This takes place in a time where there are fair numbers of all races, including the twili previous to their being banished from the land for their use of dark magic. And yet, this is also a time when there is no Hero of Time. The races are strong and in good numbers but that's not to say, in certain areas, there isn't a bit of racism going on. However, said twili feel as though they should hold the power of the land....all of it. Not the hylians who have the main say about things. They feel themselves growing stronger than they used to be and they see fit to take advantage of it merely wanting their fair share of land and wanting a fairer place for their expanding prosperous people and for all. They are especially discriminated against as people feel their dark energy rising... others are becoming wary. A war is in the making, races are taking sides... new classes of hunters, assassins, spies and mercenaries are forming. And more importantly, no one knows why so much darkness is showing up....not even the twili who are drawing from it and using it to their advantage while they can, while it lasts. All that can be said is that.... it's probably a bad thing. So bad, it might actually be the solution to the threat of war by making every race band together, regardless of how they feel about one another, to figure out what's happening to their beloved land.
Land Setting: Lands from The Legend of Zelda
***Special Note: In this RP there will NOT be Link period in this RP and Zelda will also not be present in any sort of role (she will exist however since EVERY princess/queen is named Zelda). Also none of the main characters from the series (AKA people who are important to the story lines even if they aren't 'main' per say....ex: they do stuff/play an important part in the story like Nabooru, Ruta, etc). This is a time when other people (who aren't Link) to take the role of the hero of Hyrule defeating an enemy that Link (or the Master Sword) isn't required for necessarily. However, other legendary weapons (such as the Magic sword, Gilded sword, Goron Megaton Hammer etc) will be available to gather throughout the journey--and you'll need them.
***Special Note: For the purposes of being easy/not so confusing none of the big rupees and values will be included. They're all just the same size normal rupees
***Special note:I know these are not all of the races but these are some of the more intelligible/common known races. I will list those not included as they will still be around as NPC's (or companions if animals). They are unavailable for lack of intelligence or ability to work together or some other obvious reason (they're animals, gods, not alive or cooperative, etc) but if there's one of the races down here you really want to be, ask and depending on the situation/reason we'll see what we can do
Ancient Robots Boar Cat Deity Demons Dog Dragons Fish Maiamai Masters (wall/floor) Monkeys Poes Skull Kids Trees Undead
Posted: Sun Feb 07, 2016 2:06 am
Profiles
Please send profiles to Lunar Ivy or LastFortuneTeller~
***Special Note:As always, this is NOT a contest on who can do what or who gets what although there is a limited number of some items
Gaia Username: Character/Name: Age: Very few/limited races have extended lives so make sure you keep that in mind Race:An available race unless otherwise specifically approved Gender: Height: Weight: Background: Your story about your character goes here! Strengths: General stuff like.... intelligent, athletic, etc. Weaknesses:General stuff like... gullible, dumb, weak stomach, allergies, disabilities, etc. Likes: Dislikes: Personality: Describe how your character acts and maybe a little bit of why Special Abilities:It should go with your race--magic for example for Sheikah and Twili and staying forever young for kokiri or various other race attributes in addition to special ones like being musical or knowing x y or z Weapons: Any your character carries with them or can use. This section will also be updated as more things are obtained. Appearance/Picture:Anime/well drawn please! Theme Song:OPTIONAL!
Along your journey you will be finding various weapons seen throughout the series of The Legend of Zelda. To assure people don't have two of the same kind of weapons/shields/items (say the Magic Sword where there is only one versus a wooden shield where there can be many).
***Remember: different races have different abilities so some items will be more useful for certain races than for others (ex: only some races can do magic so having a book of magic would be useless unless you knew magic). That said, if your character finds an item they can't use, feel free to pick it up and give it to someone else who can use it.
Posted: Mon Feb 08, 2016 3:40 am
Termina is in the middle of the lost woods. There is no way in, there is no way out. Many believe, to get there, you have to basically die. The ocean is too treacherous to get in or out by boat (though many have tried) and yet, some how, people end up there. And due to the magic of the very forest that curses them to remain there, the residents don't age. They don't get sick. They just....exist.
Although Termina does not have a known creation story, the legends of its ancient protectors provide most of its primordial history. Long ago, the people of Termina had not yet migrated to the four cardinal directions, and were watched over by the Giants who had created the world. One day, the Giants announced to the people that they would go to the north into the snowy mountains (Goron area), south into the swamp (Deku area), east into the haunted canyons (various undead such as Gibdo, Poes, and Garo live here), and west to the ocean bays (Zora and Gerudo area) and guard the people as they slept. If the people were in dire need, the Giants would awaken and answer their cries for help.Also, Termina is more technologically advanced than contemporary Hyrule, possessing modern hallmarks such as rock bands, motorboats, clocks, tourist shops, lotteries, pictography, banks, a telescope, and even plans for space travel.At the economic center of it all is Clocktown and not far off is Romani Ranch.
Ordona is a small village and ranch just outside of Faron province but very much nestled within the forest but still safely outside of the bounds of the Lost Woods and Minish Woods. The small forest of the surrounding area is therefore called Ordon Forest.
Labrynna sits sort of away from everything, a peaceful area but certainly one with its own problems. Labrynna is a vibrant country rich in beauty and resources. The land is bordered by a vast ocean, the Zora Seas, that flows to Labrynna's southern border, and the land is home to many interesting tribes such as the Labrynnans (the Human population of Labrynna), the Zoras, the Gorons, the Tokay of Crescent Island, and many other citizens. Labrynna's most imposing feature however is perhaps the great Black Tower that stands at the center of the country, visible from almost anywhere, even from far out into the sea. Rich in history, Labrynna has had more than one type of a ruling government, originating with a monarchy several centuries in its past but ruled in the present day by a democracy, though it has always retained the same capital city seemingly, Lynna City (previously known as Lynna Village). Curiously, the land of Labrynna is most notable for its deep connection to the flows of time (as the home of the eight Essences of Time) and is best known for being the home of the guardian of the flows of time, the Oracle of Ages, and the Oracle's protector, the Maku Tree
Like the land of Hyrule, Labrynna is a country blessed with a long, rich history. It is unknown how the land of Labrynna was formed, though it is assumed by many to have been created, like the land of Termina, as a side effect of the Golden Goddesses' creation of the land of Hyrule. It is also unknown exactly how long the country of Labrynna has been established, though it is confirmed that the country has existed for more than 400 years by the Maku Tree. Four hundred years in its past, Labrynna was ruled by a royal family (who ruled from the capital city of the country, Lynna Village) similar to that of Hyrule, with the ruler of the time being the beloved Queen Ambi, known best for her kindness and benevolence amongst her people. Many diverse races have inhabited Labrynna since this ancient period as well; in fact, pretty much all of the current races inhabiting Labrynna have their roots going back as far as the reign of Queen Ambi and beyond. With the passing of time however, so did the times change, as a new democratic government was formed at some point to supplant Labrynna's ancient monarchy. As the government of Labrynna changed with the passing of time, so too did the land's geography. Over the course of 400 years, previously small deities such as Lord Jabu-Jabu and the Maku Tree grew to humongous sizes, and many geographical features of the land changed, such as Zora Seas islands' drift westward, the receding of the Zora Seas, the transformation of the Sea of No Return into the Yoll Graveyard, the sinking of Ambi's Palace, and many more changes that came to pass over the course of four centuries.
Holodrum like its sister land Labrynna, is diverse. The north is dominated by mountains ranging from east to west. In the west lies the Tarm Ruins, where stands the tall tower of the Ancient Ruins, the highest point in all the land. This is followed by the dark Northern Peak. East of the Northern Peak are the Temple Remains, where the Temple of Seasons once stood. This is overlapped by Goron Mountain, home of the Gorons, and followed by Mt. Cucco on the eastern edge of Holodrum. Mt. Cucco is the main source of water in Holodrum; water flows from its peaks creating a river that stretches across the map, flowing into the southwestern Spool Swamp. Central Holodrum consists mostly of plains and forest, namely Holodrum Plain, Natzu Prairie, North Horon and the Woods of Winter to the east. The main human settlement, Horon Village, is located in the south central part of Holodrum. To the east of the village lies the sand-swept Samasa Desert, and to the west, the Western Coast and the Graveyard. Beyond these are the seas that comprise Holodrum's southern border. The Piratians navigate these waters and use them to travel between Holodrum and Labrynna. Beneath the land of Holodrum is a subterranean world named Subrosia where the Subrosians live unbeknownst to the people above and even the guardian spirit Maku Tree. Geographically, Subrosia is somewhat similar to Holodrum, with mountain ranges to the north and a southern coastline. The two worlds are connected by seven Portals scattered across the land.
Holodrum is relatively uninhabited and has no unified form of governance. The majority of its human population resides in Horon Village under the protection of the Maku Tree. Another human settlement (possibly a colony of the previous) exists nestled into the mountains and lies directly beneath Mt. Cucco. Sunken City, true to its name, is flooded by great snow-melts from Mt. Cucco due to the disharmony of the seasons. Aside from humans, the only sentient denizens of Holodrum—aside from the occasional Deku Scrub—are the Gorons, who live within the catacombs of Goron Mountain (with the exception of Biggoron who cannot fit inside and so perches atop the mountain). The settlement is relatively small in comparison to other Goron dwellings such as Goron City in Hyrule or Goron Village in Termina. In fact, these Gorons are a colony, descended from Gorons of the motherland, Rolling Ridge, in Labrynna. The colonization was led by the Goron Elder. There are no Zoras in Holodrum. Once, a Labrynnian Zora was sent by King Zora to search for a new domain for their race. He discovered there was no suitable location for the Zoras in Holodrum given the lack of large bodies of water.