█HAIR ▬ Wavy, medium-length light brown hair that she usually has down. █CLOTHING ▬ Goes for a balance of style and comfort. Sunny's casual clothing veers towards street style aesthetics, owning a variety of both neutral colors and bolder, brighter ones. She's also an avid collector of sneakers. █ACCESSORIES ▬ A black and white-colored baseball hat. She also carries around a pair of wireless headphones. █EYES ▬ Peach colored █BUILD ▬ Slim but lean █TATTOOS ▬ N/A █SCARS ▬ N/A █MARKINGS/FAUNUS FEATURES ▬ N/A
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Absolute pitch, Sunny has the ability to effortlessly identify the pitch of a note without reference and even reproduce that note easily. █Faunus Trait/Bonus Talent ▬ Agility, Sunny is quick on her feet and really good at maneuvering through obstacles quickly. █Other Talents ▬ Sunny has naturally good hearing, especially for someone who's always got music blasting in her ears. She also has good hand-eye coordination. █LEARNT ABILITIES █Strongest Skill ▬ Music production, Sunny's been mixing and producing her own tracks for a while now. She's always aiming to reach newer heights with her music. █Weakest Skill ▬ Bad sense of direction, like, really bad. No matter how familiar a location is to her or how long she's been in an area, it's ridiculously easy for her to lose her way. Translating into combat, she can easily lose track of her enemies especially in the heat of the battle. █Other Skills ▬ Sunny's very headstrong, her willpower much greater than one would think. She's learned to pick up on even the smallest signs and keep that information handy, treating each small discovery as something potentially useful later down the road. A skill she's picked up recently is freerunning or parkour, as a way to keep herself active during downtime.
█LIKES █ ▬ Almost all kinds of music, gaming, playful roughhousing (mostly with her siblings), learning new pieces of trivia █ ▬ Kids, funny and interesting people █ ▬ Burgers, cheesecake, milkshakes, mushrooms, hot pots, popcorn, seafood (even though she's allergic), anything super spicy █ ▬ Plushies, audio equipment, mystery novels, horror movies █ ▬ Penguins and big, fluffy dogs █DISLIKES █ ▬ Those who look down or bully others █ ▬ Walnuts, licorice, eggplants █ ▬ Cheap fabric, tangled wires, glitter █ ▬ Reptiles... sorry, but no thanks █ ▬ Failure, losing her loved ones, the Grimm █PERSONALITY TRAITS █Nature ▬ A relaxed, 'my pace' type of girl, Sunny's open and friendly to anyone she meets. Having grown up the eldest among her siblings, she has the sense of responsibility to match it, though at times it works against her as it pushes her to do everything right and shoulder responsibilities on her own. She tries to be flexible and a team player, but it's hard for her to adjust having been used to relying on herself for the most part. Sunny's a hardy girl, a firm believer of fairness and good morals as a product of her parents' upbringing. She's not one to back down from anything and can get really competitive and heated when it boils down to having someone against her, and her tunnel vision lends to causing even more damage. She always keeps a close watch on others, not out of mistrust, but out of concern. █Vernacular ▬ Sunny has a calm, somewhat lower voice with a melodic, soft lilt when she speaks. Her vocabulary is pretty simple and informal, though she has a habit of pulling out difficult-to-understand terms casually. █Positive Traits ▬ Responsible, level-headed, tenacious, creative, takes initiative █Negative Traits ▬ Competitive, stubborn, regretful, oblivious, a bit of a worrywart
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ It was one of the coldest winters she had ever faced.
Sun-hee Jung, or Sunny, the eldest of six children of a top caliber huntress and a robotics engineer. The grounds of Atlas were all she had known from birth, the cold wind lashing against her cheek as she remembered playing in the eternal winter of the city. She grew up under the firm but gentle guidance of her parents, and the fantastical tales of her parents' ventures when they were younger. In particular, her mother's activities against the Grimm captivated her, and Sunny knew from the get-go that one day she'd want to be as amazing and capable as her mother.
Sunny was oblivious, at the time, to the looming threat of the very enemies her mother fought against. She grew up knowing only the rambunctious chaos of her younger siblings, often having to wrestle with them for some peace and quiet. She grew up developing both her mother's hotheaded competitiveness and her father's maturity and responsibility, the perfect mix to cement her place as the eldest and the rule of the family when their parents were away. They would always stay up late to greet their mother when she'd come home, and Sunny, in particular, was always the most excited, as it meant another adventure to tell a story out of. No, she really didn't know what was really happening out there, and her mother didn't show any sign of the truth, not until it was breathing down their necks.
Six years ago, the attack came. Though the day was much too hazy for her to remember, or perhaps she just didn't want to remember, the image of her mother walking away from them and towards the battle stood out crystal clear in her mind. It plagues her dreams, even today. They were evacuated to Vale, but she never found out what happened to her mother. A dark feeling nagged in the bottom of her stomach, but she chose to ignore it. There was still some hope, right?
Sunny continues to believe that, chose to believe only that even as the years passed. Under Vale and Beacon Academy's guidance, she'll continue to reach her goal of becoming a huntress just like her mother did, and hopefully, when the day comes that her mother finally comes home, she'll have done enough to be the one to tell stories of her conquests.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Chaos Countdown █ ▬ A pair of medium-reach katanas with a blade length of 60cm that can shift into a pair of pistols. In pistols form, Chaos Countdown can carry up to 30 bullets at a time and has an effective firing range of 300 feet. They're semiautomatic, and utilize recoil to discharge empty magazines. She carries 4 extra magazines at most for every mission, 2 for each pistol. █Melee Form ▬ Appearance █Ranged Form ▬ Appearance █Other Form(s) ▬ N/A █Ammo Type ▬ Physical, aura augmentation possible at Level 2 █ ▬ Reloading in pistols form lasts for 1 post before she can fire again.
█OTHER WEAPONS █ ▬ A worn pocket knife, not very lethal but can come in handy in certain situations █ ▬ Pepper spray █ ▬ █ITEMS █ ▬ Scroll █ ▬ A pair of black hair clip barrettes of sentimental value █ ▬ Extra magazines for the pistols
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Sonic Boom █*AURA COLOR ▬ Neon Orange █*DESCRIPTION █ ▬ Sonic Boom allows Sunny to utilize her aura to generate a large amount of sound energy. This creates loud, often startlingly so, sounds that can reach destructive levels depending on the intensity Sunny uses. She can use this in amplifying her voice or applying the aura's effect on an item, e.g. a Sonic Boom-infused bullet would create a loud crack as it passes overhead, or a shelf creating a much louder crash if affected. To anyone affected by this ability, they may experience hearing loss, headaches, trauma to the inner ear, and possibly even fainting from the overwhelming noise pressure depending on the intensity it was used at. It can be used to drive Low-Risk Grimm away as well. The ability has a cooldown of 5 posts initially. Damage is halved for those who have their aura up, as well as the duration of side effects inflicted by the semblance. █*LEVEL 0 ▬ (0-99 posts)
N/A
█*LEVEL 1▬ (100-199 posts)
Sunny gains her semblance. She can use Sonic Boom on her voice, boosting her voice for 2 posts maximum. The area of effect ranges in a 10 feet radius at most with her position being the point of origin, affecting those in the immediate area. At the most, it can cause headaches and ringing in the ears, for up to 2 posts. Cooldown of 5 posts.
█*LEVEL 2▬ (200-299 posts)
Sunny learns to apply her semblance on objects not taller than 5 feet. This causes any sound made by said object louder, although the semblance can't be applied to other living beings. Her control over her semblance improves, allowing her to generate louder sounds than at Level 1, as well as extending the effect to 3 posts maximum. The area of effect now extends to a 15 feet radius, and the effects of being in the area can now reach up to migraines and are in effect for up to 3 posts. Cooldown of 5 posts.
█*LEVEL 3 ▬ (300-399 posts)
The semblance has reached its maximum potential, allowing Sunny to affect anything in a 20 feet radius. She can now choose to grant this boost to one living being through touch, in which case the semblance, locked at Level 1, lasts for 2 posts. Sunny can now apply her semblance on an object as tall as 8 feet if so desired. The effects of her semblance can now reach temporary hearing loss and ear trauma, and even fainting in some cases, for up to 4 posts. Cooldown of 4 posts.
█*DRAWBACKS ▬ Strenuous use of this ability can cause particular damage to Sunny. Including the listed effects in the general description, Sunny risks losing her voice temporarily as well. Additionally, Sonic Boom doesn't allow much flexibility in terms of excluding certain people in the area of effect from the heightened sounds generated by her.
█HAIR ▬ Wavy, medium-length light brown hair that she usually has down. █CLOTHING ▬ Goes for a balance of style and comfort. Sunny's casual clothing veers towards street style aesthetics, owning a variety of both neutral colors and bolder, brighter ones. She's also an avid collector of sneakers. █ACCESSORIES ▬ A black and white colored baseball hat. She also carries around a pair of wireless headphones. █EYES ▬ Peach colored █BUILD ▬ Slim but lean █TATTOOS ▬ N/A █SCARS ▬ N/A █MARKINGS/FAUNUS FEATURES ▬ N/A
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Absolute pitch, Sunny has the ability to effortlessly identify the pitch of a note without reference and even reproduce that note easily. █Faunus Trait/Bonus Talent ▬ Agility, Sunny is quick on her feet and really good at maneuvering through obstacles quickly. █Other Talents ▬ Sunny has naturally good hearing, especially for someone who's always got music blasting in her ears. She also has good hand-eye coordination. █LEARNT ABILITIES █Strongest Skill ▬ Music production, Sunny's been mixing and producing her own tracks for a while now. She's always aiming to reach newer heights with her music. █Weakest Skill ▬ Bad sense of direction, like, really bad. No matter how familiar a location is to her or how long she's been in an area, it's ridiculously easy for her to lose her way. █Other Skills ▬ Sunny's very headstrong, her willpower much greater than one would think. She's learned to pick up on even the smallest signs and keep that information handy, treating each small discovery as something potentially useful later down the road. She has initiative as well, willing to initiate and take matters in her own hands if the situation calls for someone to take responsibility.
█LIKES █ ▬ Almost all kinds of music, gaming, playful roughhousing (mostly with her siblings), learning new pieces of trivia █ ▬ Kids, funny and interesting people █ ▬ Burgers, cheesecake, milkshakes, mushrooms, hot pots, popcorn, seafood (even though she's allergic), anything super spicy █ ▬ Plushies, audio equipment, mystery novels, horror movies █ ▬ Penguins and big, fluffy dogs █DISLIKES █ ▬ Those who look down or bully others █ ▬ Walnuts, licorice, eggplants █ ▬ Cheap fabric, tangled wires, glitter █ ▬ Reptiles... sorry, but no thanks █ ▬ Failure, losing her loved ones, the Grimm █PERSONALITY TRAITS █Nature ▬ A relaxed, 'my pace' type of girl, Sunny's open and friendly to anyone she meets. Having grown up the eldest among her siblings, she has the sense of responsibility to match it, though at times it works against her as it pushes her to do everything right and shoulder responsibilities on her own. She tries to be flexible and a team player, but it's hard for her to adjust having been used to relying on herself for the most part. Sunny's a hardy girl, a firm believer of fairness and good morals as a product of her parents' upbringing. She's not one to back down from anything and can get really competitive and heated when it boils down to having someone against her, and her tunnel vision lends to causing even more damage. She always keeps a close watch on others, not out of mistrust, but out of concern. █Vernacular ▬ Sunny has a calm, somewhat lower voice with a melodic, soft lilt when she speaks. Her vocabulary is pretty simple and informal, though she has a habit of pulling out difficult to understand terms casually. █Positive Traits ▬ Responsible, level-headed, tenacious, creative, takes initiative █Negative Traits ▬ Competitive, stubborn, regretful, oblivious, a bit of a worrywart
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ It was one of the coldest winters she had ever faced.
Sun-hee Jung, or Sunny, the eldest of six children of a top caliber huntress and a robotics engineer. The grounds of Atlas were all she had known from birth, the cold wind lashing against her cheek as she remembered playing in the eternal winter of the city. She grew up under the firm but gentle guidance of her parents, and the fantastical tales of her parents' ventures when they were younger. In particular, her mother's activities against the Grimm captivated her, and Sunny knew from the get-go that one day she'd want to be as amazing and capable as her mother.
Sunny was oblivious, at the time, to the looming threat of the very enemies her mother fought against. She grew up knowing only the rambunctious chaos of her younger siblings, often having to wrestle with them for some peace and quiet. She grew up developing both her mother's hotheaded competitiveness and her father's maturity and responsibility, the perfect mix to cement her place as the eldest and the rule of the family when their parents were away. They would always stay up late to greet their mother when she'd come home, and Sunny, in particular, was always the most excited, as it meant another adventure to tell a story out of. No, she really didn't know what was really happening out there, and her mother didn't show any sign of the truth, not until it was breathing down their necks.
Five years ago, the attack came. Though the day was much too hazy for her to remember, or perhaps she just didn't want to remember, the image of her mother walking away from them and towards the battle stood out crystal clear in her mind. It plagues her dreams, even today. They were evacuated to Vale, but she never found out what happened to her mother. A dark feeling nagged in the bottom of her stomach, but she chose to ignore it. There was still some hope, right?
Sunny continues to believe that, chose to believe only that even as the years passed. Under Vale and Beacon Academy's guidance, she'll continue to reach her goal of becoming a huntress just like her mother did, and hopefully, when the day comes that her mother finally comes home, she'll have done enough to be the one to tell stories of her conquests.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Chaos Countdown █ ▬ A pair of medium-reach katanas that can shift into a pair of pistols. In pistols form, Chaos Countdown can carry up to 30 bullets at a time. They're semiautomatic, and utilize recoil to discharge empty magazines. █Melee Form ▬ Appearance █Ranged Form ▬ Appearance █Other Form(s) ▬ N/A █Ammo Type ▬ Physical, aura augmentation possible at Level 2 █ ▬ Reloading in pistols form lasts for 1 post before she can fire again.
█OTHER WEAPONS █ ▬ A worn pocket knife, not very lethal but can come in handy in certain situations █ ▬ Pepper spray █ ▬ █ITEMS █ ▬ Scroll █ ▬ A pair of black hair clip barrettes of sentimental value █ ▬ 4 extra magazines for the pistols
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Sonic Boom █*AURA COLOR ▬ Neon Orange █*DESCRIPTION █ ▬ Sonic Boom allows Sunny to utilize her aura to generate a large amount of sound energy. This creates loud, often startlingly so, sounds that can reach destructive levels depending on the intensity Sunny uses. She can use this in amplifying her voice or applying the aura's effect on an item, e.g. a Sonic Boom-infused bullet would create a loud crack as it passes overhead, or a shelf creating a much louder crash if affected. To anyone affected by this ability, they may experience hearing loss, headaches, trauma to the inner ear, and possibly even fainting from the overwhelming noise pressure depending on the intensity it was used at. It can be used to drive Low-Risk Grimm away as well. The ability has a cooldown of 5 posts initially. █*LEVEL 0 ▬ (0-99 posts)
N/A
█*LEVEL 1▬ (100-199 posts)
Sunny gains her semblance. She can use Sonic Boom on her voice, boosting her voice for 2 posts maximum. The area of effect ranges in an 8 feet radius at most with her position being the point of origin, affecting those in the immediate area. At the most, it can cause headaches and ringing in the ears, for up to 2 posts. Cooldown of 5 posts.
█*LEVEL 2▬ (200-299 posts)
Sunny learns to apply her semblance on objects not taller than 5 feet. This causes any sound made by said object louder, although the semblance can't be applied to other living beings. Her control over her semblance improves, allowing her to generate louder sounds than at Level 1, as well as extending the effect to 3 posts maximum. The area of effect now extends to a 10 feet radius, and the effects of being in the area can now reach up to migraines and are in effect for up to 3 posts. Cooldown of 5 posts.
█*LEVEL 3 ▬ (300-399 posts)
The semblance has reached its maximum potential, allowing Sunny to affect anything in a 13 feet radius. She can now choose to grant this boost to one living being through touch, in which case the semblance, locked at Level 1, lasts for 2 posts. Sunny can now apply her semblance on an object as tall as 8 feet if so desired. The effects of her semblance can now reach temporary hearing loss and ear trauma, and even fainting in some cases, for up to 4 posts. Cooldown of 4 posts.
█*DRAWBACKS ▬ Strenuous use of this ability can cause particular damage to Sunny. Including the listed effects in the general description, Sunny risks losing her voice temporarily as well. Additionally, Sonic Boom doesn't allow much flexibility in terms of excluding certain people in the area of effect from the heightened sounds generated by her.
narxfang
xLulie
Deadly_Tiger
Ghost254
Noble Negative J3T
KnightsRoyal
Aeval_Silvertongue
HELLO!!!!
MY NAME IS TEDDY AND WE GOING TO GET YOU COMBAT READY!! *looks at my lines* ehh close enough.
Judgement: ~Weakest skill: Need a combat weakness that can be exploited. (unless bad sense of direction means u lose track of enemies easily too then i would count that)
~. Initiative is a personality trait instead of a skill, so you can replace that with something else
~Atlas part of bio needs to be 6 years ago
~need blade length for your Katana and effective range for the pistols .also how many extra mags she carrying.
~You have no semblance details for lv.0. if it a mistake you can fill it in, if not than can leave it like that. UP to you. Also, as for your semblance, can it affect people with their aura up? If so, how will it affect them? Would the damage done be 1/2 ?
Side note: Your semblance is on the weaker side, so if you want to add more to it now or later on you can.
hello hello! (❁´▽`❁)*✲゚* (not sure if i should post this here but i can't find you in the discord so jhdkjfhkjdfh)
- yes that was what i was going for! added that bit in so it's clearer. - gotcha! changed that skill to parkour :> - sorry, i must've missed that! changed to six years ago! - added the details in! - i kind of am a bit confused about the semblances thingy, so i tried to keep mine simple for now in case i make it too OP??? i don't really have much of a clue how to strengthen it however. but yes, she gains her semblance during lv. 1, and i've added the 1/2 damage to people with auras up at the end of the description. i also changed the ranges for levels 1, 2, and 3 to 10, 15, and 20 feet respectively!
Posted: Sat Jul 03, 2021 11:31 am
momo muni
Noble Negative J3T
hello hello! (❁´▽`❁)*✲゚* (not sure if i should post this here but i can't find you in the discord so jhdkjfhkjdfh)
- yes that was what i was going for! added that bit in so it's clearer. - gotcha! changed that skill to parkour :> - sorry, i must've missed that! changed to six years ago! - added the details in! - i kind of am a bit confused about the semblances thingy, so i tried to keep mine simple for now in case i make it too OP??? i don't really have much of a clue how to strengthen it however. but yes, she gains her semblance during lv. 1, and i've added the 1/2 damage to people with auras up at the end of the description. i also changed the ranges for levels 1, 2, and 3 to 10, 15, and 20 feet respectively!
Hello again. Just few things. I am on discord as Teodoro or in discord believe its Akliklia's lover atm. either way. it fine.
~For the guild parkour and Free running are divided into two separate skills. Parkour is more straight foward and goes for quickest path while Free running is more expressive.
~ Need effective range on pepper spray and length on pocket knife.
~Remove the last sentence of the semblance or increase level 3 to 5 post cool down.
~need example of level 3 semblance use when used on another person and also just calrification as well. Does this give that person the ability use the semblance at lv 1 conditions? (just checking to make sure).
~ Need separate other skills by dash infront of each one . similar to that of levels for semblance. so they aren't blending together.