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College for the Wizards looking for direction in life. 

Tags: Wizards, For Fun, Something to do, Roleplay 

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Majors/ Minors

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Ackalopejay

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PostPosted: Sun Nov 22, 2020 8:49 am



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Major and Minors
***These are not courses. They are the fields of study your character would like to be in. Each major and minor have classes that intersect. Be aware that your character won’t be attending class in this RP***


Each major will have minors listed under them. If you have any further ideas for Majors and Minors, feel free to contact the moderation team in the Discord or Here on Gaia.



Abjuration: The study or focus on spells that protect, cancel, or interfere with other magic.
      Shielding Magic- Creating a magical shield to protect yourself, others or protect a space.

      Dispelling Magic-The art of removing magic from an object, person, place or artifact.

      Reflecting Magic- The art of reflecting magic aimed at you.



Alchemy - The study of changing the composition of objects into other objects by using the law of equivalent exchange.
      Elemental and Metal Transmutation - The science of turning one metal into a different different metal.

      Chimeric Alchamy- The science of combining two or more living things

      Transmutation Array- The art of creating a Transmutation Circle, be it chalk, pencil, ink, thread, blood, or even traced in dirt.


Biological magic: Magic involving the organs, tissue or other body parts.
degrees.
      Emotions- Learn to take hold of your emotions and those around you. Your magic is very in tune with how you feel so an emotions class can help you control and use your emotions properly to make it easier to use with magic. Wizards that can't control their emotions are a problem and can be sent here as rehabilitation to study how to use their emotions and magic properly.

      Rage- Rage can help give your magic the extra emphases it needs. Learn to tame it properly and you can become a powerful wizard. Wizards with anger issues are dangerous. There are some that are sent here for rehabilitation to take this course and find more constructive ways to let out their anger.

      Mythical Biology- The study of magical properties of living things. How they effect the body, magic, and the world around them.



Charm magic The study of applying magic properties on other objects or people.
      Enchantments - The study of putting magical properties on specific items. The item must have sentimental value.

      Enhancement Magic - This is a magic that enhances the human body and raises the capability that surpasses normal humans. This includes strength, speed, endurance, enhanced senses, etc. These spells are of course temporary but can be helpful in certain situations.

      Rune Magic The Ability of running objects, artifacts, or tattoos that give magical properties to the beholder.

      Dolll Craft The study of using strings to control other creatures or the study of animating dolls by use of magic.



Dark Arts- The Study of Magic that is often malevolent or often full of evil.
      Voodoo The practice of using small dolls to inflict damage on another person.

      Hexing The practice of casting a curse at another person.

      Shadow Magic The practice of using darkness and shadows.


Divination - the practice of seeking knowledge of the future or the unknown
      Future and Fortune telling- Discerning the future through use of crystal ball, tarot cards, and other magical artifacts.

      Prophecy Painting- The ability to create artistic portraits that glimpse into the future.

      Aura Reading- General education for those looking to do aura related studies


Elemental Arts - The studies of the elements, what they are, what they entel, and how to control them. One can specialize in a certain element or have generalized knowledge of all the elements.
      Pick an element, wind, fire, water, or earth (excluding metal). Your character will specialize in it.


Medical Magic- General Education form magic that revolves around medicine/medical applications and feats, such as blood clotting/transfusions, organ transplants, surgery, bone setting, disinfection, biopsies/cell culturing, stitching, immuno-suppression, etc. to various degrees.
      Healing Magic- General Education on restoring biotic organisms to their optimal health.


Mythical Creatures - Study of all living creatures that hold magical properties.
      Dinosaurs- Reconstructing dinosaurs is an art. Dinosaurs can be remade and used as pets. They also will need people that know how to take care of them much like a vet. This is that kind of line.

      Care of Mythical Creatures- The study of living magical creature and how to care for them.


NECROMANCY- The study of Death and everything concerning death.
      Sacrificial Magic - The study of powering a spell by killing another creature.

      Resurrection- The study of bringing a person back to life.

      Undead Magic- Magic to do with zombies, undead creatures and ghouls.



Potions- The study of mixing chemicals, ingredients and applying magic to them to change their composition into a liquid with healing, magical or poisonous properties
      Apothecary The study to become a person who sells potions.[/list

        Restorative Potion Magic The study of creating Potions to restore strength and cure madness.


    Summoning Magic - The study of calling a creature, being, or objects to your side to aide you.
        Familiar Summoning- The art of summoning and controlling a familiar to aide you in magical pursuits.

        Angelic Summong- The art of summoning and controlling an angel to aide you in magical pursuits.

        Demonic Summoning-The art of summoning and controlling a demon to aide you in magical pursuits.

        Sword Mage-The art of summoning swords to fight along side your character.


    White Arts-The study and practice of using white magic.
        Guardian Magic - Magic used by the guardian knights, the police force of the wizarding realms. Protection and shielding along with weapons training and the use of magic weapons. A physical and mental class. Very advanced stuff.


    Wizard and Human Relations- The study of Wizard and Human interaction.
        Wizard and Human Law- General education for those going into wizard law.

        Interrogation Magic- This field of study is for those that want to be run a police force in a human realm. They want to keep order in the human realm.

        History of Magic and Humankind- This field of study the history of how humans and wizards have interacted in the past.
 
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Oblivion College: Directory

 
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