Name: Charmian
Nicknames: Charmi, Mia
Gender: Female
Age: 18
Faction: Monster
Race: Fawn Satyr (Her mother is a nymph, her father is a satyr)
Natural Ability: She can grow flowers out of anywhere on her skin (not her fur!) including her scalp. Is very very good at keeping plants alive.
Personality: Charmian is a sweet girl with an understandable craving for a good party. She doesn't mind the quiet life that she lives with her parents but her satyr nature almost demands that she gets out and has good time every now and then. She can go from being even-tempered to a rather snappy shrew if she hasn't had a good party in awhile. Charmi makes friends easily and keeps a large circle of loose acquaintances.
Job/Business: Her father owns a tavern and is a barkeep, they live above the bar. Charmian spends a lot of time working with her mother at the florist shop that her mother's family runs.
Personal History: There is not much to say about her relatively quiet life. She works in one of her parents' businesses and dreams of the day that she can enroll in Amityville Academy.
FEAR Ability: Bounding Strike - A Y1 Gambler's Chance sends Charmian bounding across the battlefield, dealing damage where her hooves strike.
Tier One: GC1
Dice: 6d12
First Dice:
xxxxx 1-8: Miss
xxxxx 9-12: Hit
Damage: Total of second and third dice.
Fourth Dice:
1: Take the full 100% damage.
2-7: Take 80% damage (multiply result by . cool
8-12: Take 50% damage (multiply result by .5 or divide by 2)
Damage to Self: Total of last two dice multiplied or divided by the modifier. This always hits you!
Average Damage to Opponent: 13
Dice: 6d12
First Dice:
xxxxx 1-8: Miss
xxxxx 9-12: Hit
Damage: Total of second and third dice.
Fourth Dice:
1: Take the full 100% damage.
2-7: Take 80% damage (multiply result by . cool
8-12: Take 50% damage (multiply result by .5 or divide by 2)
Damage to Self: Total of last two dice multiplied or divided by the modifier. This always hits you!
Average Damage to Opponent: 13
Physical Description:
ART
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