_______________s a n s xx𝐁 𝐀 𝐒 𝐈 𝐂 𝐒 Sans Sharandas :: Sans the Great 2000 :: 5/11 Male :: None of your business. Demon :: Mage :: Raeth
xx𝐀 𝐏 𝐏 𝐄 𝐀 𝐑 𝐀 𝐍 𝐂 𝐄 6'3 :: 275 lbs Black :: Usually Black, flashes yellow and blue. Smiles a lot :: Looks similar to a skeleton in some lights
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xx𝐏 𝐄 𝐑 𝐒 𝐎 𝐍 𝐀 𝐋 Personality
Sans has been, in the most recent of times, a quite lighthearted individual. he is often seen making bad jokes while smiling in a way only he seems to be able to, and for the most part he is always in a trolly, high spirited sort of mood. He, in his lone times or times with his queen, allows his exterior to melt away, revealing a mostly apathetic and nihilistic individual with all the mental traits of a vengeful revenant. He holds rather high contempt for humans, to a very racist level based on one bad interaction with them, but treats all races with equal respect. To get close to him, according to him, is a curse of the worst kind: watching a friend slowly die as the person you thought you knew is peeled away and you are left with a husk of a man who believes eventually everyone ends up in the same place and only wishes to see an old friend die a million times.
History
Once, a very VERY long time ago, there were two boys. One was a demon, from a family of demon royalty with exceptional magical prowess and a cheery disposition. The other was a quieter, still friendly type of person who was filled with a level of determination so high that it surprised the demon because he was a human. They were friends, for years they were close buddies in fact, with the demon being extremely friendly despite warnings and signs through the years. He refused to believe such a loving person as his friend could be evil.
This is the tale of Sans, who has abandoned his old name in favor of one with many meanings and faces. To understand why he is the way he is one must go back a thousand years or so to the day everything went to s**t. To the day his family and friends were all slaughtered by one stronger than them all. Sans had brought his friend into his home for what must have been the millionth time, his brother and sister coming to greet the only human they had ever gotten close to. As usual, he was cold and unfeeling, and thusly... no one saw it coming. Sans had to run an errand, so he wasn't there to see it for himself. When he returned he found no Chara... but instead the husks of his former family members, mostly turned to dust. He fell to the floor, seeing a bloody knife... the one Chara always carried. He turned to see him at the opposite end of the corridor, holding that same lifeless expression as it soon turned into a twisted smile. He walked away as Sans merely watched, feeling overcome with betrayal and grief. No one was left alive. He'd never seen such an onslaught of hatred before then... and since then no hate has been higher than his own.
It wasn't centuries later when he met his queen that things appeared to change. His typical mask of jovial, almost beatific happiness was turned to something he could almost believe and trust in. With her abilities nothing could truly kill her, so he didn't need to worry about demons of his past coming to haunt him and removing another thing he loved. It was soon after they met that he made her his queen and has devoted msot of himself to three things: His Queen, his kingdom, and slaying Chara.
Goals
To rule over a kingdom and keep his wife from ending up like the rest of his family. He will also one day bring Chara bring to his knees and murder him.
Worldy Nihilism - His power, essentially, allows him to manipulate the forces of gravity to push, pull, increase and decrease pressure around him. Compared with his specific skill set, he can be quite annoying to deal with.
Clan Ability
True Demon Form
Class Ability
Spell Book
Techniques [00/03]
{ Clan given techniques will go here, along with any customs you create}
Known for her extraordinary kindness and warmth the Red Queen is an oddity among demons. Many consider her personality to be youthful naivety or inexperience but she is often steadfast in her wish to treat others with kindness. Many say she is too soft of heart to rule but a few privileged with knowledge see her as a balance to the true nature of demon king Sans.
History
Lilynette was born long after her husband's family and friends were murdered in the great demon purge and was thus spared that trauma. Her parents were relatively unimportant beings thus she herself does not descend from royalty and grew up away from court life in the countryside of Dounb. Due to that unassuming upbringing her life remained quaint and boring until she first met king Sans at the demon equivalent of sixteen. Among all the peasants of her village her beauty stood out like a shining gem and drew his eye. From the first fateful encounter she was soon summoned to capital and in time grew into a woman that the king saw fit to marry. Now she is the queen of the land she worked as a child.
Goals
As the Red Queen she seeks to support her king is daily life as well as with the kingdom. As part of that she is particularly keen on aiding the women of her domain no matter whom they may be.
Queen of Dounb, and wife of King Sans. As the queen she spends most of her time appeasing nobles and socializing.
Power
Bodily Resurrection is the unique power with which Lilynette was born. This power grants her astonishing regenerative powers through the ability of her cells to rapidly multiply and grow at will.
Clan Ability
True Demon Form
Class Ability
{ Clan given techniques will go here, along with any customs you create}
Techniques [00/??]
{ Clan given techniques will go here, along with any customs you create}
Diana is a wall of compassion. She is not ruled by her emotions, she does not act out ro reprimand or to teach. Only to protect, to care. Alas, this is not to be mistaken for love. She was no use for crippling emotions that do not further the state of the world. Yet she understand each life is precious, and each life must be preserved. For any random anomaly could be a change for the better. It is best not to let life be snuffed out.
History
One could say Diana was a tomboy, she enjoyed running and climbing trees. Playing with the swords of the local mercenaries. Training and fighting were as close to her as her favorite doll and warm blanket. Blades, cold as they were, warmed her like a fire. The grate of a whetting stone on her sword was a massage to her soul. Essence of her life. She grew into a Soldiers life, she had never known hardship. Despite this she was never rich. She was never special or exceptional. Simply one of those whom existed around her. She was not mocked for her personality, nor did she mock others. Her parents still live to this day in a small hut in some far off town. They exist, they laugh and she visits whenever she can. She was not of magnificence, but pain had never crippled her life.
Goals
Live and let live. She has no purpose, she does not seek a purpose. Travelling, living, seeing. These things so many others take for granted she wields as life. Her only goal is to exist, and to share the gift of existing with others. She needs no other calling.
Command All:: The ability Diana has to force people, animals and attacks to target her. Be it a magical blast or a spear thrown, to rending the attention of a person to only focus on her. The maximum number of target(s) for this power is one [1] increased by one [1] per rank.
Clan Ability
Technique Name: Adaptability Description: Humans are able to user this technique in order to convert their raw lasting power into strength, defense, speed, potency, cast, or resistance. -Can only be used on 1 stat at a time. -When this is used they will expend their Willpower or their Stamina, and convert it into a Magical Stat if Willpower is expended or a Physical Stat is Stamina is expended. -When converted the exact number that is expended is added to the designated stat. -Has a cooldown of 3 posts before it is usable again. -Lasts 5 Posts Costs: 1-50 Willpower or 1-50 Stamina -Max increases by 50 per rank.
Class Ability
Technique Name: Second Wind Description: Warriors pride themselves on swinging wildly, and then falling and getting back up again. A Warrior can expend willpower to regain Stamina and Health to once more stand again! -Regain Half of your Expended Willpower as Health and Half of Expended willpower as Stamina. -Only Usable Twice per Battle. -CAN be used at 0 HP. Cost:1-50 Willpower, maximum increased by 50 per rank.
Techniques [00/??]
{ Clan given techniques will go here, along with any customs you create}
xx𝐁 𝐀 𝐒 𝐈 𝐂 𝐒 Regis El Issac Lothbrok :: Issac 400 :: 03/30 Male :: Unknown Dragon Pure Blood :: Rogue :: Raeth
xx𝐀 𝐏 𝐏 𝐄 𝐀 𝐑 𝐀 𝐍 𝐂 𝐄 5'1 :: 110lbs Platinum White :: Azure Blue His hair :: Child like apperence
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xx𝐏 𝐄 𝐑 𝐒 𝐎 𝐍 𝐀 𝐋 Personality
Always a mischief type Issac is known for his pranks. Selfish in nature he often takes what is not his out of greed. Though he shows kindness to children and women his brash and rude nature often lands him into trouble. Quick to a temper Issac is know as a hot head. And due to his Child like appearance Issac has a childish manner to him. Ruthless to those who he feels nothing towards. Issac is loyal to a fault to his Queen and the rest of his kingdom. With Pride as a corner stone for most of the dragon kin and due to his noble birth of being hornless Issac takes great pride in himself. He'll make it aware of his position even to other Dragon kin. This makes him arrogant in his nature as well.
History
Born as a pure blood of the dragon race, one of few. Issac family put the boy into hiding until he was mature. Entrusted to a simply family of demons in the country side of Dounb. Days fulled with peace quickly ended when the Evil king of the country took away his dear Nee-Chan Lily. Flowing the woman Issac made his position in the kingdom as a knight of the queen and then a captain of the knights later on.
Goals
To keep his queen from dying and seeing her raise as the solo ruler of the country.
Pure-Breed A Pure-Breed Dragon is an ancient dragon of legend. These members of the Dragon Clan are as people might except legitimate dragons. However all Pure-Breeds have a human form which is the primary form in order to fit in better, as well as to preserve their energy as even for a pure breed, being a giant lizard all the time is taxing. As such those pure breeds can take on this form virtually at will. The character's dragon form must be made in the appropriate thread designated for creating Racial Forms in order to avoid confusion among other members and the crew, however the form will always follow the designated guidelines below.
Dragon Form Rules/Guidelines -Your Dragon Form must be lizard like, or snake like. -You will choose your designated element for your dragon during character creation. -Your Dragon Form may not be larger than 50 Feet in any dimension. -Dragon Form will grant +25 Defense, and +25 Resistance per Rank. -Dragon Form will grant +15 Basic Attack Damage and +50 Health per Rank. -Dragon Form will use 3 Stamina and 3 Willpower per post in use. -Dragon Form will grant the ability to use 1 Element as a Breath Weapon in a Stream like, and Ball Like Fashion. -The Stream like breath weapon's range will be 75 feet, and be 15 feet in width and height at it's farthest point. -The Ball like breath weapon's range will go 150 feet before dissipating, and the ball will be 15 feet in spherical diameter. -In addition to the damage based on cost, breath attacks can deal +10 damage per rank.
Class Ability
{Technique Name: Stealth Walk Description: Stealth Walk allows rogues to completely erase their presence and likeness from vision of all those around them. This means they can not be sensed, seen, heard, smelled, or anything aside from felt if you were to walk into one, or try to touch one while invisible and they simply stood still. However due to the concentration it takes rogues can not make an attack while remaining invisible. -Must re-appear BEFORE attacking. -You can not disappear and reappear in the same post, similarly you can not reappear then disappear again in the same post. Cost:3 Willpower and 2 Stamina per post.
Techniques [00/02]
{ Clan given techniques will go here, along with any customs you create}
Calm and collected || Outgoing || determined || Adventurous
History
Growing up, Astro was always reading books and learning magic from is mother. She believed that one day he would be able to become a great Mage just like her. Being home schooled, he didn't really get out much or make many friends. He has traveled a lot and seen many things, but has lived a very sheltered life. These days he just travels attempting to find himself and find a purpose after his mother died when he turned 18.
Fairy Law :: This power allows Titan to swap the attributes of Objects/Abilities/Techniques/ and People.
Clan Ability
Technique Name: Empathic Reading Description: Empathic Reading allows Dawn Fairies to read the emotions and feelings of a designated target. They can tell if a person is hiding their nervousness, lying, telling the truth, if one's emotions they are displaying are truly genuine and the like. -Must specify who's emotions you are attempting to read. -While you may tell if someone is lying or not, you would not know specifics, if someone is telling partial truths, or lied about one thing and told the truth about another before you've used this you will feel a jumble of truths and lies. -DOES NOT HELP AGAINST TELLING IF A PERSON IS FEINTING IN A FIGHT. Costs: 5 Willpower
Class Ability
Spellbook Rules/Guidelines. -All mages have what is known as a spellbook. -A Spellbook allows a Mage to create spells, as opposed to techniques. -Spells will always deal Magical damage, as such their power is always based off Potency. -A Spellbook contains 2 spells per rank. -Spells must be made in the custom techniques thread. -Spells can not have ANY relation to your pre-existing power.
Techniques [00/02]
{ Clan given techniques will go here, along with any customs you create}
Spells [ Mage ] [00/02]
Techniques meant for Fighters and mages. Remove this section if you're not one of these two classes.
_______________Regenki Kaicho xx𝐁 𝐀 𝐒 𝐈 𝐂 𝐒 Maeva Willohart :: The Zealous Saint 472 Years Old :: May 19th Female :: Asexual Dusk Fairy::Ranger:: Raeth Kingdom
xx𝐀 𝐏 𝐏 𝐄 𝐀 𝐑 𝐀 𝐍 𝐂 𝐄 One-Hundred Seventy-One Centimeters [171cm] :: Fifty-Eight Kilograms [58kg] Silver Hair :: Red Eyes Maeva can manifest her four wings at will, usually for cosmetic effect. When present they take on the form of mingling gold and black energies that flicker with with silver outlining accents. The wings overall design is reminiscent of a dragonfly, but are quite sharply angled and each is rather thin.
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xx𝐏 𝐄 𝐑 𝐒 𝐎 𝐍 𝐀 𝐋 Personality
A devout worshiper of Weavanity. Maeva zealously adheres to the code of Jamigesu in her daily life. She places faith before herself, but is considered trustworthy and reliable amongst comrades. However, she is infamous for being borderline torturous toward enemies and "heathens". Maeva has moments of insecurity which most commonly come from logical misalignment where she becomes extremely withdrawn. It is rare for her to doubt herself, actions or aims, but this can also cause Maeva to drastically change her outward portrayal. Her faith gives her strength. It is Maeva's will incarnated and reinforces her ability to push forward in life. That unwavering faith guide's Maeva's actions and much of her behavior. Second to faith, she beholds a keen, flexible intelligence born from centuries of life experience as a veteran of the Fairy Civil War against the Dawn Fairies. She is strongly, almost blindly, opinionated about her beliefs. Religion and race are large factors which tend to serve as large obstacles which are hard for Maeva to get past. Although, she rarely tries to reason or compromise with those that don't align her own beliefs. She also has a bit of a habit of acting impulsively, and sometimes even lets her emotions get the better of her; this is the most common case of Maeva's "experience" being valued very lowly as it is overshadowed by incited foolishness.
History
Maeva was born toward the end of the great strife which split the Fairy clan in twine. As such, she was born into a conflicted era and raised to prosper in that chaos. When Maeva became of age, she joined the ranks amongst her Dusk Fairy brethren and overthrew helped to overthrow the tyrannical rule of the Fairy King. With the Fairy homeland left in ruin because of the war, Maeva spent the rest of her "youth" in the lands governed by the Raeth kingdom. During this time, she was exposed to a glorious epiphany. Maeva became the first apostle of Jamigesu, and sought to found the Church of Weavanity in the holy name. In order to achieve this goal, she earned her keep as a knight of Raeth.
Goals
Maeva lives to spread the word of God, Jamigesu. She also seeks the destruction of the rest of the Dawn Fairies. She is relentless and uncompromising toward those goals and her ideals.
Maeva is an enlisted knight of the Raeth kingdom, born of the second generation since the Dusk Fairies' alliance with the Demon Clan. She is loyal to her kingdom, but more loyal to her faith in Jamigesu and Weavanity.
Power
God's Reach: The ability to "touch" and interact with anything within sight with physically coordinated movements of one's own body. It is possible to see the faint distortions in the air through where the user is reaching with this power. The extent of the user's reach is limited to how much effort they place into the use of God's Reach. Cannot reach through or past obstacles of any kind, but can interact with obstacles all the same; magical energy is required to "touch" magic; otherwise, the ability relies on one's own physical limits. Interaction cannot be instantaneous even if the target is within the range of their reach.
Clan Ability
Technique Name: Empathic Alteration Description: Empathic Alteration allows a Dusk Fairy to force a person to feel a specific emotion. This literally causes the person in question's mind to immediately change it's emotion to the designated emotion that the Dusk Fairy decides. This does not dictate -how- a person will react, just how they will feel. -Must specify who's emotions you are attempting to change, and what emotion you are changing it to. -As said, this does NOT dictate how a person will act, just how they will feel. -Lasts 3 Posts Costs: 5 Willpower
Class Ability
Technique Name: Eagle's Eye Description: The Eagle Eye technique is a two part technique. Firstly it allows all rangers to see up to a mile away as if they were standing right there while active. Secondly they can also use the Eagle's Eye to forcibly increase the range of any ranged attack they make. -Range increases by 50 feet. Cost: 3 Stamina for increased sight per post. 5 Willpower for increased range.
xx𝐀 𝐏 𝐏 𝐄 𝐀 𝐑 𝐀 𝐍 𝐂 𝐄 5' 7'' :: 143 lbs Light Brown :: Red Eyes Fox Ears :: Fox Tail
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xx𝐏 𝐄 𝐑 𝐒 𝐎 𝐍 𝐀 𝐋 Personality
A curious being all in all, she isn't much with a personality and has no means of retaliation towards others, in fact she is more likely to question anything and everything that comes out of your mouth. Literal and realistic she isn't much for having pointless battles and rather avoid them if possible unless it benefits her in some way. Still learning about the world around her even after 300 years, she finds things difficult to grasp and understand. Whats worse is she is pretty emotionless and tends to not care about the people around her unless they have some benefit to her or give her some form of responsibility. Give her a task and she will do her utmost to complete it, unless it may cost her life in which she might turn selfish and save herself.
History
Honestly she doesn't remember where she was born, or even where she is from simply because she does not care about the past once the new day has dawned. History is pointless to her as long as it has no beneficial criteria such as old battle tactics, or ways to win against an opponent otherwise hard to defeat for her. She arrived in Raeth simply because a demon woman ruled it and she found that interesting, having a woman rule as compared to crazy child king and this other person who rules that other kingdom she really doesn't care about. Honestly it just piqued her interest and she has stayed since it continues to do so, since she has no familial ties or affectionate bonds she doesn't really find it necessary to stay in such a place. Just like a true Rogue she wanders as she pleases.
Entertainer; She enjoys creating tales and stories.
Power
Illusions; Able to cast illusions with mere movement or sound she is rather amazing at forcing people into viewing what she wants them to see. Whether it is brief due to it's required focus or showing in an entire story to little children from other lands, as long as she can focus upon someone she is very able to keep up illusions for as long as she likes.
Clan Ability
True Demon Form
Class Ability
Technique Name: Stealth Walk Description: Stealth Walk allows rogues to completely erase their presence and likeness from vision of all those around them. This means they can not be sensed, seen, heard, smelled, or anything aside from felt if you were to walk into one, or try to touch one while invisible and they simply stood still. However due to the concentration it takes rogues can not make an attack while remaining invisible. -Must re-appear BEFORE attacking. -You can not disappear and reappear in the same post, similarly you can not reappear then disappear again in the same post. Cost:3 Willpower and 2 Stamina per post.
Techniques [00/??]
{ Clan given techniques will go here, along with any customs you create}
xx𝐀 𝐏 𝐏 𝐄 𝐀 𝐑 𝐀 𝐍 𝐂 𝐄 6'4" :: 239 pounds Hair color :: Black :: Eye Color :: Silver, flashes anywhere in the range of yellow to red in times of emotion Distinguishing Feature :: Abbadon is well built with a body void of the slightest hint of fat. :: Distinguishing Feature :: Demonic traits. His arm seems to be made of a hard carbonized substance, morphed and twisted in comparison to the other. It is matte black and very dense, with glossy spikes that jut out in random places. Two pairs of horns also grow from the top of his head; slightly protruding above his hair.
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xx𝐏 𝐄 𝐑 𝐒 𝐎 𝐍 𝐀 𝐋 Personality
Abbadon is a man with a short fuse. He is quick to fling insults, and even quicker to give into the rage that bubbles over from a multitude of easily pushed buttons. The fighter is a gruff sort of fellow that most portray as rude, though he prefers to look at it as 'blunt honesty'. In times the requests can be rather demanding, but will never be asked for unless absolutely needed due to his extreme sense of pride. Never is the demon one who backs down from a good challenge, regardless of how slim his chances of winning are. he isn't very talkative, though close friends often see a more open side to him. Overall, he is a strong but silent type of individual.
History
Most see Abaddon as a cruel man, but really cruelty comes down to a matter of perspective. The demon has lived nearly the whole of his life around some sort of conflict, venturing from country to country as a sort of wandering mercenary. He holds loyalty to none, and refuses to answer most questions regarding his origin. He is ruthless in times of war, and will go so far as putting a whole village (innocents included) to the stake if it means effectively shutting down an enemy's morale. Eventually, all the killing made him numb... and the violence had even grown enjoyable after a time. After so many battles that tainted and soiled his soul with red, the warrior had decided he was done killing for others. Making a stand to take control of his own destiny, the demon now lives and acts of an accord all his own. As of late the devil has made it his goal to roam across the very edges of this world's reaches, questing for greater strength and letting nothing get in his way.
Goals
Above all, power is sought. Nothing else calls to him so much as does the voice of greater strength, he wants to be able to say that nobody is stronger than him. Perhaps one day he'd like a kingdom and land of his own, but not before he is able to crush all opposition underneath the heels of his boots.
Psychokinesis. Abaddon possesses the ability to manipulate forces and objects with his mind and willpower.
Clan Ability
-Your True Form must contain any extra appendage that your normal form has. ie. If your normal form has horns, wings, a tail, and a tentacle then your true form must have all of theses as well. -Your True Form may be activated at will. -Your True Form will grant you a Total Stat Boost of +50 per rank, that may be distributed as pleased between Defense, Speed, Cast, and Resistance during initial creation. The stat boost remain the same through each rank. -Your True Form will Grant you +10 Damage per rank to all techniques, spells, and basic attacks -Your True Form will cost 2 Stamina and 2 Willpower per post to be in use. -Your True Form will have a general ability similar to the Black Mark's Black Substance in which you can weaponize an element or type of energy. -Weaponizing this element or type of energy will cost 1 Stamina and 1 Willpower per post per weapon created minimum. (Increasing Output Increases Damage.)
Class Ability
-All fighters have martial training. -Martial Training allows fighters to create personalized physical fighting style through Martial techniques. -These technique will always do physical damage, as such their power is always based on strength. -Fighters get 2 martial techniques per rank. -Martial techniques must be made in the custom techniques thread. -Martial techniques can not have ANY relation to your pre-existing power.
Techniques [00/??]
{ Clan given techniques will go here, along with any customs you create}
Martial Techs [ Fighter ] [00/??]
Techniques meant for Fighters and mages. Remove this section if you're not one of these two classes.