Important setting notes: It's best if you read the thread linked above, but here's a rundown if you'd like a slightly smaller tl;dr to refer to in this thread.
General - your characters do not remember the canon timeline
- if you had a hunter in 1999 never happened, you may play them as still alive in the ball
- Runic Hunters are still in existence, some choose to stay on-island and do domestic tasks, desk work, and teach. Others choose to work on the field, those that survive the first few years generally considered more skilled (and possibly more crazy) than a hunter with a weapon
- keep in mind that female Runic Hunters may also bear children
- whole families live on the island, the town is large and well-kept with a number of small businesses active
- the school is open and relatively full
Current Hunter Practices - forced weaponization was halted early on, this means there are fewer weapons available, but Insanity is not a threat (your current hunter may or may not have bonded to their canon weapon, especially if they forced into becoming a weapon - they may also have a different weapon if they had a parent/grandparent who would have passed their weapon on prior to dying)
- potential hunters are found much earlier in age (10-16 is the standard range, would still be after 1999 though)
- those with a good home life are invited to attend Deus as a special summer camp until they are high school age. At that point, they are invited to attend Deus as a sort of boarding school. They must be graduated and 18 or older to be recruited as an actual trainee. Becoming a full hunter isn't considered until they are at least 21
- college is encouraged as a means of keeping trainees socialized within normal human society
- those with a poor home life soon find themselves fostered by families that live on the island, often the larger, older families.
- hunters may choose to fake their death/cut themselves off from their civilian family, but its not mandatory
Current Hunter Leadership - The Council (a group of veteran Hunters elected by the hunters every three years)
- The Division Leads (a group of the strongest and most skilled hunters, they come into their position by means of a lethal, secret test)
-- Sun Leadership: Allan (Simon assisting)
-- Moon Leadership: Jonathan (Edith assisting)
-- Mist Leadership: Nkiruka (Aria assisting)
-- Death Leadership: Ben Summers (Sam assisting)
-- Life Leadership: Velda Delacroix (Dr. Zymyn Harold assisting/canon timeline's Dr. H)
-- Runic Leadership: Patricia Wallace
---- Runic Division: Is more of a secondary division for Runic hunters who need altered training as fighting with a weapon does not come magically to them through a bond.