Tima and the other patrons watch out the glass windows as the poison cloud fills the air outside. Tima approaches Kass and asks what he knows. He reluctantly responds, retelling the events of the past hour or so since he's been awake. He asks for help, and wants to find answers.
(roll for charisma (persuasion). +1 for being slightly inebriated) 20
Kass has rallied the patrons inside the tavern to help him.
There are 4 other customers, as well as the barkeep and his servant.
Jamund: Male Halfling Paladin, Good. Jamund has messy grey hair and bright brown eyes. He wears splint mail and wields a flail and shield. Jamund is hunting the fiend which destroyed his homeland.
Gerey: Male Human Cleric, Good. Gerey is common in appearance, with auburn hair and narrow blue eyes. He wears chain mail and wields a flail. Gerey is searching for his missing son.
WALLET KASSANDROS WIRNER Species: Human ✌︎ Gender: Male ♂ Spoons: 1/6 🥄 Doubloons: 0 gaia_gaiagold Active mods: 0 Inactive mods: 0 Status: slightly inebriated (+1 speech)
Trying out a new thing with an oc generator Im making on insta
Posted: Wed Jul 23, 2025 10:25 am
Karrotow Tutenbutton Dragonborn Gunslinger Captain Piracy Loophole the Octopus Bag Slots: 5
Current Quests: IRL: 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game: questing for 500k plat
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Abilities
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy.
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
SKILL SLOTS 3/5
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current location: at the docks to find a ship. And a crew.
At the docks, Karratow sees an impressive looking woman with a small green firedrake animatedly twitching from either shoulder.
Speaking with the woman, Karratow learns: Answith is a female human cleric, good. Answith is rugged in appearance, with red hair and narrow hazel eyes. She banded mail and wields Astral Storm, a masterwork hammer which was taken from the Catacombs of Ghastly Evil. Answith has an animal companion, a green firedrake named Ancip.
Karratow attempts to persuade Answith to join in on her adventure.
(Persuasion attempt: 8. No bonus. Answith isn't persuaded.)
(Intimidation attempt: 3 +3 = 6. Answith is insulted and walks away.)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current location: at the docks to find a ship. And a crew.
After failing to recruit Answith, Karratow looks around for someone - anyone - else who may be interested to join her.
This time, she spots a young man who also has a green firedrake walking by. She stops him and speak with him briefly. She learns: his name is Fastolm. He is a male halfling fighter, good. Fastolm is tall and slender, with braided copper hair and light hazel eyes. He wears chain mail and wields a bardiche. Fastolm has an animal companion, a green firedrake named Belia.
Karratow attempts to persuade Fastom to join in on her adventure.
(Persuasion attempt: 2. No bonus. Fastom isn't persuaded.)
(Intimidation attempt: 6 +3 = 9. Fastom is insulted and walks away.)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current location: at the docks to find a ship. And a crew.
After failing to recruit Answith and Fastom, Karratow looks around for someone - anyone - else who may be interested to join her.
On her third attempt, she sees another person who piques her interest. He has sharp eyes and an interesting demeanor. She learns his name is Fundu, and he is a male dwarf soldier, neutral. Fundu has a round face, with brown hair and sharp brown eyes. He wears chain mail and wields a spear. Fundu seeks only fame and glory.
Karratow attempts to persuade Fundu to join in on her adventure.
(Persuasion attempt: 2. No bonus. Fundu isn't persuaded.)
(Intimidation attempt: 2 +3 = 6. Fundu is insulted and walks away.)
The man had been excited to hear about her ideas of treasure seeking. She probably shouldn't have told him about the Krakens and the poison.
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current location: at the docks to find a ship. And a crew.
After failing to recruit Answith, Fastom, and Fundu, Karratow looks to the recruitment board and decides to post her own.
(Charismatic writing: 8 +3 = 11)
The poster doesn't seem to garner a lot of attention, but not everyone ignores it.
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current location: at the docks to find a ship. And a crew.
The boats are all too big, but Karratow isn't going to let that stop her.
She boards the first boat and is met with a stark looking elf woman named Mithrielye. She is a female elf ranger, neutral. Mithrielye is common in appearance, with red hair and dark brown eyes. She wears chain mail and wields a mace and dagger. Mithrielye is absent-minded and irreverent.
Karratow once again attempts to persuade her story, this time becoming charming and charismatic.
(Charismatic performance: 20 +3. Mithrielye is excited to go on this adventure, and is even willing to let Karratow helm the ship.)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone.
Current location: on Mithriele's ship.
Mithriele's ship is called Hawk: it is a dwarven (secret) ship with a riveted hull and two rows of iron oars. The ship's second in command is an old female dwarf named Narvi, who is searching for the legendary sunken kingdom of Marine.
Narvi isn't too enthused about Karratow, but Karratow attempts to persuade her along with Mithriele to let her stay and continue her quest.
(Charismatic performance: 13 +3 = 16. Narvi accepts, but she has her reservations about Karratow.)
Mithriele and Narvi have joined Karratow on this expedition, granting bonuses to some base stats.
(Mithriele gives +1 to dex and charisma Narvi gives +1 to str)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone. She has gained a high level spot in command on board the (secret) ship called Hawk, with the captain Mithirele and second-in-command Narvi. Mithriele is along for the ride, while Narvi has a quest, searching for the legendary sunken kingdom of Marine.
Current location: on the Hawk.
There is no response to Karratow's request on the board. It is buried and lost.
Mithriele and Narvi work with Karratow to reach Sword Island. In return, Karratow has offered to help them seek out the legendary sunken kingdom of Marine.
On the sea they encounter a floating barge with a tavern called The Candle of Lightning barely clinging on. The group inside seem a burly and rigid bunch, so they pass and continue on to Sword Island.
At the island they do not spot anything out of the ordinary, so Karratow investigates the area for the lost caravan.
(Intelligence Investigation: 6 +1= 7. She realizes she's tired and needs to rest before attempting any more searching.)
WALLET Karratow Tutenbutton Species: Dragonborn 🐲 Gender: Female ♀ Spoons: 0/6 🥄 Doubloons: 50 dbs gaia_gaiagold Active mods: 0 Inactive mods: 0 Companions:1. Mithriele - a female elf ranger, neutral. Common in appearance, with red hair and dark brown eyes. Wears chain mail and wields a mace and dagger. Absent-minded and irreverent. (+1 dex, +1 charisma) 2. Narvi - an older dwarven assassin female, neutral. Has a long face, with black hair and narrow grey eyes. She wears leather armor and wields a poisoned club and sling. Reserved and cautious. (+1 str)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone. She has gained a high level spot in command on board the (secret) ship called Hawk, with the captain Mithirele and second-in-command Narvi. Mithriele is along for the ride, while Narvi has a quest, searching for the legendary sunken kingdom of Marine.
Current location: on the Hawk at Sword Island.
A new day, a new attempt. Karratow and crew circle the island again for anything suspicious.
(Intelligence Investigation: 16 +1= 17. There's something there, for sure.)
She has them bring the ship around to investigate further. There are a few crashed ships on the shore, with what appears to be lots of wooden debris, boxes, barrels, sails, posts and cloth strewn about. Seagulls swirl overhead and screech while the strong stench of dead fish permeate their noses.
Karratow wants to land and investigate further, Mithriele is okay with it, Narvi would rather view from afar. Based on simple democracy, they land.
WALLET Karratow Tutenbutton Species: Dragonborn 🐲 Gender: Female ♀ Spoons: 5/6 🥄 Doubloons: 50 dbs gaia_gaiagold Active mods: 0 Inactive mods: 0 Companions:1. Mithriele - a female elf ranger, neutral. Common in appearance, with red hair and dark brown eyes. Wears chain mail and wields a mace and dagger. Absent-minded and irreverent. (+1 dex, +1 charisma) 2. Narvi - an older dwarven assassin female, neutral. Has a long face, with black hair and narrow grey eyes. She wears leather armor and wields a poisoned club and sling. Reserved and cautious. (+1 str)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone. She has gained a high level spot in command on board the (secret) ship called Hawk, with the captain Mithirele and second-in-command Narvi. Mithriele is along for the ride, while Narvi has a quest, searching for the legendary sunken kingdom of Marine.
Current location: the shore of Sword Island.
A sea hag swims beneath the waves, accompanied by a company of fierce merfolk warriors. The group cautiously approach Karratow and the crew from the ruins of the ship and the waves. Karratow attempts to speak with them to find out what happened.
(Charismatic speech: 10 +4 = 14. Success.)
The sea hag and her warriors are still on alert as she explains that a storm swept the caravan against the rocks, but they didn't see any survivors.
(Narvi is suspicious, but she can't pinpoint why.)
WALLET Karratow Tutenbutton Species: Dragonborn 🐲 Gender: Female ♀ Spoons: 4/6 🥄 Doubloons: 50 dbs gaia_gaiagold Active mods: 0 Inactive mods: 0 Companions:1. Mithriele - a female elf ranger, neutral. Common in appearance, with red hair and dark brown eyes. Wears chain mail and wields a mace and dagger. Absent-minded and irreverent. (+1 dex, +1 charisma) 2. Narvi - an older dwarven assassin female, neutral. Has a long face, with black hair and narrow grey eyes. She wears leather armor and wields a poisoned club and sling. Reserved and cautious. (+1 str)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active:
Story Title: The Isles of Peridot and Mill Creek About:Karratow is an Imoogi dragon (Korean lore), a dragon-in-training. Her goal is to live to a thousand years, catch Yeouiju (a wishing star), then become a full-fledged dragon. She (Imoogi in general) is associated with water, rain, clouds, good fortune, and good harvest. As captain of a pirate ship, she is gung-ho on capturing that next big bounty for her and her crew.
Story recap: It is year 1 of Karratow's adventure. She seeks a company of adventurers to discover the fate of a naval caravan of exotic goods lost at Sword Island. Moreover, the party must complete the quest without killing anyone. She has gained a high level spot in command on board the (secret) ship called Hawk, with the captain Mithirele and second-in-command Narvi. Mithriele is along for the ride, while Narvi has a quest, searching for the legendary sunken kingdom of Marine.
Current location: the shore of Sword Island.
(how much does Karratow know of the sea? Intelligence check: 16 +1 =17 Mithriele? 19 Narvi? 19 All three know plenty of the sea and some of the merfolk's customs)
Karratow mentions the sea hag said they didn't see any "survivors", so she asks if they saw anyone from the crash, dead or alive. (Charismatic conviction: 7 +4 =11) The hag simply answers, "yes.".
Narvi infers that based on the no survivors comment, they saw only drowned passengers.
WALLET Karratow Tutenbutton Species: Dragonborn 🐲 Gender: Female ♀ Spoons: 3/6 🥄 Doubloons: 50 dbs gaia_gaiagold Active mods: 0 Inactive mods: 0 Companions:1. Mithriele - a female elf ranger, neutral. Common in appearance, with red hair and dark brown eyes. Wears chain mail and wields a mace and dagger. Absent-minded and irreverent. (+1 dex, +1 charisma) 2. Narvi - an older dwarven assassin female, neutral. Has a long face, with black hair and narrow grey eyes. She wears leather armor and wields a poisoned club and sling. Reserved and cautious. (+1 str)
Current Quests: IRL 1. Sort and organize the junk lying around 2. Wipe down and dust as many surfaces as possible 3. Vacuum and mop floors In-Game 1. Questing for 500k plat
Passive: Alert. You often scan for hilts, bad guys, and exit strategies. Active: Parley. A good negotiatin’ never hurt anybody. Active: Draw. You quickly get two shots off on the enemy. Active: Active: