Quarry of the Unrighteous
The condemned sent here by any of the Judges of any origin will find themselves chained by infernal bonds that cannot be broken by anything other than the penance dictated by the damned's sentence. The heat is miserable, even to those who have in life an affinity for fire. The water is either nonexistent or putrid. The only way out is to prove yourself penitent and work hard according to your sentence. Kushanada, or the guardians of Hell are known to patrol this zone, making sure that the damned work and earn their keep.
Mission: I Fought the Law and the Law Won...
RP Scenario: You can rebel against your infernal masters by striking out at the Kushanada and attempting to incite a rebellion among the damned souls about you. The effort is futile, but at least you might learn something while you're here? Albeit a bit of pain and suffering as your soul is tormented with each eternal death you experience at the hands of the "Jailers"
Requirement: 500 Words + 250 Words per Death Counter
Reward: +1d3 Death Counters
Mission: Breaking Rocks in the Hot Sun
RP Scenario: Breaking rocks with an infernal pick, freeing memories of your life and all the sins you've committed from the vile earth, you are given chance to reflect on future decisions.
Requirement: 500 Words + 250 Words per Death Counter
Reward: Revived
Mission: Training! Heat of the Soul!
RP Scenario: Being sent to this hellish part of the afterlife has also given one an ample place to train and gain some insight from this realm of suffering and pain, especially if they possess Hollow Reiryoku.
Requirement: Fullbringer, Vaizard, Hollow, Arrancar, Hueco-Hybrid - 3 Death Counters. :: Other Races - 4 Death Counters
Reward: Can train to learn
Name: Afterlife : Inferno Power [1000 Words]
Type: Afterlife Technique
Element: Evil/Hell
Range: Self Only
Description: A technique were the user can call forth the power of the guardians of Hell itself. They are granted golden skull and bones armor across their body and become empowered by the Kushanada for a short period of time, increasing 2 Stats by +10/Per 100 Reiatsu [Cap 500 Reiatsu] they possess for a maximum of 5 Posts. The Cost is 5 SE + 3 SE per post.
Restriction: If you are killed in a fight you use this power in, you gain 3 Death Counters, and lose access to this power for 1 Month RL.