Welcome to Gaia! ::

The Trans* Umbrella

Back to Guilds

A safe haven for people all over the Trans* Gender spectrum. 

Tags: Trans, Transgender 

Reply The Arcade: Tabletop, PC, and Console Madness
Tabletop Games

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit


Cryptid Currency


Alien Hunter

PostPosted: Sun Sep 13, 2015 1:44 pm


anyone here into tabletop games? i'm a pretty big fan of dungeons & dragons as well as settlers of catan. i actually run d&d games on the weekends sometimes! what about you guys?
PostPosted: Sun Sep 13, 2015 7:35 pm


I played D&D with my roommates all the time up in Indiana, and before that I was part of a campus D&D club at my college. My now-former roommate that DM'd for us has been grooming me to become a DM as well for the new campaign he's been working on.

One thing I absolutely love about D&D is the absolute silliness that can happen in an instant. There are so many stories I hear and can tell that just seal the deal for me on loving the game. I understand it's not everyone's cup of tea, but it's definitely worth a try for anyone who has a slight interest.

I'm actually on a guild right now where they play campaigns online. Do you think we could gather enough interest to start one here? Either one of us could DM, or we could design a campaign together and take turns playing NPCs and side characters.

TheCreatureOfHabit
Vice Captain

Tipsy Comrade

9,800 Points
  • Foolhardy Benefactor 500
  • Wintersday Bard 50
  • Demonic Associate 100

Rowannan

Ghostly Witch

8,100 Points
  • Screeching Savior 100
  • Haunting Echo 75
  • Squash Stomper 75
PostPosted: Sun Sep 20, 2015 10:45 pm



Oh gosh I used to play D&D a few years ago! It was really fun, but defs more than a little daunting! I ended up moving onto other role playing games that are... I guess you could still call them tabletop? I mean you at least still have to roll dice.

But now I have a group and we play World of Darkness and Ryuutama. World of Darkness is good for people who like more urban fantasy, but be warned: it is something that needs a lot of HEAVY player/DM input to make it less awful with regards to being ableist, racist, violent, cruel, etc. (honestly you name it and it has that problem built in sadly). Basically it lends itself well to being very grimdark. I was very fortunate that my group is very good about making characters that are not awful people in general. I know I've done a lot to sell you on this now haven't I ahahahah. Basically don't be an awful person in this game and it can be an absolute blast! Hit me up if you want to hear more about the mechanics or some fun stories that have happened in past sessions.

Ryuutama, on the other hand, is a super sweet game and is actually a lot like D&D. It's fantasy based (tho not based off of european fantasy, but rather japanese) and it is a very simple system and just cute as heck! It has very little limitations and is geared towards making a story rather than just beating up monsters (altho you could do that too).

So yeah, feel free to ask more about these. I'd also be super up for any rps ahahaha. Thanks for letting me just ramble about these!

Also let me know if this color is hard to read for anyone and I can change it!
PostPosted: Mon Sep 21, 2015 10:49 am


LittleItja
World of Darkness is good for people who like more urban fantasy, but be warned: it is something that needs a lot of HEAVY player/DM input to make it less awful with regards to being ableist, racist, violent, cruel, etc. (honestly you name it and it has that problem built in sadly).
...
I was very fortunate that my group is very good about making characters that are not awful people in general. I know I've done a lot to sell you on this now haven't I ahahahah. Basically don't be an awful person in this game and it can be an absolute blast!


I honestly don't think a game is a game unless it mirrors real life, and when you're in a dark environment with a lot more grit and cold truths, zapping the "ableist, racist, violent, cruel" stuff just ruins the point. It also kind of kills the gameplay, LOL, as what's a story without challenge and conflict? Boring as hell, that's what it is. wink

I love being an awful person in D&D, I'll have you know. That's how the best stories happen! If there's no battle, no push and pull, no conflict of interest, there's nothing to laugh about, nothing to blink and and say, "What the actual ********?" Guaranteed, my friends laugh a lot more about the time when my Lizardman offered the cooked fingers of a dead woman to her grieving husband and then killed him when he resisted my offer of a consoling hug, or when our half-elven mage tried to sexually lure the Aarakocra guards away from their posts by casting a spell to change her form so she could basically hump a bush naked yelling, "BA-c**k!!!", or the time when our entire band of five players spent two whole sessions trying to slaughter a couple of innocent goblin scouts hiding in the treetops when we were supposed to be doing something productive, than the time when our ranger's eagle landed the finishing blow on the big bad ogre. It's just not as riveting.

All of my characters are assholes. All of them are dicks. They're dicks for various reasons, of course, but they're still dicks. I'll be damned if I ever create a "nice" character or rewrite the rules of a game to make it more PC. To me, that's like playing Cards Against Humanity after X'ing out every d**k joke and replacing them with Care Bears and bible verses, or playing Flux after removing all the creepers from the deck. It's hardly even a game by that point -- certainly not the game you started with -- and there's no point in playing.

TL;DR: If the characters aren't horrible people and if the game isn't rigged against you, what fun is there in playing? The whole point of a DM is to make life hell for the players, if D&D has taught me anything, and if the game treats everyone equally, the DM is not doing one's job. Vice versus, if a player's character doesn't have any character flaws or handicaps that make the game a living hell for the DM, that player is not doing one's job.

TheCreatureOfHabit
Vice Captain

Tipsy Comrade

9,800 Points
  • Foolhardy Benefactor 500
  • Wintersday Bard 50
  • Demonic Associate 100

Asemo

Wheezing Member

3,650 Points
  • Risky Lifestyle 100
  • Hygienic 200
  • Signature Look 250
PostPosted: Mon Sep 21, 2015 2:53 pm


The Caffeinated Infidel
LittleItja
World of Darkness is good for people who like more urban fantasy, but be warned: it is something that needs a lot of HEAVY player/DM input to make it less awful with regards to being ableist, racist, violent, cruel, etc. (honestly you name it and it has that problem built in sadly).
...
I was very fortunate that my group is very good about making characters that are not awful people in general. I know I've done a lot to sell you on this now haven't I ahahahah. Basically don't be an awful person in this game and it can be an absolute blast!


I honestly don't think a game is a game unless it mirrors real life, and when you're in a dark environment with a lot more grit and cold truths, zapping the "ableist, racist, violent, cruel" stuff just ruins the point. It also kind of kills the gameplay, LOL, as what's a story without challenge and conflict? Boring as hell, that's what it is. wink

I love being an awful person in D&D, I'll have you know. That's how the best stories happen! If there's no battle, no push and pull, no conflict of interest, there's nothing to laugh about, nothing to blink and and say, "What the actual ********?" Guaranteed, my friends laugh a lot more about the time when my Lizardman offered the cooked fingers of a dead woman to her grieving husband and then killed him when he resisted my offer of a consoling hug, or when our half-elven mage tried to sexually lure the Aarakocra guards away from their posts by casting a spell to change her form so she could basically hump a bush naked yelling, "BA-c**k!!!", or the time when our entire band of five players spent two whole sessions trying to slaughter a couple of innocent goblin scouts hiding in the treetops when we were supposed to be doing something productive, than the time when our ranger's eagle landed the finishing blow on the big bad ogre. It's just not as riveting.

All of my characters are assholes. All of them are dicks. They're dicks for various reasons, of course, but they're still dicks. I'll be damned if I ever create a "nice" character or rewrite the rules of a game to make it more PC. To me, that's like playing Cards Against Humanity after X'ing out every d**k joke and replacing them with Care Bears and bible verses, or playing Flux after removing all the creepers from the deck. It's hardly even a game by that point -- certainly not the game you started with -- and there's no point in playing.

TL;DR: If the characters aren't horrible people and if the game isn't rigged against you, what fun is there in playing? The whole point of a DM is to make life hell for the players, if D&D has taught me anything, and if the game treats everyone equally, the DM is not doing one's job. Vice versus, if a player's character doesn't have any character flaws or handicaps that make the game a living hell for the DM, that player is not doing one's job.

*crashes in through the window on a skateboard*

I AM ACTUALLY IN ITJA'S GAMING GROUP and we've got a lot of great conflict without it being awful! Some of the themes we've collectively explored are conflict between siblings, the pain of loving someone who may not love you back, betrayal between friends, letting down your lover and them learning to forgive you for that, questions of ethics regarding the rights of the dead, chosen family vs blood family, negotiating relationship boundaries, etc. etc. etc. It has lead to a very interesting game! Our relationship with our DM is more cooperative than antagonistic, and together we tell a story. It's really neat!

And look, I'm all for playing horrible people! The character that I play in this setting literally cannibalized a ghost one time and is consistently awful to the people around her. But you know what's more interesting than escalating her violence and making things harder on the other people playing? It's there being consequences for her horrible actions and me trying to figure out a way to reconcile the things she's done with the person she wants to be. There are several characters like that in this game, tbh, and it's super interesting to watch them grow and change.

Really, if ya wanna play 100% trashbag horrible people and make them suffer, that's your prerogative, I guess! I'd rather spend my time looking at relatable issues and dressing them up with magic and vampirism and ghosts to give 'em a little spice. I find grimdark stuff to be incredibly boring, and reminding myself of real life oppression is simply depressing and unfun. I read enough about that kinda s**t in school and experience enough of it irl, y'know?

(Also there is lit nothing about WoD's built in conflict that is "realistic," it is the most hamfisted, tone-deaf game I have ever played in my life. OTL)
PostPosted: Mon Sep 21, 2015 11:56 pm


So one time i was playing world of darkness with my group, and we were in the Underworld (yes the land of the dead in some societies). But most of our characters were alive. Naturally, the point was to escape the place because that is no place for the living to be. We had a wild group of characters too. I think it was a vampire and his lover, a werewolf and a werefox, two sineaters (people who deal with ghosts) and their accompanying geists, one mage, and a regular human. This was a rather large group. And yet, the point wasn't that they were fighting each other, but rather they had to work together in order to get out alive. Yes there were character conflicts along the way (the human wanted to keep his newly "adopted" children, one of the sineaters and their boyfriend the mage, alive while assuming the vampire was dangerous), but that was not the driving plot.

Also, part of that setting involved my character (the newly "adopted" sineater) stealing fruit from one of the Underworld trees. This actually was against the stated rules (that no one could read because they were written in koine greek) that "NONE SHALL STEAL." The punishment? Being marked by a hydra and forced to work in the garden until the mark healed. But this was still an UNDERWORLD garden, and my character had class the next day! They couldn't spend their time tending a dead garden in the land of the dead. So of course they had to escape.

Conflict can come in beautiful varieties that doesn't have to stem from one character ruining another's day. But hey, if that's the way you want to play, that's cool! Just make sure other people are okay with you doing that, since yeah a lot of the reason why i rp is so that i don't have to be reminded that the rest of the world often wants me dead for being who i am.

tldr: player versus environment has a lot less of a chance of someone hating you after a session

Rowannan

Ghostly Witch

8,100 Points
  • Screeching Savior 100
  • Haunting Echo 75
  • Squash Stomper 75
Reply
The Arcade: Tabletop, PC, and Console Madness

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum