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Posted: Fri May 29, 2020 4:47 pm
Bukijutsu ○ Weapon Jutsu xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ are techniques that entail the use of any handheld weapons in combat, whether the users be shinobi or samurai. Students of the Academy are taught the use of ninja weapons and tools like shuriken and kunai, learning how to throw and wield them through target practice. Bukijutsu can be used in combination with taijutsu, ninjutsu, genjutsu, chakra flow, and even other weapons in order to achieve more devastating effects. In bukijutsu, weapons can also be combined with mechanisms to aid in missions and combat.
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Posted: Fri May 29, 2020 4:48 pm
Puppet ○ Technique xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ a unique ninjutsu fighting style; this technique uses chakra threads to control puppets like marionettes. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. RulesBukijutsu specialists only xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Chakra Threads■ Genin - Can control up to two marionettes at once ■ Chuunin - Can control up to four marionettes at once ■ Jounin - Can control up to eight marionettes at once ■ Kage - Can control up to ten marionettes at once xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Kugutsu Techniques • Kugutsu: Marionette Extension By channeling chakra through their chakra threads the puppeteer is able to quickly extend the length of one of the marionette's limbs for a longer ranged Taijutsu attack. ■ D Rank- 10 in ■ C Rank- 20 in ■ B Rank- 30 in ■ A Rank- 50 in ■ S Rank- 70 in xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ D ○ R A N K • Kugutsu: Marionette Decoy This technique allows the marionette to appear as though it is the puppeteer, similarly to a bunshin. • Kugutsu: Iron Threads The puppeteer's ten chakra threads can be hardened to have the durability of metal wires. These threads can be used to trip or restrain opponents but can be broken if the opponent channels a D Rank amount of chakra into the threads. • Marionette Refinements By channeling chakra through their chakra threads the puppeteer is able to increase the doll's resistance to physical attacks. Only lasts for three of the puppeteer's posts (D-Rank attacks are ineffective) • Kugutsu: Marionette Grindstone By channeling chakra through their chakra threads the puppeteer is able to increase the sharpness of any blades on the puppet. Only lasts for three of the puppeteer's posts xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ C ○ R A N K Katon: Ningyou no Enentaru Ito [Fire Release: Flaming Puppet Strings]Must have: Kugutsu no Jutsu [Puppetry Technique]. Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case fire. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. The strings will become visible and glow bright orange making anything they touch heat up and possibly burn though unlike normal puppetry strings these lose the ability to latch on to things. This ability does not require handseals. Suiton: Ningyou no Funryuu Ito [Water Release: Water Jet Puppet Strings]Must have: Kugutsu no jutsu. Description: After using Kugutsu no jutsu the user will apply elemental affinity to their strings in this case water. Only five strings can be made at any time because of the added focus in applying the element. No other jutsu that requires seals can be preformed unless this one is canceled for obvious reasons. After extending the strings from their finger tips each will become like a high power jet of water which can only reach about 15 meters. They strike the enemy with enough force to cause bruising and knock back. Until canceled the jets will continue to spray and slowly drain on chakra. Does not require handseals. • Kugutsu: Marionette Volley By channeling chakra through their chakra threads the puppeteer is able to double the firing speed of a single launcher on the puppet's body. For every post that this technique is active the puppeteer must pay the same amount of chakra used to activate it. • Kugutsu: Red Secret Technique Machinery Triangles By channeling chakra through their chakra threads the puppeteer is able to detach the doll's head and fire triangular blades with explosive sphere attachments. The explosive power of all of the blades combined is quite deadly if it makes direct contact. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ B ○ R A N K • Kikō Junbū [Mechanical Light Shield Block]This chakra shield can be installed in any puppet. A mechanism inside the puppet opens its arms into a couple of segments, through which the user radiates their chakra. The chakra spreads out like a thin film and turns into a protective sheet, blocking all physical attacks and some techniques. • Kugutsu: Marionette Perception After a long string of hand signs and channeling chakra through their chakra threads the puppeteer is able to see through a single marionette's eyes as if they were their own. This technique only lasts for five of the puppeteer's posts xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A ○ R A N K • Sōen: Hitomi Gokū [Puppet Performance: Skilfull Achievement with a Human Body]A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well. The origins of this technique lie on the battlefield. When a puppeteer's puppets were all destroyed, they would begin using corpses. To perform this technique with a living person would normally require both parties to cooperate with each other. However, a highly skilled user can control the target by force if the person is severely weakened or damaged rendering them unable to resist.
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Posted: Fri May 29, 2020 4:49 pm
Kusarigamajutsu ○ Technique xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ a rarely used form of bukijutsu which uses the kusarigama. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ D ○ R A N K • [Chained Prison] The user throws the weighted end of their kusarigama at the opponent allowing it to wrap around their body. A quick pull slams the opponent into the ground. • Hagama no Mai: Gōriki no Yaiba [Dance of the Sickle Blade: Strong Blade] The user takes their kusarigama and preforms at least two slashes at the opponent, the last slash conceals the weighted opposite end of the weapon before being tosses straight forward at the opponents body, knocking the opponent back. • [Ball and Chain] The user begins to twirl the weighted end of the weapon in their hand, using the blunt end only the user begins to attack the opponent. Slamming the weight along the opponents body, sometimes this could cause bones to break. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ C ○ R A N K • [Sickle Boomerang] The user takes the kusarigama within their hands and quickly sends the sickle forward, it rotates within the air and flys forward cutting what it comes into contact. At the end of the chain the sickle stops and is quickly pulled back, allowing the user to catch it within the same hand. Higher levels of this technique are able to allow the sickle to curve in mid throw and even bring back objects, or pull the opponent to them. • Hagama no Mai: Shōyō no Yaiba [Dance of the Sickle Blade: Rising Lift Blade] The user slashes horizontally at the opponent twice and then quickly the bladed sickle is throw upwards at an angle just above the opponent as if they had missed with a sickle boomerang. But this technique involves pulling the kusarigama downward to attack the opponents back and drag them down to the ground in a more vulnerable position. • [Iron Maiden] The user extends the sickle end of the kusarigama and swings it around their body in small circles, acting as a small form close quarters protection. But this deceitful tactic turns quickly into an offensive technique. Turning in a full three hundred and sixty degree circle the user holds out their arm with the sickle end, allowing it to quickly wrap around the opponent, with precision the sickle end will finally come around and stab the opponent in the chest. The first half of the attack can deflect small projectiles, such as shuriken and kunai. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ B ○ R A N K • [Boomerang Arcing] The user is now able to use the sickle boomerang as an extension of their body. Throwing the sickle end of the weapon allows for the bladed end to curve slightly, allowing for a small chasing weapon. Again the user is able to catch the weapon in the same hand used to throw it in. Due to the training the user can now catch large objects with the bladed end and pull them to them, such as an opponent. Also larger projectiles are now able to be blocked. • Hagama no Mai: Rakukō no Yaiba [Dance of the Sickle Blade: Falling Descent Blade]The user begins spinning the sickle end of their weapon twirling it to the right and then the left and back and forth as they move towards the opponent. This gives the user a small 'ball' of protection as they advance closer to the opponent. Then the user quickly slams the sickle end downward before pulling back on the sickle twirling it once more and slamming it down a second time. To finish up the dance the user after the second slam pulls back and then sends the blunt end of the weight to the face of the opponent. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A ○ R A N K • [Death Trip] The user twirls the blunt end of the kusarigama around and around before swinging it over their head and launching it forward. The end shoots doward in an attempt to wrap around the opponents legs or feet. Pulling quickly the opponent is tripped up and falls backwards. Right afterwards the user swings the sickle end over top of their head before slamming it down towards to opponent. • [Ball and Chain] Using this attack much like the Death Trip attack the difference is that the sickle head of the weapon is used to trip the opponent or catch them with the blade rather than the chain. The user then takes the weighted end of the Kusarigama and can either slam it along the opponents chest or head.
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Posted: Fri May 29, 2020 4:50 pm
Kyūjutsu ○ Bow Technique xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ another technique rarely seen in the ninja world, is one where the user will utilise a bow and arrow to attack targets from long-range. Rules- Users must have a bow and arrows - - Users must be of a more fragile build (cannot be extremely muscular) - - Users must be Bukijutsu specialists - xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ D ○ R A N K • Arc Bolt The user utilizes their chakra to make their arrow turn once in the air gradually. This effect is immediate, and the arc will be noticed quite quickly. • Sidewinder A technique to defeat walls in the user's way, where they apply chakra to coerce a more fierce arc in the arrow to move around the side of the wall. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ C ○ R A N K • Trip Wire Attaching a line to the user's arrow, they send their arrow flying into one location, and attach the other side of the line to a nearby anchor of some sort. • Rocket Bolt The user applies their chakra to their arrow, and when it's sent off through the air, the chakra is used to provide extra thrust, because of this, there's little flexibility in its flight, but it's speed is doubled. • Bomb Arrow (250 word training) The user goes through a process prior to battle to create detonating arrows, by attaching an exploding note to the arrow carefully and camouflaging it to appear as a normal shaft yet. The enemy is in for a surprise when the user chooses to detonate the seemingly normal arrows for an explosion. The area of the explosion is slightly smaller than that of a typical explosive tag. The main area of the blast is going to be about a 3 foot radius, another 2 feet beyond that could be at risk due to the shrapnel from the arrows, but otherwise opponents would be safe. Once learned this is treated as a passive as long as the user possesses explosive notes. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ B ○ R A N K • Cluster Training (350 word training) At this point in time, the user will practice firing multiple arrows at one time from their bow. The user can fire a maximum of 4 arrows at once (an additional 150 words is required for each number of arrows after the first training, 650 total to fire four at once accurately) • Assasin's Step (500 word training) By now the user has been moving with his/her bow and practicing the art of moving the shadows so much that they can move silently. Users are much better at remaining concealed, and will very rarely be heard doing anything. Shinobi possessing this skill will only likely be heard in times of extreme duress or injury, only a sensory ninja, or one with a special kekkei genkai could hope to detect these shinobi easily. (This of course does have its limits, obviously if the shinobi is out in the open this doesn't apply, and shinobi of considerably higher rank will be able to detect them without too much difficulty) • Seekers Applying chakra in a way to match the enemy's base chakra signatures, the seeker arrows are far more flexible in their movement, tracking the enemy much like a homing arrow. Depending on the arrow type, the enemy is in for quite a blitz. The user must have the same chakra signature as the enemy, both katon users, etc. or must have a way of marking them with their own chakra (either by physical touch or another means). • Pincer Arrows Utilizing two arrows, the user applies their chakra to the both of them, to have them arc in two different directions, attacking the enemy from two sides. • Restraint Shot Drawing four arrows on one's bow, the user connects them in a seemingly simple way, so that they might appear loosely connected. Little does the enemy know, the truth is the arrows are connected in a more complicated way than they could have guessed, forming a net made of chakra to pin the enemy against a surface. After one post the threads will disappear allowing for escape. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A ○ R A N K • Eagle Eye Due to the great deal of repetition and practice the shinobi has had at this point their sense of sight has become slightly heightened. Not in the sense that they can see further, but in the sense that they can judge the distance and movements of their targets much easier. Upon reaching this point shinobi can somewhat predict the movements of their targets a few moments after having lost sight of them and can judge their location much better making it so the aiming takes much less time than previously. The user can judge targets not moving accurately at up to 400 yards, but can only accurately judge targets at around 250. • Flick Draw Building upon the basics of earlier techniques, the user remains seemingly casual. The user appears unable to fire their bow, not in hand, or at the ready. Not even an arrow in their hand. With blinding speed, the user proves they aren't as unable to fire as they seem, with an arrow launched in the surprise, it's hard to avoid! • Bore Bolt The user learns to fire off an arrow with a surprising skill. The rotation of the arrow is increased, providing for extra piercing capabilities, able to pierce through stone with ease. With a certain chakra type, the user is capable of sending the arrow off with enough force to create a localized area of impact, symbolized in stone with a small "crater" an inch across. • Cripple The user applies chakra in a unique manner, as they fire the arrow. Sacrificing its usual piercing capabilities, the chakra will form a blunt head of sorts. As a result the arrow will make contact, but it will not pierce the flesh. Rather, the arrow itself will be crushed against the chakra, and the force will be transferred into the hit location, as if the enemy has been struck by hammer, leaving bruising at the least, and possible breakage at the most. • Sun Spot The user harnesses their chakra into one localized spot, on the tip of their index finger, and when they fire their arrow, the chakra is released in a blinding burst to provide cover for the arrow, while it soars to strike the enemy. • Death Murmur The user applies their chakra to the arrow they are firing, yet it appears as if the chakra isn't doing anything. Upon impact into the enemy, the user forms a ninja seal, and the chakra becomes active, creating barbs to keep the arrow head embedded into the enemy. -Only three murmur arrows may be activated at any time. -Barbs remain active for three posts. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ S ○ R A N K • Shatter Shot (additional 200 word training) A third type of arrow the user is taught in the Kyoukan Ya skills. The user is taught the method to inserting what is similar to an exploding note into the core of the arrow's shaft, and how to cut the arrow to still fly true. This arrow is then detonated by the user premature to impact causing it to splinter sending shrapnel out towards the enemy in a cone shape towards the enemy. Due to the speed of the arrow, and the placement of the exploding not, the pieces of the arrow after detonation will be traveling at break neck pace allowing for a surprising amount of penetration. Only one arrow can be fire like this at a time. Since the arrow does not explode in all directions, but mostly forward, the explosion is like a cone with a maximum radius of 5 feet. The actual radius is dependent on when the arrow is detonated in relation to its target, closer detonations create a more concentrated explosion sacrificing a wider area of effect for a more concentrated one. -Requires 30 chakra to activate the "fuse" of each arrow. • Nature Siphon (S to learn, B-S when being used, differing amounts of chakra can be placed into the arrows) A technique which allows the user to create elemental arrows of sorts, depending on their chakra natures. What makes this technique most useful is the fact that it allows the user to create arrows quickly if they have run out. These arrows also can take a slight advantage depending on the element they are given, fuuton arrows will travel further and faster, suuton arrows will have increased cutting potential, katon arrows will cause burns and explode upon impact, raiton arrows can cause paralysis and depending on the object they impact be conducted to other objects, and doton arrows are much heavier allowing for increased penetration and force.
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Posted: Fri May 29, 2020 4:51 pm
Tessenjutsu ○ Iron-Fan xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ The martial art of the Japanese war fan. It is based on the use of the solid iron fan or the folding iron fan. Rules- Users Must have Futon as a Element - - Bukijutsu specialists only - xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ D ○ R A N K • Fūsajin no Jutsu [Dust Wind Technique] The user swings their Giant Folding Fan to generate a gust of wind that layers the surrounding area in a blast of sand. This layer of sand that accumulates on the nearby trees makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes. • Wind Release [Slashing Tornado] By flapping their Giant Fan, the user creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ C ○ R A N K • Kamaitachi no Jutsu [Sickle Weasel Technique] By freely manipulating the gale brought forth by the Fan, the many air currents collide and create vacuum pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet. • Senpū Gōheki [Fan Wind Roaring Wall] The user waves there fan, sending a whirlwind towards the opponent. Upon it reaching the opponent, the user waves the fan again, which causes the whirlwind to throw the opponent upwards. This allows for a short opening before the opponent is dropped to the ground. • Tsumuji Otoshi [Whirlwind Drop] The user creates a powerful gust of wind if the opponent gets caught inside. The user will trap their opponent into a powerful tornado which they controls in midair before slamming the opponent into the ground. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ B ○ R A N K • Daikamaitachi no Jutsu [Great Sickle Weasel Technique] This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique. • Senpū Kyōheki [Whirlwind Pinching Wall] The User creates two localized tornadoes by flapping their Giant Fan. The first tornado ensnares the opponent in it and the second tornado combines with the first to create one giant tornado that slashes the opponent to the brink of death with razor sharp wind pinions. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A ○ R A N K • Tatsu no Ōshigoto [Great Task of the Dragon] The user swings their fan to the sky, causing a giant tornado to descend upon a target. This technique can be set up as a feint as it has a delayed activation. The technique alters weather conditions temporarily and attacks from the sky rather than from the person. The storm clouds that create the attack dissipate immediately after the tornado begins while the tornado continues in a highly concentrated state. • Ōkamaitachi [Scythe Weasel] The user swings their giant fan to create a more powerful and larger-scale version of the Great Sickle Weasel Technique, releasing heavy air currents that collide together to create many vacuum pockets to slash the targets. This techniques allows the blades of wind to cut through almost anything in their path. Also acting as a defensive technique the large gust of wind can knock back most projectiles. • Renkū Yōsen [Drilling Sky Dancing Fan] The user generates a huge wind cyclone that emits from their Giant Fan, then swings the fan to make a sweep with the cyclone, leveling a large area around them.
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Posted: Fri May 29, 2020 4:52 pm
Repeater Crossbow ○ Ripītākurosubou xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ The repeater crossbow is a highly technical weapon developed by a world class shinobi it is a potent and powerful weapon, that requires a good amount of training in order to handle xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Requirements ■ Must have Repeater Crossbow ■ Bukijutsu specialists only
Strengths ■ Excellent long-ranged weapon ■ Versatile techniques and a variety of bolts for almost every situation ■ Repeater can be modified in a variety of death dealing designs. (Grenade launchers, anyone? ) ■ Fuinjutsu compliments style ■ Fuinjutsu tags can be prepared before battle. (Posts needed to prepare tags)
Weakness ■ Without Fuinjutsu, cartridge variety will need pre-preparation. ■ Suffers at close range ■ Perception and Intelligence based Bukijutsu ■ Uses both hands and with attachments can be some times rather heavy to those without strength. (Speed penalties depending on the amount of attachments and strength of character using it. )
xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ • E Rank- Empty CartridgePoint, shoot, and hope after emptying your cartridge into their body they won't get back up. With high perception, this technique can fire a quick barrage of bolts with pin-point accuracy. • E Rank- Burst ShotFire two-three bolts in quick succession, pausing in between to asses targets and possible damage. High Perception allows the user to shoot projectiles from the air. • E Rank- Single Shot Single bolts are fired with increased accuracy. Minimum Perception needed to shoot projectiles from mid-air. • E Rank- Fuinjutsu SupportInstead of changing cartridges, those with high Fuinjutsu can make custom seals. Bolts have tags wrapped around them, and depending on the sign placed into the cartridge, will carry those properties. Must learn this technique before learning different special bolts. • D Rank- Ankle, Knee, Rib Needle point accuracy the user aims to disable their opponents by shooting between their ankle, kneecap, and below the lung through the rib. High Perception and Intelligence allows for specific shots to nervous system, arteries, and bones. • D Rank- Pin Down Pin down is a variety of shots meant to aim near the opponent but not at them. In order to control their opponents by firing near and around their upper body to keep them in a central area. • D Rank- Scope Attachment Scopes and other sights can be attached to Repeater Crossbow for improved accuracy. Accuracy, depending on scope and dojutsu negates the reflex times of targets. Scopes must be created in custom weapons for Repeater. Uchiha 3 tomes negates 1 reflex point. Hyuuga Byakugan negates 2 reflex points. • D Rank- Grease Bolts Each bolt fired with this fuinjutsu over the cartridge will allow for patches of grease to burst on impact. Those affected by grease will become highly flammable and sluggish. Covers an entire human body or small area in thick grease. Speed reductions on Fuinjutsu seal on cartridge can only be changed every five bolts using D-Rank Chakra. • D Rank- Ignition Bolts Each bolt fired carries a small seal allowing for the bolts to ignite in mid flight. These bolts will lose their penetrating power but have the ability to ignite any possible ignitable substance within the area they come into physical contact with. • C Rank- Bolter Storm Users will aim their Repeater into the sky and empty their entire cartridge with whatever specialized bolts they're currently using. On the next post these bolts will fall from the heavens committing indiscriminate attacks on all in their way. High Perception can gauge the trajectory of where each bolt might land. • C Rank- Grouping Burst Whenever face with fortified defenses, such as basic metals and the sort, the user of this style will concentrate fire in a single section. They'll fire five normal or specialized bolts in the exact same area until the puncture is made. Other bolts will slip through perfectly after puncture. Basic metals, D-Rank Doton, and other fairly hard surfaces can be penetrated • C Rank- Hundred Pound Bolter Using the appropriate hand seals, the Repeater Crossbows bolts will have significantly more impact behind each bolt. When fired, each bolt will strike targets with one hundred of force. Those hit will find themselves pinned to walls, taken off their feet, and in just the right spot will lose a limb entirely. • C Rank- Time Release Bolts At times, users of this style will need to strategize and use their ammunition wisely. Bolts which don't find their target or fired simply to be placed can have the seals attached used for later means. By using the Snake hand seal and C-Rank Chakra, the user can detonate numeral bolt seals at once. For instance, explosive bolts or acidic burst bolts which haven't been detonate can be detonated later one. C-Rank chakra for every ten bolt seals detonated. • B Rank- Smoke Screen By kneading their chakra into the barrel of their Repeater, users can unleash a torrent of thick smoke able to suffocate any caught within. It's radius can expand rapidly into nearly twenty-meters in front of the user. Smoke techniques can be used beside this jutsu. Requires B-Rank Chakra. • B Rank- Specialized Ammo (1) The strength behind these users is their specialized ammo. When users of Repeater Crossbow become proficient enough in their art they're allowed special ammo for their deadly weapons. These specialized ammo cartridges can be created via Fuinjutsu and sealed into scrolls for quick reloads. Acidic Splash: As the name suggests, seals are placed on the bolts containing a deadly, highly corrosive liquid. Even if the bolt doesn't hit the target the user can activate the seal to unleash the deadly five meter radius splash to severely wound anyone unlucky enough to get caught. Expect extreme chemical burns, and minor skin and muscle dissolving. Shrapnel Burst: Shrapnel Burst rounds are bolts entirely made of solid metal. When fired, they won't travel at the same speed as other bolts but that isn't the intention. Before or after impact, these bolts will explode into an indiscriminate spray of shrapnel shards spanning ten meters. Lethality of these shards will decrease significantly after six meters. When this cartridge is inserted, users will gain a significant speed reduction. Due to the weight of the bolts, those not strong enough will find themselves lugging the weapon around. Miasma Trail: Miasma Trail goes isn't meant for to hit the targets. These bolts are lined with seals carrying a strong anesthetic gas meant to cover wide area's. Bolts fired using these rounds will carry a long streak of purple smoke relative to Poison Mist jutsu. Training post for Specialized Ammo consists of the user constructing or obtaining the munitions in one way or another. • A Rank- Auto Reload Tags containing certain cartridges will be placed on the sides of the Repeater Crossbow. Once the crossbow runs out of ammo the user will tap the tag and it'll immediately reload itself without the hassle of self reloading. • A Rank- Specialized Ammo (2) Explosive Bolts: As the name states, bolts fired from this cartridge are marked with Explosive Tags. These bolts carry the same explosive magnitude as ordinary explosive tags while adding the wooden shrapnel to pierce skin. Jutsu Punctures: Depending on the users basic natures, if they are Fire, Lightning, or Wind they can coat ordinary bolts in similar chakra through chakra flow. These bolts can bypass Fire, Wind, and Lightning based ninjutsu's if certain elemental natures are flowing through them. (Chakra flow required) Banshee Cries: When bolts are fired they carry a high pitched screech resembling the mythological banshee creatures. These screeches are so loud, they'll prone to paralyze other shinobi of equal or below rank. Depending on how far opponent is to these bolts, within two to four meters, they'll find their ears literately bleeding from the shattering of their ear drums. • S Rank- Catalyst for the Hunt Expert users in Repeater Crossbow will create a modification inside the barrel of their weapon through varying means. Bolts fired from the Repeater will no longer create sound of any sort. They'll cut through winds, ride the breeze, all without the slightest notion of their existence. Ordinary Bolts are undetectable when fired.
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Posted: Fri May 29, 2020 4:53 pm
Curved Sword ○ Wankyoku shita ken xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ A curved blade is vicious and fast it can slice through any amount of enemys if the user is skilled enough derived from Kirigakure, many pirates utilize this skill xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Requirements ■ Must be Bukijutsu Specialist ■ Have a curved sword ■ 3 in Strength ■ 3 in Speed
Strengths ■ Heavy strikes and speed make this sword style especially versatile against every other ■ Can defend against heavy swords without risk of breaking ■ Makes use of the sword and the sheathe as equal weapons against any opponent
Weakness ■ Both hands must remain on the sword hilt and sheathe in order to maximize the use of this style ■ Without high strength and speed, the effectiveness of techniques can be diminished ■ Taijutsu users can negate the reach of the sword by closing the gap between user and themselves
xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ • E Rank- Leaping Slash Jump after the opponent and make a vertical slash down at them. Given the length and power behind blade, there's a potential chance it'll knock down their guard, if there's a guard. • E Rank- Sheathe Bash Instead of using the blade, the user will grip the handle of their sword and sheathe and swing their sheath at the opponent for a heavy, blunt strike. • E Rank- Sheathe Uppercut Ducks an incoming attack and, using both hands, twist the sheathe up into the jaw of the opponent for a hard, some what mocking counter. • D Rank- Leaping Slash Jump after the opponent and make a vertical slash down at them. Given the length and power behind blade, there's a potential chance it'll knock down their guard, if there's a guard. • D Rank- Weighted Strike Builds power in forearm and releases it via unsheathing his katana out of its scabbard vigorously. Inflicts damage capable of breaking bones. • C Rank- Servant to the BladeBrings blade out in and out of its scabbard lightning-fast multiple times in multiple quick-draw slashes, ended with a last stroke with increased power. • C Rank- Lightning Draw Slashes outward with a drawing slash, letting loose a small red afterimage of the strike, moving so fast between opponents it's difficult without high perception to discern the slash or movements. • C Rank- Indomitable Swordsmen Accumulating all the force the user can muster, they slash twice in an X formation with enough force to break standard katana's, and at times, break their own on contact. • C Rank- Slow Witted Demise In what would appear to be a vertical slash ahead, the user actually made nearly a dozen separate slashes which can only be perceived after the click of the sword returning to its scabbard. • B Rank- Unseen Lightning Draw While standing in place, users pivots to each side, bringing his katana to each side and making an x-figure slash. Ends with dashing forward, turning around, bowing and crouching, and sheathing his sword. A multitude of slashes will appear after the click of the sword returning to the scabbard. • B Rank- Indomitable Lightning Combo By using a powerful, uplifting slash toward the opponent, they're launched into the air. Follow this launch with a single dozen blurring slashing motions against your opponent while they're in mid air. • B Rank- Swiftest Step Dash forward and unsheathe the curved sword faster then any previously used technique. The speed behind the blade, its own sharpness, it'll virtually cut through any and all defenses, weapons, and anything else that might stand in the users way. • A Rank- Sensory Execution Preform a single powerful slash while darting forward. For a brief second, time will slow to a near halt and with the opponent prone, users will spin around for a final slash diagonally down the opponent. • A Rank- Ignition Art: 100 Blades Does one quick upward slash, and as the user sheathes their sword, the click of the sheathe will ignite the dozens of slashes the user preformed around the entirety of their body in an aura of crimson slashes. • S Rank- Ignition Art: Indomitable 20 Blades Unsheathes weapon in time for a series of criss-cross slashes. The final phase involves the user performing multiple cuts shortly before unleashing a wide burst of energy. During the extended version of the attack, the user does a full spinning slash that ends with several slices to the front.
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Posted: Fri May 29, 2020 4:53 pm
Kaguya Clan ○ Shikotsumyaku no Mai xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Requirements ■ Kaguya Kekkai Genkai ■ 3 in Strength and Speed
Strengths ■ Exclusive to Kaguya Bloodline users ■ Combines bukijutsu and taijutsu into a single form.
Weakness ■ While using stamina, [5] chakra is deducted from every technique use as to compensate for growing bones.
xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ D-Rank• Yanagi no Mai [Dance of the Willow] The first of the five Kaguya dances. To perform this dance, Kaguya's grows several long bone blades from his body for use as weapons. There isn't any set form for the Dance of the Willow. Just like a willow that is shaken by the wind, the opponents attacks are simply parried and countered. Uncharacteristic of a willow, the hardened bones puncture and damage the opponents body. Though he primarily uses two blades grown from the palms of his hands, he also uses several secondary bones grown from his elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. Kaguya's can also extend his bones to attack his opponents without having to adjust his own movement. Bones used can curve into hooks. Reflex and Bukijutsu [+1] while technique is active. Post Duration: [3] C-Rank• Tsubaki no Mai [Dance of the Camellia]The second of Kaguya's five dances, which they performs by modifying one of their upper arm bones to create a short, bone-hilted bone sword. They then stabs chaotically and continuously which causes the opponents eyes to lag behind. The speed resembles afterimages, the hand with the sword is again and again visibly projected. And yet the movement is irregular which makes it difficult to predict. With each thrust the sword's track is very capable of changing. The attack comes from unexpected angles, causing a person's delicate defense reaction to come off guard. Though one can have great reflexes and moving ability, it is next to impossible to keep dodging the fierce attack until it stops. Thus if one showed an opening, a finishing blow will be dealt by one stab in an instant. Negates [1] Stat point of the opponents speed and reflex. B-Rank• Karamatsu no Mai [Dance of the Larch]The third of the Kaguya's five dances. From the body, several bones pop out all at once. The stronger the opponent's physical attack, the more powerful the counter attack is, dealing severe damage. The sudden defense, combined with the needle-like bones high killing ability, makes way for a technique which has great potential for battle. The bones can be used to block or trap an opponent's taijutsu strikes. In addition to being an unwelcome surprise for opponents, it makes users basically untouchable at close range. If an opponent would start to get close to Kaguya, users would begin to spin rapidly slashing the foe in multiple areas. Steel Release and Crystal of equal ninja rank can be slashed be punctured by deliberate puncture techniques but slashes, such as spin attacks can only scratch the surface. Post Duration: [5] A-Rank• Teshi Sendan [Ten-Finger Drilling Bullets]Using chakra, bones are created and shot from the fingertips rapidly. Up to [10] bones can be fired at once or consecutively. They have high piercing potential and reach a range of [30] ft in distance. • Tessenka no Mai: Tsuru [Dance of the Clematis: Vine]
The first half of the Kaguya's fourth dance. With the Shikotsumyaku, user can modify and pull out their own spinal column, and regrow a new spine to replace it. Between the bones in the gaps there is cartilage that allows flexibility, which makes it possible to bend it as if it were a whip. With average estimation skills along with the impossible range it stretches, dodging is difficult. The protrusions on the vertebrae are modified to make them stronger and sharper. They would follow up with Dance of the Clematis: Flower to pierce the immobilized opponent. • Tessenka no Mai: Hana [Dance of the Clematis: Flower]This technique is the second half of the Kaguya's fourth dance. To obtain the strongest-absolute hardest weapon, a considerable amount of chakra is needed. Enhanced to the highest degree-maximum solidity due to the dense compression, the bone weapon is exceedingly large. Since its destructive power has no meaning if the blow does not connect with the opponent, user first binds the opponent with a "vine". S-Rank• Sawarabi no Mai [Dance of the Seedling Fern]The last of the Kaguya's five dances, countless bones rise from underground, which can be as many as thousands, up to the tens of thousands. The blades of bone indiscriminately slaughter whoever stands on the ground's surface. Furthermore, if this fails to bring down his foe, Kaguya's can become one with the bones, which in turn can allow him to attack an enemy unnoticed.
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Posted: Fri May 29, 2020 4:54 pm
Kenjutsu ○ Sword Technique xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Requirements ■ No requirements
Strengths ■ Balanced Style
Weakness ■ A collaboration of different sword techniques, it has no special aptitude.
xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ • E Rank- Piercing Stab The user swings downward with their blade, either from the side or from the middle, stopping within the middle of their arc to thrust the sword forward twice in quick succession.
• E Rank- Retreating Tear Sever A defensive technique in reality the user takes his sword back and waits for the opponent to come at them. Taking a small jump back the user quickly unsheathes or pulls their sword back out, creating a quick slash upwards.
• E Rank- Rupture The user slashes either forward or downwards to begin with, taking a step forward, following the initial slash with another one, this one the opposite (Upwards or Downwards), while taking another step forward, and following it up with a quick short thrust forward.
• D Rank- Drilling Crimson Blade Towa takes out his blade and channels his chakra into it. Towa runs toward the opponent, slashing them upwards into the air and then appears above him/her, and delivers a sharp, drilling slash down upon them, impelling the opponent to the ground. Requires D-Rank Chakra
• D Rank- Sword Barrage With this jutsu, the user makes a sequence of slashes with their sword and finishes with a powerful final slash doing liberal damage to the enemy.
• D Rank- Sharp Slashes Users appears in front of his enemy, takes out his sword slashing the enemy many times and reappears behind his enemy. Then, the enemy collapses shortly afterward.
• C Rank- Shockwave Slash A swift ranged attack where the user swings their sword at a target after coating it in chakra, releasing a sharp crescent of chakra in the arc that the blade was swung. The slash goes for about 10 feet, before dissipating. Requires C-Rank Chakra
• C Rank- Flying Swallow Barrage Making multiple slashes the user attacks the chest with two slashes, one thrust towards the abdomen and another slash before raising their blade over there head and jumping up and slamming their blade down along the ground, sending a small shock wave in front of them along the ground. 5 feet tall and a length of 15 feet, before it stops. Requires C-Rank Chakra
• C Rank- Samidare [Early Summer Rain The chakra flowing through the users blade extends the length of their weapon by a foot, a charka colored extension shows along the end of their weapon and then users begins their assault. Slashing multiple times along the opponents mid-section and finishing it with a hard thrust, in which the charka laying on the blade shoots forward sending the opponent back violently.
• C Rank- Iaidō The term Iaidō (居合道) refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from its scabbard result in much faster slashes than ones realised with the sword already drawn. The speed at which these techniques can be executed — the initial strike in particular — is such, that when performed by a skilled user, it can prevent enemy shinobi from forming hand seals (and thus ninjutsu), by exploiting the small opening that these movements create. This makes them highly effective against most shinobi and potentially, those of even Hanzō's calibre, if performed by one who has mastered the style, such as Mifune.
• B Rank- Users channels enormous amounts of chakra into his Chakra Enhanced weapons repeatedly strikes the opponent. With the finishing blow he makes a great big slash. Then, the opponent falls, and out of nowhere another blinding slash comes, greatly damaging the enemy. Requires B-Rank Chakra
• B Rank- Samurai Saber Technique Unique to samurai, this technique employs the concept of 'Chakra Flow', similar to the Flying Swallow and Sword of Kusanagi: Chidori Katana techniques. Through "Chakra Flow", the user channels their chakra through their swords. This extends the reach and the cutting edge of the blade, and also allows the user to fire crescents of energy whenever the blade is swung. This released chakra is capable of great destruction as shown from how it ripped up, or through, a stone pillar; the shock from the samurai that someone "could" deflect this jutsu is also telling. The samurai have also shown shape transformation, as the chakra blades form into giant buzz-saws, broad swords, spiked shafts, and axes. This ability allows the samurai to rely on smaller swords while retaining greater reach, damage, and surprise as needed.
• B Rank- Wind Counter Using the Chakra enhanced weaponry, the user of this technique can easily cancel another Wind Release technique and redirect it to its user in the form of a hurricane
• A Rank- Secret Sword: Moonlight Users rushes to his opponent with great speed before leaping towards and attacking them with a vertical sword strike, leaving a trace of afterimages in the process.
• A Rank- Dance of the Crescent Moon The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound.
In the anime, when performed with kunai, it is shown that getting hit by all three attackers of the technique results in a blow powerful enough to send the opponent flying through several buildings.
The style and magnificence of how the user and their shadow clones leap and swing their swords at the opponent's upper body creates an orbital pattern, the elegance of which is reminiscent to the shape of a crescent moon, hence the technique's name.
• S Rank- ((Coming Soon))
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Posted: Fri May 29, 2020 4:55 pm
Nadeshiko Dance xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ This style of Bukijutsu includes not one single weapon but a multitude. Practiced primarily behind villages walls the use of this style began to spread to other villages simply because of the versatility of tools. Usually used by the women. it's become more prominent in others villages including men adopting the style into their own uses. xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Requirements ■ Sword, Kunai, Shuriken, Fans ■ Futon / Wind Release
Strengths ■ Short to Mid-range attacks ■ Variety of weapons
Weakness ■ Tool consuming
xx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ • E Rank- Nadeshiko Dance: First Step The user leaps back throwing six kunai, four at a time, four in each hand and spinning. Twelve more kunai will be thrown before landing away from the opponent. • E Rank- Nadeshiko Dance: Geisha Fan The user, when about to receive a kenjutsu or blade strike of any kind will extend one leg out and crouch low. Keeping their fan near their face, they'll catch the blade with the fan leaving their other arm free for a counter attack. • D Rank- Nadeshiko Dance: Deep Crimson Dance Performance The user throws a continuous barrage of kunai with deadly accuracy. This technique is seemingly difficult to evade. • D Rank- Nadeshiko Dance: Phantom Blossom Edge Whenever ninja weapons are thrown, there will be illusions of said tools beside them. Four kunai will appear to be eight and easily confuse the opponent. Post Duration: (2) • D Rank- Nadeshiko Dance: Gilded Fan Dance Users will flick out their bladed fan over their face showing only their eyes. One hand on their sword, they'll draw their sword in a quick single slash while throwing the fan like a boomerang past the opponent, angling back to blind side the opponent from behind. Requirements: Wind Release • C Rank- Nadeshiko Dance: Second Step The user spins around at high-speeds, appearing like a small twister. While doing so, the user will launch a large barrage of kunai to several targets at once. • C Rank- Nadeshiko Dance: Twin Giant Fans Users will flick both fans open and throw them vertically at the opponent. These fans will expand ten times their normal size, spinning rapidly at the opponent before coming back, returning to size in the nick of time for the user to catch them. Requirements: Wind Release • C Rank- Nadeshiko Dance: Crimson Blossom Dance By combining all weapons, users will make a quick dash forward throwing four kunai at the opponent with one hand and throwing the fan purposely past the opponent, narrowly missing them. It'll swing back around to catch the opponent off guard. While it is swinging back, the user will quickly draw their sword for a quick slash, throwing the other fan directly at the opponent hopefully distracting the opponent with the second fan to land two attacks at once using the boomerang fan. • B Rank- Nadeshiko Dance: Hardliner Gale Blade By covering one's own sword with wind-natured chakra, the user attacks the enemy with it. The force of the strike is great enough to produce a powerful shock wave that can cause noticeable fissures without direct contact. Requirements: Wind Release • B Rank- Nadeshiko Dance: Hardliner Revolving Cut The user covers one fan with wind chakra and delivers a powerful slash to her opponent. This kick was powerful enough to slice through a mechanical puppet. Requirements: Wind Release • B Rank- Nadeshiko Dance: Hardliner Third Step Users will leap into the air, spinning three times as faster throwing kunai and four fans. These fans will soar around the battle field, one after the other aiming for the opponent. Kunai Thrown have increased penetrating power, able to pierce throw C-Rank and below Doton. Two fans will strike one after the other in the first post, and repeat in the second post. • A Rank- Nadeshiko Dance: Soaring White Grace The user spins around in midair continuously, surrounded by a multitude of blue circles that shred any enemies who they come into cantact with. • A Rank- Nadeshiko Dance: Royal Storm User performs a single, graceful looking somersault. As he/she lands, her fans slices horizontally to its front. him/her attacks radiate a white aura that cuts anything in their path.
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