FEAR Abilities
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Y3 Double Take Astra can Manifest her FEAR around her target and create the illusion that they have shrunk. She uses this confusion to attack them twice in one go
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Y2 The ChillAstra can summon fruit that has healing properties. The fruit can be ingested or mashed up and spread over a wound like a paste.
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Y1 The BarrierAstra can summon a set of roots to protect herself or someone else from damage
Natural Abilities
Size Change (Tier 1)
Size change: Astra can change how tall she is, either to as tall as 5'8, or to the size of a mouse.
Learned Abilities
Intermediate First Aid Difficulty level: Intermediate
Pre-requisites: Beginner First Aid
Battle Effect: Once per battle, a player may choose to roll a 8-sided dice. This is the amount that the player heals themselves or another target for. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can heal medium to small wounds or cuts of other players or themselves, and know how to do basic stitching.
Beginner Lucky Chance Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, a player may choose to roll a 6-sided dice. If odd, they do the damage to themselves, if even, they do the damage to their opponent. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character acquires the ability to scavenge around for more useful items around Amityville to sell for $$$