Hero Growth system
The Growth of a hero or villain typically depends on their own level of training. In New Generation we have a simple way of making your character stronger so that he or she can stand up against the best of them. And the best part is it all depends on you.
Levels
The levels of a hero, villain, or student are as follows:
Level 1 Aspiring Hero
Level 2 New Hero/Villain
Level 3 Seasoned Hero/Villain
Level 4 Veteran Hero/Villain
Level 5 Legend
Students start out at level 1 and when they graduate they become either pro heroes or villains and at that point they are level 2. Level 2 is also where everyone starts when they first get their character. These levels do not make someone who is a level 5 a God compared to a level 2, these levels compare to experience in the business. The more seasoned fighter has more moves but is not necessarily guaranteed to win. The level shows your accomplishment and is purely up to you to advance in level.
Training
In order to raise your level, one must complete a certain amount of missions and Quirk training to raise to the next level. Every level requires more of each. Alternative special acts of heroism and villainy can chip in as well
Special Moves training is the same as Quirk training, once you get your special move approved you then can go and train in character to achieve this move(yes no auto learning because this is your characters growth.). The amount of time it takes to learn a move is determined when it is approved, between 3 and 5 posts is the range for special moves. Special moves are capped at 15.
Growth Requirements
Level 2: have 5 special moves
Level 3: have 8 special moves and complete 6 missions total
Level 4: have 11 special moves and complete 17 missions total
Level 5: have 15 special moves, complete 28 missions total
When completing missions, save a link to each mission place it in your hero license that is in the organization Page you joined.
The Growth of a hero or villain typically depends on their own level of training. In New Generation we have a simple way of making your character stronger so that he or she can stand up against the best of them. And the best part is it all depends on you.
Levels
The levels of a hero, villain, or student are as follows:
Level 1 Aspiring Hero
Level 2 New Hero/Villain
Level 3 Seasoned Hero/Villain
Level 4 Veteran Hero/Villain
Level 5 Legend
Students start out at level 1 and when they graduate they become either pro heroes or villains and at that point they are level 2. Level 2 is also where everyone starts when they first get their character. These levels do not make someone who is a level 5 a God compared to a level 2, these levels compare to experience in the business. The more seasoned fighter has more moves but is not necessarily guaranteed to win. The level shows your accomplishment and is purely up to you to advance in level.
Training
In order to raise your level, one must complete a certain amount of missions and Quirk training to raise to the next level. Every level requires more of each. Alternative special acts of heroism and villainy can chip in as well
Special Moves training is the same as Quirk training, once you get your special move approved you then can go and train in character to achieve this move(yes no auto learning because this is your characters growth.). The amount of time it takes to learn a move is determined when it is approved, between 3 and 5 posts is the range for special moves. Special moves are capped at 15.
Growth Requirements
Level 2: have 5 special moves
Level 3: have 8 special moves and complete 6 missions total
Level 4: have 11 special moves and complete 17 missions total
Level 5: have 15 special moves, complete 28 missions total
When completing missions, save a link to each mission place it in your hero license that is in the organization Page you joined.