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Just how many tails can we have here? 

Tags: Fairy Tail, role-play, comedy, fantasy, magic 

Reply ✖ Pᴇɴᴅɪɴɢ Pʀᴏꜰɪʟᴇs
Cirilla Anghelescu (U/C)

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Tsuki-chan4

PostPosted: Sun Nov 04, 2018 8:52 pm


User Image

▅▅Cirilla Anghelescu▅▅

ɢ ᴇ ɴ ᴇ ʀ ᴀ ʟ x ɪ ɴ ғ ᴏ :
Usᴇʀɴᴀᴍᴇ: Tsuki-chan4

Fᴜʟʟ Nᴀᴍᴇ: Cirilla Anghelescu

Nɪᴄᴋɴᴀᴍᴇ(s)/Aʟɪᴀs(ᴇs):
- Ciri
- Her Reincarnated Lord
- Walking Calamity
- Embodiment of the Apocalypse

Aɢᴇ: 20

Gᴇɴᴅᴇʀ: Female

Rᴀᴄᴇ: Human with injected Etherious and Vampire blood

Bɪʀᴛʜᴅᴀʏ: January 23

Oʀɪɢɪɴᴀᴛɪᴏɴ: Somewhere on the roads of travel

Sᴀʏɪɴɢ: "Atonement does not always come with a high title that's squeaky clean."
PostPosted: Sun Nov 04, 2018 8:56 pm


ᴅ ᴇ ᴛ ᴀ ɪ ʟ x ɪ ɴ ғ ᴏ :

Tᴀᴛᴛᴏᴏ / Mᴀʀᴋɪɴɢs: Loads of scars and burn marks runs all over her back, abdomen, chest and thighs. There's a large circular scar just under where her heart is located both on her chest and back. Along her arms, legs and neck, there are small fang bite holes that never closed up properly. On her left ankle, there is a scar due to removing a tattoo that belonged to the cult she was a part of.

Hᴇɪɢʜᴛ: 5'4

Wᴇɪɢʜᴛ: 135 lbs

Pʜʏsɪǫᴜᴇ: Slim, but athletic. Definitely on the smaller chest side. Not considerably curvy but you can tell there's some hips

Eᴛʜɴɪᴄɪᴛʏ: Gypsy/Romanian

Hᴀɪʀ Cᴏʟᴏʀ: Ginger

Eʏᴇ Cᴏʟᴏʀ: Green

Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Bisexual

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single

Lɪᴋᴇs:
Cooking on an open fire
Living in a travelling type home
Many of the gypsy dances
Squashes, especially when in season
Crafting her own furniture, clothing and items
Dancing in the rain

Dɪsʟɪᴋᴇs:
Cults
Her scarred up body
Shopping
Crying blood instead of tears
Revealing too much about her past
Needing to act alright and decently content all the time so she doesn't worry her friends

Tsuki-chan4


Tsuki-chan4

PostPosted: Sun Nov 04, 2018 8:58 pm


ᴘ ʀ ᴏ ғ ᴇ s s ɪ ᴏ ɴ ᴀ ʟ x ɪ ɴ ғ ᴏ :

Aғғɪʟɪᴀᴛɪᴏɴ: Mermaid Heel

Oᴄᴄᴜᴘᴀᴛɪᴏɴ: Guild Ace

Rᴀɴᴋɪɴɢ Sᴛᴀᴛᴜs: S-Rank

Tᴇᴀᴍ: None

Bᴀsᴇ ᴏғ Oᴘᴇʀᴀᴛɪᴏɴs / Hᴇᴀᴅǫᴜᴀʀᴛᴇʀs: Mermaid Heel HQ

Gᴜɪʟᴅ Mᴀʀᴋ Bᴏᴅʏ Lᴏᴄᴀᴛɪᴏɴ: Right Shoulder

Cᴏʟᴏʀ ᴏғ Gᴜɪʟᴅ Mᴀʀᴋ: Autumn red
PostPosted: Sun Nov 04, 2018 9:00 pm


ᴄ ᴏ ᴍ ʙ ᴀ ᴛ x ɪ ɴ ғ ᴏ :


Mᴀɢɪᴄ/Aᴜʀᴀ Cᴏʟᴏʀ: Iron Red

Sᴛʀᴇɴɢᴛʜs:
- All range combat
- Silent fighter
- Highly observant
- Unpredictable behaviour
- Immense magical energy
- Wide selection of knowledge on the Dark Arts and Magics along with existing or existed groups, cults, guilds, etc.

Wᴇᴀᴋɴᴇssᴇs:
- Anemic
- Suffers insomnia
- Unable to move at all after using Vampire Enhancement for 5-7 posts
- Holy Magic
- Can't control her rampage once it takes over
- Reliving the torture she went through
- Dangerous when provoked

Wᴇᴀᴘᴏɴ: Varies with Demonic Legion

Aʀᴍᴏʀ: None

Eǫᴜɪᴘᴍᴇɴᴛ:
- A good book for reading
- Research material to remove everything she's been inflicted with
- Iron tablets and teas

Fɪɢʜᴛɪɴɢ Tʏᴘᴇ(s): A very go with the flow style. It's a little of whatever she likes from different fighting styles.

Sᴘᴇᴄɪᴀʟ Aʙɪʟɪᴛʏ:
Vampire Enhancement - A strange magical ability that grants the user enhanced speed, durability, strength, reflexes and an increased pain tolerance. This ability can only be activated by those who have vampire blood somewhere in their lineage. Those who could activate this ability were once known as Hunters, humans with the ability to take on vampire-like power for a short time. Today those who possess the ability to activate this do not know where it is that this ability comes from as vampires have faded into obscurity and the need for hunters died out. This state is fueled by the adrenaline produced during combat. During 4-5 posts that the ability is activated that the user will experience its effects. The most notable of these effects being a severely heightened pain tolerance, users often shrugging off broken bones and mortal wounds as they continue doing all they can to finish off the target of their bloodlust. This ability allows them to remain conscious even after experiencing pain that would force most other to pass out. There are several other abilities that come along with this ability. These extra abilities include enhanced durability to go along with their enhanced pain tolerance. This ability allows them to easily survive and continue fighting even after suffering severe physical impact or falling from several stories, the durability of those under the influence of this ability is said to be three times that of when they are not under its effects. Enhanced speed and strength are also part of this ability, the user being able to push their muscles to the max to perform extraordinary feats. Their stamina and endurance is increased as well, users being able to run at great speed or lift heavy objects for the full amount of time the spell is in effect. Their reflexes are also greatly enhanced by this ability, being heightened three times that as a normal human, thus allowing them to easily dodge attack delivered by those with magic that effects an objects rate of movement such as High Speed or Slowing Magic.

Tsuki-chan4


Tsuki-chan4

PostPosted: Sun Nov 04, 2018 9:02 pm


ᴍ ᴀ ɢ ɪ ᴄ x ɪ ɴ ғ ᴏ :

Mᴀɢɪᴄ Tʏᴘᴇ: Lost Magic, Holder Magic, Caster

# ᴏғ Mᴀɢɪᴄ Tʏᴘᴇs: 2

◎◎ Main Magic: Demon's Decree (Also known as Hell Lord's Breath) ◎◎ [24]



BASIC SPELLS
» Fire Breath : The user has the ability to exhale hellfire, normal fire, or heat from their lungs and out of their mouth in the form of a controllable stream. This ability is like a flamethrower, which allows the user to use the ability to burn living or inanimate things or set living or inanimate things on fire.

» Calokinesis : The user has the ability to create, increase, transfer, and control heat in limitless ways. This is done by using their mental energy to increase the kinetic energy in atoms then using the mental energy to control or contain the heat. Possessing this ability also allows the user to generate heat from their body and then control it by manifesting their mental energy and then transforming it into heat energy. It allows for electricity immunity. This is done by using the ability to increase heat to superheat the air around them in order to create an air lens to block off electricity.

» Incineration : The user is able to increase the heat of an object or person to high enough levels to incinerate that object and burn a person. In order to do so, the suer must maintain constant contact with that object or person for 15 seconds.

» Heat Aura : This passive ability causes the user to be surrounded by an intense aura of heat, making the user's body hot to the touch. The user's body heat is so hot that they are able to severely burn almost anything and anyone they touch. The user has demonstrated the ability to achieve flight by focusing and magnifying the heat aura to the point that they are able to lift themselves off the ground.

» Flammable Blood : Due to the user's heat aura, their blood is flaming hot. Their blood is so hot that it ignites as soon as it is exposed to air. When it ignites it turns into a liquid that is comparable to napalm. This allows the user the ability to use their blood as a very dangerous weapon by controlling it with their mind. When the blood is still present inside them, it serves the function of keeping their body temperature from lowering.

» Flash Fire: Flash Fire is a very basic spell that allows the user to create a large size pulse, wave, blast, ring, or burst of heat that is capable of creating third or forth degree burns on any living thing it touches instantly.

» Instantaneous Burn: This basic spell allows the user to instantly burn anyone they come into physical contact with. The burn can range from a simple first-degree burn to a fifth-degree burn.

» Mark of the Beast: Mark of the Beast is a spell that allows the user to dramatically increase an opponent's internal body temperature when they make physical contact with the target. This allows the user to potentially burn someone inside out. This spell is seen as more effective than simply using Instantaneous Burn because it has the potential to be a lot more lethal.

» Fury: Fury is the Demon Decree's version of a Slayer's breath attack. To perform the spell, the user must gather the properties of hell in their mouth then merge it to create hellfire. The user then fuels the hellfire with their own magic power while shaping the hellfire into a highly compact sphere. The user then shouts while simultaneously releasing the pressure that is maintaining the hellfire's shape of a compact sphere. This releases a large and highly destructive blast of hellfire from their mouth. When the blast makes impact, it produces enough brute force to effortlessly propel a Doscadon great distances. In addition, the blast's heat is capable of leaving the opponent with very severe and sometimes even lethal burns.

» Flare Blitz: The user brings their hands close together and generates hellfire in the space between their hands. As they generate the hellfire they rapidly shapes and condenses the hellfire into a spherical shape until the sphere of hellfire can fit comfortably in between their hands. Once the sphere is created, the user throws it at their opponent, which results in a large explosion of hellfire and an intense shockwave of heat emanates from the explosion.

» Satanic Fist: The user engulfs one or both of their fists in hellfire and compresses the hellfire to it's utmost limit. Once it is compressed, the user strikes the opponent the fist or fists. This causes the opponent to be engulfed in fire as they are hurtled back with immense blunt force. This makes it look as if the opponent is a high-speed flaming projectile.

» Satanic Claw: The user violently swings their leg at the opponent and upon contact they release several quick bursts of hellfire from their foot. This attack can inflict massive blunt damage and it can leave the opponent with a third degree or even fourth degree burn. The user has shown that they is able to use this spell defensively by releasing a concentrated torrent of hellfire from their foot instead of bursts of hellfire. This torrent is capable of propelling back opponent's and other attacks alike.

» Assault: The user mimics the shape of a gun and generates heat energy from the tip of the index finger. As they produce heat energy they simultaneously compresses the heat energy around the tip of the index finger. Once compressed they imagine themselves pulling the trigger of a gun. This causes the heat energy to decompress and fire from their index finger in the form of a heat wave that is shaped like a bullet. This bullet is capable of piercing through multiple targets in a row and when it does pierce through the target, the opponent is instantly engulf extremely hot hellfire.

» Sword of Suffering: The user produces hellfire that has the aspect of suffering expressed more than usual from one or both of their hands and molds into the shape of a sword. They swing the sword or swords at the opponent, which causes the target to be immediately engulfed in a very painful vortex of hellfire.

» Dark Purge: The user produces darkness from the palm of their hand by producing hellfire without the aspect of fire. They then shape the darkness into a sphere before throwing the sphere at the opponent. When the target is hit, the sphere erupts into a pillar of darkness energy that hits the opponent with bone shattering force.

» Pyrosphere: The user rotates their body with enough speed to create a shockwave that emits outward from the user's body. As they are rotating they release a stream of hellfire from every part of their body. The speed at which they are spinning causes the various streams of hellfire to merge together to form a spinning dome of hellfire. The combination of the hellfire and the shockwave, allows the user to use this spell to repel almost any attack as well as repel anything close to the dome and leave the repelled target with severe burns.

» Wolf Explosion: The user makes a throwing motion with their arm and releases hellfire from their hand in the shape of a wolf's head. When the wolf makes contact with the target it bites down onto the target, which releases and explosion of hellfire that is capable of reducing to ashes almost any plant life caught in the explosion in an instant.


ADVANCED SPELLS
» Fields of Punishment : The Fields of Punishment is a place in the underworld reserved for punishing the most wicked. It's a place of eternal suffering and little hope of escape. This spell takes this place and gives it a physical form in the world of the living in the form of a powerful spell. The user focuses their sense of sight on a target, in order to merge the properties of hell around the target, causing hellfire to erupt around the target with very little warning. The heat produced by the hellfire is extremely painful and due to the structure of hellfire it is very difficult to extinguish. In addition, despite how hot the flames are, it takes a very long time to kill someone, which can result in most victims begging for mercy or even a quick death. Like all powerful spells, there are a couple of weaknesses. One of which is an opponent can predict where the flames will appear by following the the user's line of sight. Another weakness is that after performing the spell, the user will experience blurred vision for a couple of minutes as well as migraines.

» Fields of Asphodel : The user surrounds the battlefield in a very large circle of hellfire. This causes the temperature of the battlefield to skyrocket to unbearable levels. As a result, the heat severely burns anyone inside the ring as well as this greatly enhances the power of all fire related spells as long as the hellfire remains active, which can be for thirty minutes if left unattended. This spell also greatly decreases the power and efficiency of all ice and cold related abilities and spells

» Tartarus : The user engulfs one arm in hellfire and the other arm with darkness that was created with hellfire that didn't have the aspect of fire. They then bend their knees and raises one arm toward the sky and the other toward the ground. They then swing their arms in a spiralling manner which causes a torrent of hellfire to be released from one arm and a torrent of darkness to be released from the other. The two torrents spiral around each other as if they were on the verge of merging. When the vortex hits the opponent the area becomes pitch black in an instant as the opponent his hit with a powerful explosion of hellfire and darkness energy. This explosion is capable of burning the opponent beyond all recognition. The darkness energy is capable of hitting the foe with enough force to easily break most of the opponent's bones and launch the opponent across incredible distances. After the explosion, the darkness will disappear, causing the area to become bright again.

» Hell Blitz : The user engulfs their right hand with hellfire and surrounds their left hand with hellfire without the aspect of fire, causing to become darkness. They join their two hands over their head, causing the hellfire and darkness to merge. The user then slowly separates their hands causing the joined substances to shape itself into a sphere before throwing the sphere at the opponent. Upon impact, the sphere releases an explosion of intense heat, hellfire, and powerful shockwaves of dark energy.


◎◎ Sub Magic: Demonic Legion ◎◎ [12]



BASIC SPELLS
» Shadow Dual-Knife "Azrael" : As a weapon, Azrael takes form of 2 daggers with razored blade. Azrael is capable to use Shadow Magic.

» Lighting Claymore "Beelzebub" : Beelzebub takes form of a claymore with static aura around it. He specializes in Lighting.

» Runed Rapier "Belphegor" : Belphegor takes form of a rapier with crimson glow on it. He specializes in Speed Magic.

» Twin Kusarigama "Asmodeus" : Most cruel of weapons, Asmodeus takes form of dual Kusarigama (Sickle and Chain). He uses Explosion Magic.

» Illusion Twin-Sword "Baal" : Baal specializes in Illusion Magic, and takes form of two scimitars with bone handles while in weapon form.

» Petrification Scythe "Astaroth" : Astaroth takes form as a stone scythe, and transforms to scyther with pitch-black blade. He is capable to use Earth lineage magic, Petrification, which covers ones he has sliced from cutting spot to stone.

» Crystal Bloom Blade "Adramalech" : Adramalech is sword wich blade is formed from levitating crystal shards. Adramalech uses Crystal Magic and Crystal Control, allowing him control his blade even if it is turned to dust.

» Corrosion War Axe "Esimed" : Esimed takes form of Halberd with glowing blade, and is said to be capable to cut through almost anything. He uses Corrosion Magic, reducing lifeless targets to the dust.


ADVANCED SPELLS
» Memory Spear "Lilith" : Lilith is only female member of Legion, who uses Memory Magic, being capable of accessing and altering for a certain amount of time their memories.

» Gravity Great Sword "Nahema" : Strongest of Legion, Nahema takes form of two-handed, stone-like blade. Nahema can control Gravity with Gravity Magic to increase his offensive capabilities.

» Darkness Magic Staff "Xereth" : Staff that allows usage of Darkness Magic, Xereth is one of most evil weapons Raven has on his arsenal : It can fire serval Darkness Magic attacks within short time, even it takes lot of magical energy.


◎◎ Ultimate Magic Attacks ◎◎

» Supreme Fury : The user inhales deeply as they rapidly gathers hellfire and magic power in a 7:2 ratio in their lungs. The addition of this amount of magic power greatly increases the heat of the hellfire. The user then lets out an angry yell and exhales a large vortex of hellfire from their mouth. The heat from this spell is greatly superior to the heat of Fury. Victims of this spell have said that, "It is so hot that it feels as if the sun is falling down on you." When this vortex of hellfire makes contact with the target, it leaves propels the target great distance and leaves them with potentially lethal burns. This spell leaves the user extremely exhausted afterwards so it is a very risky spell to use.

» Apocalypse of Fire : The user extends their hand over their head and produces a large mass of hellfire over their head and then shapes it into a spherical shape. They then compress the sphere to it's utmost limit, which gives the hellfire a more darker color. The user greatly increases the size of the sphere until it looks like a giant black and ominous sun. The user then speaks the incantation as they throw the sphere at the opponent. The sphere is capable of flying towards the opponent at incredible speeds. When it makes contact with the target it decompresses, which results in am enormous explosion of hellfire with heat waves that are hot enough to effortlessly to evaporate the water from a God Slayer Magic instantly. The explosion has enough blunt force to effortlessly cause the target to suffer from blunt trauma.

» Absolute Authority: The user shapes hellfire into a giant humanoid construct around them. This spell acts as an extension of themselves, which is one of the many things that makes this spell so dangerous. Once created, they must constantly flow magic power around the construct in a similar fashion to how blood flows in a human body. This greatly increases the durability of the construct to the point where it can easily defend the user against most Crash spells. In addition, the flow of magic power allows the user to perform spells through this the humanoid figure, which causes the spell's power to increase drastically. When activated, the user has the option to decide what human limb the structure has or does not have. This means the user is capable of creating anything from only the ribs to creating the whole human body out of hellfire. The user can also create the humanoid figure armor or weapons out of hellfire to enhance its defenses or offensive capabilities.

» Space-cutting Blade "Lucifuge" : The user rarely summons Lucifuge, stating it to be "Sword that cannot be controlled". This is half true, since he specializes in Space Magic, allowing him to cut anything on certain area.


▅▅OTHER SKILLS▅▅

Repair Women Extraordinaire
Having been used to traveling and relying on materials she could get her hands on, Ciri has become really good and repairing broken items or refurbishing them like new. The skills have gotten her to the point of having no issues with items, homes, etc. for years until age gets to them.

Highly-Perceptive Combatant
Ciri is surprisingly perceptive and aware of her surroundings. Often noticing the slightest peculiarities in her environment with nothing but a simple glance, she has a tendency to use the battlefield to her advantage. Reacting even at the tiniest fluctuation of Eternano in her opponents, she often scrutinizes them with this and questions why said fluctuation takes place. Since her other senses are quite keen, she usually refrains from leaving her meditative state even when danger is approaching. Combined with her reflexes, some may come to view Ciri as an arrogant combatant who does not pay attention to her opponent properly, but most are merely impressed or shocked whenever they witness this trait in combat. She possesses a particularly keen sense of vision, which enables her to observe even the tiniest differences in their pattern of attacks and allows her to plan accordingly, based on what the opponent attempts to accomplish.

Enhanced Agility
User with this ability can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips and numerous other gymnastic, athletic and martial implements with little effort.

Enhanced Dexterity
The user can precisely control their movements and muscles, making them unable to be clumsy or fumbling. They can slip through a network of lasers, reach through dangerous narrow tunnels, keep perfect balance, or juggle effortlessly without ever tripping or wobbling. The user can even move their finger or toes effortlessly, with tendon strain no longer being a problem.

The user can only fall over when physically uprooted or pushed, though most times the user can land on their feet. The user can stand up right on even the most unstable of surfaces, such as a moving vehicle, a collapsing building, or an earthquake. They also are able to regain balance or bounce back to their feet quickly and perform feats such as shooting a gun, throwing a knife, or fighting at seemingly impossible angles and positions.

Enhanced Durability
The user's physical durability (ability to endure/resist damage) is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects.

Enhanced Stamina
The user's body is highly resistant to the build-up of lactic acid in their muscles, allowing them to be physically active for considerably longer periods of time than the average member of the user's species.

Enhanced Endurance
The user can operate on a low power setting, allowing them to operate for an extended amount of time. They can hold their breath for longer periods of time and remain calm through stressful or painful situations, tolerate extreme hunger, unbearable thirst, and strong urges to sleep.

Enhanced Instincts
The user has stronger instincts than normal, not only of predatory or prey, but also battle, sexual, killing and/or parental instincts. They are able processes the world in advanced/efficient manner to find any solutions to any/all kind of a problems that the user faces, using both the logical and illogical sense and strategies. They tend to abandon logic and play with pure instinct, generally making illogical but successful moves and decisions.

Enhanced Marksmanship
The user can achieve complete and utter accuracy on distant targets, with the activity in their brain center for aim, accuracy and precision is drastically improved. They need only to aim for an instant before they can precisely hit a target with a projectile.

The user can judge extremely long distances amazingly accurately, gauging the strength needed to launch a projectile, in order to hit a target accurately. If a target is moving the user can calculate the best method to hit the target. Visual obstructions like smoke and vegetation do not hinder their ability to get an accurate bead on their target, and their intense focus on whatever they're shooting at allows them to shut out outside distractions. They can compensate for environmental factors that would normally throw off their aim like wind, air resistance, gravity, and radiant heat (which distorts the image of the target).

Enhanced Strength
The user has incredible ability to defy weight limitations of the member of their race, but not completely break them. Dense, lengthy, or overweight items are easy to move and simple to use in nearly any manner.

Enhanced Vitality
The user can overcome any sort of physical problems either with their own willpower, lack of working or existing pain receptors, physical condition, or mental state.
PostPosted: Sun Nov 04, 2018 9:05 pm


ʙ ᴀ ᴄ ᴋ ɢ ʀ ᴏ ᴜ ɴ ᴅ x ɪ ɴ ғ ᴏ :

Pᴇʀsᴏɴᴀʟɪᴛʏ: Ciri finds herself to be more on the sophisticated, independent level. All the years of traveling with caravans and other gypsies showed her the way of becoming self-sufficient. But she did push herself into accepting that she needs others help, especially after intense battles. Sure she has become more soft-spoken over the years, but it was a habit that turned into a trait. Hesitation of saying the wrong thing stressed her to the point of taking on the act of being more fragile and docile, much like a doe. It annoys her to no end nowadays and is currently trying to rid of such a terrible trait. Preferably, Ciri enjoys having the more extrovert life when around people. Chats with strangers, simple conversations, learning new things interest her a lot. A sheltered life left her feeling pretty naive for years, with many hints of obliviousness to this even about the world. But one thing she does keep in check is her emotions. Past experiences have shown that her tears brought uneasy tensions at the most inopportune times. If there is ever need to shed the bloody tears, she quickly leaves the area to go for a walk to calm down or find a restroom/private room to shed them and wash them away.

Past the innocence shown, Ciri loves to a bit sassy and a bit sarcastic. Its a way she shows that she's enjoying herself and having fun. Much of her caravan family was like that since they were always experiencing hardships. Although she's not the typical super energetic type, she does like show her ways of excitement in weird ways. They can come in the form of silly noises that slip out of her, big parties or events to spoil her guild mates and friends, looking rather wide-eyed like a child or the classic accidentally finding a way to herself. On a more daily basis, she is on the more sophisticated side. While having more elegant movements and grace, which for some reason many guys fall for, her more "just do it" spirit of going rough still slips through. This could in the forms of walking more relaxed to suddenly taking care of repairs in nice clothing, she sorta just blurs the boundaries at her convenience. One things for sure is that she doesn't really act cutesy. To her, acting cute was not something she needed to get by. Ciri became more hardworking, fighting her way to her position.

When her more serious side comes out, Ciri becomes very hard to read. Her facial and eye expressions become more on the dull/neutral side. Her more chaotic side also starts peaking out, giving people glimpses of her sadistic tendencies. She doesn't hold back, whether it is physically or verbally. Ciri goes on using the idea of taking no BS and doing whatever to get what she needs. The bloodthirsty tendencies only peak through when she is using her special ability. She does her best to keep her actions in check, making sure that she does not cause collateral damage towards anyone innocent or on her side. But it gets harder for her to control it if there is too much blood spilled out during the fight. It's a downside that she hates to her core since she can't fully control the vampire instincts. Ciri will always express how scared she is of her brutally evil side, no matter how much she tries to push it down. Everything becomes a blur, the idea of killing or causing harm brings her enjoyment, and much more depending on her she is dealing with. This is why she always warns guildmates and friends to flee the area if she ever gets into such craze in order to make sure they not only witness it but also not get involved.

Inside she will always deal with heart wrenching guilt of her past. Punishing herself for such actions sometimes will lead her to severe episodes of depression, immobility and darkness. Ciri has become really good at hiding this, so well that no one even knows of this side of her. These episodes are not exactly her best moments, even going as far as saying it's like she was involved in a murder case from all the blood stain items after crying.

Bɪᴏɢʀᴀᴘʜʏ:

Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s):
❥ (Family/Friend/Lover)
❥ (Family/Friend/Lover)
❥ (Family/Friend/Lover)

✖ (Enemy/Rival)
✖ (Enemy/Rival)
✖ (Enemy/Rival)

Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s): Finding a way to remove the Etherious and Vampire Blood from her system without death.

Tʜᴇᴍᴇ Sᴏɴɢ(s):
Mᴀɪɴ Tʜᴇᴍᴇ: Song Title
Eᴍᴏᴛɪᴏɴᴀʟ Tʜᴇᴍᴇ: Song Title
Bᴀᴛᴛʟᴇ/Cᴏᴍᴇʙᴀᴄᴋ Tʜᴇᴍᴇ: Song Title

Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ:
- She cries blood due to the side effects of the injections, the numerous vampires using her as a blood vessel and her magic alternating her humanity
- She refuses to talk about herself and her past, scared the same events will be repeated
- She stays as covered up as possible to hide all the markings on her body. She's only okay with everything showing if it's during battle since she knows clothing is doing to get destroyed
- To keep any blood lusting tendencies down or almost gone, she drinks lots of iron tease or takes iron pills if on the road

Tsuki-chan4

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