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♍ Iselin Azura Stellamaris PROFILE (RWBY)

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addaellis
Captain

PostPosted: Mon Jan 24, 2022 2:20 pm


Profile posted here: Profile link

Current posting format:

[align=center][size=20][color=#E6B426]
[imgright="height=500","width=300"]https://i.imgur.com/IZ11ULI.jpg[/imgright][url=https://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=25544712#393540780]🟂🟃[/url][/color][color=darkblue][b]ISELIN[/b][/color] [color=#E6B426][I]AZURA[/color] [color=darkblue][b]STELLAMARIS[/b][/color][/size]
[size=13][color=#88ACE0]16 years[/color] || [color=darkgray]Beacon Academy first year[/color] || [color=#88ACE0]human[/color][size]
[size=11][color=#D2A96E][I]Team ARES[/I][/size]
[color=white]_______________[/color][/align] [align=left]

[color=darkblue][b] SPEECH [/b] [/color]

[/align][align=center][color=white]_______________[/color][/align]
[align=center][size=10][color=#88ACE0][i]Sidereal Stream form[/i][/color] [color=darkblue]wheels/ bladed chain/ rifle[/color] || [color=#88ACE0][i]Twilight Constellation[/i][/color][color=darkblue] targeting [b]CHARACTERS[/b][/color] || [color=#88ACE0][i]Post Count[/i][/color][color=darkblue]#[/color]
[color=#88ACE0][i]setting[/i][/color] [color=#E6B426]SETTING[/color] || [color=#88ACE0][i]with[/i][/color][color=#E6B426] CHARACTERS[/color]
[color=#88ACE0][I]appearance[/I][/color] [color=#E6B426] 3’, lean [/color] || [color=#88ACE0][I]status[/I][/color][color=#E6B426] THINK/FEELING [/color]
[/size]
[color=white]_______________[/color]
[color=darkblue][size=10][b]//OOC: [/b][/size][/color][color=#E6B426] OOC TEXT HERE [/color]
[spoiler] [quote=”QUOTING”] [/quote] [/spoiler][/align]

[align=center][color=white]_______________[/color][/align]

[url=https://pin.it/46sqSg8][imgleft="height=100,width=100"]https://i.imgur.com/NcFVWQ2.jpg[/imgleft][/url][url=https://pin.it/6DqDfyI][imgleft="height=100,width=100"]https://i.imgur.com/IdBkJjN.jpg[/imgleft][/url][url=https://pin.it/2qS55uj][imgleft="height=100,width=100"]https://i.imgur.com/rTWdx0B.jpg[/imgleft][/url]
[align=right][color=#88ACE0][size=9][i]hello my old heart
how have you been
are you still there inside my chest?
I've been so worried
you've been so still
barely beating at all
[/i][/size][/color][url=https://youtu.be/c-bYYCE37jU]🟃🟂[/url]
[color=white][I]"Hello My Old Heart" by The Oh Hellos[/I][/align]




darkblue/ / Moo Blue #88ACE0/ Light Semi-Sweet Chocolate #E6B426

Notes for playing

Primary tension: ##
Marked by pressure

Character development ##
Broken by ##. ##

~Sensory utility-- Observe the area around. Use the terrain. Have a sense for danger and ill intensions  
PostPosted: Mon Jan 24, 2022 2:22 pm


[addaellis & Iselin Azura Stellamaris]

x🟂xISELINxxxAZURAxxxSTELLAMARISx🟃xxxxxxxxxxxxxxxxxxxxxxx
User Image

xxx CORE xxxxxxxxxxxxxxxxxxxxxxx

        PRONUNCIATION ▬ EYEZ-lin ah-ZUR-ah steh-la-MAR-is
        NICKNAMES ▬ Iseli (EYE-lee)
        GENDER ▬ female
        SEXUAL ORIENTATION ▬ not quite sure yet
        AGE▬ 16
        BIRTHDAY ▬ 31st August -- Virgo

        SPECIES ▬ human
        FACTION ▬ Atlas
        ROLE ▬ Student

        CURRENT TEAM ▬ ARES
        PARTNER(S) ▬ Skylar Aerodel, Eik Rekkr, Kestrel Emberfeather



xxx APPEARANCE xxxxxxxxxxxxxxxxxxxxxxx

        HAIR ▬ pale blond, around bust-length
        EYES ▬ azure blue
        BUILD ▬ lean build
        HEIGHT ▬ 3 ft (92 cm)
        WEIGHT ▬ 95 lbs (43 kg)

        TATTOOS ▬ none (yet!)
        SCARS ▬ The stumps of her legs have surgical scars and burn marks. Most of it is covered by her cybernetic, but there are a few burn marks that peak out.

        CLOTHING ▬ Iselin generally wears a short-sleeved or sleeveless bodysuit with an intricate short dress over it. The sleeves are generally open or at least allow free movement of her arms with minimum drag. The skirt is usually only as long as her leg stumps.
        ▬ In colder weather she'll swap out for a long sleeved bodysuit and thermal shorts with a fur-lined skirt. Sleeves are tight and warm, still allowing freedom of moment.
        ▬ Example outfits: blue and white sleeveless |dark blue sleeve-capped] | starry sleeveless | brown sleeveless | formal black | white long sleeve with fur lining
        ▬ Her inventory is carried in a belt pack, secured by a shoulder strap


        ACCESSORIES
        ▬ Fingerless gloves
        ▬ Starry ribbons in her hair. Generally most of her clothes and belongings are decorated with waves or stars.


xxx ARCHETYPE xxxxxxxxxxxx

        🟂🟃NATURAL ABILITIES
        Acrobatics (primary talent) ▬ Due in part to living most of her life now without legs, Iselin has strong upper body strength, enough to allow her to launch herself in the air, maintain her balance while dangling on ribbons, and other acrobatic techniques like tumbling and flipping.
        Chain-Based Fighting (primary talent) ▬ Building off her childhood training in dance, gymnastics, and particularly ribbon dancing, Iselin’s unique style of chain-based fighting is well honed.

        OTHER TALENTS
        Premonition ▬ Iselin has a good sixth sense and awareness passively about her. While not fool-proof and subject to the same familiarity bias of her semblance, she has an eerie sense of danger or potential danger that helps her react just a little bit faster to ill intentions or sudden surprises.
        Perception ▬ Good spatial awareness bolstered by training has made Iselin adept at using her environment to her advantage.

        🟂🟃LEARNT ABILITIES
        Identifying Aura (strongest skill) ▬ Building off her semblance’s sensory abilities, Iselin has learned to notice and differentiate between different auras and traces left by these auras.

        OTHER SKILLS
        Power Strike ▬ Iselin uses her aura not only as a basic barrier, but as a way to power and extend the range of her weapon (chain form). As part of this, she can launch a power strike onto the end-blade of one of her chains, dealing up to 3x a normal attack in either crush or piercing damage. (Power Strike has a 3 post cooldown.)
        Sensing Aura ▬ Contributing to her perceptive and premonition abilities, Iselin does well just sensing the area for dangers or ill intentions. Sensing aura is also particularly useful for her as it allows her to use her semblance on people cannot see.


        🟂🟃EXPLOITABLE WEAKNESSES ▬ Iselin is primarily and most effectively a mid-range combatant with her chains. Most of her aerial options involve attaching to structural availabilities.
        ▬ Iselin’s rifle setup drastically reduces her mobility, and her only close range option is a knife, with which she is more adept at cutting vegetables than grimm or people.
        ▬ Iselin lacks strong defensive options other than dodging and moving, which is highly dependence on her instinctive premonition abilities. If this is overloaded (see fears) she becomes quite vulnerable.
        ▬ While difficult to disarm her from her weapons–they’re literally attached to her leg-stumps–if disarmed, she is essentially a noncombatant limited to jogging speed.


xxx PERSONALITY xxxxxxxxxxxxxxxxxxx

        RESILIENT ▬ Iselin’s most notable trait is her consistent, disciplined resilience. Strike her down and Iselin will get up asking how you did it. She sets high expectations, but isn't afraid to work consistently, work hard, and work diligently, to get results. Whether this means throwing herself at a training dummy or reading about strategies, Iselin doesn't lack determination or to accomplish her goals. She recognizes her own failures and is constantly looking to do better: “I look forward to learning from you.” The only way through her stubborn streak, it seems, is to change her mind.

        RESOURCEFUL ▬Growing up Iselin wasn’t so poor as to want for necessities, but she was never particularly wealthy; her repairman father instilled a mentality that a clever eye can always find what it needs. Everything she needed was within her grasp, and every piece could be used. Iselin was encouraged to make do with what she had. On her own now, she doesn’t have resources to waste, be it time, energy, or money, so functionality is far more important than flawlessness or form. Besides, a few star or shell stickers can make anything sparkle.

        POISED ▬Since her semblance awoke, Iselin has applied her semblance to herself more often than even to her mother. Knowing her own reserves and her own feelings has given her the poise of someone who knows exactly what she’s about. She doesn’t always like who she is, but acknowledging and accepting how she is in the present moment has helped Iselin be grounded and confident in her worst moments.

        RESERVED ▬Reserved but friendly, Iselin likes people and likes listening to them talk about their passions as much as she likes talking about her own. She uses her semblance to gauge where people’s spoons are and how they’re feeling, tailoring her interactions to these without being dishonest. All of this though, happens because she tries to carve the optimal path for herself– there is a fundamental selfishness to Iselin’s attitude and abilities.

        STRAIGHTFORWARD ▬Iselin’s morality is more or less defined by getting her goals done and not being deceitful about it. She has no qualms about how things get done, and the only “wrong” path is giving up before she succeeds. While she’ll temper her questions and attitude towards others’ mood or energy, Iselin refuses to lie about her beliefs or intentions and if asked, will always come clean. She similarly will not renegade on promises, at least not without clearly communicating why.

        🟂🟃VERNACULAR ▬ Mezzo-soprano. Rich, round, and a slightly deeper voice than expected. Her consonants are harsh with long rolled Rs, but her tone is usually warm and gentle.
        🟂POSITIVE TRAITS▬ Resilient and studious. Perceptive, intuitive, and confident.
        🟃NEGATIVE TRAITS▬ Tunnel visions. Naive and trusting. Self-centered.

        🟂🟃HOBBIES
        Dancing ▬ Mostly watching now, although she loved figuring our legless versions of dances she sees.
        Reading ▬Whether a philosophical treatise on the Grimm or a romantic slice of everyday life, a gaming guide or a recipe , Iselin unwinds with a glass of sweet tea and a good reading.
        Cooking ▬ Resourceful with ingredients and with a sharp sense of taste, Iselin has picked up a few things about cooking hearty meals. She’s not going to be the mom friend baking cookies every morning for the whole dorm, but she cares about the taste of food and is always happy to make something to cheer people up.

        🟂LIKES
        ▬ People who are passionate about something (anything!) and expressive.
        ▬ Strawberries. Sweet things. Cake.
        ▬ Artsy trinkets that remind her of the sky or sea.
        ▬ Cats. (Generally, soft, fluffy or feathery animals)
        ▬ Acoustic covers, lyrical songs of various intensity. (Generally, alt-rock, indie style music.)


        🟃DISLIKES
        ▬ People who are wishy-washy or who lie and mislead about their intentions, even for good intentions.
        ▬ Green apples. Okra. Sour or bitter foods.
        ▬ Ladders. Stairs are only marginally better.
        ▬ (Generally scaly, slimy, or buggy creatures)
        ▬ Chattering/ busy overlapping sounds, death metal, acapella is...on a case-by-case basis.


        🟂DREAMS
        ▬ Reuniting with her parents, all of them safe and happy.
        ▬ Falling in love, being loved in return, and going on adventures killing Grimm together sounds pretty fantastic
        ▬ Having legs again and being able to dance like before (but she doesn’t like to/ want to admit it)


        🟃FEARS
        ▬ Insects and insectoid grimm. (The chilltering gets to her particularly and sets off her premonition sense no matter how not actually dangerous things are.)
        ▬ The idea of being uncontrollably sad/ anxious/hopeless and not being able to pull herself up is conceptually terrifying.
        ▬Being trapped somewhere unable to move, too tired to fight, held prisoner by something or another.


xxx HISTORY xxxxxxxxxxxxxxxxxxxxx

        🟂🟃EARLY CHILDHOOD ▬Iselin Azura Stellamaris grew up a spirited young girl in a small community in Mantle. Her father, Ethyn Argent Stellamris, was a retired Huntsman-turned-repairman taking care of her mother, Stella Pureun Spiritfield, a retired ballerina. As a young girl, Iselin was inspired by videos of Atlesian entertainment and dreamed of being an acrobat that traveled around the world, performing for everyone. Stella was a talented, if temperamental tutor in this regard– her emotional state was unpredictable, and her instructions and patience varied wildly with her moods. Dealing with her on the daily was what one day awakened Iselin’s own semblance–a surefire way to determine whether it was better to practice alone or ask for help that day, to push for explanations or just follow directions.

        When Iselin was ten, the barriers around their village were destroyed by a cenitaur grimm that had burrowed beneath the village. As the ground collapsed, Iselin was ragdolled, her pitiful aura broken before she could even think of fighting back. The cenitaur’s acid splashed near her, burning through the rubble but also through her legs. Trapped beneath the collapsed rubble of her home, her legs slowly corroding in a pool of the cenitaur’s acid, Iselin could only clutch a starry plush and focus on happy memories, doing anything she could to avoid detection from the Grimm and struggle to free herself. Eventually, her father found her, passed out but still alive. When Iselin awoke, her injuries had been treated, but her legs had been left as small stumps. Yet her family was one of the lucky ones: both of her parents had escaped unharmed.

        The next few months were spent running, constantly avoiding Grimm. Her parents spent everything they had–every last favor they could scrounge up, every scrap of goodwill, every offer of service–to get her cybernetic legs. They finally found her an appointment. Ethyn took her up to Atlas, where they were only supposed to be gone a few days. But it was during these few days that the Grimm finally overran Atlas communications. As communications fell silent behind them, Ethyn and Iselin fled. They had meant to escape to Vale, but were downed just outside of civilization. As her father fought off the Grimm, Iselin strapped herself and a passed out survivor to a makeshift sled made of a net and the nonfunctional scraps of her would-be cybernetics; dragging them along, she crawled almost a mile through the snow to safety. They had just about made it when she was beset by a boarbatusk that had gotten past her father. The boarbatusk flipped their sled, but got its tasks caught in the net. Iselin managed to launch herself over the grimm, trapping it in a net before flipping it onto its back and stabbing it through.


        🟂🟃VALE▬With Iselin left in the care of a kind orphanage couple as she recovered and was outfitted with her new cybernetics, Ethyn set out to reunite with his wife. He left her his wedding band as a promise to return. Recognizing the threat of the Grimm, Iselin turned her aspirations towards becoming a Huntress, vowing that she would not waste the lives that had been sacrificed to get her to Vale.

        Over the next five years, Iselin practiced the lessons she had picked up about aura with diligent devotion. She didn’t have much money to buy materials to forge a weapon, so finally, with help from friendly folks, she dismantled her own legs to build her weapon. At 16, she was accepted into Beacon Academy.

        🟂EVENT/ YEAR ###
        🟃SECOND YEAR
        🟂THIRD YEAR
        🟃FOURTH YEAR

        🟂🟃POST-GRADUATION ###


xxx INVENTORY xxxxxxxxxxxxxxxxxxxxx

        🟂🟃CYBERNETIC & PRIMARY WEAPON
        SIDEREAL STREAM Usually in the form of wheels attached to the stumps of her legs, Sidereal Stream transforms into twin bladed chains, or can be combined into a stationary gun. Elemental-type damage can be dealt depending on the type of dust used. Sidereal Stream is attached to Iselin’s leg stumps. It does conduct her semblance, either along the chain blade or aura blast.

        🟂🟃WEAPONIZATION
        Bladed Chains (melee form) ▬ Twin 4-foot long bladed chains. The metal from her cybernetics forms the blades, and can be extended to up to 10 feet (3 m) with by streams of aura. They remain attached to her leg stumps..
        Rifle (ranged form) ▬ A 2 ft (0.6 m) long barrel and scope with supporting scaffolding. The barrel rests above her back, while part of the cybernetics steadies her leg-stumps into/ against a surface. The gun primarily uses aura-based ammunition but can be charged by dust to different effects. The rifle is effective between 6 and 600 feet (2 -183 m). A small crystal of dust will charge bullets for 3 shots each and takes 1 post to reload a dust crystal.
        Wheels (other form) ▬Wheels that attach to her leg stumps. These can be powered for movement either manually, or with aura, for an explosive blast.
        AMMO TYPE ▬ Aura or dust based ammo in rifle form.

        🟂🟃WEAPON DRAWBACKS ▬ Extending the chain form uses part of her aura to activate, so if she is low on aura, it simply will not extend.
        ▬ She cannot move and shoot in the ranged form. Since this is also her cybernetics, when Sidereal Stream is in either weapon form, she must use her arms or find other waves to move.


        🟂🟃AUGMENTS
        (NOT ACQUIRED YET) ▬ Additional material and more efficient wiring allows for more fluid shift between forms. Sidereal Stream’s chain form has a new maximum of 12 feet (3.6 m). The rifle form now has a 3.5 foot (0.6 m) long barrel and foot-long bayonet and is much more quiet when firing.

        ACQUISITION ▬ After her legs were corroded by the spit of a cenitaur grimm, they were replaced by cybernetic legs from the upper thigh down. Due to a lack of other materials, the parts were repurposed to make her weapon.

        🟂🟃OTHER WEAPONS
        ▬ A single-sided knife just under a foot long, usually strapped to the shaft of her right side. For close combat and cutting vegetables.
        ▬ An 8-piece container for dust for charging bullets (usually 2 of each of electric, fire, earth, ice)


        🟂🟃ITEMS
        ▬ Scroll
        ▬ A few vials of common spices–conveniently whatever is needed!
        ▬ A simple first aid pack
        ▬ Her father’s wedding band, which turns into an astrolobe pendant


xxx SEMBLANCE xxxxxxxxxxxxxxxxxxxxx

        🟂🟃AURA COLOR ▬ dark blue
        🟂🟃MYTHOLOGICAL INSPIRATION ▬ Azura, Daedric Prince of the Dusk and Dawn (Elder Scrolls mythology)

        TWILIGHT CONSTELLATION ▬ Twilight Constellation is primarily a sensory ability with combat and tactical potentials in later evolutions. Iselin can target a point/ entity and determine, with varying levels of precision, the target’s stamina/ aura level and general mood. This will not function on a nonliving target. Readings are more effective when the target is something or someone Iselin is familiar with.
        🟂LEVEL 0 ▬Twilight Constellation targets a living entity within 3 feet (1 m), giving Iselin a sense of the target’s current aura/ stamina level and emotional state/ mood. After establishing, the target must remain within 330 ft (100 m) of her otherwise the point fades.
        ▬ In combat, Iselin can switch targets one per post (can target 2 unique targets per post) with no cooldown.

        🟃LEVEL 1 ▬Twilight Constellation can target 2 points simultaneously, as long as they remain between 330 feet (100 m) of each other, and one point remains within 3 feet from Iselin herself. If either condition is not met, the farther point fades immediately.
        ▬ In combat, Iselin can switch targets once per post (can target 3 unique targets per post) and maintain up to two of these with concentration, with no cooldown.

        🟂LEVEL 2 ▬Twilight Constellation can now link one target to another for one of three possible effects: 1) transfers 6% of one target's aura from the other at an efficient rate; 2) creates an empathic link for 3 seconds, allowing one person to feel the other’s feelings; 3) allows a coherent thought (equivalent to 3 syllables) to pass between linked targets.
        ▬ In combat, aura drain and transfer effects can happen once every 3 posts per unique link. One transfer maximum per post, without cooldown.

        🟃LEVEL 3 ▬ Twilight Constellation can now target points within 5 feet (1.5 m) of her. Simultaneously targeted points must remain within 500 feet (150 m) of each other or the farther point fades.

        🟂🟃SEMBLANCE DRAWBACKS
        ▬ Requirements to target a point: 1) A possible line is needed to establish/ target the point, even if she cannot actually see them (thus cannot be through walls but can be around corners); 2) The point must be established within 3 feet (1 m) of Iselin herself, or through a direct hit from Sidereal Stream (blade or aura bullet) These requirements are not needed to maintain the connection.
        ▬ Maintaining points beyond 5 seconds requires Iselin to actively concentrate on the semblance. Functionally, this means she can use talents, skills, and other common tasks while maintaining concentration, but will suffer at other skills or non-common tasks.
        ▬ Twilight Constellation does not give Iselin the location of the point. She can guess if they are moving, but cannot tell where it is within her range. (Any location data would come from her aura sensing or premonition skills).


xxxxxxxxxxxxxxxxxxxxxUPDATESxxx
CREATED 28 January 2022
UPDATED 14 February 2022
UPDATES MADE
■ Added sample outfits
■ STILL more format and copy errors
■ (recent update)
 

addaellis
Captain


addaellis
Captain

PostPosted: Mon Jan 24, 2022 2:28 pm


Favorites
Music xx
Food Chocolate tiramisu
Clothes xx
Accessory xx
Season: xx
Princess: xx

Typicals
Non-uniform outfit Collared shirt, baggy sweater, and jeans.
Hobbies: Watching dance, reading, cooking. (Would totally do more but also there are bigger things to do.)
Handwriting neat, curly cursive
Smells like light mint soap, mixed with somethings like stew or broth with a slightly spicy undertone. She might have a metallic greasy smell if she's been working on her weapons.

AUs
Pokemon
Avatar: tlA

Misc
Weapon: Sidereal Stream = River of stars (chain form).
Wheels for wheelchair = Wheel of Fortune.
Gun???

Lyrics to use
PostPosted: Mon Jan 24, 2022 2:44 pm


xxx QUESTPOINTS xxxxxxxxxxxxxxxxxxxxxxx

        *Total Quest Points ▬ 0
        *Total Classes ▬ 0
        *Current Grade ▬ Freshman
        *Log Of Completion ▬ (Put where you got the points from)

xxx POST LOG xxxxxxxxxxxxxxxxxxxxxxx

        O.O.C. Posts ▬ 4 [02/12/2022]
        *TOTAL ▬ 7 [02/12/2022, before sparring posts.]

        *1-10

        *11-20

        11 12 13 14 15 16 17 18 19 20

        *21-30

        21 22 23 24 25 26 27 28 29 30

        *31-40

        31 32 33 34 35 36 37 38 39 40

        *41-50

        41 42 43 44 45 46 47 48 49 50

        *51-60

        51 52 53 54 55 56 57 58 59 60

        *61-70

        61 62 63 64 65 66 67 68 69 70

        *71-80

        71 72 73 74 75 76 77 78 79 80

        *81-90

        81 82 83 84 85 86 87 88 89 90

        *91-100

        91 92 93 94 95 96 97 98 99 100

addaellis
Captain


addaellis
Captain

PostPosted: Fri Jan 28, 2022 2:31 am



User Image🟂🟃
ISELIN AZURA STELLAMARIS

16 years || Beacon Academy first year || human
Team ARES
_______________

Yer post is gonna go here. Words. Descriptions. Let us know what your character is thinking and feeling. Let us know what's going on with their senses. Put yourself in their shoes. "Oh, and sometimes your character will say stuff. That'll go here," they say. And then maybe you'll say why they said that, or how they felt as they said that. Thinking is also good. Anyone ever tell you to think before you speak? Exactly.

SPEECH

_______________

Sidereal Stream form wheels/ bladed chain/ rifle || Twilight Constellation targeting CHARACTERS || Post Count#
setting SETTING || with CHARACTERS
appearance 3’, lean || status THINK/FEELING

_______________
//OOC: OOC TEXT HERE
”QUOTING”


_______________


User ImageUser ImageUser Image
hello my old heart
how have you been
are you still there inside my chest?
I've been so worried
you've been so still
barely beating at all
🟃🟂
"Hello My Old Heart" by The Oh Hellos
Reply
Etc

 
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