PC Storage
Ginger │♀│ Level 14 │ 140/140 HP │ Thick Fat: Half damage from Fire and Ice type moves │ Brave: Eager for adventure, always looking to prove herself whenever she sees an opportunity and gives 110% to anything she wants to accomplish │ 1/15 EXP│ Held Item: N/A │ Tackle: 40 ; Ember: 40 (4/10 Burn) ; Attract: Opposing gender becomes infatuated ; Odor Sleuth: Allows Normal and Fighting type moves to hit Ghost types | Needed for Moveset: Flare Blitz (Lvl 43 or TR) ; Earthquake (TR - Emboar) ; Iron Head (TR) ; Wild Charge (TR)
Divinity │♀│ Level 15 │150/150 HP │ Competitive: Sp. Attack boosted two stages when a stat is lowered │ Timid: Incredibly shy around strangers, has self-esteem and abandonment issues, a good singer but gets stage fright easily │ 1/15 EXP│ Held Item: N/A │ Aqua Tail: 90 ; Disarming Voice: 40 (Ignores accuracy and evasion) ; Dragon Pulse: 90 ; Tackle: 40 | Needed for Moveset: Scald (TR) ; Recover (Lvl 28 ) ; Ice Beam (TR)
Chiffon │♀│ Level 15 │150/150 HP │ Regenerator: Heals 1/3 HP upon switching out or leaving battle │ Hasty: A born performer, loves to dance and sing and incorporates it into her combat style │ 1/15 EXP│ Held Item: N/A │ Detect: Avoids next attack (1/5 chance of working after, 1/10 chance if used in succession) ; Fake Out: 40 (Causes target to flinch ; Priority +1) ; Knock Off: 65 (x1.3 damage to Pokemon holding an item ; Target cannot use item for the rest of the battle) ; Pound: 40 | Needed for Moveset: Acrobatics (TM) ; Stone Edge (TR) ; Close Combat (TR)
Jaffa│♂│ Level 20 │ 200/200 HP │ Cloud Nine: Weather effects are negated while the Pokemon is on the field │ Jolly: Cheery, bubbly, and a socialite, he loves being helpful however he can │ 1/15 EXP│ Held Item: N/A │ Dragon Pulse: 90 ; Hurricane: 110 (7/10 Confusion ; Hits Pokemon in the air for double damage) ; Sing: Puts target to sleep ; Safeguard: Pokemon and allies protected from status ailments for 5 turns | Needed for Moveset: Moonblast (Lvl 44)
Meringue│♀│ Level 15 │ 150/150 HP │ Aroma Veil: Pokemon and its allies cannot be affected by Taunt, Torment, Encore, Disable, Heal Block and Attract │Sassy: A stern, no-nonsense sorta gal, she won’t settle for anything short of what she’s satisfied with, quick and deadly with a wooden spoon │ 1/15 EXP│ Held Item: N/A │ Decorate: Raises target's Attack and Sp. Attack two stages ; Draining Kiss: 50 (Restores HP to user equal to 3/4 damage dealt) ; Sweet Kiss: Inflicts confusion ; Tackle: 40 | Needed for Moveset: Play Rough (TR) ; Recover (Lvl 40) ; Energy Ball (TR) ; Drain Punch (TM)
Macaron│♀│ Level 15 │ 150/150 HP │ Sweet Veil: Prevents allies from falling asleep │Modest: Friendly, bright, and loves to bake, she’s very sweet and kind-hearted but take care to not get on her bad side… │ 1/15 EXP│ Held Item: N/A │ Decorate: Raises target's Attack and Sp. Attack two stages ; Draining Kiss: 50 (Restores HP to user equal to 3/4 damage dealt) ; Sweet Kiss: Inflicts confusion ; Sweet Scent: Lowers target's evasion two stages | Needed for Moveset: Dazzling Gleam (TR) ; Recover (Lvl 40) ; Aromatherapy (Lvl 20) ; Psychic (TR)
Pirozkhi│♂│ Level 20 │ 200/200 HP │ Snow Warning: Pokemon summons Hail for five turns when sent out into battle │Gentle: Observant, not much of a talker, content to simply listen, fatherly and looks after the ‘pups’ of the group │ 1/15 EXP│ Held Item: N/A │ Healing Wish: User faints ; Next Pokemon sent out is fully healed and cured of all status ailments ; Blizzard: 110 (3/10 Freeze) ; Extrasensory: 80 (3/10 Flinch) ; Moonblast: 95 (8/10 Lower target's Sp. Attack one stage)
Rosette│♀│ Level 19 │ 190/190 HP │ Drought: Pokemon summons Intense Sunlight for 5 turns when sent out │Mild: Friendly towards those she’s comfortable with, curious but cautious │ 1/15 EXP│ Held Item: Fire Stone (Collar) (Used to evolve Vulpix / Growlithe / Eevee / Pansear) │ Payback: 50 (Double damage if Pokemon moves second) ; Heat Wave: 95 (4/10 Burn) ; Confuse Ray: Inflicts confusion ; Quick Attack: 40 (Priority +1) | Needed for Moveset: Flamethrower (TR) ; Extrasensory (Egg Move or Lvl 28 ) ; Dark Pulse (TR) ; Energy Ball (TR)
Samosa│♂│ Level 15 │ 150/150 HP │ Illuminate: Reduces posts to encounter wild Pokemon by 3 │ Bold: Dependable, level-headed, and determined, will lead the charge in serious situations │ 1/15 EXP│ Held Item: N/A │Thunder: 110 (7/10 Paralysis ; Hits flying Pokemon for double damage) ; Bubblebeam: 65 (1/2 Lower target's Speed one stage) ; Supersonic: Inflicts confusion ; Thunder Wave: Inflicts paralysis | Needed for Moveset: Waterfall (TR) ; Bounce (TM or Tutor) ; Signal Beam (Tutor)
Kukicha│♀│ Level 18 │ 180/180 HP │ Blaze: Fire attacks deal x1.5 when HP is below 1/3rd │ Naïve: Playful and bubbly, kind of a klutz, fancies herself as a mage and attacks in battle by ‘casting spells’ │ 1/15 EXP│ Held Item: N/A │ Iron Tail: 100 (7/10 Lower target's Defense one stage) ; Flame Charge: 50 (Raises user's Speed one stage) ; Gunk Shot: 120 (7/10 Poison) ; Psychic: 90 (1/2 Lower target's Sp. Defense one stage) | Needed for Moveset: Fire Blast (TR) ; Solar Beam (TM)
To Be Later Introduced
Quince │♀│ Level 15 │150/150 HP │ Chlorophyll: Speed doubled when Intense Sunlight is active │ Naughty: Prideful and quick tempered, a bit of a kleptomaniac, uses her cuteness and charm to her advantage │ 1/15 EXP│ Held Item: N/A │ Razor Leaf: 55 (1/10 Critical) ; Bite: 60 (4/10 Flinch) ; Quick Attack: 40 (Priority +1) ; Charm: Lowers target's Attack two stages | Needed for Moveset: Leaf Blade (TR or Lvl 50) ; Aerial Ace (TM) ; Synthesis (Tutor or Lvl 30) ; X-Scissor (TR)
Silvana│♀│ Level 23 │230/230 HP │ Run Away: Allows Pokemon to switch out even if attacks or abilities would otherwise prevent it │ Timid: Tends to hide from strangers , friendly towards people she’s used to │ 1/15 EXP│ Held Item: Black Glasses (x1.2 damage to Dark type attacks) │ Tackle: 40 ; Bite: 60 (4/10 Flinch) ; Draining Kiss: 50 (Restores HP to user equal to 3/4 damage dealt) ; Energy Ball: 90 (1/2 Lower target's Sp. Defense one stage) | Needed for Moveset: Crunch (Lvl 30 - Arusune/Ruunyx) ; Moonblast (Lvl 60 - Arusune/Ruunyx ; Shadow Ball (TR)




















To Be Later Introduced



