I can approve the profile itself, but be sure to get your requip spells approved (up to 4 per week, per character) You don't have to "learn" them after them after they're approved, but they still need a balance check. sweatdrop
So excited! Our first baddie heart
As spells or magic items? And why only 4 a week, if I may ask?
Posted: Thu Nov 19, 2015 12:06 pm
As spells. And 4 a week is to try and keep balance and not get flooded with requests. (had been incidents of 10 spell requests in 1 go and started to get overwhelming sweatdrop )
Atomo Panda
Vivi vampire
I can approve the profile itself, but be sure to get your requip spells approved (up to 4 per week, per character) You don't have to "learn" them after them after they're approved, but they still need a balance check. sweatdrop
So excited! Our first baddie heart
As spells or magic items? And why only 4 a week, if I may ask?
Strengths: Weapon skill as well as speed/mobility Weaknesses: When the opponent is using lightning magic, long and drawn out battles
Jewel: AP: 70,000
Personality: Vivian is open and will talk to anyone she sees. If you treat her with kindness and respect, she will give the same in return. However, if you upset her, she'll make sure you regret it.
Bio: Vivian's parents died when she was only two years old, so she was never able to grow up with her parents. After her parents died, her memory went blank. From the time she turned three to when she was seventeen, she had no idea what had happened in her life. One day she woke up in the middle of the woods with a boy looking back at her. After awhile, she found out that this boy was her older brother Lloyd. He took her in and gave her a place to live till she joined Mermaid Heel at the age of twenty. She knew that staying at home wouldn't get her memory back. As the years went on, she still didn't find any memories, but she had flashes of what had happened to her. Now all she remembers in severe mental and physical pain.
Guild: Mermaid Heal Rank: Master Guild Mark Location: Left shoulder Mark Color: Purple Guild Bonus: • Girl Power : triple damage is dealt in magical attack or twice as much in physical damage IF the opponent is male. • Suave : market places offer the members of mermaid heel a 50% discount on everything
M A G I C Type of Magic: Light, Requip, Angel Take-Over
S P E L L S {Light}
Spell Name: Light Stream Rank: B Description: A total of six spheres of light surround the caster and from these spheres, streaks of light will launch at the enemy. The speed of these will depend on how tired the caster is.
Spell Name: Dazzling Light Rank: D Description: A bright light is released from the caster's palms, surrounding their enemy. This light won't cause that much pain, but it will leave the opponent blind for 2 posts.
Spell Name: Sunburst Rank: A Description: A rune will appear under the opponent and light will explode from it, engulfing them in the light. The light will only last for a few moments, but the pain will be intense.
Spell Name: Bright Dagger Rank: C Description: In the sky, a bright yellow rune will form five meters above the opponent. A light will shine down before a dagger (formed by light) will shoot down, running through the opponent. This spell will cause internal bleeding.
Spell Name: Lantern Light Rank: B Description: Rays of light shoot from the caster's eyes. Though unless the caster's rank is over A, they will only be able to shoot one from each eye at their opponent.
Spell Name: Brilliant Light Rank: C Description: A ball of light forms in the user's hand, only reaching about a foot in diameter. However, they launch the sphere forward and as it gets closer to her opponent, the ball grows in size.
Spell Name: Light Shield Rank: C Description: The user holds their arms out to the side and a dome of light surrounds them as well as 5 feet around them. This can withstand any attack weaker than their's and equal to. However, the higher rank their opponent is, the harder it is to keep the shield up. Also, while inside the shield, any minor wounds on the user's skin are healed.
Spell Name: Light Spiral Rank: A Description: The user crosses their arms in front of them, forming an X shape. Their form gains a bright coating as they do this and once they are in this stance, they separate their arms and a tornado of light emerges in front of them. This tornado will move towards the opponent and if caught up in the attack, the opponent will be send spinning through the vortex.
{Requip}
Spell Name: Malice Rank: S Description: The user summons a katana from their personal dimensional storage to wield. Once the sword is summoned, the user can use additional spells, but only when the sword is in their possession. (More spells to be added later)
{Angel Take-Over}
Spell name: Angel Soul Rank: S Description: When using this spell, the user takes on the form of an angel. Light blue wings materialize on the users back giving them the ability of flight. When in this Take-Over, other spells are able to be used, but only when in the Take-Over. (More spells to be added later)
I T E M S Magical Weapons: Malice
Posted: Sat Nov 21, 2015 1:57 pm
We don't have a D rank spell class confused All of your spells are custom?
Samantha Irving
Name: Vivian Reid
Age: 35 years old
Height: 5'7"
Weight: 120 lbs
Race: Half-angel
Strengths: Weapon skill as well as speed/mobility Weaknesses: When the opponent is using lightning magic, long and drawn out battles
Jewel: AP: 70,000
Personality: Vivian is open and will talk to anyone she sees. If you treat her with kindness and respect, she will give the same in return. However, if you upset her, she'll make sure you regret it.
Bio: Vivian's parents died when she was only two years old, so she was never able to grow up with her parents. After her parents died, her memory went blank. From the time she turned three to when she was seventeen, she had no idea what had happened in her life. One day she woke up in the middle of the woods with a boy looking back at her. After awhile, she found out that this boy was her older brother Lloyd. He took her in and gave her a place to live till she joined Mermaid Heel at the age of twenty. She knew that staying at home wouldn't get her memory back. As the years went on, she still didn't find any memories, but she had flashes of what had happened to her. Now all she remembers in severe mental and physical pain.
Guild: Mermaid Heal Rank: Master Guild Mark Location: Left shoulder Mark Color: Purple Guild Bonus: • Girl Power : triple damage is dealt in magical attack or twice as much in physical damage IF the opponent is male. • Suave : market places offer the members of mermaid heel a 50% discount on everything
M A G I C Type of Magic: Light, Requip, Angel Take-Over
S P E L L S {Light}
Spell Name: Light Stream Rank: B Description: A total of six spheres of light surround the caster and from these spheres, streaks of light will launch at the enemy. The speed of these will depend on how tired the caster is.
Spell Name: Dazzling Light Rank: D Description: A bright light is released from the caster's palms, surrounding their enemy. This light won't cause that much pain, but it will leave the opponent blind for 2 posts.
Spell Name: Sunburst Rank: A Description: A rune will appear under the opponent and light will explode from it, engulfing them in the light. The light will only last for a few moments, but the pain will be intense.
Spell Name: Bright Dagger Rank: C Description: In the sky, a bright yellow rune will form five meters above the opponent. A light will shine down before a dagger (formed by light) will shoot down, running through the opponent. This spell will cause internal bleeding.
Spell Name: Lantern Light Rank: B Description: Rays of light shoot from the caster's eyes. Though unless the caster's rank is over A, they will only be able to shoot one from each eye at their opponent.
Spell Name: Brilliant Light Rank: C Description: A ball of light forms in the user's hand, only reaching about a foot in diameter. However, they launch the sphere forward and as it gets closer to her opponent, the ball grows in size.
Spell Name: Light Shield Rank: C Description: The user holds their arms out to the side and a dome of light surrounds them as well as 5 feet around them. This can withstand any attack weaker than their's and equal to. However, the higher rank their opponent is, the harder it is to keep the shield up. Also, while inside the shield, any minor wounds on the user's skin are healed.
Spell Name: Light Spiral Rank: A Description: The user crosses their arms in front of them, forming an X shape. Their form gains a bright coating as they do this and once they are in this stance, they separate their arms and a tornado of light emerges in front of them. This tornado will move towards the opponent and if caught up in the attack, the opponent will be send spinning through the vortex.
{Requip}
Spell Name: Malice Rank: S Description: The user summons a katana from their personal dimensional storage to wield. Once the sword is summoned, the user can use additional spells, but only when the sword is in their possession. (More spells to be added later)
{Angel Take-Over}
Spell name: Angel Soul Rank: S Description: When using this spell, the user takes on the form of an angel. Light blue wings materialize on the users back giving them the ability of flight. When in this Take-Over, other spells are able to be used, but only when in the Take-Over. (More spells to be added later)