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[Quest 6] Virus Investigation (Piper)

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medigel

Anxious Spirit

PostPosted: Mon Aug 10, 2015 8:12 am


Quote:
gaia_star [ Quest 6: ] Virus Investigation!

A villager has left a tip about some form of virus happening to the local minipet wildlife. It is up to you to check it out!

Your character must catch one of the local minipets wandering around. Roll 1d10 and see what phrase you get from the list. Then use the minisglossary to pick a pet with that phrase in it (do not pick SE pets or RE ones!)

1. Tropical
2. Sweet
3. Black
4. White
5. Spooky
6. Cheese
7. Onion
8. War
9. Wish
10. Eyeball

Once they have caught one, they need to carefully examine it to make sure it has no signs of the virus (the symptoms are possibly purple, evil looking, very vicious) then they can let it go. If however, it is purple or shows possible signs of the virus, they should hand it in to the villager. Roll 1d4 to see what the villager gives you for your time.

1. You get nothing. They take the pet and go away.
2. You get a halfhearted thumbs up.
3. The pet bites you as you near away from it! Ouch! Add +2 to your miasma meter.
4. The villager looks at you. He says "they key to the door is 8888." He leaves.
medigel rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Mon Aug 10, 2015 8:21 am


Frankly, after hunting some turkey, she wasn't very much for hunting more minipets. But at least the villager had pointed out that just was just to test for a virus. Then again, viruses didn't make her feel much better either...Piper still remember those dysentery incidents. Every single one of them. And the cliffs. And the wild animals. And the forest full of spiders. And the maze full of horrible traps. And the final ascent to get her some stupid shinies. Jackdamn, where were those anyway? All she'd gotten was the eye of that basilisk she killed and a whale fin with Brenley...

medigel

Anxious Spirit

medigel rolled 1 4-sided dice: 2 Total: 2 (1-4)

medigel

Anxious Spirit

PostPosted: Mon Aug 10, 2015 8:23 am


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