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Trio Maxwell-Chang Captain
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Posted: Fri Apr 14, 2006 7:56 am
Making a plea
I need more spells. I need GOOD spells, and my well of inspiration is running dry.
Using the form below, please contribute some new spell ideas to the guild in the new Spell Ideas thread.
[b]Type of Spell:[/b] (Air, Music, Time, etc.) [b]Spell Name:[/b] (the name you think the spell should have) [b]What It Does:[/b] (a brief explanation of what the spell would do)
Types of spells I'm looking for include healing, attack, defense, and fun spells. Any help offered would be greatly appreciated!
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Posted: Fri Apr 14, 2006 8:43 am
Type of Spell: Music Spell Name: Amplify* What It Does: Makes sounds louder.
Type of Spell: Music Spell Name: Distracting Noise What It Does: Makes noises near the target's ears that only they can hear. Disorients them for a while.
Type of Spell: Music Spell Name: Ventriloquism* What It Does: Throws the casters voice.
Type of Spell: Music Spell Name: Silence* What It Does: Negates sound in a certain radius.
Type of Spell: Music Spell Name: Sound Burst* What It Does: Creates a sound that causes damage.
Type of Spell: Music Spell Name: Dirge* What It Does: Subject's stats decrease.
Type of Spell: Music Spell Name: Haunting Melody What It Does: Causes fear in a target.
Type of Spell: Music Spell Name: Sculpt Sound* What It Does: Changes existing sounds.
Type of Spell: Music Spell Name: Wail of Doom* What It Does: More damage.
Type of Spell: Time Spell Name: Hindsight* What It Does: See into the past.
Actually.. I really think you should make some of them prerequisites to others.
Also -- more to come!!
*Names taken from D&D spells, but effects either modified or changed completely.
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Posted: Mon Apr 17, 2006 6:35 pm
Type of Spell: Ice Spell Name: Freeze What It Does: Usually used for party purposes, it freezes a small amount of water depending on a chime's magic stats.
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Posted: Tue May 23, 2006 12:45 pm
Type of Spell: Fire Spell Name: Fire Fly What It Does: Calls a 'swarm' of firefly sized flames to the caster's bidding. Often used during parties as entertainment, but is also an offensive weapon, though weak.
Type of Spell: Fire Spell Name: Flash Fire What It Does: Causes a short burst of super hot fire. Not to be used for the fire place or campfire, as it will set off a larger, nonmagical blaze.
Type of Spell: Time Spell Name: Rewind What It Does: Causes time to rewind in a concentrated area around the caster. Effects an area that is the square footage of the castor's Charisma. Usually only effects objects, but can effect people if the caster is strong enough. Length of time Rewound is usually only a few seconds. Can be longer, proportional to the castor's Strength, where 1 strength point is equal to 30 seconds.
Type of Spell: Music Spell Name: Banshee Wail What It Does: A hideously sad and piercing wail that causes pain to the listener(s) due to it's volume, and may cause destruction to surroundings in proportion to the castor's power.
Type of Spell: Ice Spell Name: Snow Maiden What It Does: Causes an illusion of a beautiful woman dressed in white to appear before a person. Requires heavy snow to be effective. Used to frighten or lead a person astray or to a desired location.
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Posted: Thu Jun 08, 2006 11:46 am
Type of Spell: Sound Spell Name: Mime What It Does: Forces the targeted living creature to be silent for up to two hours. Length of silence increases as the power of the caster increases, where fifteen minutes is equal to 1 Magic point.
Type of Spell: Time Spell Name: Prophecy What It Does: Gives the caster the ability to see a short time into the future. It is stronger in times of danger, and erratic in its accuracy when used for pleasure. Should not be implicitly trusted, as the future is prone to change.
Type of Spell: Sound Spell Name: Murmur What It Does: Creates the illusion that there is a crowd of unseen people by imitating the buzz of conversation from a crowd.
Type of Spell: Fire Spell Name: Lamplight What It Does: Creates an orb of fire that will float where the caster directs it to serve as a source of light.
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