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JadeRabbitEmperor
Vice Captain

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Tue Oct 09, 2018 2:55 pm


Connecting Land Routes:
Aquacorde Town
Connecting Water Routes:

Connecting Train Routes:

Connecting Port Routes:


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Location specific events:



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Location specific items:



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Encounter: Tall Grass

      -3 Encounter posts are required, then roll a 12-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.

      Some battles can become's an SOS battle in which the initial encounter may summon a second Pokemon to support it after the first turn. You may then roll for which Pokemon is summoned, and what the level of that Pokemon is. Only one Pokemon can be summoned at a time and a max of three per battle with no more than 2 being on the battlefield at once. Each summoned Pokemon costs -1 Encounter posts.

      Every Tuesday, Thursday, and Saturday, it will rain, and enable weather SOS encounters.

      1: Scatterbug
      2: Roselia
      3: Oddish [ SOS ]
      4: Abra
      5: Caterpie
      6: Oddish [ SOS ]
      7: Poochyena
      8: Skiddo
      9: Fletchling [ SOS ]
      10: Caterpie
      11: Stantler
      12: Oddish [ SOS ]

      S.O.S
      #1 Gogoat
      #2 Sudowoodo
      #3 Ursaring
      #4 Mightyena
      Weather: Raining Makes the weather change to Rain For 5 Rounds. Halves the Dmg of Solarbeam. Synthesis, Morning Sun, Moonlight restore 25% max Hp. Increases the base Dmg of Water type moves by +40 and decreases the base Dmg of Fire type move Dmg by -30.
      #1 Poliwag
      #2 Masquerain
      #3 Surskit
      #4 Castform

Encounter: Honey

      Roll a 6-sided dice. This will determine the Pokemon that appears. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
      #1 Combee
      #2 Teddiursa
      #3 Roselia
      #4 Combee
      #5 Heracross
      #6 Pachirisu

Encounter: Sweet Scent / Horde

      -20 rp posts are required, then roll a 4-sided dice. This will determine the Pokemon that appears. Encounters 5 of the same pokemon. In the next post, roll a 4-sided dice to determine level of the wild pokemon.
      #1 Stantler
      #2 Pachirisu
      #3 Munna
      #4 Combee

      Levels, Hp & Exp:
      #1 Lv:2 / 20Hp / Exp:2
      #2 Lv:3 / 30Hp / Exp:2
      #3 Lv:4 / 40Hp / Exp:5
      #4 Lv:5 / 50Hp / Exp:5
JadeRabbitEmperor generated a random number between 1 and 1000 ... 751!
PostPosted: Thu Sep 19, 2019 11:19 am


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►Fremy surveyed the tree line looking for her target. An Ursaring reported to live in the area. Though it wasn't her mark. That was, in fact, a Stantler. The buyer lived in the next town over. The pay wasn't bad, though it could have been better for how rare the stag was but she intended to make the best of the job. An Ursaring, especially the black one he had warned her about, would make an excellent addition to her arsenal. It was said to be extremely powerful and had bested more than a few trainers looking to catch it themselves. But she was different. She wouldn't be trading blows with the beast. No, she intended to track it first. Learn where it rested and spring an ambush on it at dawn.

Checking her blunderbuss again she made sure the rounds where loaded. She had to have done that at least three times already. She had begun to feel uneasy about the jobs she'd been taking lately. With the loss of the cargo carrier, the walker, and Jasper some time back she'd reverted to her old methods of hunting. There was no room for error now. Despite having done jobs like this so many times already she couldn't shack the memories of the days leading up to her downfall and her narrow escape. The fledgling empire she'd been building, torn apart from within. So much had been lost, leaving her with so little. She was thankful she'd made it out with her life and blunderbuss. Revenge was in the works but first, she needed to restore her reputation and rebuild her resources. She gritted her teeth remembering that mans smile. He was smug, but he deserved to be for how powerful he was. For all her tricks and years of hunting nothing phased him, nothing slowed him. Nothing she could throw at him had any effect what so ever. Like water off a Swanna's back. She was a fly, a pest to be swatted aside. He would regret that. He would fall by her hands. His empire would be her's.

Rapidash snorted jerking her attention toward an Oddish. Not what she wanted but reported had it the Ursaring only came to the aid of other pokemon. She'd need to take this opportunity. "Let's go, Xatu!" She called out tossing a Pokeball. "Tailwind!" The Oddish was thrown back, hard. Immediately it began crying out. "Good, call for your buddy. Let's see who answers." It took only a few seconds for the call to find an answer. A defining roar and to her utter shock came charging a massive black bear "I didn't expect you to show up so soon. Xatu, clear the field of the rabble." Xatu quickly dispatched the Oddish with a single attack provoking the full wrath of the bear as it responded with a massive attack. A hammer arm. It would have done better if it wasn't a bad typing. But that proved the pokemon was as strong as the story's claimed it was. "Xatu, back off it. I'm up!" Fremy raised her gun and took the shot. A sludge shot slammed into the beasts face, blinding it. With that Fremy threw her Net Ball

FP: 00/10 Hp: 050 Lv: 05 Exp: 00/05
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                Ursaring [ M ] [ Mild ]
                Evolution: N/A
                Next Move: Lv8-Fury Swipes
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                ║ +0 Lv-Boost
                Quick Feet: Increases the Pokemon's speed stat by +3 stages while afflicted with a major status condition. This increase is removed if the afflicted is removed.

                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ GST [ PH ][ ç• ]►Lick: 30: 4/10 Chance to Paralyze
                ║ NRL [ EF ][ ~ ]►Leer: Lower target's physical defense one stage. Z-Effect: Increase physical attack by one additional stage.
                ║ NRL [ PH ][ ç• ]►Scratch: 40:
                ╚═════════════

Claiming ~
x1 Crystal Shard

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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = ☠ Black Sludge: When held by a Poison-type pokemon,restore 6.25% of its maximum HP each turn. If the holder is not a Poison type, it loses 12.5% of its maximum HP each turn. 2/30
Area Item count: = Nevermeltice: Ice type attacks do +30% damage 22/30
╠══════════════════╣
Wild Encounter: 8 -3 -3 SOS
NPC Encounter: 140
Moving Location: 3
╠══════════════════╣
Berry growth 1: [ G-25 / 2-5 ] 11 Coba:
Berry growth 2: [ G-25 / 2-5 ] 11 Tanga:
Berry growth 3: [ G-25 / 2-5 ] 11 Yache:
Berry growth 4: [ G-25 / 2-5 ] 11 Kebia:
Berry growth 5: [ G-25 / 2-5 ] 11 Shuca:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Noivern & Gastrodon

╔═══════════════════╗𝓐𝓬𝓽𝓲𝓿𝓮 𝓟𝓪𝓻𝓽𝔂
FP: 00/10 Hp: 120 Lv: 12 Exp: 02/12 Gastrodon
FP: 02/10 Hp: 170 Lv: 17 Exp: 07/17 Swablu EXP-S
FP: 02/10 Hp: 180 Lv: 18 Exp: 03/18 Vulpix
╠══════════════════╣ 𝓘𝓷𝓪𝓬𝓽𝓲𝓿𝓮 𝓟𝓪𝓻𝓽𝔂
FP: 00/10 Hp: 150 Lv: 15 Exp: 04/15 Scarave
FP: 01/10 Hp: 100 Lv: 10 Exp: 08/10 Xatu
FP: 04/10 Hp: 150 Lv: 15 Exp: 06/15 Rapidash
FP: 00/10 Hp: 230 Lv: 23 Exp: 08/23 Kecleon
FP: 03/10 Hp: 240 Lv: 24 Exp: 04/25 Ivysaur
FP: 00/10 Hp: 260 Lv: 26 Exp: 21/26 Weepinbell
FP: 00/10 Hp: 240 Lv: 24 Exp: 00/24 Wobbuffet
FP: 03/10 Hp: 240 Lv: 24 Exp: 17/24 Parasect
FP: 01/10 Hp: 210 Lv: 21 Exp: 12/21 Noivern
FP: 00/10 Hp: 170 Lv: 17 Exp: 10/17 Inkay
FP: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary
FP: 01/10 Hp: 150 Lv: 15 Exp: 13/15 Noctowl
FP: 01/10 Hp: 100 Lv: 11 Exp: 03/11 Dodrio
FP: 00/10 Hp: 270 Lv: 27 Exp: 00/27 Krabby
FP: 00/10 Hp: 280 Lv: 28 Exp: 00/28 Tentacrual
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𝑴𝒐𝒐𝒅: Slightly aggrivated, impataint

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To catch a Mantine!

𝑵𝒐𝒕𝒆: ~

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚:

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╔═══════════════════╗
Criminal: ◆◆◆
║ ⓪ Every 50 different pokemon species you own, counts as 1 gm badge.
║ ➀ May capture, AKA "steal", 1 pokemon from a none gym leader NPC's party once defeated. Must still roll to capture. -1 to the capture chance when stealing a pokemon. May only roll once per pokemon.
║ ➂ Active Party size is reduced to 3, however, may use any 3 pokemon from your Out of Party collection. Active Party pokemon earn +2 Exp a post.
Hunter:
║ ➊ +1 level to any Catch chance roll.
║ ➋ -5 from the post count for any ☠ item.
Farmer:
║ ➊ -5 from the post count for any ❦ item.
║ ➋ +2 berries from Growth Chambers and -5 from the growth count.
║ ➌ Gain x3 consumable Berries and x2 Herbs from post counts.
╚═══════════════════╝
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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter

Lv4 Oddish Vs Xatu

R1
Xatu = Tailwind +2 speed 1/4
Oddish = Growth
Oddish call for aid = Ursaring -3 encounter posts
Lv5 Ursaring Joined the fight!
R2
Xatu = Air Slash: 75
Oddish Hp 0/40 +2Exp
Ursaring = Hammer Arm: 100 -1/2 =50
Xatu Hp 50/100
R3
Catch attempt = Successful
+2Exp

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Ammo: Bean Bag: None lethal blunt force impact projectiles used to injure but not kill
Ammo: Tranquilizer Dart: Used to render a Pokemon unconscious
Ammo: Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them
Ammo: Gas Pellet: A gas-filled cartridge use to harm not kill targets
Net Box: a small metal box that when thrown releases a Net to ensnare a target
Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents
Smoke Grenade: Released a thick smog
Flash Grenade: Releases an ear piercing noise as well as a bright flash of light
Drone: Remote controlled airborne surveillance drone
Net Snare: A trap used to capture Pokemon
Electric Tripwire: A trap used to paralyze and injure Pokemon.

Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information.
Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information

x1 Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions
x1 Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade
x1 Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna
x1 Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts.
Dragon
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto:
Hoenn:
Sinnoh:
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
x1 Mystic Water: Water type attacks do x1.2 damage.
x1 Altarianite: Atk 1.3 / Sp.Atk 1.3
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
x1 Brush: +3 Appeal
x1 Shampoo +3 Appeal
x1 Conditioner: +3 Appeal
Cute: 8 Smart: 2
Cute: 7 Smart: 2
Cute: 6 Smart: 2
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
x8 Potion: Heals up to 50 HP [ 3 posts ]
x3 Super Potion: Heals up to 100 HP
x1 Antidote: Removes Poison & Badly poisoned status effects
x1 Paralyze Heal: Removes the Paralyzed status effect
x14 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
▂▂▂▂▂▂
[ G-35 / 2-5 ] x4 Sitrus: Restores 150HP
[ G-35 / 2-5 ] x1 Lum: Heals all status conditions
▂▂▂▂▂▂
[ G-25 / 2-5 ] x4 Rindo: Reduces damage from a super effective Grass attack by 50%
[ G-25 / 2-5 ] x5 Passho: Reduces damage from a super effective Water attack by 50%
[ G-25 / 2-5 ] x3 Occa: Reduces damage from a super effective Fire attack by 50%
[ G-25 / 2-5 ] x4 Wacan: Reduces damage from a super effective Electric attack by 50%
[ G-25 / 2-5 ] x5 Chople: Reduces damage from a super effective Fighting attack by 50%
[ G-25 / 2-5 ] x6 Roseli: Reduces damage from a super effective Fairy attack by 50%
[ G-25 / 2-5 ] x1 Charti: Reduces damage from a super effective Rock attack by 50%
[ G-25 / 2-5 ] x1 Kasib: Reduces damage from a super effective Ghost attack by 50%
[ G-25 / 2-5 ] x1 Haban: Reduces damage from a super effective Dragon attack by 50%
[ G-25 / 2-5 ] x1 Colbur: Reduces damage from a super effective Dark attack by 50%
[ G-25 / 2-5 ] x5 Payapa: Reduces damage from a super effective Psychic attack by 50%
[ G-25 / 2-5 ] x5 Babiri: Reduces damage from a super effective Steel attack by 50%
[ G-25 / 2-5 ] x5 Chilan: Reduces damage from a Normal type attack by 50%
▂▂▂▂▂▂
[ G-35 / 2-5 ] x3 Custap: Causes the holder to go first once when HP falls below 25%
[ G-35 / 2-5 ] x1 Hondew: Adds 1fp point
▂▂▂▂▂▂
[ G-25 / 2-5 ] x1 Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon
[ G-25 / 2-5 ] x1 Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon
[ G-25 / 2-5 ] x3 Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack
[ G-25 / 2-5 ] x2 Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack
▂▂▂▂▂▂
[ G-25 / 2-5 ] x2 Cheri: Cures Paralysis
[ G-25 / 2-5 ] x2 Chesto: Cures Sleep
[ G-25 / 2-5 ] x6 Pecha: Cures Poison
[ G-25 / 2-5 ] x6 Rawst: Cures Burn
[ G-25 / 2-5 ] x2 Aspear: Cures Freeze
[ G-25 / 2-5 ] x3 Persim: Curses Confusion
▂▂▂▂▂▂
[ G-20 / 3-5 ] x1 Pamtre: +3 Beauty +1 Cute
[ G-20 / 3-5 ] x1 Watmel: +3 Cute +1 Smart
[ G-20 / 3-5 ] x1 Spelon: +3 Cool +1 Beauty
▂▂▂▂▂▂
[ G-15 / 3-6 ] x10 Oran: Heals 50HP
▂▂▂▂▂▂
[ G-10 / 3-5 ] x1 Bluk: +1 Cute
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
x9 User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic [ 3 posts ]
x2 Net Ball: +1 When used on a pokemon with 50% or more Hp and no statues condittions
x13 User Image - Blocked by "Display Image" Settings. Click to show.Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character
-----------Great---
-----------Ultra---
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
TM Sunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30
TM Rock Tomb: 60: Lower targets speed one stage
TM Substitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
TM Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
HM ç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
HM ç•Cut: 50:
╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:40


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                Bulbasaur [ M ] [ confident ]
                Evolution: 32
                Next Move: N/A
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                ║ +10 Lv-Boost
                Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum.
                Miracle Seed: Grass-type attacks do x1.2 damage
                ╠═════════════
                ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage
                ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user
                ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ]
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                Scarave [ N/A ] [ Curios / Harsh ]
                Evolution: Lv's 15, 18, 21 Ext~
                Next Move: Lv-15 [ PH ][ • ]►Rock Tomb:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon
                Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
                ╠═════════════
                ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability.
                ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)
                ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two.
                ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Noivern [ M ] [ Bold & Proud ]
                Evolution: N/A
                Next Move: 23-Air Cutter
                ╠═════════════╝
                ║ +10 Lv-Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Silk Scarf: Normal-type attacks do +20% more damage
                ╠═════════════
                ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle
                ║ NRL [ SP ][ ~ ]►Boomburst: 140:
                ║ DRG [ SP ]►Dragon Pulse: 85:
                ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ]
                ╚═════════════


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                Swablu [ F ] [ Prideful ]
                Evolution: 35
                Next Move: 30 Mirror Move
                ╠═════════════╝
                ║ +0 Lv-Boost
                Natural Cure: This Pokemon has its major status condition cured when it switches out.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
                ╠═════════════
                ║ NRL [ SP ][ ~ ]►Hyper Voice: 90:
                ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's
                ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times
                ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ]
                1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance
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                Inkay [ F ] [ Impish ]
                Evolution: 30 upside down
                Next Move: 15-Topsy-Turvy
                ╠═════════════╝
                ║ +0 Lv-Boost
                Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa.

                ╠═════════════
                ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
                ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage
                ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns
                ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases
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                Wobbuffet [ M ] [ Jolly ]
                Evolution: N/A
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Telepathy: Protects against damaging moves from allied Pokémon
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first
                ╠═════════════
                ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5)
                ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5)
                ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass
                ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns
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                Braviary [ M ] [ Proud ]
                Evolution: N/A
                Next Move: 19-Scary Face
                ╠═════════════╝
                ║ +0 Lv-Boost
                Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon.
                Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place
                ╠═════════════
                ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt
                ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn
                ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage
                ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
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                Noctowl [ F ] [ Quite ]
                Evolution: N/A
                Next Move: 17-Reflect
                ╠═════════════╝
                ║ +0 Lv-Boost
                Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it.
                Odd Incense: Psychic-Type moves do +20% more damage
                ╠═════════════
                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon
                ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit
                ║ NRL [ EF ]►Growl: Lower target's physical attack one stage
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                Vulpix [ M ] [ Relaxed ]
                Evolution: Fire stone
                Next Move: Lv20 Will-O-Wisp
                ╠═════════════╝
                ║ +0 Lv-Boost
                Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30.
                Charcoal: Fire type attacks do x1.2 damage
                ╠═════════════
                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent for 4-5 turns and deals damage equal to 12.5% of the targets max HP for each turn after the first.
                ║ NRL [ EF ]►Confuse Ray: Confuses target pokemon. Z-Effect: Increase special attack by one additional stage
                ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ]
                ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
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                Rapidash [ M ] [ Bold ]
                Evolution: N/A
                Next Move: 17-Stomp
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                ║ +0 Lv-Boost
                Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch.

                ╠═════════════
                ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ]
                ║ BUG [ PH ]►Magehorn: 120:
                ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage
                ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1)
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                Parasect [ F ] [ Hasty ]
                Evolution: N/A
                Next Move: 29-Slash
                ╠═════════════╝
                ║ +10 Lv-Boost
                Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep.
                Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP
                ╠═════════════
                ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt
                ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd
                ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ]
                ╚═════════════


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                Dodrio [ M ] [ Charming ]
                Evolution: N/A
                Next Move:12 Fury Attack
                ╠═════════════╝
                ║ +0 Lv-Boost
                Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion.

                ╠═════════════
                ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis
                ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1)
                ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage
                ║ FLY [ PH ][ ç• ]►Peck: 35:
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                Xatu [ M ] [ Relaxed / Calm ]
                Evolution: N/A
                Next Move: 12-Lucky Chant
                ╠═════════════╝
                ║ +0 Lv-Boost
                Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly.
                Destiny Knot: If the holder becomes infatuated, so does the attacker
                ╠═════════════
                ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch
                ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included
                ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns
                ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited
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                Weepinbell [ M ] [ Confident ]
                Evolution: Leafstone
                Next Move: 29-Knock Off
                ╠═════════════╝
                ║ +10 Lv-Boost
                Gluttony: Doubles the effects of berries when eaten by this pokemon

                ╠═════════════
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ]
                ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage
                ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability
                ║ GRS [ PH ][ ç• ]►Power Whip: 120:
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                Kecleon [ M ] [ Mild ]
                Evolution: N/A
                Next Move: 13-Fury Swipes
                ╠═════════════╝
                ║ +10 Lv-Boost
                Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it.
                King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch
                ╠═════════════
                ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze
                ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times
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                Gastrodon [ M ] [ Timed ]
                Evolution: N/A
                Next Move: 54-Recover
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Smooth Rock: Will add 2 more turns to the effects of Sandstorm.
                ╠═════════════
                ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse
                ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze
                ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two.
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                Krabby [ M ] [ Bold ]
                Evolution: 28
                Next Move: 29-Protect
                ╠═════════════╝
                ║ +10 Lv-Boost
                Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.

                ╠═════════════
                ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage
                ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage
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                Tentacruel [ M] [ Relaxed / Mild ]
                Evolution: N/A
                Next Move: Lv44 Hex
                ╠═════════════╝
                ║ +10 Lv-Boost
                Liquid Ooze: This Pokemon damages those draining HP from it for as much as they would heal.

                ╠═════════════
                ║ PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages
                ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse
                ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate. Z-Effect: Increase physical defense by one additional stage.1 Layer- Poisons Opponent. 2 Layers- Badly Poisons Opponent
                ║ NRL [ SP ][ ç ]►Wring Out: Does damage depending on how much HP the opponent has. [ 100-75% HP: 120 ][ 74-50% HP: 80 ][ 49-25% HP: 60 ][ 24-5% HP: 40 ][ 4%-1HP: 10-dmg, ]
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𝑶𝑶𝑪 Always open to interactions!
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JadeRabbitEmperor
Vice Captain

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
JadeRabbitEmperor generated a random number between 1 and 1000 ... 417!

JadeRabbitEmperor
Vice Captain

High-functioning Garbage

19,525 Points
  • Bookworm 100
  • Married 100
  • Risky Lifestyle 100
PostPosted: Mon Sep 30, 2019 8:46 pm


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►As she advanced on the now resting ball Xatu landed beside it, eyeing it cautiously. She was well aware of the bird's behavior and this was a red flag. She knew it was warning her of something. She paused waiting to see if the ball was going to release an extremely angry bear but when a full minute had passed and nothing had happened she continued forward. Picking the orb up she immediately locked it preventing any possibility of it forcing its way out unexpectedly. Fremy smirked. The Ursaring had been powerful and would make a valuable assist to her endeavors moving forward. For obvious reasons, she'd need to train it further and refine its capabilities and obedience. It was a wild beast after all and probably was none too receptive to the idea of being captured, not that she cared. It would learn to obey or suffer her wrath. "It's fine. It might be pissed abut being owned now but it'll learn to obey." She said to her Xatu who's body language instantly relaxed. She smiled patting the birds head. She'd learned to appreciate the pokemon who'd come to trust and obey her freely. And to give some level of freedom and autonomy to whos who yet hadn't in order to earn them obedience.

╚══════════════════════════════════════════════════════════════════════════════╝
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𝑺𝒕𝒂𝒕𝒔

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Free Item count: = ☠ Black Sludge: When held by a Poison-type pokemon,restore 6.25% of its maximum HP each turn. If the holder is not a Poison type, it loses 12.5% of its maximum HP each turn. 3/30
Area Item count: = Nevermeltice: Ice type attacks do +30% damage 23/30
╠══════════════════╣
Wild Encounter: 3
NPC Encounter: 141
Moving Location: 3
╠══════════════════╣
Berry growth 1: [ G-25 / 2-5 ] 12 Coba:
Berry growth 2: [ G-25 / 2-5 ] 12 Tanga:
Berry growth 3: [ G-25 / 2-5 ] 12 Yache:
Berry growth 4: [ G-25 / 2-5 ] 12 Kebia:
Berry growth 5: [ G-25 / 2-5 ] 12 Shuca:
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𝑶𝒖𝒕-𝑶𝒇-𝑩𝒂𝒍𝒍: Rapidash & Xatu

╔═══════════════════╗𝓐𝓬𝓽𝓲𝓿𝓮 𝓟𝓪𝓻𝓽𝔂
FP: 00/10 Hp: 120 Lv: 12 Exp: 03/12 Gastrodon
FP: 02/10 Hp: 170 Lv: 17 Exp: 08/17 Swablu EXP-S
FP: 00/10 Hp: 150 Lv: 15 Exp: 05/15 Scarave
FP: 01/10 Hp: 100 Lv: 10 Exp: 09/10 Xatu
FP: 04/10 Hp: 150 Lv: 15 Exp: 07/15 Rapidash
FP: 00/10 Hp: 050 Lv: 05 Exp: 01/05
╠══════════════════╣ 𝓘𝓷𝓪𝓬𝓽𝓲𝓿𝓮 𝓟𝓪𝓻𝓽𝔂
FP: 02/10 Hp: 180 Lv: 18 Exp: 03/18 Vulpix
FP: 00/10 Hp: 230 Lv: 23 Exp: 08/23 Kecleon
FP: 03/10 Hp: 240 Lv: 24 Exp: 04/25 Ivysaur
FP: 00/10 Hp: 260 Lv: 26 Exp: 21/26 Weepinbell
FP: 00/10 Hp: 240 Lv: 24 Exp: 00/24 Wobbuffet
FP: 03/10 Hp: 240 Lv: 24 Exp: 17/24 Parasect
FP: 01/10 Hp: 210 Lv: 21 Exp: 12/21 Noivern
FP: 00/10 Hp: 170 Lv: 17 Exp: 10/17 Inkay
FP: 01/10 Hp: 160 Lv: 16 Exp: 09/16 Braviary
FP: 01/10 Hp: 150 Lv: 15 Exp: 13/15 Noctowl
FP: 01/10 Hp: 100 Lv: 11 Exp: 03/11 Dodrio
FP: 00/10 Hp: 270 Lv: 27 Exp: 00/27 Krabby
FP: 00/10 Hp: 280 Lv: 28 Exp: 00/28 Tentacrual
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𝑴𝒐𝒐𝒅: Slightly aggrivated, impataint

╔═══════════════════╗
𝑪𝒖𝒓𝒓𝒆𝒏𝒕 𝒑𝒍𝒐𝒕: To catch a Mantine!

𝑵𝒐𝒕𝒆: ~

𝑵𝑷𝑪 𝑪𝒐𝒎𝒑𝒂𝒏𝒚:

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𝑫𝒊𝒄𝒆 𝑹𝒐𝒍𝒍𝒔

Encounter

Lv4 Oddish Vs Xatu

R1
Xatu = Tailwind +2 speed 1/4
Oddish = Growth
Oddish call for aid = Ursaring -3 encounter posts
Lv5 Ursaring Joined the fight!
R2
Xatu = Air Slash: 75
Oddish Hp 0/40 +2Exp
Ursaring = Hammer Arm: 100 -1/2 =50
Xatu Hp 50/100
R3
Catch attempt = Successful
+2Exp

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𝑼𝒏𝒄𝒍𝒂𝒊𝒎𝒆𝒅

╠═══════════════╣► 𝓚 𝓔 𝓨 - 𝓘 𝓣 𝓔 𝓜 𝓢 :
Ammo: Bean Bag: None lethal blunt force impact projectiles used to injure but not kill
Ammo: Tranquilizer Dart: Used to render a Pokemon unconscious
Ammo: Sludge Pellet: Covers the target in a sticky glue like sludge to restrain them
Ammo: Gas Pellet: A gas-filled cartridge use to harm not kill targets
Net Box: a small metal box that when thrown releases a Net to ensnare a target
Adjusting Cage: Using the same size shifting technology as a poke'ball, this cage can increase or decrease in size depending on its contents
Smoke Grenade: Released a thick smog
Flash Grenade: Releases an ear piercing noise as well as a bright flash of light
Drone: Remote controlled airborne surveillance drone
Net Snare: A trap used to capture Pokemon
Electric Tripwire: A trap used to paralyze and injure Pokemon.

Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information.
Good Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information

x1 Everstone Stone: Devolves a pokemon by one stage. No effect on eeveelutions
x1 Dusk Stone: Evolves Murkrow / Misdreavus / Lampent / Doublade
x1 Moon Stone: Evolves Nidorina / Nidorino / Clefairy / Jigglypuff / Skitty / Munna
x1 Mysterious Incense Stick: Generate a number 1-18 (see spoiler below) to determine the incense's type. When you activate this incense, any unevolved Pokemon of the type that you rolled will appear at Level 10 for the next 50 posts.
Dragon
╠═══════════════╣► 𝓑 𝓐 𝓓 𝓖 𝓔 𝓢 :
Kanto: 3
Johto:
Hoenn:
Sinnoh:
Unova:
Kalos:
Alola:
╠═══════════════╣► 𝓗 𝓔 𝓛 𝓓 :
x1 Mystic Water: Water type attacks do x1.2 damage.
x1 Altarianite: Atk 1.3 / Sp.Atk 1.3
╠═══════════════╣► 𝓒 𝓞 𝓝 𝓣 𝓔 𝓢 𝓣 :
x1 Brush: +3 Appeal
x1 Shampoo +3 Appeal
x1 Conditioner: +3 Appeal
Cute: 8 Smart: 2
Cute: 7 Smart: 2
Cute: 6 Smart: 2
╠═══════════════╣► 𝓜 𝓔 𝓓 𝓘 𝓒 𝓘 𝓝 𝓔 :
x8 Potion: Heals up to 50 HP [ 3 posts ]
x3 Super Potion: Heals up to 100 HP
x1 Antidote: Removes Poison & Badly poisoned status effects
x1 Paralyze Heal: Removes the Paralyzed status effect
x14 Sweet Heart: Restores 100 HP and Removes status conditions, +1 FP to pokemon feed
╠═══════════════╣► 𝓑 𝓔 𝓡 𝓡 𝓘 𝓔 𝓢 :
▂▂▂▂▂▂
[ G-35 / 2-5 ] x4 Sitrus: Restores 150HP
[ G-35 / 2-5 ] x1 Lum: Heals all status conditions
▂▂▂▂▂▂
[ G-25 / 2-5 ] x4 Rindo: Reduces damage from a super effective Grass attack by 50%
[ G-25 / 2-5 ] x5 Passho: Reduces damage from a super effective Water attack by 50%
[ G-25 / 2-5 ] x3 Occa: Reduces damage from a super effective Fire attack by 50%
[ G-25 / 2-5 ] x4 Wacan: Reduces damage from a super effective Electric attack by 50%
[ G-25 / 2-5 ] x5 Chople: Reduces damage from a super effective Fighting attack by 50%
[ G-25 / 2-5 ] x6 Roseli: Reduces damage from a super effective Fairy attack by 50%
[ G-25 / 2-5 ] x1 Charti: Reduces damage from a super effective Rock attack by 50%
[ G-25 / 2-5 ] x1 Kasib: Reduces damage from a super effective Ghost attack by 50%
[ G-25 / 2-5 ] x1 Haban: Reduces damage from a super effective Dragon attack by 50%
[ G-25 / 2-5 ] x1 Colbur: Reduces damage from a super effective Dark attack by 50%
[ G-25 / 2-5 ] x5 Payapa: Reduces damage from a super effective Psychic attack by 50%
[ G-25 / 2-5 ] x5 Babiri: Reduces damage from a super effective Steel attack by 50%
[ G-25 / 2-5 ] x5 Chilan: Reduces damage from a Normal type attack by 50%
▂▂▂▂▂▂
[ G-35 / 2-5 ] x3 Custap: Causes the holder to go first once when HP falls below 25%
[ G-35 / 2-5 ] x1 Hondew: Adds 1fp point
▂▂▂▂▂▂
[ G-25 / 2-5 ] x1 Aguav: Restores 25% HP, 1/5 chance of confusion Pokemon
[ G-25 / 2-5 ] x1 Wiki: Restores 25% HP, 1/5 chance of confusion Pokemon
[ G-25 / 2-5 ] x3 Maranga: Increases Special Defense by 1/10 upon being hit by a Special Attack
[ G-25 / 2-5 ] x2 Kee: Increases phsyical Defense by 1/10 upon being hit by a Physical Attack
▂▂▂▂▂▂
[ G-25 / 2-5 ] x2 Cheri: Cures Paralysis
[ G-25 / 2-5 ] x2 Chesto: Cures Sleep
[ G-25 / 2-5 ] x6 Pecha: Cures Poison
[ G-25 / 2-5 ] x6 Rawst: Cures Burn
[ G-25 / 2-5 ] x2 Aspear: Cures Freeze
[ G-25 / 2-5 ] x3 Persim: Curses Confusion
▂▂▂▂▂▂
[ G-20 / 3-5 ] x1 Pamtre: +3 Beauty +1 Cute
[ G-20 / 3-5 ] x1 Watmel: +3 Cute +1 Smart
[ G-20 / 3-5 ] x1 Spelon: +3 Cool +1 Beauty
▂▂▂▂▂▂
[ G-15 / 3-6 ] x10 Oran: Heals 50HP
▂▂▂▂▂▂
[ G-10 / 3-5 ] x1 Bluk: +1 Cute
╠═══════════════╣► 𝓟 𝓞 𝓚 𝓔 𝓑 𝓐 𝓛 𝓛 𝓢 :
-----------Basic---
x9 User Image - Blocked by "Display Image" Settings. Click to show. Poka'Ball Effectiveness: Basic [ 3 posts ]
x2 Net Ball: +1 When used on a pokemon with 50% or more Hp and no statues condittions
x13 User Image - Blocked by "Display Image" Settings. Click to show.Love Ball:Effectiveness: Basic Effectiveness becomes Ultra if used against a pokemon the opposite gender of you character
-----------Great---
-----------Ultra---
╠═══════════════╣► 𝓣 𝓜'𝓼 & 𝓗 𝓜'𝓼 :
TM Sunny Day: Makes the weather Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire type moves by +40 and Grass type by +30. Decreases the base Dmg of Water type move Dmg by -30
TM Rock Tomb: 60: Lower targets speed one stage
TM Substitute: User loses 1/8 of their max HP and creates a decoy with HP equal to the amount of HP taken. This substitute will receive all damage from attacks until its HP is depleted. The substitute counts as having all the same stat alterations as the user. Substitutes can't be effected by any conditions such as poison or burn. Please refer to this list for moves that hit past the substitute
TM Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
HM ç•Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on second turn
HM ç•Cut: 50:
╠═══════════════╣►𝓤𝓝𝓒𝓛𝓐𝓘𝓜𝓔𝓓
[ G-40 / 1-3 ] x5 Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages.
[ G-40 / 1-3 ] x3 Lansat: Raises critical hit ratio by two stages when HP falls below 25%

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𝑶𝒃𝒆𝒅𝒊𝒆𝒏𝒄𝒆: 𝑳𝒗:40


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                Bulbasaur [ M ] [ confident ]
                Evolution: 32
                Next Move: N/A
                ╠═════════════╝
                ║ +10 Lv-Boost
                Overgrow: All Grass-Type moves do +50% damage when HP drops below 33% of maximum.
                Miracle Seed: Grass-type attacks do x1.2 damage
                ╠═════════════
                ║ GRS [ SP ]►Energy Ball: 90: 5/10 chance of lowering target's special defense one stage
                ║ GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 12.5% of their HP every round and restores that amount of HP to the user
                ║ GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded Pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would affect them
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ]
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                Scarave [ N/A ] [ Curios / Harsh ]
                Evolution: Lv's 15, 18, 21 Ext~
                Next Move: Lv-15 [ PH ][ • ]►Rock Tomb:
                ╠═════════════╝
                ║ +0 Lv-Boost
                Riddle: Upon entering battle, Roll a 10-sided die per Pokemon in the battle (excluding Sphiraoh). Riddle has a 4/10 chance to confuse each target in question if they are not already confused. Anytime another Pokemon would enter the battlefield, Riddle has a chance to confuse it. Riddle cannot affect the same Pokemon twice per battle but does affect ally Pokemon
                Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
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                ║ GRD [ EF ][ • ]►Sand Tomb: 35: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon cannot switch or flee other than by effect of a move, item or ability.
                ║ NRL [ PH ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1)
                ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two.
                ║ FGH [ EF ]►Detect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
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                Noivern [ M ] [ Bold & Proud ]
                Evolution: N/A
                Next Move: 23-Air Cutter
                ╠═════════════╝
                ║ +10 Lv-Boost
                Infiltrator: This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist and Aurora Veil.
                Silk Scarf: Normal-type attacks do +20% more damage
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                ║ FAY [ EF ]►Moonlight: Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be used 5 times in battle
                ║ NRL [ SP ][ ~ ]►Boomburst: 140:
                ║ DRG [ SP ]►Dragon Pulse: 85:
                ║ FLY [ SP ]►Hurricane: 110: 7/10 chance of confusion, hits Pokemon in the air during semi-invulnerable stage of an attack for double damage [ 1/2 chance / 40 Dmg confusion ]
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                Swablu [ F ] [ Prideful ]
                Evolution: 35
                Next Move: 30 Mirror Move
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                ║ +0 Lv-Boost
                Natural Cure: This Pokemon has its major status condition cured when it switches out.
                EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time.
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                ║ NRL [ SP ][ ~ ]►Hyper Voice: 90:
                ║ NRL [ EF ][ ~ ]►Heal Bell: Cures all party's status ailments, including the user's
                ║ FLY [ PH ][ ç• ]►Fury Attack: 15: hits 2-5 times
                ║ NRL [ EF ]►Sing: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ]
                1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance
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                Inkay [ F ] [ Impish ]
                Evolution: 30 upside down
                Next Move: 15-Topsy-Turvy
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                ║ +0 Lv-Boost
                Contrary If this Pokemon has a stat stage raised it is lowered instead, and vice versa.

                ╠═════════════
                ║ NRL [ EF ]►Swagger: Confuses target Pokemon, and raise their Physical attack two stages [ 1/2 chance / 40 Dmg confusion ]
                ║ FGH [ PH ][ ç• ]►Superpower: 120: Lower physical attack & defense one stage
                ║ PSY [ EF ]►Reflect: Reduces damage from physical attacks by 1/2 for 5 Turns
                ║ DRK [ PH ]►Foul Play: 95: Inflicts damage using the target's physical attack increases
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                Wobbuffet [ M ] [ Jolly ]
                Evolution: N/A
                Next Move: N/A
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                ║ +10 Lv-Boost
                Telepathy: Protects against damaging moves from allied Pokémon
                Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first
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                ║ FGH [ PH ]►Counter: If the user was the last hit by a physical attack, using this move will counter back with 2x the damage taken (Priority -5)
                ║ PSY [ SP ]►Mirror Coat: If the user was the last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5)
                ║ PSY [ EF ]►Destiny Bond: If the user faints target affected Pokemon faints too. Doesn't effect Pokemon switched into battle unless switched in by the effect of baton pass
                ║ NRL [ EF ]►Safeguard: Prevent all status effects for five turns
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                Braviary [ M ] [ Proud ]
                Evolution: N/A
                Next Move: 19-Scary Face
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                ║ +0 Lv-Boost
                Defiant: This Pokemon's physical Attack is raised by 2 stages for each of its stat stages that is lowered by an opposing Pokemon.
                Cell Battery: Absorbs an electric attack and raises this Pokemon's attack one stage. Note: Consumed after effect takes place
                ╠═════════════
                ║ FLY [ PH ][ ç• ]►Brave Bird: 120: The user takes recoil damage equal to 33% of the damage dealt
                ║ FLY [ PH ][ ç• ]►Fly: 90: Flies up into air and is temporarily invincible for first turn, strikes on the second turn
                ║ NRL [ EF ]►Hone Claws: Raise physical attack & accuracy one stage
                ║ FLY [ EF ]►Whirlwind: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
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                Noctowl [ F ] [ Quite ]
                Evolution: N/A
                Next Move: 17-Reflect
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                ║ +0 Lv-Boost
                Insomnia: This Pokemon cannot be put to Sleep. Gaining this Ability while alseep cures it.
                Odd Incense: Psychic-Type moves do +20% more damage
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                ║ PSY [ EF ]►Hypnosis: Puts target to sleep, however, if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 2-5 duration. Turn2-5 D6: 5-6 Wake up ]
                1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ║ PSY [ SP ]►Dream Eater: 100: Restores HP to the user equal to 50% of damage dealt.Only works on Sleeping Pokemon
                ║ FLY [ PH ]►Sky Attack: 140: Charges on the first turn, strikes the next turn; 4/10 Chance to Flinch target, 1/10 chance to critically hit
                ║ NRL [ EF ]►Growl: Lower target's physical attack one stage
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                Vulpix [ M ] [ Relaxed ]
                Evolution: Fire stone
                Next Move: Lv20 Will-O-Wisp
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                ║ +0 Lv-Boost
                Drought: On switch-in, the weather becomes Intense sunlight for 5 Rounds. No charge for Soler Beam. No chance to Freeze. Increases the base Dmg of Fire-type moves by +40 and decreases the base Dmg of Water-type moves by -30.
                Charcoal: Fire type attacks do x1.2 damage
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                ║ FIR [ SP ]►Fire Spin: 35: Traps opponent for 4-5 turns and deals damage equal to 12.5% of the targets max HP for each turn after the first.
                ║ NRL [ EF ]►Confuse Ray: Confuses target pokemon. Z-Effect: Increase special attack by one additional stage
                ║ FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ]
                ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6)
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                Rapidash [ M ] [ Bold ]
                Evolution: N/A
                Next Move: 17-Stomp
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                ║ +0 Lv-Boost
                Flame Body: Pokemon making contact with this Pokemon have a 3/10 chance to become burned. Multi-strike moves trigger this ability for each instance of contact made. If a Pokemon with Flame body is in the active party, eggs will take 10 fewer posts to hatch.

                ╠═════════════
                ║ PSN [ PH ]►Poison Jab: 80: 7/10 Chance to Poison [ 6.25% ]
                ║ BUG [ PH ]►Magehorn: 120:
                ║ FIR [ PH ]►Flame Charge: 50: raise user's speed one stage
                ║ NRL [ PH ]►Quick Attack: 40: damage (Priority +1)
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                Parasect [ F ] [ Hasty ]
                Evolution: N/A
                Next Move: 29-Slash
                ╠═════════════╝
                ║ +10 Lv-Boost
                Effect Spore: Pokemon making contact with this Pokemon have a 3/10 to become induced by Paralysis, Poison or Sleep. Multi-strike moves trigger this ability for each instance of contact made. If afflicted, roll a D6, 1/2=Paralysis, 3/4=Poison, 5/6=Sleep.
                Big Root: Absorb, Mega Drain, Giga Drain, Leech Seed, Leech Life, Dream Eater, Drain Punch, Horn Leech, Draining Kiss, Parabolic Charge, Oblivion Wing, Ingrain and Aqua Ring all restore +30% more HP
                ╠═════════════
                ║ BUG [ PH ][ ç• ]►Leech Life: 80: Restores HP to the user equal to 50% of damage dealt
                ║ BUG [ PH ][ ç• ]►Fell Stinger: 50: Raise user's physical attack two stages if the target is KO'd
                ║ GRS[ PH ]►Spore: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ]
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                Dodrio [ M ] [ Charming ]
                Evolution: N/A
                Next Move:12 Fury Attack
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                ║ +0 Lv-Boost
                Tangled Feet: This Pokemon's evasion is raised by 1 stage when afflicted with Confusion.

                ╠═════════════
                ║ NRL [ SP ]►Tri Attack: 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis
                ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1)
                ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage
                ║ FLY [ PH ][ ç• ]►Peck: 35:
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                Xatu [ M ] [ Relaxed / Calm ]
                Evolution: N/A
                Next Move: 12-Lucky Chant
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                ║ +0 Lv-Boost
                Magic Bounce: Reflects back to the user the effect of all stat-lowering, condition-inducing, entry hazards, or none-damaging moves the Pokemon isn't naturally immune to, but only once per turn. Magic Bounce can reflect status Z-Moves, but not their Z-effects. Magic Bounce cannot reflect a move if the Pokémon with Magic Bounce is immune to it or that was just reflected by Magic Coat or Magic Bounce, or if the target is in the semi-invulnerable turn of a move like Fly.
                Destiny Knot: If the holder becomes infatuated, so does the attacker
                ╠═════════════
                ║ FLY [ SP ]►Air Slash: 75: 3/10 Chance of causing target to flinch
                ║ GST [ SP ]►Nightshade: Inflicts damage equal to user's level. Type Effectiveness Not Included
                ║ FLY [ EF ]►Tailwind: Speed of all active party Pokémon increases two stage for 4 turns
                ║ PSY [ EF ]►Teleport: Allows User to Flee Wild Battles; Also warps player to the last Pokemon Center they visited
                ╚═════════════


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                Weepinbell [ M ] [ Confident ]
                Evolution: Leafstone
                Next Move: 29-Knock Off
                ╠═════════════╝
                ║ +10 Lv-Boost
                Gluttony: Doubles the effects of berries when eaten by this pokemon

                ╠═════════════
                ║ PSN [ EF ]►Poison Powder: Poisons Opponent [ 6.25% ]
                ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage
                ║ NRL [ EF ][ ç• ]►Wrap: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 6.25% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability
                ║ GRS [ PH ][ ç• ]►Power Whip: 120:
                ╚═════════════



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                Kecleon [ M ] [ Mild ]
                Evolution: N/A
                Next Move: 13-Fury Swipes
                ╠═════════════╝
                ║ +10 Lv-Boost
                Color Change: This Pokémon's type becomes the type of the last damaging moves which hit it.
                King's Rock: Trade evolution for Poliwhirl / Slowpoke. All physical attacks have a 1/10 change to flinch
                ╠═════════════
                ║ GST [ PH ][ ç• ]►Lick: 30: 7/10 Chance to Paralyze
                ║ NRL [ PH ][ ç• ]►Bind: 15: Traps opponent, hits 4-5 turns. Deals damage equal to 12.5% of the targets max HP for each turn after the first. Until the turn of duration ends trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ PSY [ SP ]►Psybeam: 65: 4/10 Chance to Confuse
                ║ NRL [ PH ][ ç• ]►Fury Swipes: 18: hits 2-5 times
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                Gastrodon [ M ] [ Timed ]
                Evolution: N/A
                Next Move: 54-Recover
                ╠═════════════╝
                ║ +0 Lv-Boost
                Sand Force: All of this Pokemon's Ground, Rock and Steel-type moves do +30% damage if the weather is Sandstorm. This Pokemon takes no damage from sandstorm.
                Smooth Rock: Will add 2 more turns to the effects of Sandstorm.
                ╠═════════════
                ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse
                ║ GRD [ PH ][ • ]►Thousand Waves: 80: Traps Target as long as user remains in battle. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability.
                ║ ICE [ SP ][ ~ ]►Blizzard: 110: 3/10 Chance to Freeze
                ║ NRL [ EF ]►Pain Split: Adds User and Target current HP together then divide it evenly between the two.
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                Krabby [ M ] [ Bold ]
                Evolution: 28
                Next Move: 29-Protect
                ╠═════════════╝
                ║ +10 Lv-Boost
                Shell Armor: This Pokemon cannot be Critical Hit and takes 10% less damage from contact moves.

                ╠═════════════
                ║ WTR [ SP ]►Bubble Beam: 65: 6/10 Chance to lowering targets speed one Stage
                ║ NRL [ PH ][ • ]►Stomp: 65: 3/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize.
                ║ GRD [ SP ]►Mud Shot: 55: Lower targets speed one stage
                ║ NRL [ EF ][ ç• ]►Metal Claw: 50: 6/10 chance of raising user's physical attack one stage
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                Tentacruel [ M] [ Relaxed / Mild ]
                Evolution: N/A
                Next Move: Lv44 Hex
                ╠═════════════╝
                ║ +10 Lv-Boost
                Liquid Ooze: This Pokemon damages those draining HP from it for as much as they would heal.

                ╠═════════════
                ║ PSN [ SP ]►Acid Spray: 40: Lower targets special defense two stages
                ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse
                ║ PSN [ EF ][ ~ ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate. Z-Effect: Increase physical defense by one additional stage.1 Layer- Poisons Opponent. 2 Layers- Badly Poisons Opponent
                ║ NRL [ SP ][ ç ]►Wring Out: Does damage depending on how much HP the opponent has. [ 100-75% HP: 120 ][ 74-50% HP: 80 ][ 49-25% HP: 60 ][ 24-5% HP: 40 ][ 4%-1HP: 10-dmg, ]
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                Ursaring [ M ] [ Mild ]
                Evolution: N/A
                Next Move: Lv8-Fury Swipes
                ╠═════════════╝
                ║ +0 Lv-Boost
                Quick Feet: Increases the Pokemon's speed stat by +3 stages while afflicted with a major status condition. This increase is removed if the afflicted is removed.

                ╠═════════════
                ║ FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage
                ║ GST [ PH ][ ç• ]►Lick: 30: 4/10 Chance to Paralyze
                ║ NRL [ EF ][ ~ ]►Leer: Lower target's physical defense one stage. Z-Effect: Increase physical attack by one additional stage.
                ║ NRL [ PH ][ ç• ]►Scratch: 40:
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