Name:: Ambience Yuna
Race:: Human
Age:: 21 Years
Height & Weight:: 5'3" 115 lbs
Appearance // Clothing notes:: Her home is by the sea. (Well... was.) She prefers lighter clothes that are comfortable and are not constricting. Her appearance is simple. She has a particular scar on the back of her hand from a fight with a monster. Since then, she's been encouraged to remain in the safety of the village. While she has never worn armor, she would not be opposed to donning some, should the occasion require or permit it.
Personality info:: She generally carries herself bravely and characteristically is prone to helping those in need. However, she also weighs practicality. If she can't assist, she accepts it, though there are occasions when it distresses her to accept this detail. She is not particularly afraid of monsters, though more often than naught she is instead requested to stay in the protection or near someone who is a known fighter.
Era:: Hyrule Nights - Current
Alignment:: Neutral Good
.::BIO::. A descendant of the royal family of Labrynna, Ambience was named after queen Ambi, who in her lifetime was loved and followed without question. However, Ambi had no descendants of her own, and without her, Labrynna did not continue as a land with a queen. The remaining members of the royal family, sisters and brothers, ruled more as magistrates and as a community and did so peacefully for hundreds of years.
Ambiance herself grew up in Lynna City, by the sea, where she became well versed in the history of the land. She also would reach out to the rocky north to the Zora of the Southern Seas and to the Tokay on Crescent Island. Particularly, she followed the strange tale of a hero who assisted Queen Ambi and of the chaos that surrounded the Black Tower. From that history, she gained an appreciation for all of the races, of the very real injury that can rise from deceit, as well as a deeper understanding of the reality of evil and those who pursue it. Her greatest goal is simple and perhaps the hardest to achieve: Discover the source of evil. If it can be understood, perhaps it can be dispelled.
This was how she grew up. As for how she got to this particular place.... that's it's own mystery. What Ambiance can recall is that there was a disturbance reported by the great tree. She was curious, and perhaps more so than she should have been, but in looking into it, she found out that she was a bit unqualified to handle it. What opened up at a song and what seemed like a chant on the wind, had been a vortex of light. She remembered seeing a flash as she studied a particular tome. As she turned, she lost her sight.
Then... waking up in a temple? It was definitely a large stone building. From there... Well... step one? Find out where you are. Step two? There must have been a reason for being here. The biggest trick is not having an anxiety attack while trying to figure that out.
Class:: Noble
Weapons inventory:: > Songbird - An Ocarina. While of no potent magical strength, the songs she plays gives it power. She learned these songs from a traveling visitor, an oracle. Her songs are those for recovering vitality, healing hearts, encouragement, opening ears, and for inviting an atmosphere that would allow the wounded to heal.
> Blue Sword - A blade, a family heirloom that has been passed down for centuries. It protects its wearer, or so it is said. It is sharp, and continually sharpens itself, but only does so when there are hostile thoughts in its vicinity. (However, the sharpness of the blade is meaningless when the weapon is in the hands of someone who doesn't know how to use it. Besides, it's normally at home.)
↳ S t r e n g t h s & W e a k n e s s e s
(Assign a tier from the following list to each of the stats below. Adept cannot be repeated for starters, and master is not allowed either. Exceptional cases can be appealed to me or crew. Keep in mind your character will get stronger.)
Tiers (for breakdown see this post:
Master
Adept
Skilled
Low
Struggling
Stats:
HP: Low
Strength: Low
Mana: Adept
Speed: Low
Stamina: Skilled
Strengths:: > Soft Song ~ A form of music that she sings. It often takes the form of a lullaby, soothing ills and calming worries that many would have. This can be useful at dispelling combat. However, this need not often be music and would instead be used in conversation, perhaps in use of persuasion.
> Councilor ~ Where she lacks physical strength and combat skills, Ambiance excels in negotiation, communication, and in inter-racial conversation. She looks to the heart of people and will get to know those she talks to. Some think that she is weak for her methods, but she has always felt that persuasion is more effective than violence.
Extra::
She has learned something of music from her studies, but her greatest skills are in communication and interrelations. She can negotiate with any who are willing to listen.
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