◆ Wᴇɪɢʜᴛ: 120lbs, it's fat no matter what she says.
◆ Pʜʏsɪǫᴜᴇ: Voluptuous to a comical extent.
◆ Eᴛʜɴɪᴄɪᴛʏ: 3/4 Indian || 1/4 British.
◆ Hᴀɪʀ Cᴏʟᴏʀ: White, almost pale pink.
◆ Eʏᴇ Cᴏʟᴏʀ: Amber.
◆ Sᴇxᴜᴀʟ Oʀɪᴇɴᴛᴀᴛɪᴏɴ: Bisexual.
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ Sᴛᴀᴛᴜs: Single.
◆ Lɪᴋᴇs: ✓ S'mores. ✓ Red pens. ✓ Danny's niche in organization. ✓ Her Dragon Dreams Guild. ✓ Extremely spicy foods. ✓ Vegetarian foods.
◆ Dɪsʟɪᴋᴇs: ✗ People mimicking her British accent ✗ Moving vehicles; nausea in general. ✗ The dark, which she is afraid of. ✗ Running, the 'girls' jiggle when she runs. ✗ Dragon hunters that aim for jewel. ✗ People who talk badly of the Magic Council. ✗ Swimming, more afraid of that than the dark.
◆ Rᴀɴᴋɪɴɢ Sᴛᴀᴛᴜs: 4th Wizard Saint | Rune Knight Commander
◆ Tᴇᴀᴍ: - Team Wizard Saints, which applies when teamed up with the other Wizard Saints - Team Rune Knights, which applies when teamed up with other Rune Knights - Team Dragon Dreams, which applies when teamed up with other Dragon Dreams Guild Members
◆ Sᴛʀᴇɴɢᴛʜs: - Strong close-ranged fighter. - Very hot fire. - Master swordswoman - Master shield specialist - Quite noble when not enraged - Shocking faster while in heels - Physically powerful - Incredibly flexible and agile - Very nimble (and short)
◆ Wᴇᴀᴋɴᴇssᴇs: - Very hot-headed - Transportation magic/mechanisms - Water magic - Defensive wise is weaker
◆ Wᴇᴀᴘᴏɴ: Mobeena: The usual sword that the user carries around with, can be swapped with other reequip weapons. The user has no previous memory of how or where she got this blade, as it appears to be rather average compared to the others. Only the user seems to be the only one to wield this blade, those that are foolish to wield it if they are not of the user's bloodline (like a child or parent of the user) will find that the blade is extremely heavy, and just cannot be lifted- period. It does contain spikes on its edges, which makes the blade harder to pull out of an object or person, as the spikes hook onto their victim's insides. Rank: Basic
◆ Aʀᴍᴏʀ: - She may burst into an armor of flames at will. - Rune Knight Armor
◆ Eǫᴜɪᴘᴍᴇɴᴛ: - Requip/ Tanning Lacrima, don't judge - Jewel Pouch - Lip Balm (Cherry) - A pack of cigarettes - Hubert: A cynical, miserable, talking stress ball that is possibly more stressed than Sebastian. He possesses no significant magical capabilities- he is just a stress ball. ◆ Fɪɢʜᴛɪɴɢ Tʏᴘᴇ(s): - Khadgavidya [Sword fighting]: Sword-fighting is one of the common Indian fighting arts. Varieties include the curved single-edge sword, the straight double-edge sword, the two-handed longsword, the gauntlet-sword, and the urumi or flexible sword. Techniques differ from one state to another but all make extensive use of circular movements, often circling the weapon around the user's head. The flexible nature and light weight of Indian swords allows for speed but provides little defensive ability, so that the swordsman must instead rely on body maneuvers to dodge attacks. Entire systems exist focusing on drawing the sword out of the opponent's body. Stances and forms traditionally made up the early training before students progress to free sparring with sticks to simulate swords in an exercise called gatka, although this term is more often used in English when referring to the Panjabi-Sikh fighting style. A common way to practice precision-cutting is to slice cloves or lemons, eventually doing so while blindfolded. Pairing two swords of equal length, though considered impractical in some parts of the world, is common and was considered highly advantageous in South Asia. - Kalarippayattu: A fighting art of India, goes so far back into history that even its practitioners cannot fully trace its roots. Besides teaching self-defense, kalarippayattu contains a method for understanding the body and spirit and pulling from them their full potential. It bears similarities to yoga and has a strong Hindu component. Kalarippayattu practitioners have a whole-body flexibility and strength rarely seen in other fighting arts.
◆ Sᴘᴇᴄɪᴀʟ Aʙɪʟɪᴛʏ: Sebastian can eat fire magic excluding god or devil slaying fire. But she is immune to the effects of fire, it takes a very high-ranking fire to actually harm her, even devil and god magic flames that are basic cannot seem to harm her.
▅▅EXCEED▅▅
◆ Name: Ol' Man Takeda
◆ Personality: An old man at heart- a perverted, lecherous, freeloading old-man. He is what the exceed fear, and the humans take pity in while they prepare to haul him away with pitchforks and torches. He continues to terrorize Sebastian every day, never allowing her to be happy for one bloody day. It is unknown why he does this to his partner, but it's not out of hatred, he just really loves the attention.
◆ Mᴀɢɪᴄ Tʏᴘᴇ:
◎◎ [Aera: ] ◎◎
◎ Aera is a Magic that allows its users to sprout large angelic wings that give them the ability to fly. While flying, the user can carry objects or people, but is limited to carrying only one passenger. Furthermore, there is also a time limit to how long the user can fly, as the wings disappear after the user's Magic Power is depleted. The users can also change the speed in which they fly, but the faster they go, the more Magic Power they consume.
» Max Speed By using Magic Power the user increases their speed to the extremes, allowing them to fly a distance relative to the amount they used. This speed can be used to dodge incoming attacks. While using this spell, the user can also carry one additional person. However, this spell is restricted by the amount of Magic Power the user has, as once the user runs out, they will collapse.
» Max Speed Attack While flying and using Max Speed, the user strikes the target with their head, dealing a strong blow.
» Flight The user has the ability to sprout wings from their back and fly. The user can carry someone, but it's limited to only one person at a time.
◎◎ [Smoke Magic: ] ◎◎
◎ When equipped with smoking pipe or cigar. A Magic that allows it's users to control and manipulate pink-colored smoke for different kinds of moves, whether offensive or defensive. Wakaba Mine uses the smoke from his pipe or cigar for this Magic. The user is able to manipulate the smoke into the shape of many arms with a fist in order to punch several enemies at once, or multiple times at one enemy. The user can also manipulate the smoke into taking on their form to act as a fake or even manipulate it into the shape of a heart to flirt with a girl.
» Smoke Fake The user creates a multiple copies of themselves made out of smoke.
» Smoke Crush The user shoots smoke from their pipe, knocking away any and all enemies that are currently surrounding them.
◆ # ᴏғ Mᴀɢɪᴄ Tʏᴘᴇs: 1 Main, 7 Sub, 80 Spells, Includes 2 Lost Magics
◎◎ Main Magic: Fire Dragon Slaying Magic [11]◎◎
◎Dragon Slayer Magic is a type of Lost Magic which allows its users to transform their physical bodies into a Dragon. As a result, the user can transform their body with features of their respective element, utilizing both offensive and defensive styles. A Dragon Slayer is immune to the effects of their own element, and can consume external sources of their element to replenish their strength. However, a Dragon Slayer cannot consume the element that they produce themselves, and elements must be consumed through the mouth. It is known that certain Dragon Slayers have been able to consume elements other than their own, allowing them to combine both elements into one inside their bodies and use them to increase their abilities. Dragon Slayer Magic are the only way to kill, or even hurt Dragons, who are shown to be mostly unaffected by other forms of Magic.
BASIC SPELLS » Fire Dragon's Fists Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian engulfs her fists in bright red flames, with each swing, a rocket of flames shoots out in succession, firing eat bolt of flame up to 50ft away. The user may hit up close to their victim; not only granting blunt damage, but a second degree burn to boot. From Wiki.
» Fire Dragon's Calls Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian ignites herr feet or hands with flames and proceeds to assault the opponent with a powerful fire-enhanced kick or punch, with the flames greatly augmenting the power of said attack. She can also create flames from her feet, greatly enhancing speed and allowing her to jet-propel in any direction she desires. Sebastian can also combine the jet-propulsion capabilities of this spell for use with other techniques. From Wiki.
» Fire Dragon's Roar Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian first inhales, gathering fire in her mouth, and then releases such fire in the direction of her opponent, creating a large, exploding fireball which damages and burns up to 80ft away, causing massive explosive damage. Second degree burns is also another side effect of being struck by the flames and living to tell the tale. From Wiki.
» Fire Dragon's Hot Tub Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: The user engulfs their entire body in flames to heat up the surrounding area. This is powerful enough to make water reach scalding temperatures. From Wiki.
» Fire Dragon's Glorious Wings Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian rushes forward against two opponents. While doing so, she produces a large stream of fire from each of her arms, which, when it comes in contact with the foes, burns them and at the same time sends them flying away behind them due to the blunt force of the produced fire. From Wiki.
» Fire Dragon's Dramatic Come Back Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian is able to drawn in any ranking regular fire projectile to her mouth, and any Basic Level God and Devil Slaying fire magic projectile. She then fires back the projectile up to 50ft, using some of her own fire magic to add more to the blast.
» Fire Dragon's Arrow Onslaught Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian raises her hand, summoning forth a fiery onslaught of arrows within the nearest 40ft.
» Fire Dragon's Embrace Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian's entire body warms up to a comfortable temperature, which can be used for proper insulation of heat in colder areas, as well as keeping others warm with her hug.
ADVANCED SPELLS » Fire Dragon's Drop Bomb Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Generating a large flame with their hands joined together, Sebastian creates a circular orb of flame that can span up to the size of fifty feet. As she begins to slowly pull her hands apart from each other, the orb begins to slowly come down to the ground. Once the orb lands on the ground, everything in the area minus Sebastian, is caught in the massive 50ft explosion, third degree burns is a common side effect of the blast.
» Fire Dragon's Magnificent Spiral Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: Sebastian raises both hands over her head; front the ground up, a cylinder spinner of fire begins to grow longer, encircling Sebastian who is in the center. As her hands move to the side, the cylinder begins to expand to the nearest 80ft of the user, causing a great deal of fire damage.
» Fire Dragon's Brilliant Gown Magic Name: Fire Dragon Slaying Magic [3rd Gen] Magic Type: Caster/ Lost Description: All of Sebastian's clothing temporarily transform into a beautiful gown of fire, with the skirt of this gown being at 50ft, spreading throughout the area. When she twirls around, a 70ft spiral of brilliant flames spreads through the area in a deadly blaze, granting third degree burns.
◎◎ Sub Magic: Reequip Magic [12]◎◎
◎This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Requip can be used for simple or for combat-related purposes. Some users may just choose to use it to change their clothing. More skilled users are able to Requip different weapons in battle,
The Knight: This Magic allows the user to store weapons and armors in pocket dimensions and summon them during battle. This gives the user a high level of offense, defense, flexibility and variety in combat, regarding the type of the armor and/or weapon they Requip. This type of Requip also gives the user the ability to use, and gain resistance to, natural elements through the use of certain armors
BASIC SPELLS » #3 A blade found in the previous Rune Knight Commander's Office, tightly secured with a dusty blanket and rope. This blade creates a phantom blade effect. One slash releases another slash in succession, as if the slash motion had been repeated, as if a phantom blade were fighting with the user. The catch is that the user only needs to swing their blade once. The user may swing their blade anytime they desire, which will leave multiple phantom slashes afterwards, which makes it harder for the victim to dodge so many attacks all at once.
ADVANCED SPELLS » #1 A sword handed to Sebastian on her 21st Birthday by one of her many personal trainers. With a hidden ultrasonic generator attached to a bladed weapon, this blade creates such a high frequency vibration, that is is capable of severing most blades and other dense solidified objects with its powerful vibrations. If made contact with flesh, this blade could rip it apart on mere seconds.
◎◎ Sub Magic: Sword Magic [4]◎◎
◎A Magic which, as the name itself suggests, is focused around the use of swords, with those weapons acting as mediums for the user to perform particular attacks. Many of such moves are shown capable of going past the physical reach of the blade employed in their use, threatening foes at short-to-mid range.
BASIC SPELLS » Sword Bond User is able to move different blades with their mind, categorizing this weapon as telekenetic. The user may move any blade they own; as for blades that do not belong to them, the user must have said blade draw blood from their body, creating a "bond" that cannot be broken until after six posts. The user may manipulate swords to do anything they desire from up to a whopping 80ft away.
ADVANCED SPELLS » Fortification Creation User can create powerful fortifications made out of a large quantity of long swords that are all the same height and/or shape. The fortification is an upright cylinder of swords tucked within one another to create a powerful and sharp wall of protection. Since these blades are considered magical, they are also able to deflect advanced spells. The fortification at most can grow to 20ft wide and 40ft high, though it can be smaller.
» Sword Beam Emission The user can use a sword or other such bladed weapon to fire powerful beams/blasts of energy/matter or use the beams to enhanced the slashes and stabbing powers of the swordsman. If their blade has a nature affinity, then the user fires a beam of that nature from said blade. This beam can travel up to 2 miles away with a significant amount of damage.
» Sword Arsenal Users with this ability are able to keep a hold of many weapons and be prepared to use them at the right situation. Name the weapon, and the user is bound to have something that fits. In this case, the user summons magic circles with 6ft long swords that will shoot out of each circle by command. The user can summon up to fifty of these circles, making escape nearly impossible; especially since each circle can shoot out up to ten of these blades at a time: Making it five hundred blades in total.
◎◎ Sub Magic: Chain Magic [9]◎◎
◎ This Magic allows the user to shoot long chains from their hands, complete with grappling hooks at the ends. They can be used in combat by launching the grappling hooks through enemies. After they have been caught, enemies can also be slammed into objects (such as trees, the ground, boulders, etc.)
BASIC SPELLS » Chain Shot The user creates a large magic circle in front of them as they shoot out two long lengths of magic chain with grappling hooks attached them that allow the user to throw opponents around and into the surrounding environment.
» Chain Wrap The user creates a chain that wraps around target squeezing them, the chain have a special magical property draining magic 5 per post the target is ensnared enough force or a spell can break a target out.
» Chain Binding The user creates a large magic circle in front of them as they shoot out two long lengths of magic chain with grappling hooks attached them that wrap around an opponents arms and legs if caught and bind them.
» Chain Strenghtening Magic Name: Chain Magic Magic Type: Caster Description: Sebastian is able to enhance the quality of her shields with chains, making the sword blunter. She is also able to incorporate her fire magic, making the shield possess some fire burning damage.
ADVANCED SPELLS » Inquisition The user summons a large magic circle in front of their extended arm that summons a massive number of chains with grappling hooks on the end to chase after multiple targets simultaneously. These chains can follow the targets where ever they go and will not stop until either the target is caught or until the target moves out of range.
» Chain Fence The user can create a fence of chains to block incoming physical attacks, it's fairly sturdy and can even block some magical attacks that are physical attacks.
» Chain Tendrils Magic Name: Chain Magic Magic Type: Caster Description: A rune appears below Sebastian feet; this octagonal rune releases up to eight magically-infused chains out of its eight angles. Each chain possesses a sharp arrowhead-like blade that pierces through a target.
» Chain Mending Magic Name: Chain Magic Magic Type: Caster Description: Sebastian summons a single chain to wrap around a wound. The chain begins to dissolve into the wound, healing it. The more severe the wound, the longer it will take for the chain to heal.
» Chain Puppetry Magic Name: Chain Magic Magic Type: Caster Description: Sebastian is able shoot out smaller chains from her fingers, up to one for each finger, making it ten. Each chain possesses a smaller needle at the end, which can be used to latch onto people or objects. She can do this for up to twenty feet away.
◎◎ Sub Magic: Magulity Sense [4]◎◎
◎It's a Magic that has the ability to make two or more people's senses as one. If one of the people linked with the Magic feels pain then the others will as well. Although the Magic doesn't actually share the physical wounds, it is still able to "share" death. Extreme amounts of emotion can also be shared such as crying. With this Magic, the user can also create teal Magic swords formed from the user's incredible faith. Using simple arm motions and sometimes verbal commands, the user is able to launch the blades, which then hone in on his or her opponents. The blades are different from normal swords, as they attack the opponent's sense of pain directly, making it possible to slice and damage even Juvia's water body. The user is also able to create different varieties of blades.
BASIC SPELLS » Maguilty Sodom The user creates teal Magic swords in the air and with a simple arm motion, the user is able to launch the blades, which then hone in on their opponents. The blades differentiate from normal swords, as they attack the opponent's sense of pain directly, making it possible to slice and damage Juvia's water body. Azuma and Rustyrose mentioned that the swords are formed from Meredy's incredible faith. However, the blades can still be knocked away or blocked, as seen when Juvia defended herself with forceful water spells.
» Maguilty Rays The user materializes and sends forth long yellow blades towards the opponent. The multiple spears can pierce the opponent.
ADVANCED SPELLS » Sensory-Link A spell that allows its user to link two different people's senses to themselves by using strong feelings of some sort between the two people that are being linked to the caster's senses. The linked people are distinguished by a seal that looks like a heart on one of their wrists. The two people being connected to the caster do not have to be near each other in order for this spell to work
» Three Spread Sensory Link This spell allows the user link with others who are linked by Maguilty Sense, causing pain to be shared by all three of them
◎◎ Sub Magic: Fire Magic [7]◎◎
◎A form of Magic that revolves around the use of fire, allowing the caster to conjure, manipulate, and control the element for various purposes. The caster can change the properties of this Magic such as its "form", allowing it to take shape as a gas or solid element. The color of this Magic can also change, ranging from purple, red, blue and yellow.Fire Magic can also work in a similar fashion to explosives. The caster is able to conjure this element from various parts of their body or from the nearby surroundings, though it is possible for weapons to use fire as well.
BASIC SPELLS » Red Carpet Red Carpet is a spell in which the flames take on particular properties, becoming solid, flexible and seemingly harmless. The flames are then turned into a small blaze which grows larger and larger and begins to spiral around the user, who proceeds to stand on the flames' tip. The flames, now much larger, act as a mean of transportation, allowing the user to fly by standing on them, with the fire having taken on the shape of a fierce, flexible "column", or, fitting the spell's name, an unconventional red carpet. This can also be employed to dodge enemy attacks and to remain out of the enemy's range
» Prominence Whip The user summons forth their Magic Seal in front of them with an arched movement of their arm, from which a number of fiery, curved purple beams is fired towards the target, with each beam tracking them down and moving to strike them separately from the others. On contact, such beams generate a large explosion, similar in appearance to purple fireworks
» Prominence Typhoon The user summons their Magic Seal by stretching their arms wide open to the sides, from which a spiraling column of fire is released and sent flying towards the enemy
» Red Shower The user summons forth their Magic Seal, from which a number of fierce, purple flames in the form of elongated circles are fired at the enemy in a scattered formation, targeting a mildly wide area
» Red Skull The user extends their hands upwards, conjures a ball of fire, and then lobs it at their opponent. The sphere is adorned by a figure similar to a stylized, cartoonish skull. Its effects are the skull explodes once it hits the enemy and sets the clothes on fire.
ADVANCED SPELLS » Hell Prominence The user summons forth their Magic Seal and builds up purple energy in front of it. Said energy is subsequently released into a large, long and powerfully destructive laser-like beam that is capable of creating a chain of explosions throughout an area at least the size of Hargeon
» Flame of Rebuke Flame of Rebuke is a spell in which the user creates golden flames from the palm of their hand. The flames created by this spell are extremely powerful, such that consuming the flame was enough to cause Natsu Dragneel to enter Dragon Force. The true fire actually never gets extinguished and keeps burning.
◎◎ Sub Magic: Territory Magic [6]◎◎
◎The user is able to conjure a kind of wave-like matter that resembles a tomoe, which allows them to manipulate the space around any object or substance of their choice, allowing for great versatility. One can manipulate space as means of defense, offense, by means of forming heat and generating explosions, teleporting people and/or objects of their choice, and granting the user the ability to switch places with other people who are in close proximity. However, the greatest potential that this Magic offers lies in its trapping and damaging capacities; the caster has the option to imprison any living being of their choice inside their "space", and if the caster desires so, can sap their Magic Power away. In addition, the Magic can be used to summon a god-like entity that can cause a wide scale of destruction. This Magic is unusual in the sense that it's spells as well as their incantations are uttered in the language of Yakuma, which has been described as "ominous." Furthermore, on occasion a variety of hand signs are utilized before casting this Magic
BASIC SPELLS » Spatial Vehicle Magic Name: Territory Magic Magic Type: Caster Description:The user has the ability of to teleport themselves into a location within the nearest two miles. This is done by creating a spatial orb around them, which then shrinks down along with the user until it disappears. The orb then reappears in the user's desired location. Up to four people may fit into this orb.
» Ih Ragdo The user puts their hands together with the left hand clenched, leaving only the index and middle finger pointing to the right hand's palm. To activate the spell, the user then opens their index and middle finger in a "V" formation. This spell will shoot out bubble, which can be used to restrain the movements of the entrapped targets or produce a beam that explodes upon contact.
ADVANCED SPELLS » Teleportation Magic Name: Territory Magic Magic Type: Caster Description:The user has the ability of teleporting people and/or objects of their choice to the nearest mile away, but it must have been a location that the user has visited. This is done by a touch of the user's hand.
» Spatial Prison Magic Name: Territory Magic Magic Type: Caster Description: The caster has the option to imprison any living being of their choice inside their "space", and if the caster desires so, can sap their Magic Power away. Their space is a bubble of different hues of red, which has oxygen within the inside to keep the victim alive. It cannot be destroyed by outside sources, but from within.
» Swap Magic Name: Territory Magic Magic Type: Caster Description: The user possesses the ability to switch places with other people who are in close proximity. It can only be limited to one person at a time.
» Yagdo Rigora The user moves their arms in circular motion while phrasing an incantation and then spreads their arms wide across, summoning a god-like entity with intricate designs on its body, followed by a pillar of light capable of destroying the surrounding area.
◎◎ Sub Magic: Weapon Philosophy Magic [6]◎◎
◎The user possesses super-human knowledge of a variety of weaponry that they may used for combat, their knowledge going as far as to manipulate the weapons of other wielders with their own magic, as well as craft a plethora of weapons of thin air, making it more advanced than reequip as each weapon is spontaneous in accordance to their environment and emotions. But, these weapons can be saved via reequip to be used for later.
BASIC SPELLS » Weapon Adaption The user may transform any of their blades into a bow. The arrows would be made out of the user's own magical aura, which gives the user an unlimited amount of arrows in their disposal. The user may maintain this weapon form for as long as they desire.
» Weapon Entity Generation: Fire Dragon The user can create weapon with animal/entity/mythical being like characteristics and abilities. Though the weapons may not take on the actual forms, they still possess the powers and abilities the entities have. In this case, in correlation with her 'Weapon Adaption' technique, each arrow the user launches, turns into a smaller fire dragon, capable of acting upon the user's will. The dragons are capable of firing balls of fire up to 50ft, clawing at their victim, as well as lighting anything on fire that comes into contact with their scales.
ADVANCED SPELLS » Sharpness Manipulation User can control sharpness in any object they touch, either imbuing or taking the quality of sharpness away: sharp edges cut better, while non-edged surfaces, objects, like hands, can be imbued to cut through nearly anything. They can imbue an item as a trap, such as making a doorknob cut anyone who tries to open it, or remove sharpness from things, turning knives and other edged weapons into awkward bludgeons against the user. This allows the user to make virtually anything into a weapon; or if they wish to do the opposite, make a weapon utterly useless by diminishing its sharpness. The effects of this spell lasts up to 10 posts.
» Weapon Transmutation: Offense The user is able to take any nearby object, and transform it into a sword to later on be used in battle. The strength and element of the sword depends on the object that it once was. For example, the user may take a blade of grass and transform it into a nature blade, something that has a nature affinity, though it cuts like steel, and it is weak to fire due to what it was once was- a blade of grass. The user may create many blades out of different elements they may find, and add them to their reequip magic slot for later use. The user may even create blades out of dead beings, dragons, ogres, even other mages.
» Weapon Transmutation: Defense The user is able to take any nearby object, and transform it into a shield (3ft x3ft radius) to later on be used in battle. The strength and element of the shield depends on the object that it once was. For example, the user may take a pebble and transform it into a shield made of stone, powerful against water, but is heavier, hence reducing the user's overall speed. The user may create many shields out of different elements they may find, and add them to their reequip magic slot for later use. The user may even create shields out of dead beings, dragons, ogres, even other mages.
» Battle Mimicry The user is able to understand the concepts of any fighting style that they see, and can effectively mimic it to perfection. That means that the user is able to literally copy their opponent's movements and patterns of fighting, which can be especially of benefit if the user is fighting someone at close-ranged.
◎◎ Ultimate Magic Attacks ◎◎ » #2 A weapon acquired by the user following her last mission before becoming a Guild Master. The user can slice through the fabrics of the third dimensional space, splitting apart the fabric of reality. Any physical matter or energy caught within the severed spatial area will be cut. The attack can also leave behind a dimensional line, which will cause anything that comes into contact with it to be cut as well. Alternately, the dimensional line can serve as a makeshift portal to alternate locations and dimensions for the user to walk through. The user may only travel to places that they have been. Since this is a spatial attack that distorts the fabrics of reality, there is no physical defense against it. The blades can appear very quickly, with very little to no lag between the attack and damage.
» Dragon Force When a Dragon Slayer enters Dragon Force, they effectively turn into a humanoid Dragon, gaining reptilian scales and traits, such as further elongated, and sharper, canines and scale-like patterns on their skin. For Third Generation Slayers however, the appearance of their Dragon Force is slightly different from the previous generations, for instead of actual scales, a scale-like design appears on their face and body. This Dragon Force has also been shown to be further empowered by consuming another Dragon Slayer's element, entering a dual mode on top of it and thus amplifying the user's powers even more. Sebastian is engulfed in a powerful red flame, her flame strong enough to even disintegrate some ultimate magics.
» Dragon King Mode: Inferno Dragon King Mode is a unique ability granted unto a Dragon Slayer by Dragon Kings of various elements. Utilizing the residual, inert Magic Power of the dragon soul that resides within the Dragon Slayer, a draconian tattoo appears on their arm that serves as the physical manifestation of the aforementioned Magic Power; this power took someone like, Natsu Dragneel, who is extremely powerful in his own right, ten months of dedicated training to master. As a result of the sheer volume of the Magic Power itself, before even properly utilizing the power to its fullest, the user radiates an incredible amount of their element, and their speed and power drastically increase to levels that allow them to fight toe-to-toe with beings as incredulously powerful as Zeref, and even completely destroy forbidden, powerful Magic such as Ankhseram Black Magic. When the Magic Power is exerted to its maximum, in a radius expanding meters, the ground, air, or sky itself suffers various consequences depending on the user's element, and the user becomes cloaked in their element that roughly resemble a silhouette of the Dragon King they learned this power from; the mode is said to be the manifestation of the Dragon King's undying will. However, the Magic Power bestowed is extremely finite, and once it runs out, the user must draw power from another Dragon Soul to use it again.
» Inferno: The Malevolent Magic Name: King Dragon Mode Magic Type: Caster/Lost Description: The user accumulates a great sum of flames within their stomach, and releases it as a powerful torrent of flame, followed by a bellowing roar.
» Inferno: The Omnipotent Magic Name: King Dragon Mode Magic Type: Caster/Lost Description: The creates a large blade out of thin air, this blade made out of dragon's flame. When the user swings down this fifty foot blade, it releases a powerful stream of fire that travels up to a mile away.
» Inferno: The Guardian Magic Name: King Dragon Mode Magic Type: Caster/Lost Description: The user speedily runs to their victim, a large fire engulfing them in the shape of a dragon's head. The user then headbutts the victim, sending them back with blunt fire damage.
▅▅OTHER SKILLS▅▅
Enhanced Strength: From her years with the great Dragon King as well as her knight background, Sebastian is capable of releasing pressurized slithers of air from a single sword swipe.
Expert hand-to-hand combatant: Despite favoring the use of her various weapons, Sebastian has proven herself to be a skilled hand-to-hand combatant.
Immense Endurance: Sebastian has been shown to possess a vast amount of physical endurance.
Immense Reflexes: Sebastian possesses extremely sharp reflexes, and a high degree agility and speed.
Enhanced Senses: With the Lacrima inserted within her to make her a third generation slayer, and living in the wilderness for a good portion of her life, Sebastian possesses hearing, taste, touch, and smell better than the average mortal
Master Swordsmanship Specialist: Sebastian possesses great mastery in swordsmanship and her skills in swordsmanship are of the highest caliber. Her offensive capabilities mainly come from her swordplay, which enables her to effectively utilize the weapons that her Requip provides, which includes swords, short swords, daggers, and two-handed swords. Sebastian has shown great skill in utilizing the reverse-grip of swordsmanship as well as the normal grip.
Posted: Mon Nov 28, 2016 7:54 am
╠ ʙ ᴀ ᴄ ᴋ ɢ ʀ ᴏ ᴜ ɴ ᴅ x ɪ ɴ ғ ᴏ ╣:
◆ Pᴇʀsᴏɴᴀʟɪᴛʏ: At first glance, Sebastian may seem like a stoic and grumpy woman that would rather be doing anything else but being with you, but that is all a front. She asserts herself as a tough-willed and stubborn your woman, in order to be perceived as more mature and wise even though she's just your semi-average twenty seven year old. When you actually get to know Sebastian, she is a very sweet woman that would put her life nobly on the front line in order to protect those who are dear to her, aka- her guild members and her men. Because of the nature of her jobs, Sebastian is usually consumed by her jobs, which means that she is always on her feet, whether by training her men, paper work, or taking care of her guild family, which she holds great pride in. She seems almost perfect, but far from it. The whole world falls on Sebastian's shoulders, yet she feels as if she has no one to watch her back if things go sour. Hence, she can be extremely impatient, which means: Anger. That's the only emotion she is prone to showing, but that is only if someone deliberately tries to hurt her or her loved ones. Takeda is the exception, as Sebastian has lost her patience with that thing years ago.
◆ Bɪᴏɢʀᴀᴘʜʏ: An Unconditional Love
Once Upon a Time, there lived a poor man that lived within a small village in Fiore; this man, a naturally good-natured mortal, aspired to live a wealthier life for the sake of his humble family. But alas, he was just a fox hunter, pay was only a few jewels, and he only had just enough to keep a roof over his family's head, and cabbage soup on the table. But when his wife grew ill, leaving him to take care of their three children, the man had to take a pause on his work, which would cost the family no jewel to get food, or to pay the fee for their less than satisfactory home.
Once his wife grew healthy enough to watch the children, the man had put in ten times the effort in his fox hunting, but to no avail, as winter was growing close, the many foxes were hibernating around this time. The man was growing desperate, that he had considered joining the army to support his family, but he was deemed as too incapable to even wield a blade. He then tried to find work in the local bar, but no one wanted to take the man. But, it was there that he had discovered a wanted ad for the death of a dragon that has been causing havoc by the one of the nearby mountains. The price for this dragon's death: One Hundred Thousand Jewel.
Many knights and supposed 'beast slayers' have tried to slay this dragon, but none have returned. Only one managed to live, but one half of his entire body was burnt beyond recognition- he died five days later, painfully. Unfortunately, unless the man somehow learns how to use a blade, he would fall under the same fate as every other hunter that has died before him. He tried to find trainers that had free lessons, but to no avail, no one would train a destitute ex-fox hunter, except for one man; a mysterious figure that admired the man's reason for slaying the beast, in comparison to other hunters that wished to slay the dragon for glory and godliness- the man just wished to make his family's life as comfortable as possible.
The strange man took it upon himself to be the man's instructor, free of charge, and that was when the lessons began. The man would train every day for the next two years, under the watchful care of his instructor, who, while peculiar, was a master swordsman who also utilized the art of maguility Sense magic. The man was soon taught this magic, making it his first ever learned spell. He was able to summon a variety of different blades for different occasions, each blade made by his own hands under the watchful care of his teacher. As the man grew stronger, so did his bond with his teacher, to the point where the man's family had financially depended on this sword master, whether it was clothing or their housing fee.
A Friendship Beyond Life
After the two years of training, the man had decided to pack his things and head out into the mountains to face this beast. Little did he know that he would be dueling with the king of dragons himself: Lord of Flames, Infereon. The man did not solely rush into battle with the dragon however, despite the beast's many efforts to be intimidating and hostile. The subtle hints that the dragon had left about why he was terrorizing the people of the village, had opened the man's eyes: The beast had lost his dragon children to a beast hunter, who wanted to make their scales into armor. Ever since then, Infereon has been 'exacting his revenge upon the tiny flesh bags." The man had taken pity on the dragon for what had happened, and had actually dropped his weapon, actually willing to hear the beast out.
The dragon was confused, a mortal that actually took the time to listen to a thing like him? Infereon gave the man the benefit of the doubt, and had offered to find another home to live in. As the east was prepared to leave in peace, the teacher that had taught the man had surprise-attacked Infereon, wounding him. The sword master wanted the jewel to himself, as he knew that the man would be too 'cowardly and weak' to fight the beast on his own. But moments before striking the beast, the sword master had finally came face to face with karma, and was burnt to a crisp on the spot. It was then Infereon had asked the shaken man how much this jewel meant to him. The man had stated that to him alone, it meant nothing, but for the sake of feeding his family, it meant the world.
The dragon was pleased with this man's selflessness, and bestowed unto him, one of his fallen fangs to show as proof for 'slaughtering' him. Infereon would stay behind in his peaceful cave, where hopefully no hunter would be after him as he was 'dead.' The man thanked Infereon, and in return asked the dragon for anything he desired. The dragon's answer surprised the man, but he would keep to his word. All Infereon wanted was: A family again. And that is where the family secret began; upon the man's return with the dragon's tooth and blood from the sword master lathered on the blade, which looked like it belonged to the dragon, the man was deemed as a war hero and was not just given the 100k jewel, but also a homestead within the village, where he and his family's descendants would like in peace for the rest of their days.
The man would continue to visit Infereon as often as possible, telling his wife and children of the blessings that Infereon had given unto them for being merciful and understanding enough to fake his own death. The man's wife and two children even got to meet Infereon in his cave, and soon- worshiped him like a god, even though he didn't fancy all the glory. For generations, this man's legacy would continue, praising Infereon as a being stronger than the gods themselves. For every new generation of this man's bloodline born: A Vinicianus, Infereon would create a new paragraph for this chapter in this life. But this chapter would soon end twenty six years from today, staring with a little baby girl...
Dragon Pup
Five generations after encountering the man that his changed his perspective of humans forever, Infereon still maintained contact with the Vinicianus family of Fiore, becoming more of a god rather than a friend, which Infereon wasn't too keen on, but did not wish to break the family's hope. This generation: The young couple consisted of a man, who was a full-blood Vinicianus; the woman, a humble heiress to a weapon's manufacturing company stationed in Oshibana Town. Together they had a beautiful child within the same house that his great great great great great grandfather had received as a reward for 'slaughtering' the dragon which they praise to this day. But unfortunately, the secret would be let loose after a local hunter had ran into Infereon in his cave, and escaped half-dead. The man and woman were later deemed by the mayor of this village, to have been living under a generational lie for all these years.
So a week before the Christmas holiday, the people of the village decided to raid to the house and slaughter the man and woman for harboring a dragon, punishment for the sins of their ancestors. The man and woman knew this, and immediately tried to find any way to protect their daughter, so they fled to the cave with their baby girl, Alexandria, wrapped in a red blanket. Along the way, the woman had greatly injured herself to the point where she simply could not go any further once they reached Infereon, despite his pleads for her to escape. While Infereon could handle an entire army of measly humans, these mortals of the village had evolved magically, which meant that they had the proper spells and lacrima to kill him, or at least to injure him. But with the risk of harming the baby, he knew that he had to escape. The man on the other hand, could not leave his wife behind, and waited for the army of villagers to arrive to the top of the mountain. It was then that the man had given Infereon his blade and pendant, so that his child may one day carry the legacy of dragon worship and keep her soul steadfast and strong. He also bestowed to the beast, a lacrima that he had acquired as a gift from a villager before the incident, and deemed it useful in helping his little girl in any way possible.
With much reluctance, Infereon flew away with the baby, leaving her parents in the mercy of the angry armada. From that day on, Infereon would raise the little girl as his own, naming her after the man that had given him hope in humans: Sebastian Vinicianus. Her middle name would be her mother's first name, Alexandria. Sebastian Alexandria Vinicianus. Her first words were "BOOM!!!" It was at that moment, Infereon had found the family that he had so desperately yearned for. She mostly ate wheat grass and strange shrooms... She should be just fine!!!
Infereon had taught the little girl his fire dragon slaying magic, starting from day one of when she could walk. The little girl was beginning to learn quickly. At age four, the sleeping Sebastian was implanted with the Lacrima given to Inferno by her father, as the dragon had believed that sooner or later, it had to be done. Sebastian to this day is unaware of what had happened to her. All she remembers is somewhere along the line of her early childhood, her fire magic had increased ten-fold, become an extremely powerful slayer. Sebastian continued her fire dragon slaying magic; and at age six, she was bestowed unto her, 'just some pendant' and a sword. Infereon pushed the little girl to learn sword fighting, and it was then she had learned reequip magic, using Inferno's flame to temper every single weapon that she made. Imagine a six year old making swords... Cute right?!
Sebastian had originally, wanted to be one of the royal guards of Fiore, she adored sword fighting, and felt confident that with her fire magic, that she would be the best fire knight in the world. She trained day in and night, never giving up on her craft. Pleased with his child's work, Inferno had taught the little girl the magic of the man that had changed his view on mortals: Maguility Sense, which Inferno had actually been taught many years ago. By age ten, Sebastian's magical capabilities were very exceptional for someone of her age, to the point that Inferno could not teach her anymore of his own magic. As for reequip and maguility sense, she had much more to learn, but unfortunately, he was not too familiar with them to help her anymore. This did not mean that she couldn't still hang out with him however while she went from town to town in attempt to learn and train. The closest town to where Inferno and her lived, was Oshibana: The hood of Fiore.
One Closed Door
Sebastian had met many interesting characters in Oshibana, a majority of them mercenaries for hire. The little girl would barge into a bar, and get kicked right the hell out afterwards. But her many attempts made her a fan favorite in the bar, and soon the guys and gals there would pay for a glass of apple juice for her- and would laugh when she somehow managed to get 'drunk' off of it. It was at the Oshibana Bar, did Sebastian have her first real swords master; though the most training she would ever get would be watching him use his sword hilt to beat up any guys that would make fun of Sebastian for even being in the bar.
After much begging, Sebastian had convinced the man to teach her the true art of sword fighting. Her skill was good, but it could be far better. So for two years, Sebastian would go to the bar to meet the swords master, train in the back lot of the bar, then go home to Inferno to make him his favorite dinner: Charred Squirrel bits (And wheat grass, as he needed to watch his diet). At age twelve, Sebastian had already made her first actual shield to add to her reequip. But she could not be taught anymore, as the swords master was offered an invitation to join the royal guard, which meant that she had to either find a new teacher, or find another location. However, that would soon become to be the least of her worries.
All Sebastian can remember is flying, she was half asleep-half dead. Wounds all over her body and even an arrow sticking out of her back. She can faintly hear Inferno muttering profanities under his bellowing voice. What's wrong? Why does everything hurt? She notices that there are arrows sticking out of Inferno's scales as well, but for some reason, Sebastian does not have enough energy to ask him. How long have they been flying for? What happened? Is her sword still in her hand? Was she fighting something? The blade is sticky. She stabbed someone, didn't she?
Oh wait. She remembered. Hunters. Always has to be hunters... Could a person bleed this much and still be alive? No. Not at all. She's falling. So is Inferno. They're going to die. At least they will die together...
Another Door will Open
For the next month, Sebastian didn't give her name to any of the nurses that would ask for her identity, she would just start crying, then go into a state of panic from having any form of liquid on her face. Her fear of dehydration was so intense, she had suffered dehydration and was forced to take in her water through a needle. It was those nightmares that she was too afraid to say: She was sinking in the bottom of the ocean, but oceans aren't supposed to be red. Her pendant still around her neck, her sword still in her hands. Below her, Inferno was plummeting to the bottom of the ocean floor. He releases a few more air bubbles, but they die down, and it appears as if Inferno isn't even breathing. Sebastian was convinced that it wasn't a dream,but then it would beckon the question of whether or not Inferno was alive or not...
The one who had dug Sebastian out of the water, a water mage from one of those Guilds that Sebastian would hear about back in Oshibana: Dragon Dreams. The mage had apparently seen something glimmering in the ocean, literal light actually shooting out from the nearby ocean's coastline in a series of beautiful colors. The mage would visit every day to check on Sebastian, she smelled like lavender. The first time Sebastian had spoken since she was found, it was to ask if the mage had found anything else on the ocean floor. Nothing. It was apparently only Sebastian. Though, the mage did say that it was a miracle that Sebastian had washed up to shore, it was odd how she was holding a sword though. So does that mean that Inferno is actually still alive? Was he the one to bring her to the coast and retrieve her sword for her? If so, where was he?
The mage woman introduced herself as the S Rank Mage of Dragon Dreams, and had asked the girl where her family was. After introducing herself, Sebastian had stated that she her dragon father was gone. The woman was not only shocked by the girl's openness about being raised by a dragon, but by how wrathful she sounded about it. The next day, the woman returned for the thirteen year old, with special permission of the Guild Master to speak to the girl. Sebastian was taken away that day, never to return to that damn hospital again.
The Guild Master spelled like Inferno. The minute Sebastian had laid her eyes on the guild master, the girl had nearly set them on fire out of rage. But, it took a single pat on the head to surprisingly calm her down. A HARD pat on the head, mind you. "I like this one, let's keep her!" From that day on, even though Sebastian never even agreed to it, the young girl became an official member of the Dragon Dreams Guild.
Sebastian Sandwich
Sebastian was a very unreasonable child the first few weeks of being in the guild. She half-assed on D rank missions, talked back to the Guild Ace (which resulted in a lot of hard head pats), burned things down, and never attended training sessions. The Guild Master was well aware of this, but remained patient; it would be a matter of time before the kid cracked. And that she did...
Sebastian had ran out after getting an ear-full from the Guild Ace about her attitude, right into the woods so she could literally blow off some smoke. She would regret that when she came face to face with a dragon. She had never met a dragon other than Inferno, and was unable to cope with attacking one, so she tried talking to it. Clearly that did not work, and Sebastian soon found herself smashed against a tree, splinters in places where splinters should not be. Despite all of the young girl's efforts to appease the beast, it only had one thing in mind: To eat her, the spunky ones are always the spiciest. Maybe she would taste even better with some mustard.
Never seeing a dragon as something that could be bad until NOT, Sebastian had no idea how to do anything at the moment regardless of everything that she had worked hard to learn magic-wise. What happened after would be the first and hopefully last time that Sebastian has ever surrendered, but someone else had something different in mind. As if he was watching the entire time, some weird kid came out of no where in a lightning-fast onslaught of punches and kicks that had temporarily paralyzed the great lizard. Never had Sebastian seen anything so odd yet fascinating at the same time.
Extremely grateful, Sebastian had gotten on her knees and pledged her allegiance to the young man in the most dramatic way possible. But he would have just preferred if she helped out- that, she could do. The young man had hatched a quick plan; while he distracted the dragon with quick attacks, Sebastian would come in with one of her blades and go for the kill. "Are you stupid?! I have never killed a dragon before!!!" The young man paid no heed to the girl's negativity and assured her that she could do it, and that if she didn't try... Then they would probably be made into some sort of human sandwich.
The kid looked like he knew what he was doing, as if he has done this many times before. Weirdo. But, still pretty bad a**, even if Sebastian wouldn't admit to it. As the young man was delivering as many fast blows as possible- too fast for Sebastian to even count, the girl had conjured one of her blades with her reequip magic, using her own fire to charge up the weapon. But alas, as her blade was charging, no other but the guild master had instead delivered the finishing blow, ruining Sebastian's moment. At least she ended up getting a soft head pat for her effort. She was still a bit upset that the Guild Master was watching the whole damn time...
But in the process, Sebastian had made a new friend, guy, thing. At first, his name seemed too long and complicated for Sebastian to understand. The hell is Cataegis? So instead, she just called him Catty Patty Watty Kins.
"You just joined the guild, Catty Watty Patty Kins?"
"... Why...? And nope, Sebastian, you really don't know me? We have been in the same guild for a good month now... Guess I can't blame you. I've been working on a few things of my own outside the guild. So..."
"... Oh... Heh... My bad... What kind of things?
"Eh, thing things."
Many Changes
After meeting Cataegis and the whole dragon incident, Sebastian started to grow more open with her other guild mates, not wanting to embarrass herself by not even knowing of their existence, and vice-versa. The members of this guild were actually quite friendly, given the chance. One of the guild members in particular even made Sebastian a plate of s'mores for her birthday, as she was quite a sweet tooth junkie. Don't take her s'mores away if you cherish your life.
Sebastian was actually starting to make friends within the guild, many of who would go on missions with her, which allowed her to climb in the ranks of the Guild. Though a majority of the missions that Sebastian had went on, was accompanied by Cataegis, though his constant puns during longer missions sometimes made the trip to their destinations a bit on the corny side, but Sebastian never complained. The easily-angered girl actually humored Cataegis' puns, and would occasionally crack a few cheesy ones for laughs.
Proud of Sebastian's change in attitude (even though her anger issue was still a problem) she saw that the young girl was ready to become a C Rank. For the first time in a while, Sebastian had actually felt truly proud about something. Year by year, Sebastian continued to grow as a Fire Knight, winning the approval of her guild master and higher-ranked Dragon Dreams Mages that were proud of her ability to never give up- a fine skill indeed. Her perseverance was tested with each day Sebastian would try to look for Inferno. But to this day, she has no idea what happened to him; but she will never give up trying to find her dad.
She was never lonely however, as she always had her guild members by her side.
Grumpy Ol' Fart
Sebastian was beginning to like the life of a Mage: The jewel, the fellowship, and as many s'mores as humanly possible. While it was nice and all, Sebastian wanted to truly be a hero, to save a princess of something like an actual knight. She did get the chance, but in the strangest way possible. When Sebastian was an A Rank Mage, she and Cataegis were set on a mission to take down a dragon, like good ol' times. The dragon had apparently been stealing eggs around some village in attempts to have its own child: Chicken eggs, turtle eggs, and another... Odd... Egg.
After defeating the dragon, Sebastian and Cataegis were in charge of returning the eggs back to their homes. Everything was going well until they were both left with the odd egg: A Big red egg. Sebastian could have sworn that someone was trapped inside, it was freaking cursing up a storm in there. Then it finally cracked. From inside the egg, angrily shot out a big-head red cat, a smoking pipe attached to his lip as if he were born with it. But none of that mattered; after jumping out of his egg, the little wanker uppercut the girl, leaving her with a busted jaw, and a lot of unadulterated rage. If it weren't for Cataegis holding her back, she would have killed the thing.
After being given a jaw brace and a half-asses apology, the little red cat had introduced himself- from the safety of a small cage courtesy of the guild master. The little Exceed was named Takeda, and he was sent to kill Sebastian's kind, dragon slayers. Since Sebastian was unable to speak at the time because of her jaw, and had to communicate with writing for the first few weeks of being introduced to Takeda. During that time, Sebastian and Takeda had grown to possess a love-hate relationship, even though he broke her jaw upon first encounter. They would smoke pipes together (even though Sebastian hates it), binge of s'mores until they both threw up, fought over the dumbest crap, and would engage in a lot of verbal abuse with one another over petty things. Love at first sight.
Look How Far We've Come
Sebastian had passed her S Rank Exams, and thanks to her early skill, Sebastian had won the attention of the Magic Council. Everything was going pretty well; Sebastian was seen as a big sister figure to the younger guild members. With more new-found confidence, Sebastian decided to take on more missions, taking down dragon after dragon, not an easy task. The Magic Council had taken note of this, and had appointed her as the tenth Wizard Saint. That position hasn't last for long, and Sebastian found herself knocking down saint 10-7. Things were supposed to be happier, right? Not until he left.
At age twenty, Cataegis had decided to leave the Dragon Dream's Guild, and even though Sebastian had maintained some contact with him, she had never felt as lonely. This pushed Sebastian to take up on more missions with Takeda, and training every day to become a stronger Wizard Saint. Her hard work was soon recognized by the Guild Master and since their Ace had left to travel the world, Sebastian was appointed as the Ace of Dragon Dreams. With more access to advanced spells, Sebastian had knocked down Wizard Saints 7-5. She still continues to sit comfortably in her 5th Seat: The Saint of Flames. She aspires to be one of the Heaven Kings, but that will take a while before she would be ready to do so.
And on her Twenty Fourth birthday, Sebastian's gift was the Guild Master Title, which she didn't formally accept until five months later, tearfully accepting the title. The old Guild Master could finally retire in the most bad a** way possible. Sebastian continues to write letters to the old Guild Master about new things going on. After discovering her father's true fate: In the hands of the man she had thought she loved, as well as trying to deal with being a wizard saint and a guild master- well- Sebastian could just use a miracle right now... Because she's on the verge of giving up.
◆ Rᴇʟᴀᴛɪᴏɴsʜɪᴘ(s): ❥ Infereon: Dragon Father-figure; dead. The only family she had known until now. ❥ Hanbei and Krim: Hurting them in any way shape or form will guarantee the worst, painful death possible. Don't hurt her children. DON'T. ❥ Faith: Sebastian will miss her when she goes back to her village, but she has not regretted ever meeting this wonderful young woman. ❥ Xaireph: An intelligent man that Sebastian likes to depend on for organization and general information. She looks up to him for his book-smarts and charm. ❥ Cataegis: Extremely tense friends. She doesn't know how to feel about him however... ❥ Razgriz: Sebastian's long-time childhood friend, her older brother figure who she deeply cares about and would do anything to make him happy. ❥ Athena: Her boss. Normally Sebastian is always like her usual self around her. But once she puts on the Rune Knight Commander armor, she's far more mature and dependable. Work is a very different thing from real life. Completely. ❥ Shigehara: The man that Sebastian had regretted not saving, her first ever little kid crush. He was the one that had tempered her sword fighting skill and along with Cataegis, revived her faith in he world. May he finally find comfort in death... ❥ Ira: In reality both women are the best of friends... Until the topic of Sebastian's high heels comes up. She is hellbent in making Ira walk around in any size heels! Even if it kills her... Okay, maybe not that far. But still!!!
✖ Hubert: Eff Hubert. ✖ (Enemy/Rival)
◆ Gᴏᴀʟ(s)/Aᴍʙɪᴛɪᴏɴ(s): For her Guild Members to live happily and healthy. She has no personal goals of her own...
◆ Oᴛʜᴇʀ Iɴғᴏʀᴍᴀᴛɪᴏɴ: - Has a very unhealthy smoking habit staying strong for eleven years. - Actually loves her exceed like family, he just acts really stupid is all.
Those who hold life Humans, yes, still call them humans
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There is no one who anguish in tears in this world of protecting and killing people