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Reply { Rebellion } -- WEEK 1 HUMAN WORLD (New jobs closed)
[JOB LISTING] Treatment Center [ Siluhe ]

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Meegane

Shoujo Dreamer

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PostPosted: Fri Jun 23, 2017 11:40 am


[ JOB LISTING ] Treatment Center
[ DIFFICULTY LEVEL ] gaia_star gaia_star
[ TASK ] Aid spa specialists in their innovative treatments by helping handle and feed the wholly organic swarms of healthful helpers provided by nature in all its mystery. (Warning : Insect & Worm Prompts)

Quote:

The human staff has gone tragically missing, but all new ventures are bound for a few hiccups. The treatment keepers have taken to pulling in any idle horsemen found at the spa or even in the Dusk to come spend a shift helping feed and care for the spa's special swarms of cultivated insects and unusual plant life.

    Roll 2d6 and complete the 2 prompts
  1. You're set to supervise a tank full of leeches. It's an incredibly boring job until the leeches begin to grow. And grow. And grow until they're the size of a fat man's leg. The tank breaks. They're surprisingly fast and wily for leeches and it's up to you to catch and corral them all. Roll 1d10 until you succeed by getting a 6 or higher.
  2. The Moth Room needs cleaning and it's not a very glorious or interesting job until you start to hallucinate and the walls begin to melt.
  3. The Music Room allows you to enjoy a peaceful shift feeding its inhabitants as they are trained in their next composition.
  4. The tapeworms need to be taken for discreet walkies. This process involves placing leashes and collars on tapeworms and then walking them around, whispering encouragements to help motivate them to be their best wormselves. Roll 1d10 until you succeed three times by getting a 3 or higher.
  5. The Nagev Garden is full of helpful plants that wont just melt away fat but also clean the bones underneath as well with an enthusiastic efficiency! Feeding them is a pleasure if you life watching meat get torn apart and some of the plants will even let you pet them after. Roll 1d4 to determine how many fingers you lose during this shift. (Don't worry, they'll grow back by tomorrow.)
  6. The maggot farm has gone missing and the spa needs your help in finding out where it's gone off to. Was it stolen? Did their Fear Makeup get altered in an experiment, transforming them into something new? Did something eat the whole thing? You don't have to roll for success, you just have to tell a story to the shift supervisor.



[ UPON COMPLETION ]
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Meegane rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Fri Jun 23, 2017 11:41 am


Siluhe managed to impress Mr.E by her nice performance as transporter and earned herself the title of good child. It was another day her worked at spa retreat under the The Human Corporation.

At the treatment center, the petite War horseman discovered the secrets behind the spa retreat's success - it's combination of biology and science. The spa made use of the insects and unusual plants to produce treatments that said to be beneficial to human beings. To name a few, leeches, beetles, moths, flies, bees, tapeworms, maggots, etc. She felt it would be a paradise for the Famine horsemen, they always had an unexplained love towards insects and strange dangerous plants.

While she was feeding some insects, a spa worker went to ask her for help. Their lovely maggots were missing, they said, as if treating them like babies. She searched around the area, spotted a suspicious man dragging a black bag, inside something was squirming. It turned out he was a spy hired by opponents to steal the formula of their products. Instead he noticed the maggot and wanted to take them back for a detailed study. They looked abnormally big, compared to the normal one found in nature.

Anyway, he was taken away by some staff members and she never see him again.

Quote:
The maggot farm has gone missing and the spa needs your help in finding out where it's gone off to. Was it stolen? Did their Fear Makeup get altered in an experiment, transforming them into something new? Did something eat the whole thing? You don't have to roll for success, you just have to tell a story to the shift supervisor.

Meegane

Shoujo Dreamer

24,465 Points
  • Magical Girl 50
  • Cat Fancier 100
  • Nerd 50
Meegane rolled 1 6-sided dice: 4 Total: 4 (1-6)

Meegane

Shoujo Dreamer

24,465 Points
  • Magical Girl 50
  • Cat Fancier 100
  • Nerd 50
PostPosted: Fri Jun 23, 2017 11:42 am


The spa center was under a shortage of workers as Famine horsemen were all carefree in personality and missing wasn't an unusual thing. Soon, another worker came to ask her another favour.

Like how humans took their dogs for walkies, she was told the tapeworms need walkies as well. She made an unbelievable face at the worker but they didn't change their expressions meaning they were telling the truth.

However strange it seemed, she placed the leashes on the slippery worms together with a collar, she was startled when she found each of them was properly named and had their own collar. Anyway, their movement was a creep rather than walk.

Quote:
The tapeworms need to be taken for discreet walkies. This process involves placing leashes and collars on tapeworms and then walking them around, whispering encouragements to help motivate them to be their best wormselves. Roll 1d10 until you succeed three times by getting a 3 or higher.
Meegane rolled 1 10-sided dice: 6 Total: 6 (1-10)
PostPosted: Fri Jun 23, 2017 11:44 am


When Siluhe moved one step forward, the many tapeworms on the leashes crept only one-fourth towards the front. She wondered how long they took to walk a circle in the spa center.

Meegane

Shoujo Dreamer

24,465 Points
  • Magical Girl 50
  • Cat Fancier 100
  • Nerd 50
Meegane rolled 1 10-sided dice: 8 Total: 8 (1-10)

Meegane

Shoujo Dreamer

24,465 Points
  • Magical Girl 50
  • Cat Fancier 100
  • Nerd 50
PostPosted: Fri Jun 23, 2017 11:48 am


"Come on, you can do it better." She tried to encourage them as she slowed her pace to wait for them to catch up. She couldn't move too far, the collar would make a pulling force to the delicate creatures.
Meegane rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Fri Jun 23, 2017 11:49 am


It actually took an hour to travel from one end to another, Siluhe was pretty proud of how patient she was towards the tapeworms. After the walkie, she seemed to see a vague lustre developed on the surface of the creatures.

Meegane

Shoujo Dreamer

24,465 Points
  • Magical Girl 50
  • Cat Fancier 100
  • Nerd 50
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{ Rebellion } -- WEEK 1 HUMAN WORLD (New jobs closed)

 
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