
PostPosted: Mon Aug 23, 2004 9:30 am


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||| Info |||

Rank: Steward
Stage: Teen
Max Skills: 24
Max Skill Level: 100%
Max Spell Level: 5
Max Spells/Level: N/A
Spells per Day: 10

||| Attributes |||

IQ : 20
ME : 17
MA : 21
PS : 15
PP : 18
PE : 15
PB : 20
Spd: 16

||| Skills |||

Animal Handling: 50%
Conceal: 60%
Cooking: 50%
Dance: 40%
Detect Concealment: 60%
Disguise:40%
Fey Lore: 50%
Flight: 40%
Gaian Lore: 30%
Knowledge - Nobility: 60%
Knowledge - Fey History: 40%
Knowledge - Moon Court: 60%
Knowledge - Sun Court: 40%
Magic: 30%
Medicine: 40%
Prowl: 70%
Ranged Combat: 30%
Ride: 40%
Tribal Diplomacy: 70%
Tribal Etiquette:70%
Writing: 50%

¤¤¤ Spells ¤¤¤

N/A (Child)

Silva Regia
Crew


Sajhiri
Captain

PostPosted: Sat Dec 18, 2004 8:55 pm


A small package is left outside your chamber door wrapped in dark cloth. Inside is a small card and a toy. The card reads:

Happy Yule, Corvus!

~Majestrix Nox


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PostPosted: Wed Oct 05, 2005 11:33 am



RikProwley


RikProwley

PostPosted: Tue Jan 17, 2006 11:36 am


Temporary:


INFO

NAME: Corvus
TOTEM: Raven
RANK:
COURT: Moon
KITHAIN: EmperialTeal
SEX: maybe later
PERSONAL XP EARNED:
PERSONAL XP SPENT:
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: lawful neutral
CLASS/LEVEL: Expert/5

STATS

STR: 9 (-1)
DEX: 12 (+1)
CON: 11 (+0)
INT: 16 (+3)
WIS: 11 (+0)
CHA: 15 (+2)

HIT POINTS

Die: d6 (Class) Base: # Con HP Bonus: #
TOTAL: #

INITIATIVE BONUS
+#

SAVES

REFLEX: +1
FORTITUDE: +1
WILL: +4

COMBAT

BASE ATTACK BONUS: +3
MELEE: +#
RANGED: +#



SKILLS


Skill Points/lvl: [Class] # + # (#)
Total Skill Points: #
Max Class Skill Level: #
Max Cross Class Skill Level: #

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +0 DEX: +0 CON: +0 INT: +0 WIS: +0 CHA: +0

(+0 ) APPRAISE: (INT)|[0]|
(+0 ) BALANCE: (DEX)|[0]| *
(+0 ) BLUFF: (CHA)|[0]|
(+0 ) CLIMB: (STR)|[0]| *
(+0 ) CONCENTRATION: (CON)|[0]|
(+0 ) CRAFT (Alchemy): (INT)|[0]|
(+0 ) CRAFT (Armorsmithing): (INT)|[0]|
(+0 ) CRAFT (Bowmaking): (INT)|[0]|
(+0 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+0 ) CRAFT (Trapmaking): (INT)|[0]|
(+0 ) DECIPHER SCRIPT: (INT)|[0]| *
(+0 ) DIPLOMACY: (CHA)|[0]|
(+0 ) DISABLE DEVICE: (INT)|[0]| *
(+0 ) DISGUISE: (CHA)|[0]|
(+0 ) ESCAPE ARTIST: (DEX)|[0]| *
(+0 ) FORGERY: (INT)|[0]|
(+0 ) GATHER INFORMATION: (CHA)|[0]|
(+0 ) HANDLE ANIMAL: (CHA)|[0]| *
(+0 ) HEAL: (WIS)|[0]|
(+0 ) HIDE: (DEX)|[0]| *
(+0 ) INTIMIDATE: (CHA)|[0]|
(+0 ) JUMP: (STR)|[0]| **
(+0 ) KNOWLEDGE (Arcana): (INT)|[0]| *
(+0 ) KNOWLEDGE (Architecture/Engineering): (INT)|[0]| *
(+0 ) KNOWLEDGE (Dungeoneering): (INT)|[0]| *
(+0 ) KNOWLEDGE (Geography): (INT)|[0]| *
(+0 ) KNOWLEDGE (History): (INT)|[0]| *
(+0 ) KNOWLEDGE (Local): (INT)|[0]| *
(+0 ) KNOWLEDGE (Nature): (INT)|[0]| *
(+0 ) KNOWLEDGE (Nobility and royalty): (INT)|[0]| *
(+0 ) KNOWLEDGE (Religion): (INT)|[0]| *
(+0 ) KNOWLEDGE (The Planes): (INT)|[0]| *
(+0 ) LISTEN: (WIS)|[0]|
(+0 ) MOVE SILENTLY: (DEX)|[0]| *
(+0 ) OPEN LOCK: (DEX/|[0]| *
(+0 ) PERFORM: (CHA)|[0]|
(+0 ) PROFESSION (Declare): (WIS)|[0]| *
(+0 ) RIDE: (DEX)|[0]|
(+0 ) SEARCH: (INT)|[0]|
(+0 ) SENSE MOTIVE: (WIS)|[0]|
(+0 ) SLEIGHT OF HAND: (DEX)|[0]| * *
(+0 ) SPEAK LANGUAGE: (NONE)|[0]| *
(+0 ) SPELLCRAFT: (INT)|[0]| *
(+0 ) SPOT: (WIS)|[0]|*
(+0 ) SURVIVAL: (WIS)|[0]|
(+0 ) SWIM: (STR)|[0]|
(+0 ) TUMBLE: (DEX)|[0]| * *
(+0 ) USE MAGIC DEVICE: (CHA)|[0]| *
(+0 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES:
CHOSEN:
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:


Ascension:


SPELLS

Innate:


Learned (Divine):


Learned (Arcane):



EQUIPMENT

WEAPONS:
ARMOR:
MISC MAGIC ITEMS:
NON-MAGICAL GEAR:
MOUNT:
FAMILIAR:
ANIMAL COMPANION:
SUMMONED TOTEM:






EXPERT
Hit Die: d6.
Class Skills
The expert can choose any ten skills to be class skills.
Skill Points at 1st Level: (6 + Int modifier) x4.
Skill Points at Each Additional Level: 6 + Int modifier.

Class Features
The following is a class feature of the expert NPC class.
Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.
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Castellum Umbra

 
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