
⊰ Belladonna ✴ Ellway ⊱
Those hardest to love need it the most.
Those hardest to love need it the most.
Birth Name: Belladonna Ellway
Nicknames: Doctor Lady, Bell
Birth Date: November 5th
Race: Human
Age: 22
Hair Color: Violet ombre into blond
Eye Color: Brown
Height: 5'4"
Weight: 130 lbs.
Blood Type: O+
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Sexual Orientation: Demisexual
Relationship Status: Single
Occupation: Witch Doctor
Alignment: Neutral Good
Relations:
- ✺ Conrad Perazzio: Met a few days ago. In return for a place to temporarily stay, Belladonna has promised to perform in the tavern and heal any incomers.
Family: Has a mother and father out there still, somewhere...
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Dreams: To master her Craft
Likes:
- ✺ Peppermint tea
✺ Music of all kinds
✺ Helping others
✺ Gardening
✺ Nature
Dislikes:
- ✺ Meat
✺ Cat allergies
✺ Simple-mindedness
✺ Hidden intentions
✺ Religion✺ Nail Biting
Hobbies:
- ✺ Gardening
✺ Playing the banjo
✺ People watching
Habits: Tapping her hand or leg rapidly
Strengths:
- ✺ Skilled in diversified magic
✺ Agile movement
✺ Adaptable to others' skills
✺ Thrice-fold magic rule
Weaknesses:
- ✺ Low body mass
✺ Knows no fatal spells
✺ Cannot cast light magic
✺ Thrice-fold magic rule
Attire: Belladonna often wear what suits her magic best, something flowey and simple. She is often seen wearing green beads, which each re infused with charged energy and pure intent.
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Weapon(s): Staff
Magic:
- ✺ Archaic Magic: The word arcana is a derivative of word “archaic,” which itself means ancient or eternal. Archaists are wizards, who control this ancient and original type of magic. When speaking of archaists also more modern term “Arcanist” may be used. The archaists must know how everything affects to everything. According to that information and with a strong will they are able to shape magic and that way “the spirit and matter.” Archaists use their willpower for shaping the borderlines of the spell and activating it. Runes drawn on solid surface or in the air ensure and lock the desired effect and make the spell stronger.
✺ Green Magic: The very magic of Mother Earth herself. Healing plants and all of life, nurturing all which exists, an becoming in tune with the planet can come at hand as some of the skills Green Witches have.
✺ Elemental Magic: Water, Earth, Fire, Air, and Spirit are the five elements that hold this world together. Elemental Witches are able to manipulate each one, or a specific one, to their own will. Each one has a natural essence to it that requires complete internal harmony in order to master.
✺ Terrain Magic: Terrain magic is the use of local climates and geography to one's own benefit. For example, using Swamp Magic allows one to bend and twist a swamp to clear a path or destroy one. Desert magic allows the user to bend the sand at their own will.
✺ Weather Magic: Whether it's conjuring storms or calling forth the sun, Weather Witches are often called for whenever a drought hits or hurricane is coming into port. This magic requires complete control over elemental and terrain magic in order to be pulled off, or else the consequences will be devastating.
✺ Necromancy: The art of reviving the dead is tricky, as any witch knows. Necromancy is an extreme give and take situation. If you revive someone, someone else is surely to die. It must only be used in dire situations.
✺ Black Magic: The magic of the shadows, darkness, hexes, and curses.
✺ Cottage Magic: More home related magic such as enchanting objects, blessing food, and repenting unwanted spirits.
✺ Empathy: Empaths can fully interpret and replicate the emotions, moods, and temperaments of others without reading apparent symptoms, allowing them to understand introverts or discover one emotion is actually hiding another. They can attack someone in a personal and emotional way since they know exactly what emotion is flowing through themselves and can use this knowledge to play against them. Some users may learn to read emotional imprints left into environment or objects.
Skills:
- ✺ Plays the banjo
✺ Basic first aid
✺ Bojutsu - the practice of staff fighting
✺ Can sing at least somewhat
Familiar or Animal Companion: Badger
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Personality: Much like her magic, Bell is very down to earth and versatile. Every obstacle she faces is met with determination and adaptability. Bell's mind is highly imaginative and creative, giving her an up on many life scenarios and battle scenarios. Her thought process is highly structured, often making sure her priorities are in the right, though her morals can often be questioned. Above all else, Belladonna strongly follows her intuition and gut feelings. If she doesn't like someone, she will avoid them but not take their antics. While she is generally very kind and warm, she won't stand down to bigotry and prejudice, making sure an equal, honest, and inviting environment is open at all times. She is a great mediator, counselor, and confidante. However, she makes a terrible partner in crime, unless it's more of a Robin Hood scenario.
Biography: Born and raised in a typical villager household to a carpenter and housewife, it comes to a surprise that this young woman followed the path she did. While it is true that her mother and father were normal, Belladonna's maternal grandfather was a grand wizard known throughout the land for his great strength. However, his daughter wanted no part of his antics. Unknown to both of her parents, Belladonna had started to visit her grandfather at a young age. She started learning all of his spells, and then some with the assistance of her grandfather's wizard and witch friends. With the powers given to her by them, Bell decided she wanted to pursue a life as a travelling witch doctor so she can heal random strangers on their own journeys as she travels the world. When her parents found out, however, there was a large backlash. The girl's magical mother cursed her, preventing her from being able to cast any light magic, believing that was all Bell was taught and it would remove the foolish thoughts from her mind. Heartbroken, she sought refuge with one of her many teachers, Verena the Green Witch. She spent the rest of her teen years with her until her grandfather passed away the day Bell turned twenty. He told her to pursue her dreams still, and she has been doing just that.
The past two years, she has travelled across two seas and three continents, healing strangers and hearing their tales of adventure, action, romance, and other life events that she couldn't believe it. Her adventures now take her here to Perazzio Tavern, a seemingly innocent place that also happens to be an epicenter for magic. Bell's intuition tells her that this visit will definitely be an adventure of her own.
Other: While Belladonna secretly wants a family of her own, she has decided to wait for until she finds the right person and has completed her own adventures.
Theme Songs:
- ✺ Romance: Lauren Aquilina ✴ Sinners
✺ Normal: Regina Spektor ✴ The Call
✺ Instrumental: Bravely Default ✴ You Are My Hope
Merrily Mari