Welcome to Gaia! ::

Naruto: Corruption U/C

Back to Guilds

An evil known as The Corruption infects the land. Will the shinobi world overcome the corruption, or be consumed? 

Tags: Naruto, Corruption, LGBTQ+, Role playing, Roleplay 

Reply ---
Kini Masamune [A] Park Ranger

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Nohkiyoe

Timid Seeker

3,450 Points
  • Timid 100
  • Member 100
  • Signature Look 250
PostPosted: Sat Jun 24, 2017 1:50 am


User Image - Blocked by "Display Image" Settings. Click to show.

═══════════ | Basic Information | ═══════════

Owner
Nodus Esper

Name
Kini Masamune

Meaning of Name
Father won a bet with the mother saying that he gets to pick the child name, Bikini was the first thing he could think of while being overwhelmed with happiness, the mother didn't approve and they settled with Kini instead.

Nicknames
Honey - Clementia Anna Foerserta.

Famous Shinobi Name:
N/A.

Theme:
Unsavory b*****d.

Gender
Female.

Age
33 years old

Birthday
October 18th

Physical Description
////

Height
169 cm (5 ft 7 in)

Weight
126 lbs (57 kg).

Markings
Corrupted Arm [Invisible]

Common Clothing

////

Job
Hunter

Status
Alive and arguably well.





════════════ | Shinobi Data | ════════════

Clan Name
Masamune

Kekkei Genkai, Stage Obtained
Magnet Release, Mastered.

Known Chakra Elements
Lightning Release, Yang Release, Sensory

District
Kumo District

Rank, Title
A-Ranked, Jonin.

Special Skills

Inhuman Blood-Lust - More than likely amplified by the Corruption, incapable of suppressing it much like before. Kini now passively releases a constant aura of Blood-Lust that tends to affect people differently. Between inducing fear to the level of paralysis, causing hallucination via picturing Kini as some vile demonic entity, or simply give them the chills. Regardless, due to this, social interaction has truly become an issue for better or worse.

poison/toxin/venom resistance. - From his profession as a Wildlife Reserve owner, Kini has been constantly placed in the presence of deadly Poison, Toxins, and Venom. His body has now built up a resistance to these hazards to allow his career to be completed easier.

Physical Conditioning - Keeping up with his training and style of combat, Kini's body is built to deliver damage through raw force. Even at a young age, he was more than capable of bending and breaking through metals, now more mature and developed his body is far more lethal. Capable of not only dishing out damage, he is also more than capable of withstanding punishment while keeping up and reacting to targets even a rank above his own.

Mix Martial-Artist - Keeping up with his style of combat, Kini's knowledge of martial art isn't limit but certainly isn't on a master's level. Regardless, this doesn't mean he isn't capable of being a deadly fighter. As a Martial-Artist, Kini's main focus in combat ranges between weakening his target to deliver a decisive blow or exploiting weak spots as well. Well-versed in the Human Body's Weaknesses, Kini is more than capable of effectively targeting a weak spot on his target, be it pressure points, weak bones or even specific organs with blunt-force.

Known Affiliations
Cult of Corruption - Traitor
Wildlife Reservation Owner


Dominant Jutsu Types
Nintaijutsu & Bukijutsu

Favored Jutsu
N/A.

Intelligence
After losing his touch with the extra personality, Kini's intellect had once more return to him as a whole. More capable of effectively analyzing another's behavior patterns to better understand not only their mental thoughts but to also understand their potential future actions, this tends to give him the illusion of being able to predict the future. Keeping touch with his previous studying life, Kini still holds a vast knowledge of various fields of study. As such, it isn't a surprise that Kini is capable of effectively understanding various scenarios with little time, though various fields require more time, Kini can still display an impressive collection of data.

Within Social Interaction, Kini holds the card of the observer, identifying Body Language, Speech Pattern, Eye Movement, Breathing rate, and other physically intentional and unintentional actions. Utilizing this, Kini is capable of effectively distinguishing a person's personality, thought and whether or not they are lying. Although not perfect at the study, he isn't always capable of doing this with ease and certain individual more skilled at controlling their subconscious actions can slip through his observant eyes. Despite this, Kini utilizes this sort of Social Skill to better grasp and individual and even more, better lure them into releasing information. This sort of trait also tends to allow Kini to antagonize another by using specific keywords, effectively causing others or a group to burst into a fit of rage and hatred.

In the scenario of combat, Kini holds the card of Passive Fighter in a strange way. Utilizing skills from Social Interaction and knowledge from excessive research, Kini views combat and his opponent technique in more logical and scientific way, this is extremely noticeable through his techniques. Kini's knowledge tends to range between simply Anatomy to Physics, allowing him to integrate his own Ninjutsu, Taijutsu and Kekkei Genkai in different situations. Even with something as simple as a jolt of electricity, Kini is capable of specifically attacking a specific nerve. He also tends to heavily analyze his opponent own technique, mentally running through dozens of possible scenarios in order to formulate a proper plan or even identifying environmental effect done by his opponent technique.


Fighting Tendencies
His fighting style hasn't changed over the years, Kini still prefers to overwhelm his opponent with raw strength and speed. Interestingly enough, he also seems to be able to limit the amount of strength or speed he uses, reducing his own physical feat as a mean to surprise his opponent whenever necessary. With his body at its highest possible peak, Kini's reaction speed is astonishing, due to years of accelerated combat. Utilizing an art of Tactical aggression, he focuses more on speed and martial art with techniques that amplify striking power, speed, and reaction. He has little range techniques and prefers to keep his opponent on the defensive in a close-range, deadly with a sword and more than capable of introducing his Kekkei Genkai (Magnet Release) and Affinity (Lightning Release) into his Taijutsu for a deadly mix of Nintaijutsu assaults.


Dreams
Peace.



══════════ | Personal Information | ══════════

Personality
Despite his age, Kini's behavior seemed to have grown far worse than before. Although less mentally unstable than before, Kini has grown to be more loud and extreme about his behavior. Still capable of coming off rather lewd and sometimes hostile towards others. Having been more or less spending the last decade surrounded by wild Corrupted Creatures, Kini has grown to be more violent-hungry than anything, quick to a controlled explosive-anger but still capable of retaining a sense of control over his personality. Due to his Cultist-Greed mark, he hasn't been capable of caring for human feelings and as such views everything like materials and objects, it even goes as far as to treat people as if they were objects. It isn't a surprise that Kini can come off as an a*****e from the get-go, with is extreme personality trait, Kini is more than capable of causing practically anybody to dislike him within an instant. Not entirely quick to anger, Kini is more likely to be quick to a loud complaint or a tantrum. Despite this, Kini is still capable of utilizing his personality to his advantage, either causing his opponent to lose their train of thought or even force a group on a common ground.

Under normal circumstances where Kini is to uphold conversations, he tends to be more level-headed and tactical, viewing to scan the situation from different angles as mean to see the whole picture. His expression at times seems to lie about his personality, physically appearing calm and relax while harboring a deep darkness within. Kini also seems to be suffering from a feeling of emptiness, due to his incapability of connecting with normal emotions, he tends to spend most of his time observing crowds, more specifically, families and loves, although he always denies any sort of envious feelings. Despite his ability to come off as a pure jerk, there seem to be a more gentle side to him hidden deep within, although he has yet to show this.


Likes
Specifically related to his style, Kini enjoys anything that can provide a sense of entertainment or distraction. Be it discovering something new about his Reservation, Species or anything of the likes. He also seems to greatly enjoy the strength and skills of other, always more than willing to place his own pride and strength to contest. In terms of flavor, he will forever have a soft side for sweets

Dislikes
There's no doubt that Kini is an arachnophobic despite how often he denies such things, he also seems to dislike the loud of stupid. His sense of dislike tends to lean on people who either damages his property or act like the center of attention, in a hypocritical way.

Archetype:
Yandere, Anti-Hero.

Miscellaneous Skills
Can actually sing and dance.

Sexuality
Heterosexual.

Physical Conditions
Corruption Effect.

Mental Conditions
Sociopath & Antisocial.





══════════ | Techniques & Jutsu | ══════════

Total Jutsu Points:
98/98 -Regular
27/70 -Kekkei Genkai

Jutsu Points From Missions:
+9 - Invasion Participation
+3 - Captain Defeat.
+7 - Unity Under Attack Particiation.
+10 Chapter [1] Completion

+4 Water Tower Clearance

Ninjutsu
Kawarimi no Jutsu "Body Replacement Technique" E-ranked: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. Despite it being a basic ninjutsu taught at the Academy, it is seen as a useful art that can be applied in variety of situations as it allows for a swift getaway from danger. The technique even allows a restrained shinobi to escape capture

Shunshin no Jutsu "Body Flicker Technique" D-ranked: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination

Kage Bunshin no Jutsu "Shadow Clone Technique" B-ranked: Similar to the basic Clone Technique, this technique creates copies of the user. However, these clones are corporeal instead of illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique.

With the exception of Madara Uchiha, whose mastery of the Sharingan allowed him to tell a clone from the original, shadow clones can't be distinguished from the original with the Sharingan, Byakugan, Rinnegan or Rinne Sharingan. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning, to pass the information back to the user. Similarly, because they are clones of the original, any chakra that the clone possesses will return to the original after being dispelled. Conversely, the reverse is also true and the original is still able to manipulate the chakra of the clones

Bunshin Daibakuha "Clone Great Explosion" A-ranked: The clone looks like a normal shadow clone, that allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective.

Flying Thunder God Technique - S: To activate this technique, the user places a special seal or "technique formula" (術式, jutsu-shiki) to mark an intended destination. After this is done, they can at will enter a dimensional void that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or other surrounding feature. Because this technique is able to affect anything that is in contact with the user or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the size of the object and the distance of the location dictates the amount of chakra required


Elemental Ninjutsu
Raiton: Sandāboruto "Lightning Release: Thunderbolt" B-ranked: Description: The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.



Medical Ninjutsu

N/A.


NinTaijutsu/Taijutsu
Masamune āto: Dansu no megami no āto ( 正宗アート:ダンスの女神のアート; Masamune art: Art of the dancing goddess) - S ranked

A unique Taijutsu style loosely based on Taekwondo fighting style. Dansu no megami utilizes speed and stamina and thus practitioners are known to have immense speed and high stamina, they weaponise head-height kicks, jumping and spinning kicks, and fast kicking techniques. Stances from this fighting style are less stable than other fighting styles due to a theory used by practitioners. Choi based his Theory of Power on his understanding of biomechanics and physics. For example, Choi Masamune observed that the power of a strike increases quadratically with the speed of the strike, but increases only linearly with the mass of the striking object. In other words, speed is more important than size in terms of generating power. This principle was incorporated into the style and is still used. Choi also advocated a relax/strike principle for taekwondo; in other words, between blocks, kicks, and strikes the practitioner should relax the body, then tense the muscles only while performing the technique. It is believed that this too increases the power of the technique, by conserving the body's energy. He expanded on this principle with his advocacy of the sine wave technique. This involves raising one's center of gravity between techniques, then lowering it as the technique is performed, producing the up-and-down movement from which the term "sine wave" is derived. The sine wave is generally practiced. Additionally, practitioners have shown the ability to transfer momentum to their targets, inducing a large amount of G-force through whoever is attacked.

Shutsuryoku kōkan (出力交換; Output exchange) - A-ranked: A weaker version of Chōetsu-sha no karada (超越者の身体; Body of transcendent). User flow chakra in a layer around their limb prior to utilizing it, when they deem necessary, the user simply rapidly transform the chakra into lightning nature. The same concept is repeated from its parent technique, the sole difference is that the shockwave is far more focused than its predecessor. Chakra is used to guide the shockwave as well as shape it as a cone. Due to the style that this technique is used allows the user to continuously unleash these shockwaves without fearing the feedback debuff. Additionally, the user is capable of remotely removing the Chakra used to guide and shape the shockwave, this turns the projectile into a locatable shockwave bomb. This drastically increases the techniques range but also risk damaging the user if they have no method of shielding themselves from the shockwave.


Choetsu-sha no Karada "Body of Transcendent" S-ranked: Description: To increase one's own body to the next level a technique must be made by a cost, the user multiplies the speed in which the electrical signals from the brain to body travels which further enhanced one's own reaction time, this being the first step of the technique. The next step is when the user unleashes the amplified electricity throughout their entire body, the activation of this second step unleashes a single bolt of lightning from their body that burst through the sky. With this activation, the user will be able to successfully utilize Body of Transcendent at its maximum potential. The method of this technique has similar concepts to how Thunder follows Lightning. How this technique is activated is through chakra flow and nature transformation, at first the user will shelter their body with a single layer of chakra when proceeding to the second stage, then they must rapidly transform the chakra into lightning nature. This sudden transformation causes a sharp loud crack to emit due to a sudden increase in pressure and temperature from the electricity created, which causes the air to expand rapidly around the user, once this is completed a single bolt of lightning will be shot upward while the user is temporarily shielded by a sphere of ionized (plasma) gas for exactly three seconds before the gas dissipates.

Once this is completed, the user's entire body will be coated with sudden and random discharges of electricity throughout the duration of the technique. With this, each strike the user attempts they can further enhance the attack by suddenly changing the chakra into electricity thus causing another sudden increase in pressure and temperature. Attacks following the initial transformation will be ionized the air around the focused attack point (such as the fist or feet) creating an expansion of air and in turn creating a shockwave similar to a sonic boom, this causes each attack to produce a sound of thunder, often referred to as a clap, crack, or peal of thunder. A sonic boom is produced naturally but is influenced by chakra, this influence of chakra is to reduce the disadvantage of the user being negatively affected by their own technique, and this is done by creating a shielding layer of chakra behind the shock wave that redirects the entire wave in one direction. Despite its protection against the user, it severely limits the full potential distance of technique and thus can only effect targets from up to 1.5 meters, beyond this distance the target typically would feel a harmless vibration.

Nevertheless this the technique is lethal in close distance due to the negative effect it has towards targets. Once unleashed the compressed air layer is much denser than normal air and thus if a human being is close enough to the epicenter of the shock wave, it will be dense enough and fast enough that when it reaches them it may cause serious internal damage with little to no external damage. The full effect of this technique is not due to the chakra nature but instead due to the shock wave traveling from medium to medium before dissipating. The major effect of this technique is how the shock wave attacks the entire body, thereby causing trauma all over the body simultaneously. This alone generates an overload of the nervous system that may be too much to recover from. The sheer strength of the shock wave and may pulverize bones, rupture blood vessels, and even liquefy organs as it passes through the body (The energy has to go somewhere, so it is absorbed by tissues and bones). The same technique can also be used to increase the user speed by sending shock waves behind them to dramatically increase their speed, it may also be infused through weapons to be able to send shock waves.

A technique such as this also comes with visible weaknesses, from minimal to major: Object with high density such as the ground or shields can absorb the shockwaves while also they may resist the sudden burn from the ionization. Along with this, the technique features a Feedback system that limits how long one should remain in the technique. Aside from the gradual chakra lost, the abnormal acceleration of electrical signals being fired to and from prove to be damaging to a user. Assuming one retains the technique for more than 3-5 minutes, they would suffer minor internal burns and slight numbness or paralysis throughout the body. This technique also comes with the risk of damaging the user muscles due to the user only being slightly shielded from each shockwave, through the entirety of the technique a user's arm would suffer pain within the duration of the technique and after.

A user can exceed the 3-5 time limit, doubling it to 6-10 minutes, this increases the Feedback effect, causing critical internal burns along with full paralysis. In addition to this, if said user chooses to increase the time-limitation, the technique heavily restricts the number of hits capable to a maximum of 3, reaching this will automatically shut-down the technique and the full Feedback system kicks in.

Raiton no Yoroi - First Stage & Second stage - S ranked & SS ranked: The user wraps their body in a layer of lightning chakra which, instead of being used offensively, is used to electrically stimulate their nervous system. The technique speeds up neural synapses reaction time, and pushes physical prowess to the absolute limit allowing for tremendous raw speed. The technique has different levels of activation each visibly depicted by the user's hair which stands up when the technique is activated to the fullest. The higher the level, the higher the speed the user can achieve. This mode also increases the user's defenses, drastically reducing, if not completely negating, damage from incoming attacks.

Masamune āto: Shokubai (マサムネアート:触媒; Masamune Art: Catalyst) :While the style of Masamune āto: Dansu no megami no āto ( 正宗アート:ダンスの女神のアート; Masamune art: Art of the dancing goddess) involves overwhelming their opponent with raw speed and deadly kicks, this style utilizes an opposite method of combat. Utilizing techniques in Sambo, Muay Thai, Judo, and Krav Maga, usage of this techniques involve strong bone-breaking strikes at its lowest level. Users who master this style are more than capable of denting thick metals with raw force, capable of penetrating them with repeated and powerful punches. The art is exclusively close-range as users are utilizing their arms far more than their legs, the main principle involves restricting their targets mobility and evasive capability by locking their foot in place with their own, typically stomping and pinning it in place with their own strength, they can also intertwine their own legs between the opponents own as a mean to trip them and allow the chance to pin them on the ground. While these leg movement techniques aren't the main focal point of the style, users are known to "sneak" these minor attacks between their more lethal attacks. Strikes utilizing the fist/arms can simultaneously be used to block, strike, and restrict with fluid and heavy motion. This allows the user the capability to restrain a limb while repeatedly and heavily punching their targets face with tremendous force, strength capable of denting thick metals.

Zō no kikku (象のキック;Elephant's kick): S: Initiated by a runners-stance, once a target has been decided the user pours a concentrated amount of Yang chakra into their skeletal structure, specifically the bones located in the legs. Through this and their own knowledge, the user rapidly increases and accelerate the process controls muscle fiber twitches. The users will then combine the benefits from both muscle contraction (type I) and fast twitch (type II), through the slow twitch fibers the veins located in the user's legs increase as more blood is pumped through the leg, increasing more oxygen and in turn providing far more energy than naturally available. Once the desired amount of "energy" has been stored, the user's leg will visibly glow red and release visible steam from their pour as their muscles and blood begin to boil. Through the fast twitch fibers which fire more rapidly and generate more force, the user will dash forward with a tremendous speed.

Once they reach their target, the user will violently swing their desired leg at the target. A successful hit is enough to not only potentially kill by ripping through the target's body, but will also completely rip through titanium with near zero-resistance. Additionally, they can decide to purposely miss (or if they had initially missed) their target, the powerful swinging kick will displace a massive amount of air within a 0.5-meter radius. This briefly eliminates air pressure around the target for a split-second, with the following attack utilizing their other leg the user will then forcibly pull air towards the target as to allow them a second opportunity to deliver a well-aimed strike. After usage the user will experience tremendous muscle pain due to completely shredding through their muscle fibers, this can induce temporary paralysis in their legs for up to three days.


Genjutsu
N/A


Fuuinjutsu


Weapon Techniques
Kumo-Ryū Mikazukigiri "Cloud-Style Crescent Moon Beheading" D-ranked: Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously.


Doujutsu
N/A


Juinjutsu
N/A


Summonings
N/A


Kekkei Genkai
Tsubuki Hakei Kōsokuhō "Particle Waveform High-Speed Cannon" S-ranked

Range - 30-meters.

Tsubuki Hakei Kōsokuhō or otherwise known as Genshi Kuzushi(原子崩し; Meltdowner) Is what the Masamune calls their highest level of Magnet Release due to the concept of the technique. As electrons have the properties of both particles and waves user's of this technique allows them to forcibly control electrons in the "ambiguous" state of an electron where it is both particle and wave as such when they strike other objects the electrons are unable to react either as particle or a wave because of their state. Normally, electrons had a mass that was close to zero, but because they are stuck or "stopped" at this state they take the form of a seemingly solid object, which has become a pseudo-"wall" due to the "stopped" state, and then creating a highly destructive beam of high-speed electrons that pierces through a target at the same velocity that it was fired, this means the speed the technique is fired remains constant despite whatever it comes in contact with. The ability usually takes on the form of a high-speed beam of light that can easily melt through thick metal walls and cause explosions on things like refine alcohol with its heat alone. Users can create up to four beams at once, create a shield out of it that can disintegrate objects upon contact and block shockwaves or other constructs.

Jiton: Hachi no sō "Magnet Release: Bee's Twin" A-ranked

Range - 7.6 meters.

The heart and soul of the Masamune's Kekkei Genkai and thus being the very basis of their technique, Jiton: Hachi no sō(磁遁・蜂の双; Magnet Release: Bee's Twin) is the technique in which a Masamune is capable of projecting a Magnetic field around them within a specific radius, along with having said Magnetic field generate a force. This force can be used to amplify their own mobility by propelling themselves with the same magnetic field without magnetizing themselves.

This technique functions similarly like it's predecessor and as such, the user is able to magnetize anything they touch, and then subsequently anything that touches something they have already magnetized, and so on. However, the magnetic force weakens from object to object (25% lost per transfer from a magnetized object/person), additionally, users are incapable of magnetizing object far larger than human-sized. Once a person has been magnetized, the user can manipulate the magnetic field in such a manner as to make any subsequent attack using a metallic weapon nearly impossible to evade. In addition to this, a user is capable of altering the Magnetic field by switching between ferromagnetism (including Ferrimagnetism), Paramagnetism, Diamagnetism, and Antiferromagnetism, despite these forces usually being weak that they can only be detected by sensitive instruments, the Masamune's have countlessly shown the ability to amplify an objects Diamagnetic properties to the point it's on even grounds with many strong Ferromagnetic materials.

With its fair share of strength, Jiton: Hachi no sō(磁遁・蜂の双; Magnet Release: Bee's Twin) also comes with equal weakness that can be exploited once revealed. The technique is only capable of withstanding a threshold of 1,134kg worth of force before the user is overwhelmed, this also translates into the amount of force a Magnetized Object/Person will experience when said technique is used against them.

Naturally, due to the technique limited range of influence, objects/people further and closer from the source of the magnetic field will feel a weaker push or pull effect. More specifically, objects/people within 2.3 meters or less range will be subjected to 100% of the techniques total force, objects/people 3 meters or more will feel 35% of the technique total force until they are simply out of range.

With any Magnetic field generated by this technique, they are extremely vulnerable to increased heat. This can be beneficial to objects/people who have been forced-magnetized as this can nullify their given field completely.

Quote:
⇒100% Of force requires B-ranked Fire Release or higher to nullify.

⇒75% Of force requires C-ranked Fire release or higher to nullify.

⇒50% Of force requires D-ranked Fire release or higher to nullify.

⇒25% Of force requires E-ranked Fire release or higher to nullify.



Denjiki: Hachi no sō (電磁気 ・蜂の双; Electromagnetic: Bee's Twin)

Range: 15. 2 - Meters

Rank: S

Description The more powerful version of the Masamune's Jiton: Hachi no sō(磁遁・蜂の双; Magnet Release: Bee's Twin), this version provides the same benefits as the latter but doubles its overall effects, provides a shock physical damage factor, and provides the user a more fluid manipulation ability that becomes somewhat more visible. Unlike Jiton: Hachi no sō(磁遁・蜂の双; Magnet Release: Bee's Twin) which requires physical contact, this version can utilize not only that but also the electricity produced by the technique as a mean to magnetize an object by striking it with said electricity. Unlike the former which loses 25% of the Magnetic forces, this version only loses 15% with each transferred force. The technique is only capable of withstanding a threshold of 2,268 kg worth of force before the user is overwhelmed, this also translates into the amount of force a Magnetized Object/Person will experience when said technique is used against them.

Naturally, due to the technique limited range of influence, objects/people further and closer from the source of the electromagnetic field will feel a weaker push or pull effect. More specifically, objects/people within 4.6 meters or less range will be subjected to 100% of the techniques total force, objects/people 6 meters or more will feel 35% of the technique total force until they are simply out of range. With any Electromagnetic field generated by this technique, they are extremely vulnerable to Wind-Release techniques or insulators. This can be beneficial to objects/people who have been forced-magnetized as this can nullify their given field completely.

Quote:
⇒100% Of force requires B-ranked Wind/Fire Release or higher to nullify.

⇒75% Of force requires C-ranked Wind/Fire release or higher to nullify.

⇒50% Of force requires D-ranked Wind/Fire release or higher to nullify.

⇒25% Of force requires E-ranked Wind/Fire release or higher to nullify.



Maebure "Harbinger" B-ranked

Range - 1.5 meters - 60 meters

The connection between a Masamune and the concept of Magnetism reaches far from just Ninjutsu, biologically speaking a Masamune display an internal ability similar to Magnetoreception (also magnetoception). This sense allows a Masamune to detect an object or person through different methods, various studies conclude that this method is based on two things: Masamune's can sense the presence of an object through their Diamagnetic, Ferromagnetic or Paramagnetic properties, they can also sense them through their conductivity. This proves useful when locating weapons in battle. They are also capable of sensing the presence of another organism through the internal electrical signals sent throughout the body, this further increases to the ability to downright sense abnormal levels of electrical energy or just electrical energies around them which even includes Ninjutsu. Every Masamune is born with this technique and as such is capable of naturally feeling these things within a 1.5 meter radius (5ft), they are also capable of integrating chakra into this sense to further increase their sensory capabilities, utilizing this allows them to quite literally feel the very presence of an object through the electrons within, with this they are able to map out an entire area within a maximum of 60 meters (196ft).

Name: Phase Shift (位相変化)

Rank: B

Range: 0' - 8m

Description: By gathering gases in a specialized magnetic containment sphere, the user subjects it to a powerful Electromagnetic field as a mean to either increase or decrease the number of electrons present in the gases. Typically the user gathers Hydrogen due to it being the easiest to ionize. Once the process is completed, the user can be seen effortlessly manipulating a colorful gaseous substance that typically resembles their natural chakra colour. The generated plasma is extremely hot, capable of easily reducing thick metals to a puddle of molten metal on contact. Additionally, due to the self-producing magnetic field, this technique is capable of naturally drawing in electricity along with Raiton techniques. This increases its overall strength by (1) in relation to the number of techniques absorbed. While this allows the user to freely manipulate this state of matter, it is heavily susceptible to Water including Water Release techniques, Wind Release Techniques, and Fire Release techniques. Water being able to decrease the overall heat and reducing the plasma back to its natural state, Wind Release being able to disrupt the concentration, and Fire is capable of negating the magnetic field.


Corruption Effects



Greed - Copy: With being the embodiment of Greed, the user craves the things that they view as interesting. Kini's manifestation of this is through his corrupted right arm. Through physical contact with a Corrupted individual, creature, or item, the user is capable of Leeching and Copy their corrupted trait and ability. This allows the user to gain the benefits of a Corrupted ability aside from their own, although, this ability is only limited to their right arm. Through this, a user can potentially copy an Iron skinned Corrupted Creature and gain its Iron-Skinned attribute implanted into their entire right arm; this allows them to freely control and better utilize said corrupted as if it was their own. Despite these benefits, the technique does come with visible limitation and restriction.

When Copying a Corrupted ability, the Corrupt Individual, Creature, or Item does not lose their Corruption, instead, the user simply Copies them as they are. Additionally, the Corruption strength also correlates to the duration of how long the user can retain the stolen Ability and how long of physical contact is required to copy. The user is only capable of utilizing one Corruption Ability at a time.

Quote:
SS ⇒ 2 post / 12 seconds
S ⇒ 4 post / 10 seconds
A ⇒ 6 post / 8 seconds
B ⇒ 8 post / 6 seconds
C ⇒ 10 post / 4 seconds
D ⇒ 12 post / 2 seconds


Opposite to this, if an individual or creature has willingly allowed the user to copy their corruption ability. The amount of time the ability can be retained is doubled while the time required to copy is reduced by double.

Falsify - Taking notes from the Transformation Technique, Falsify is a simple yet appealing technique. With the Corruption providing an unpleasant physical appearance, the user actives a self-sustaining technique that provides them a more human-like appearance. This doesn't entirely cure the Corruption Effect, but instead, it simply hides it under a false image. The user is capable of retaining this false image even though combat, the effect of the technique disappears when the user is either knocked unconscious, dead, or falls asleep. Due to the technique requiring one to be somehow conscious of its activation, in a situation where their mind is more focused on a single task, the effect of the technique would vanish and reveal their true self.





═══════════ | Background Data | ═══════════


Relatives
Hachiman (Adoptive Father) -Deceased

Yuno Uchiha (Mother) -Unknown

Takuma Masamune (Father) -Unknown...Probably in some war.


Other Relationships
N/A

History


═══════════ | Demonic Entity | ═══════════

Reibi (零尾, Zero-Tails)

Stage
N/A

Passive Abilities
Negative Emotions Sensing - The ability to detect Negative Emotions such as; Killing Intent, Anger, Dread, Hatred, etc.

Heart Reading - The ability to read a targets heart and peak into their feelings, allowing the user to read and understand their desires and dreams.

dark chakra (闇のチャクラ, yami no chakura - Feeding off another's darkness or negativity, Reibi that resides within produces a special kind of chakra referred to as, Dark Chakra. The dark chakra produced by the Zero-Tails grants its host a great source of power, giving them access to high-level techniques without needing to form hand seals while negating any potential drawbacks those techniques may otherwise bring. So long as there is darkness in one's heart within the Zero-Tails' vicinity, it can continuously produce dark chakra at an unlimited rate. However, as with normal chakra, it requires proper control to use beneficially, and a disruption in the control flow can cause severe backlash that can ruin the user's body. Any damage to the target Tenketsu will provide severe backlash depending on the level of Dark Chakra produced.

Quote:
E-ranked ⇒ Minor cuts
D-ranked ⇒ Deep cuts
B-ranked ⇒ Torn muscles
A-ranked ⇒ Fractured bones due to Dark Chakra pressure rebound
S-ranked ⇒ Organ damage
SS-ranked ⇒ Multiple Organ Failure


Despite the potential amount of chakra produced being limitless, the overall strength of the dark chakra produced is dependent on the overall strength of who Reibi is feeding off on, this also determines the strength of the Dark Chakra's effect. This particular technique can be strengthened by an increased in numbers, the more darkness surrounding Reibi, the more potent the Dark Chakra produce becomes. The overall range that Reibi is capable of feeding is precisely 10-meters.

Quote:
E-ranked Target ⇒ Constant gain of E-ranked level chakra and capability of utilizing E-ranked technique without hand seals while negating any potential drawbacks.
D-ranked Target ⇒ Constant gain of D-ranked level chakra and capability of utilizing D-ranked technique without hand seals while negating any potential drawbacks.
C-ranked Target ⇒ Constant gain of C-ranked level chakra and capability of utilizing C-ranked technique without hand seals while negating any potential drawbacks.
B-ranked Target ⇒ Constant gain of B-ranked level chakra and capability of utilizing B-ranked technique without hand seals while negating any potential drawbacks.
A-ranked Target ⇒ Constant gain of A-ranked level chakra and capability of utilizing A-ranked technique without hand seals while negating any potential drawbacks.
S-ranked Target ⇒ Constant gain of S-ranked level chakra and capability of utilizing S-ranked technique without hand seals while negating any potential drawbacks.
SS-ranked Target ⇒ Constant gain of SS-ranked level chakra and capability of utilizing SS-ranked technique without hand seals while negating any potential drawbacks.


It should be heavily noted that these benefits are only achieved only if the target has darkness or negativity in their heart, pure hearted individual who seek peace or justice will not provide any benefits of Reibi's Dark Chakra. The increasing amount of individuals of equal rank are capable of increasing the level of Dark Chakra produced (I.E; Two B-ranked with darkness in their heart would produce S-ranked level Dark Chakra benefits, while two A-ranked targets with darkness would produce SS-ranked Dark Chakra benefits)

Bijuu Techniques
Shadow Arms - S-ranked The Host along with Reibi can create a multitude of tan coloured arms from their body that chase after the opponent. The arms can also absorb chakra from the opponent once they capture them, these arms are incapable of absorbing chakra from Ninjutsu but instead from the target directly. These arms are soft enough to be cut through with a strong enough sword swing, but yield enough strength to smash through thick concrete walls. Additionally, they can be configured to take shapes such as shields to protect from techniques A-ranked and lower before giving out. Interestingly enough, a sudden surge of chakra is capable of forcing the user to cancel the technique. Although not entirely recommending, suddenly releasing a sudden surge of chakra disrupts the rate at which the technique absorbs chakra from the target, if the user proceeds on without regard, their body will be incapable of stabilizing the surge and thus causing their body to spaz out along with damaging their tenketsu.
Quote:
E-ranked ⇒ 3sc

D-ranked ⇒ 5sc

C-ranked ⇒ 8sc

B-ranked ⇒ 12sc

A-ranked ⇒ 15sc

S-ranked ⇒ 18sc

SS-ranked ⇒ 22sc


Zero-Mode - S-ranked There are two methods to enter the Tailed Beast: Zero-Mode, one being safer than the other. The safe version requires the user to have accumulated an S-rank amount of Dark Chakra from Reibi's negativity conversion abilities when entering this state the user's physical appearance and personality greatly alters regardless of their previous condition. While the natural activation doesn't come with any negative feedbacks, the force activations require the user to utilize their own negativity as the source of the transformation. While this is technically easier than a natural activation, entering Tailed Beast: Zero-Mode through their own negativity provides a negative effect once the mode is canceled. Having exhausted their stamina, the user will undoubtfully be far slower than their normal self. Once they awaken their chakra will be inaccessible for a brief moment. (7 post)

Appearance: While using Tailed Beast: Zero-Mode, the user hair changes to a pitch black colour, the same goes for the fur that covers their entire body excluding the torso (and sometimes the arms). Additionally, various horns protrude out of the user's head, while they vary with each transformation two of them are always present in the same location, thick black curved horns similar to that of a sheep. The eyes are dyed in ebony with a calm and cold look about them, their pupils instead, emit an uneasy white glow. On their shoulders, they gain a thick layer of black feathers that can be transformed into large and sturdy black wings that behave as additional limbs.

Personality: Once Tailed Beast: Zero-Mode is active, the user gains a rather calm and strangely polite personality, using "ware" (我) when referring to themselves. More noticeable is the users sudden relax atmosphere, their emotions being restricted to a mellow-smile or at best an apathetic gaze.

Abilities: Like all jinchūriki transformations, the user's physical abilities are enhanced while the mode is active, increasing their physical capabilities tremendously. The horns, fur, feathers that surround them do provide a level of defense against damages, capable of protecting against standard swords and blunt forces, additionally, the user is able to sense negative emotions while in this form, seemingly regardless of distance or obstructions. Due to the process of this transformation, the user's Chakra is replaced by Reibi's dark chakra (闇のチャクラ, yami no chakura), this grants them full access of Reibi's overall power list along with immunity to Genjutsu due to Reibi being able to simply disrupt the user's chakra.

Quote:
Snake Pair: Ouroboros: User summons the ethereal body of Reibi that coils around them as a mean of defense, this protects them against technique's rank S and below and additionally can only protect against a single S-ranked technique. As such, multiple S-ranked techniques can penetrate through the defense along with multiple techniques that add up to S-rank or higher.

Geminus Anguium: Ouroboros: User unleashes a smaller version of Reibi's body as a mean to attack or traverses the area, due to their constructions these small dark purple "leech's" are capable of phasing through the ground and other obstacles at a fast pace. Once they reach their target, the "leech" is capable of absorbing the target's chakra by phasing through them. The user can transform their physical body into the same construct in order to move through obstacles and targets. Unfortunately, while this technique allows one to phase through physical things including Earth Techniques, it does not allow someone to phase through energy-based objects or other forms of Ninjutsu similar to Fire Release.

Catalyst: Ouroboros: User is capable of summoning portions of Reibi's body as a mean to fight at various distances. This allows them to summon something such as Reibi's upper-body part and head as a mean to bite large targets.

Nine: From the feathers located on their shoulder, the user activates the sturdy large black wings. These wings are capable of generating a powerful gust of wind capable of blowing away unanchored objects and people. Additionally, these wings are durable enough to block standard projectiles and swords, they can also be used as a mean to fly or hover.

Nine - Plague: From their wings, the user fires multiple feathers as projectiles towards their target. Their overall velocity allows them to penetrate through skin and iron with little to no resistance. With pinpoint precision, the quill penetrates deep enough to target the targets Tenketsu.

→ With 4 of these successfully hitting the target, their chakra is disrupted and restricts access to techniques ranked B and below.

→ With 8 of these successfully hitting the target, their chakra is disrupted and restricts access to techniques ranked A and below.

→ With 16 of these successfully hitting the target, their chakra is disrupted and restricts access to techniques ranked S and below.



═════════ | Weapons & Equipment | ═════════

Basics


Angel Dust S - Kini's more unique tool that works in unison with his Kekkei Genkai, this tool appears a soft yet sharp and transparent dust that glows whenever manipulated by the user. Angel Dust is a synthetic version of Q-cabon. Much like Q-carbon, Angel Dust is non-crystalline which leads to its unique hardness and its electrical, optical and magnetic properties. Angel Dust, much like Q-Diamond is harder than diamond by 10–20% because carbon is metallic in the molten state and gets closely packed, with a bond length smaller than that in diamond. Angel Dust is heavily ferromagnetic with an estimated Curie temperature of approximately 500 K.

Piezo-Blade C - Piezo-Blade is a unique sword fashioned to work together with Kini's elemental affinity. The blades edge is constructed out of synthetic crystal that provides it the same overall strength of steel, its appearance provides the blade a gentle white appearance split by a black blunt side, the blade itself reaches for 2-meters, but this is simply aesthetics. Its true usage is what the blade is designed to do, mechanically speaking, Piezo-Blade utilizes principles of Piezoelectricity. Through this, the sword is capable of generating electricity through stresses or forces applied onto it. The generated electricity can either be stored or channeled throughout the weapon itself.

Piezo-Blade generates electricity through stresses or forces applied to the blade, something as simple as grinding it against the ground will be enough to generate a small amount of electricity. Although, when the blade comes into contact with another object with full swinging force, each strike is capable of generating half of an E-ranked electrical energy compared to grinding against an object with only generates one-fourth of an E-ranked electrical energy. As such, swinging the sword onto an object with moderate strength twice will be enough to generate enough electricity typically found in E-ranked technique.

When the electricity is stored, the blade routes all the generated electricity into the grip of the sword where a small but powerful battery is located. The blade default mode is on stored energy, as such, each grind and strike will naturally always be stored electrical energy that can be used later on when the user deems necessary. When the blade has reached a maximum threshold of electrical energy capable of being stored, B-ranked level of electrical energy, it will no longer be able to store more and rapidly releases the stored energy as electrical discharges. This causes the blade to lose the stored energy by a rank every four seconds.

When the user decides to utilize the stored electrical energy, they only need to twist the hilt once. Doing this causes the blade to visibly release discharges of electricity all around, it also increases the blade rate of vibration allowing it to effortlessly cut through nearly anything. The user is also capable of focusing the stored energy as focused Lightning Kenjutsu techniques. Due to the blade now actively releasing the stored energy, it loses the amount of two rank every two seconds.


Polúmētis B - Polúmētis itself is a Seal located on the golden bracelets worn by the user. The Seal itself acts a complex Space-Time seal that allows the user to summon an effectively inexhaustible resource of weapons, these weapons vary between things such as Swords, Spears, Halberts, Shields, Bows & Arrows, Chain-blades, etc... Etc... Through this, the wielder of the Polúmētis are capable of integrating a large variety of weapon-play through their combat capabilities, unfortunately, these weapons are incapable of being enhanced or modified and simply vanished when they've been damaged or broken, furthermore, Polúmētis is incapable of summoning no more than two different "type" of weapon. The Chakra consumption for summoning each weapon is significantly minor and allows them the capability to conjure offensive and defensive with minimal chakra cost

Gear
Anti-cut clothing

Miscellaneous
Always has a pair of headphones..Literally..Always.
PostPosted: Mon Jun 26, 2017 3:40 pm


A Friggen' prooved.

Daikagiri

1,400 Points
  • Bunny Spotter 50
  • Member 100
  • Gaian 50

Nohkiyoe

Timid Seeker

3,450 Points
  • Timid 100
  • Member 100
  • Signature Look 250
PostPosted: Tue Jan 30, 2018 12:27 am


User Image

═══════════ | Basic Information | ═══════════

Owner
Nodus Esper

Name
Reibi (零尾)

Meaning of Name
The Zero-Tails (零尾)

Nicknames
....

Gender
Female

Age
N/A

Birthday
N/A

Physical Description
Porceline skin with actual feather-like hair, depending on the amount of Dark Chakra produced red moving streaks can be seen running throughout her body. These streaks grow thicker and move faster depending on how much Dark Chakra is produced.

Height
142 cm (4 ft 8 in) including a 215cm (7ft - 1inch) Tail

Weight
45kg (99lbs) + 40kg (88lbs) Tail

Markings
Soul Entanglement Tattoo located at the base of the spine

Common Clothing
In her base form, Reibi's appearance lacks any features as if she is wearing a full body suit. The shape of her breast can be seen though there's a lack of detail in such things, her hair itself reaches to her shoulder.

Her second form displays more features, she gains more a human-like appearance with short white-hair that complements Kini's own. She also seems to materialize actual clothing in the form of a length fur-trench coat with black zip-up dress beneath match by high-heeled boots.

In her final stage she gains a more mature appearance with lengthy creamy-hair. She wears a fur-crop coat with a black sweater underneath, the remaining attire keeping the same color-scheme and finished with black heeled-boots.


Status
Alive





════════════ | Shinobi Data | ════════════


Rank, Title
SS

Special Skills
Negative Emotions Sensing - The ability to detect Negative Emotions such as; Killing Intent, Anger, Dread, Hatred, etc.

Heart Reading - The ability to read a targets heart and peak into their feelings, allowing the user to read and understand their desires and dreams.

dark chakra (闇のチャクラ, yami no chakura - Feeding off another's darkness or negativity, Reibi that resides within produces a special kind of chakra referred to as, Dark Chakra. The dark chakra produced by the Zero-Tails grants its host a great source of power, giving them access to high-level techniques without needing to form hand seals while negating any potential drawbacks those techniques may otherwise bring. So long as there is darkness in one's heart within the Zero-Tails' vicinity, it can continuously produce dark chakra at an unlimited rate. However, as with normal chakra, it requires proper control to use beneficially, and a disruption in the control flow can cause severe backlash that can ruin the user's body. Any damage to the target Tenketsu will provide severe backlash depending on the level of Dark Chakra produced. Unlike Kini, Reibi has her own limited reservoir of Dark Chakra that can be depleted much like natural Chakra.

Quote:
E-ranked ⇒ Minor cuts
D-ranked ⇒ Deep cuts
B-ranked ⇒ Torn muscles
A-ranked ⇒ Fractured bones due to Dark Chakra pressure rebound
S-ranked ⇒ Organ damage
SS-ranked ⇒ Multiple Organ Failure


Despite the potential amount of chakra produced being limitless, the overall strength of the dark chakra produced is dependent on the overall strength of who Reibi is feeding off on, this also determines the strength of the Dark Chakra's effect. This particular technique can be strengthened by an increased in numbers, the more darkness surrounding Reibi, the more potent the Dark Chakra produce becomes. The overall range that Reibi is capable of feeding is precisely 10-meters.

Quote:
E-ranked Target ⇒ Constant gain of E-ranked level chakra and capability of utilizing E-ranked technique without hand seals while negating any potential drawbacks.
D-ranked Target ⇒ Constant gain of D-ranked level chakra and capability of utilizing D-ranked technique without hand seals while negating any potential drawbacks.
C-ranked Target ⇒ Constant gain of C-ranked level chakra and capability of utilizing C-ranked technique without hand seals while negating any potential drawbacks.
B-ranked Target ⇒ Constant gain of B-ranked level chakra and capability of utilizing B-ranked technique without hand seals while negating any potential drawbacks.
A-ranked Target ⇒ Constant gain of A-ranked level chakra and capability of utilizing A-ranked technique without hand seals while negating any potential drawbacks.
S-ranked Target ⇒ Constant gain of S-ranked level chakra and capability of utilizing S-ranked technique without hand seals while negating any potential drawbacks.
SS-ranked Target ⇒ Constant gain of SS-ranked level chakra and capability of utilizing SS-ranked technique without hand seals while negating any potential drawbacks.


It should be heavily noted that these benefits are only achieved only if the target has darkness or negativity in their heart, a pure hearted individual who seek peace or justice will not provide any benefits of Reibi's Dark Chakra. The increasing amount of individuals of equal rank are capable of increasing the level of Dark Chakra produced (I.E; Two B-ranked with darkness in their heart would produce S-ranked level Dark Chakra benefits, while two A-ranked targets with darkness would produce SS-ranked Dark Chakra benefits)

Deify - Due to her construction and the passive Dark Chakra creation ability. Reibi's transformed Dark Chakra is now infested with a Curse, this transforms it to the same similarity as Natural Energy would be for others. Through this, Reibi's Dark Chakra has a strong imprint of her "Presence" within, allowing it to induce psychological effects within a victim to either hinder or benefit them. Flowing her Dark Chakra through an ally provides them the benefits of Dark Chakra but at a weaker level, when flown through a target it can allow Reibi to imprint her Negativity within their "Spirit". This allows her to track said targets (limited to one) and infect their Chakra with a sense of Negativity to feed on.

Known Affiliations
Kini Masamune

Intelligence
There doesn't seem to be a set way to identify how intelligent she is, the relationship between her own capabilities and Kini seem similar though she isn't swayed by emotions as easily as he is. This tends to allow her to be far more observant than her Host, easily capable of identifying subtle clues and shift in body languages. While she isn't much of a speaker, she is capable of providing helpful advice through her own method of speaking with others.

Fighting Tendencies
Martial Arts and restraintment tactics with her Tail

Dreams
To find the greatest Feast



══════════ | Personal Information | ══════════

Personality
Reibi is rather quiet, rarely ever speaking and mostly observing others. She tends to behave much like a Puppy in her Base-form as she can always be seen standing or keeping close to her Host at all times. She has a strange habit of constantly licking her Host when questioned, she responds that it's her way to Harvest meals from her Host negativity as a form of Nutrient. Her personality shifts when she enters her first Stage, in this state she becomes a bit more violent to the point she can be seen smiling and chuckling. Typically described as her "Free" state, Reibi discards her docile personality to take on one of a homicidal monster. While her Final Stage bores similarity to her Base, her True State is devoided of all form of emotions, instead, her actions become far more sadistic in nature to the point of torturing others in order to force out meals through their suffering.

Likes
Negativity, Corruption, Darkness Within One's Heart, Malice.... Piggyback rides. Fresh and Raw meat.

Dislike
Bright Lights, Overall Goody-Goody-too-shoes, when Host eat the last Cupcake

Archetype:
Switch

Miscellaneous Skills
Her base form she has similar characteristic to that of a snake, her jaw being able to open much wider than any normal human, her tongue extends as far as 60cm's, and her teeth are all carnivorous and extremely sharp.

Sexuality
N/A

Physical Conditions
N/A

Mental Conditions
Split personality





══════════ | Techniques | ══════════


Ninjutsu

Name: Touch of Death

Rank: D

Range: 7-meters

Curse Level: D-Level

Description: User project their Dark Chakra onto a surface within their field of influence, finding the desired location the user activates the technique causing a single Dark Blue colored Claw to rise from the "portal" as a mean to tightly grasp at the target/object. The arm is capable of being wounded and can induce the Curse of Oriax on a targetted Victim.

Name: Devastating Impact

Rank: A

Range: 2-meters

Curse Level: D-Level

Description User gathers their Dark Chakra around their arms, a dark ring will then appear within the technique range of effect along with in front of the user's Chakra shrouded arm. By thrusting their attacking arm through the ring, a large clawed hand will emerge from the other ring at tremendous speed. The clawed hand attempts to violently ram its palm against a target with devastating force, easily capable of rupturing through thick metals such as steel.


Name: One-Hundred Percent Maximum No Chill!

Rank: S

Range: 9-meters (2-meters Spike)

Curse Level: A-Level

Description: The most important requirement is for the user to gain large height, typically 4-8 meters. Once this is accomplished the user infuses their Dark Chakra throughout their body, the user then immediately propels themselves down with tremendous force and speed, impacting the ground like a meteor. The impact induces a tremendous shockwave, the ground immediately shatters as their Dark Chakra surge through the shattered terrain in the shape of sharp and large Spikes capable of piercing through a targets flesh and bones effortlessly.


Name: Salvation Roar

Rank: A

Range: 8-meters

Curse Level: C-Level

Description: Oversurging their Dark Chakra and conjures an astral avatar to emerge from their person. The creation generates a ring of Dark Blue flames to spawn around the user, these flames aren't entirely "physical" as they don't cause damage to the environment or others, instead, this is the result of their Dark Chakra reaching the desired level. Once the user deems it necessary, the ring of Dark Blue flames violently erupts upward to form a giant demonic-like Creature. The Conjured avatar will then release a powerful shockwave in the form of a roar, the powerful wave is capable of violently hurling large targets and even cause cracks on strong objects such as reinforced concrete from the sheer force alone. Like all shockwaves, coming into contact within the "Damage-Zone" (8-meters) will cause tremendous internal damage without any visible external damage.

Name: Catastrophic Impact

Rank: S

Range: 8-meters

Curse Level: A-Level

Description: A more advanced version of Salvation Roar, the user over surges their Dark Chakra into the ground. When prepared the user unleashes their Dark Chakra in the shape of a large demonic from below the ground, the rising strength tossing shattered rocks haphazardly and threatening to damage others. Once fully emerge, the Dark Chakra Borned Creature attempts to either slam its fist onto their target or sweep their claws at their targets.



Fuuinjutsu
Name: Yang Seal: Soul Entanglement (魂の絡み合い; Tamashī no karamiai)

Rank: S

Range: 500m

Description: Branching from Kini's own Seal that traps Reibi within himself, this version instead amplifies the benefits far beyond their somewhat symbiotic relationship. Yang Seal: Soul Entanglement is the Sealing ability that intertwines the physical condition and Mental Link of both users. This basically allows them to share their physical strength, speed, durability, resistance, etc and even ones amplified by specific abilities. Meaning, if one user utilizes a technique that increases their own Physical Speed, the other will simply gain the buff in Speed so long as the caster retains the technique. Another portion allows both participants to share their location to one another and interact psychically to each other without vocally uttering words, through this they can track one another within a 500m range even if one is unconscious, dead, or has their chakra suppressed. While this ability does allow users to easily communicate and work efficiently, it does come at its own cost. Due to their incredible link, if one individual is trapped within a Genjutsu the other, if they are within that 500m range will be trapped as well, though if one escape the other doesn't necessarily escape unless they do so themselves. Despite Reibi being a physical manifestation, both users are still capable of gaining access to their respective Bijuu/Jinchuriki transformation/minor abilities. This allows Kini to still retain access to Dark Chakra along with his other transformation(s).


Juinjutsu
Name: Curse of Oriax (オリオールズの呪い; Curse of Oriax)

Rank: S

Range: N/A

Description Plunging her Dark Chakra into the reservoir of Kini's cracking mentality has allowed Reibi to fabricate a new Curse on her Dark Chakra, the Curse of Oriax. This Curse of Oriax is deeply integrated into her Dark Chakra and is the sole reason why she is incapable of performing or utilizing Elemental Affinities, instead, the user gains the ability to freely manipulate, alter, and transform their Dark Chakra as if it is an extension of their own self. Through this, the user is capable of performing feats such as, firing condensed Dark Chakra beams, firing claw-like projectiles, generating spikes, etc, etc. When these attacks connect with an individual who lacks the Yang Seal: Soul Entanglement (魂の絡み合い; Tamashī no karamiai) their body becomes subject to the Curse surging through the Dark Chakra. The Curse induces an absolute sensation of Dread capable of causing physical effects ranging from exhaustion through Cardiac Arrest. Each of her attacks is capable of inducing this Curse, specifically ones that utilize her Dark Chakra rather than her own physical capabilities. These effects can stack.

Curse Status
E-rank ⇒ Shivers and Heavy Breathing

D-rank ⇒ Anxiety and irritability

C-rank ⇒ Minor Panic Attacks and Increase Heavy Breathing

B-rank ⇒ Hesitation and Irrational thoughts

A-rank ⇒ Heavy Hesitation and Delusion

S-rank ⇒ Heavy Delusion and slight Auditory hallucination

SS-rank ⇒ Cardiac Arrest


While these Curse Effects have the potential to induce death when maxed out, the effect of these Curse does Decay if not constantly induced on the target. As such, in order to reach the level of death, a user will need multiple connecting individual attacks. Additionally, the effect of the Curse also decays by Victim Chakra Consumption in relation to the given rank (number) rounded. The decay rate of the Curse is 1.5 points every post.


Summonings
Shadow Arms - A-ranked The Host along with Reibi can create a multitude of tan coloured arms from their body that chase after the opponent. These arms are soft enough to be cut through with a strong enough sword swing, but yield enough strength to smash through thick concrete walls. Additionally, they can be configured to take shapes such as shields to protect from techniques B-ranked and lower before giving out.


═══════════ | Transformations | ═══════════

Overflowing Influence


Stage
First Stage

Passive Abilities
Overflowing Influence- A-ranked This technique works similar to Kini's Possession Mode, while Kini's version requires him to subject his negativity to Reibi in order to gain access to the transformation. Reibi's own trigger is purely at her own command, while Kini's version disables his ability to utilize Ninjutsu, Ninja Techniques, or Genjutsu; Reibi's Version works similarily but discards the Curse of Oriax from her Techniques as a trade-off. When she enters her Overflowing Influence mode, her physical capabilities are dramatically increased by 2x along with an additional increase of 0.5x from the negativity within individuals surrounding her. Additionally, Reibi gains an increase in Chakra Shape and Chakra Flow manipulation, this allows Reibi the ability to freely Shape and Flow her Chakra through objects and even solidify it as weapons.

Techniques
Quote:
Name: Exitus

Rank: B

Range: 2-meters

Description: Shapes their Chakra into a sphere to protect themselves or others within the affected space. The exterior is capable of defending against B-ranked attacks but the interior is incapable of defending against any attacks.

Name: Pavor Nocturnus

Rank: B

Range: 3-meters

Description: User gathers and compresses their Chakra within a specific point, hurling it at a target/object. Upon contact with whatever, the orb of Dark Chakra detonates into a vortex capable of shredding through targets before hurling them outward at tremendous speed.

Name: Repercussio

Rank: A

Range: 10-meters

Description: User shapes their Chakra into a total of three to six basketball sized spheres, through their control they can launch and guide these orbs to their targets or simply launched them at an omnidirectional manner. Upon contact, these orbs sink into the object and immediately erupts from within outward, this allows it to penetrate through defenses ranked B and below with little effort, A-rank is thick enough to resist.

Name: Sefirot Fantasma

Rank: S

Range: 10-meters

Description: Clapping their hands together, the user focuses and shapes their chakra into an elegantly designed spear of their choosing.
The created spear is forged purely of chakra but retains enough physical capabilities to pierce and slice through targets and objects. While conventional usage applies, more unorthodox methods are found within the spears. As such, a user is capable of firing them like projectiles at incredible speeds, upon contct with an object once thrown they can detonate into a large explosion reaching 4-meters in range.





═══════════ | Transformations | ═══════════

Black Trigger


Stage
Final Stage

Passive Abilities
Unlike Overflowing Influence which can be triggered at will, Black Trigger has the same requirements as Kini's Zero-Mode

Abilities:
Like all jinchūriki transformations, the user's physical abilities are enhanced while the mode is active, increasing their physical capabilities tremendously. The horns, fur, feathers that surround them do provide a level of defense against damages, capable of protecting against standard swords and blunt forces, additionally, the user is able to sense negative emotions while in this form, seemingly regardless of distance or obstructions for up to 120-meters.

Techniques
Quote:
Snake Pair: Ouroboros: User summons the ethereal body of Reibi that coils around them as a mean of defense, this protects them against technique's rank S and below and additionally can only protect against a single S-ranked technique. As such, multiple S-ranked techniques can penetrate through the defense along with multiple techniques that add up to S-rank or higher.

Geminus Anguium: Ouroboros: User unleashes a smaller version of Reibi's body as a mean to attack or traverses the area, due to their constructions these small dark purple "leech's" are capable of phasing through the ground and other obstacles at a fast pace. Once they reach their target, the "leech" is capable of absorbing the target's chakra by phasing through them. The user can transform their physical body into the same construct in order to move through obstacles and targets. Unfortunately, while this technique allows one to phase through physical things including Earth Techniques, it does not allow someone to phase through energy-based objects or other forms of Ninjutsu similar to Fire Release.

Catalyst: Ouroboros: User is capable of summoning portions of Reibi's body as a mean to fight at various distances. This allows them to summon something such as Reibi's upper-body part and head as a mean to bite large targets.

Nine: From the feathers located on their shoulder, the user activates the sturdy large black wings. These wings are capable of generating a powerful gust of wind capable of blowing away unanchored objects and people. Additionally, these wings are durable enough to block standard projectiles and swords, they can also be used as a mean to fly or hover.

Nine - Plague: From their wings, the user fires multiple feathers as projectiles towards their target. Their overall velocity allows them to penetrate through skin and iron with little to no resistance. With pinpoint precision, the quill penetrates deep enough to target the targets Tenketsu.

→ With 4 of these successfully hitting the target, their chakra is disrupted and restricts access to techniques ranked B and below.

→ With 8 of these successfully hitting the target, their chakra is disrupted and restricts access to techniques ranked A and below.

→ With 16 of these successfully hitting the target, their chakra is disrupted and restricts access to techniques ranked S and below.
Reply
---

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum