โณ The user can cast realistic illusions can fool the target's sense of smell, hearing and even touch as well as vision. The more the illusion changes (i.e. how different it is to reality), and the more senses it affects, the more effort it takes, although with training and practise, it becomes easier. The user can affect more than one target, although the more people they affect, the harder it is to effectively cast the illusion due to the strain it causes, depending on the complexity of the illusion: a small visual illusion can affect up to three dozen people while an elaborate and detailed one that affects one's sense of hearing and vision can't target more than three to four people otherwise the mental strain can cause the user to pass out or even fall into a coma while their brain recovers.
Rather than casting the illusion on a target/targets, it can also be cast in an area where someone can walk into it, which when using multiple illusions allows the user to create elaborate traps, although the user cannot be more than ten metres away from the trap site and the illusion can't last more than 15 minutes without latching onto a target/targets, once again, because of the effort it requires. Training can improve these limits, but not by much.
The illusions themselves aren't foolproof: once the target realises they stuck in an illusion, it is easy for them to break out of it themselves, and even if not, a strong stimulus like sharp pain can draw them out of it.
โ Body Physique: Marisenn is tall and very thin โ Strengths:
โณ She is detail-oriented and her illusions can be very realistic โณ She can keep calm and think logically in almost all cases โณ She is very perceptive and good at figuring things out
โ Weaknesses:
โณ She is stubborn and doesn't take criticism well. โณ She can be quite arrogant and cold to people she dislikes โณ
โ Unique Features:
Marisenn is very pale, which, with her tall figure, long, dark hair, calculating eyes and elaborate outfits, causes her to look imposing. She almost always has a smirk on her face.
โ Personality:
Marisenn is a calm and collected individual, not overly expressive, who could be depended on to be fair, rational and cool-headed in most situations. She can be serious and stern when the situation calls for it, but she prefers to be laid-back most of them time. She is very confident in her skills and can be arrogant; she seems to be perpetually amused by everything but she enjoys being social and talking to people, and she certainly isn't above messing with them and playing jokes, having a wry sense of humour. She doesn't mind being social and does in fact keep in touch with most friends that she's made, but Marisenn doesn't mind being alone at time, doing nothing other than read or experiment with new techniques.
โ Likes:
โณ Sweets โณ Reading and learning โณ Cats
โ Hates/Fears:
โณ Drowning โณ Drinking โณ Being too serious all the time
๐๐ฒ๐ธ๐ฐ๐ป๐ช๐น๐ฑ๐
โณ Marisenn was born and raised in the capital of Valor, having come from a noble family. With her father being a courtier and her mother a Court Mage, she was encouraged from a young age to take interest in her studies and to develop her talents, her Knit and raiment manifesting themselves at a young age. Marisenn didn't mind, her parents weren't at home often and she enjoyed reading and learning, if only to while away the time until they came home. However, she didn't spend all her time cooped up inside, she did leave the house (with company, of course) and she had some friends growing up, including a Tenebraer named Bianka.
When she became of age, Marisenn attended the Academy of Grand Magic, quickly becoming one of the best students and upon graduation, she joined the ranks of the Court Mages. At first elated with her success, Marisenn soon realised that the life of a Court Mage, while fun, just wasn't for her, so she took up a job as Herebology Professor at the Academy of Grand Magic of Valorโshe always enjoyed studying the plants in her family's greenhouses and gardenโand enjoying it so much that she eventually quit to teach full-time. The kingdom however, wasn't doing that well, with the Queen killed by a rogue Tenebraer and the rest being slaughtered. Marisenn would always feel guilty for not having been there to help and the resulting deaths, but at the moment, she had more immediate concerns: her friend Bianka was pregnant and she was being targeted for her Knit and she tried her hardest to pull strings and get her and her unborn child spared from murder, eventually succeeded although she was under scrutiny for some time after.
Things eventually returned to as normal as they could be, although Marisenn was saddened when she heard about the death of Bianka and stayed in touch with her late friend's family. Meanwhile, after centuries of enmity, Valor and Trendel, a nearby kingdom, finally made peace and merged together to form a new kingdom and formed a new school for magic. Having heard about plans for the new school, Marisenn decided that it would be best to start a new era teaching botany at the new Grand Academy of Eoana. She also received word that Bianka's daughter's raiment manifested and as she was unsurprisingly a Tenebraer like her mother, her father asked Marisenn to be her guardian and teacher in hopes that she'd be able to protect the girl, Juliana. Marisenn agreed and while the girl was a terror at first, she calmed down and became a handful instead, not that Marisenn minded. Julia was lively and amusing, and she grew fond of her. Julia eventually grew up and to Marisenn's pride, got accepted at the Grand Academy as well, and while she didn't mind constantly prodding the girl to do better, she'd hoped she'd put in more effort to socialise with her peers.
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