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Posted: Wed Aug 04, 2021 6:04 pm
gaia_nitemareleft gaia_star gaia_nitemareright
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Posted: Wed Aug 04, 2021 6:14 pm
Name: Cordelia Edena Carden Nicknames: Cordy, Dolly (by her grandmother) Pronouns: she/her Age: 21 Birthday: September 1st
School: Mayet University
Hobbies:
Crocheting -- Cordelia's grandmother taught her how to crochet when she was a small girl. From time to time when she has a spare moment she'll drag out some yarn and a crochet hook and give it a whirl to see if she still remembers how. The more practice she gets in the more confidence she has that one day she'll be able to make a blanket, scarf or hat for someone she cares about to share the love and warmth that her grandmother shared with her.
Cooking -- Cordelia has always enjoyed spending time in the kitchen. Focusing on a recipe or creating a new concoction makes for a wonderful distraction and a great way to relax. It's also a perfect way to bring friends together, which is always a bonus in her book.
Virtues:
"I'm a little butterfly..." Social -- Having been raised amongst her neighborhood's 'elite', Cordelia learned from a young age that if you wanted the right kind of attention you had to be social. While it's no longer a matter of bouncing from group to group, Cordelia still craves social interaction and enjoys catching up with her friends, both in uniform and out.
"Don't worry! I've got your back!" Supportive -- While it might not always show and she might suffer from a bit of foot & mouth from time to time, Cordelia really is a good listener and a strong wall of support for her friends. She'll listen to all of their stories and offer suggestions for solutions to all of their woes. After all, without them she really wouldn't be who she is.
"Always look on the bright side of life." Optimisitic -- Cordelia always tries to look on the brighter side of things, not willing to let life get her down. There are so many dreary things out there and while it's only too easy to give in to that darkness, it's better in her books to bring a little bit of light and cheer to the world instead. Look to a new day and a brighter tomorrow.
Flaws:
"But what will they think?" Self-conscious -- Cordy cares way too much about what other people think, more often in the form of an internal monologue battle with herself than outwardly. While she might be all for doing something she tends to hesitate or hold back if she thinks it might put her at risk of losing something that's already good. Why push for something when things are good the way they are? Because of this she tends to miss out on a lot of things that she really enjoys, or might enjoy if she'd give it a chance.
"Aww, maybe I shouldn't have said that." Thoughtless -- Despite wanting to fit in and be loved by all there are some times when Cordy just doesn't think before she opens her mouth. During those times it's best to expect the unexpected in the form of words as she sees them; often blunt and mostly straight to the point, good or bad.
"There is no grey area." Black & White -- You're either with her or against her; friend or foe, ally or enemy. Those who get in her way or try to side against her may find themselves easily in the line of one of her attacks, verbal or physical, especially if she thinks that there's a chance that someone standing in her way might cause harm to someone she cares for. If you get in her way you're going down.
General Appearance
Eyes: Deep set; smokey. Use of make-up to draw them out. Crystal blue (a little darker/more alive than the Crystal Academy blue).
Hair: Blue-black (like a crow's feather); just past the shoulders in soft waves and applied curls. x
Face: Full, pouty lips, delicate nose, smooth features.
Body: Curvaceous; leggy.
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Posted: Wed Aug 04, 2021 6:16 pm
Sailor: Corvus, Senshi of Vengeance
Uniform Color:
Primary Color: Black Secondary Color: Dark Blue
Uniform:
See Official Art
Attacks
Sailor Scout Attack: Revenge!
[Once activated a shadow rises up behind Sailor Corvus, looming and shifting shifting until it takes the shape of wings spreading behind her. The shadow brings with it an imposing aura that spreads out to Corvus's opponent, leaving behind a feeling of cold dread as if divine vengeance is looming near.]
Duration: Activation requires one post from Corvus with the after effects felt in her opponent's next immediate post. After effects should fade following that. Avoidable: If the opponent can make it outside of the shadow's reach, yes. AOE: One enemy within 10ft of Corvus. Uses: 3 -- Does not have to be directed towards the same opponent each time, provided she perceives multiple people deserving of vengeance.
Super Sailor Scout Attack: Violent Revenge!
[Once activated a shadow rises up behind Sailor Corvus, looming and shifting until it takes the shape of wings spreading behind her. The shadow brings with it an imposing aura that spreads out to Corvus's opponents, leaving behind a feeling of cold dread before closing in, bringing with it a forceful impact of negative energy. The closer to Corvus her opponent is the more they will feel the effects, ranging from full knockback to a light shove.
Duration: Activation requires one post from Corvus with the after effects felt in her opponent's next immediate post. After effects should fade following that. Avoidable: If the opponent can make it outside of the shadow's reach, yes, but Vengeance moves fast and most lower level opponents are unable to get out of range fast enough. AOE: Anyone within a 15ft cone of Corvus. Uses: 3 -- Does not have to be directed towards the same opponent each time, provided she perceives multiple people deserving of vengeance.
Eternal Sailor Attack: Murder of Vengeance!
[Once activated a shadow rises up behind Sailor Corvus. It bursts into a murder (flock) of astral crows which are then under Corvus's command for the duration of her attack. On her command the crows will close in on their target as a unit with beating wings, scratching talons and pecking beaks.
As they depart they leave behind a feeling of cold dread, as though vengeance has not finished and will return for its opponent again.]
Duration: Two posts from Corvus: Summon/Command [1], Second Command [2]. Murder will dissolve into stardust at the start of the third post. Can only be cast once per battle, generally as a last resort. Avoidable: If the enemy is fast on their feet, yes! A weaker enemy is unlikely to be able to avoid the attack, leaving them to be pecked apart. AOE: This attack is intended to hit a specific target, although anyone within 15ft of the primary target may also find themselves coming under secondary fire, based on player preference. Uses: 1 -- Generally used as a last resort/finishing attack in addition to other attacks dealt (either just by Corvus, or by Corvus and whatever team she may have joined by then). A 'coup de grĂ¢ce', so to speak.
For Fun: In the event of ORPs, roll 1d20 to see how many crows the murder consists of ( min 6-8 ). Each crow summoned is marked with the four main stars of the constellation Corvus on its body. Any enemy attack that strikes through the star-point on the head or on the chest will immediately dismiss that crow. [Roll 1d20; 16-20 with a piercing weapon hits the star, 19-20 with a non-piercing weapon hits the star]
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Posted: Wed Aug 04, 2021 6:18 pm
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