Astrascenterra
Hello, and welcome to the Testing Grounds in the guild! Let’s get started with the setting of a few ground rules (posted in the Colosseum and now here, too).
—All OOC discussion goes to the main OoC thread, not here.
—No quote towers. Snip quotes, keeping them to one quote per post if you need to get the other author’s attention.
—Adhere to the Anti-Munch Project.
—Teleportation takes a full post to “charge.”
—Introducing the “prep” system:
- Planning ahead or dedicating a full turn to concentrating on an attack may make that attack more effective.
one-prep attack: mild damage - minor cuts, sprains
two preps: moderate damage - lacerations that would require stitches; broken bones; significant damage to connective tissue; blindness
three preps: significant damage - severe lacerations, partially severed limbs, badly broken bones, third degree burns over 35% of the body
four preps: catastrophic damage - severed limbs, lacerations that would require dozens or even hundreds of staples or stitches, fourth degree burns
five preps: possibly fatal (no killing without permission)
***
Our “test” for the day will take place in an expansive meadow with waist-high green grass which can be hid in. A dense forest surrounds the clearing, rimmed with large but otherwise ordinary black stones which also dot parts of the meadowlands. Be careful, because some of the stones are covered by the grass, presenting a fall hazard. And please don’t try to burn the woods down. As if you have that kind of power at your disposal anyway…right? rolleyes
Now, drop your name, your fighting style and your theme song for the battle in your opening post and let the games commence!