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Basement level holding facility for some of the worst pirates and criminals captured in the blues. For a Naval base the security is moderate, not too lax but they aren't worried about pirates sneaking out of their cells. Marine HQ is probably their last stop before the big house, Impel Down.
Jail Rules:
When Captured by a marine, Pirates must type 1,000 words in order to escape. Or wait [7] days before being released.
For Pirates worth 100 million or more, Pirates have [7] days to escape confinement. or Automatically be shipped to Impel Down.
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Additional Information.
dagger
Guards
Marine Seaman Recruit x 4

Basement level holding facility for some of the worst pirates and criminals captured in the blues. For a Naval base the security is moderate, not too lax but they aren't worried about pirates sneaking out of their cells. Marine HQ is probably their last stop before the big house, Impel Down.
Jail Rules:
When Captured by a marine, Pirates must type 1,000 words in order to escape. Or wait [7] days before being released.
For Pirates worth 100 million or more, Pirates have [7] days to escape confinement. or Automatically be shipped to Impel Down.
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Additional Information.
RUMMAGE REWARDS
dagger
CIVILIANS FOUND HERE
Guards
Marine Seaman Recruit x 4