A test for the Revamped Yamikonton bloodline!

xxxxxxxxxxYamikonton (Darkness Element)
[Bring me pain.]
[Bring me pain.]
xxxxxHISTORY
"The moment man devoured the fruit of knowledge, he sealed his fate...
Entrusting his future to the cards, man clings to a dim hope.
Yet, the Arcana is the means by which all is revealed...
Beyond the beaten path lies the absolute end.
It matters not who you are...
Death awaits you "
xxxxxDESCRIPTION
The Konton Bloodline Users are a group of people who have leaned to harness there inner hatred and use it as power. This power comes in the form of dark energy, breeding and thriving on the pain and hatred of others. This power exists in everyone, but few have been able to tap into it's fury and use it as a weapon. The few who have bear the “Mark of Chaos.” A symbol that creates a bridge between the person and the darkness. This symbol can be found on the users dominate hand, but as it matures, it will spread and drive the user deeper into chaos.
xxxxxRULES
• Evil evil evil eeeeeeeeeviiiiiiihl!
• During each stage of your rpc's life, they will encounter a dark moment that traumatizes them and causes them to increase in stage, this can be done with other rpc's (a death in the family or the murder of another shinobi) or can be done with npc's. The last event, at S-rank, the rpc can choose to become an uncontrollable and dangerous man/woman, filled and/or tainted with hate no matter what.
xxxxxWEAKNESSES
• Yamikonton are weak to light, the damage light causes is boosted by one rank.
• Members of the Yamikonton cannot be healed by medics, attempting to heal them using medical jutsu will hurt them, they cannot heal themselves either unless by the regenerative passive.
• Members of the Yamikonton are unable to advance in stages of power until they've experienced the traumatic event described in the stages, how they experience it is up to you. They must also be in the same rank as the stage in question.
• Instead of dying from 0 points in chaka, they will go into a deep sleep and regain their chakra while resting in the darkness. Though, any wounds that have been inflicted to the unconscious body will not heal or regenerate. If unconscious, your character is still active and can be killed if caught, this unconscious ninja will stay asleep for two irl weeks while their chakra is regenerated and they must be in a plausible dark area to regenerate. If they are unconscious for three days and do not find a dark place to sleep in, they will fade into nothing, unable to be revived, even by a queen's drop.
xxxxxSTRENGTHS
• Elements used with the Yamikonton (combinations or regular) will be converted into the Darkness element, all forms of elemental attacks will receive a black aesthetic to it and its natural affinity weakness will no longer work (dark fire cannot be stopped by water, dark lightning cannot travel through dark water, etc) When the darkness element is pit against itself, the two elemental affinities will cancel each other out, but one will not overpower the other. NOTE: you can also apply sub elements to the darkness element but only if you are of sage class.
• Your darkness element techniques require gestures instead of handseals, opening and closing the hand, pointing, thrusting palms forward. It must be put within the post and it must be a noticeable gesture. The darkness element also receive a rank boost as well.
• Each stage receives a passive ability as well as a set of techniques. The passive abilities do not stack but at the highest stage, you switch among the forms.
• Physical classes (Weapon, Samurai, Taijutsu, Assassins) with little to no ninjutsu can release darkness from their hands and feet as an extension of themselves, like waves and blasts of energy with A-ranked strength, able to cut deep and damage bones/muscles when in contact. Any darkness that makes contact with the opponent will be treated as a darkness latching prerequisite for the techniques. Taijutsu and Weapon techniques gain a darkness affinity and can be used to cancel out elemental techniques of the same rank as well as the darkness element itself. This physical manipulation has a two post cool down after use.
• The more kills the user gets throughout his life, +20 pts. of chakra is permanently added to their base points, leading a person to death counts. The rpc starts off with an extra +20 pts. because of a past murder at the beginning of their life, the murders cannot be given through a deal OOC or etc. It MUST be earned.
xxxxxPASSIVE ABILITIES
• My Terrible Life
• Over the rpc's life, they will go through multiple traumatizing events that will cause their mark of chaos to increase in length and travel from one side of the body to another.
• My Dark Soul
• Depending on the rank, the user can regenerate wounds as the darkness will proceed to heal damaged cells and repair organs. Genin can fix and repair cuts and stabs of kunai and needle size, as well as bruises, aches, and pains. Chuunin can heal tear in muscles, sword cuts, and deep gashes. Jounin can heal abrasions, missing limbs, missing organs, and afflictions of illness. Kage can reattach their heads if decapitated, reassemble their brain or skeletal structure, and even defend infections to the bloodstream of any kind. This regeneration only works if the user has chakra and they will not heal in battle, unless no action (movement/evading does not count) has occurred that post.
• A Big Ol' Storm of Chaos
• The user's darkness and chaos can be manipulated and can infect the area around them. The darkness and chaos works like a defense and as an attack mechanism (like Gaara's Sand). The darkness and chaos manipulation's strength, only goes to A-rank, no higher. Things of natural born entities (trees and plant-life, etc.) dies around the darkness and chaos. They also have a choice, if they choose not to manipulate any darkness, it can add a rank to the darkness element's strength.
xxxxxTECHNIQUES
• Stage One -- The Tainted Genin (Begins with the death of a family member or anything close in tragedy)
The rpc's life begins in great tragedy as something happens to break the rpc's heart and makes them lose trust and belief in the world, tainting their heart with darkness. The manipulation and tainting using darkness and chaos is very little at this rank and the transformation only causes the marks to glow during activation, which only happens during high amounts of stress or anger. The user's perception is heightened and if the user obtains a small fraction of the opponent's blood, the user can sense the opponents heartbeat while they are hidden, even behind walls, making sneaking pretty much impossible to them, receiving more of the opponent's blood will allow for them to be tainted by the user(the rpc must insert darkness into the opponent through physical contact), being tainted will cause their movements to weaken, their body to also constantly be in pain(though small), the tainting will cause them to lower one of their stats by 2 for the rest of the battle. This stage has a limit of 15 posts, no further. +3 pts. of chakra would have to be given each post afterwards to extend the use. You may add +1/+1 to both stats permanently.
• Stage Two -- The Pained Chuunin (Begins with the murder of a close friend or the death of someone closer than a family member)
The rpc's life takes another dangerous turn as the friend's blood traces along the rpc's face, the lover's blood if need be, the rpc's heart darkens and becomes a more...dreary existence, life becomes more painful as each day goes by but not without a benefit. The user's manipulation and tainting using darkness and chaos increases, along with more special abilities. The user is given multiple wings that resemble that of an insects, these wings move quickly, so quick that they become a blur upon movement. The wings, touch as they pass each other, giving off a harsh sound, the sound, if heard, gives off a dangerous madness-based genjutsu of Chuunin-ranked (chakra points must be given for the jutsu to activate), the genjutsu causes the opponent to become enveloped in darkness, pulled into the darkness and seems to be eaten alive even, the darkness devours them until there is nothing left but the darkness itself...did I also forget to mention the darkness? The wings also give flight. The user can taint the opponent's heart with more darkness than before, making their movements more...sluggish and also give them average amounts of internal pain. This stage has a limit of 12 posts, no further. +5 pts. of chakra would have to be given each post afterwards to extend the use. Add +2/+1 to both stats permanently, does not stack with stage one stats.
• Stage Three -- The Engulfed Jounin (Begins with the shinobi's home village being destroyed or the shinobi leaving their village to become a rogue)
The shinobi's life dives into a darker world as their entire life shatters before their very eyes, clarity is scarce and very thought of being strong comes from the very hatred that lies in your heart. The user's tattoos spread around the arms and turn both arms into a darkened black. During this stage, the user grows 4 more arms, each made from the darkness and chaos of one's heart. These arms are easy to be destroyed but will always grow back, no matter the circumstance, only when the user exits the form will these arms disappear, these arms can be used for handseals, launching jutsu, holding weapons, or regular taijutsu, nothing more. The tainting of one's heart with darkness grows stronger and causes them to receive heavier damage when tainted(more prone to damage), this is the limit of this tainting and will go no higher in the fourth stage. This stage has a limit of 8 posts, no further. +10 pts. of chakra would have to be given each post afterwards to extend the use. Add +2/+2 to both stats and extend the base stat cap if need be, permanently.
• Stage Four -- The Cursed S-rank and Above (death of ones self, the murder of one's kage, OR the murder of a loved one by your hand)
The final stage that can be reached, as time progressed, the darkened one has lived a life of complete sorrow and misery and is now given a choice, if you lighten your heart, things can turn around and be better, but, choose the opposite and you abandon all hope for a better life, things will only get worse and nothing can change it. The user's entire body turns into a blackened slicked and slim body when this stage is used, in this stage, the user's form can create mouths upon the body and have them move about as large tendrils, only 5 can be made in total, being eaten by these...mouths...will equal death and will strengthen the user. The range of darkness and chaos used extends to a larger distance, able to infect a majority of the area. Also, one special ability from one of the other stages is given to the user but nothing more, this ability must be mentioned when you use it. The user can also apply razor sharp teeth to the attacking tendrils in order to do damage from a distance. This stage's limit is that of 5 posts, no further. +20 pts. of chakra would have to be given each post afterwards to extend the use and once this stage is reached, the user can use any of the techniques during any of the stages and transform at will without having to be angered or under stress.Add +3/+2 to both stats and extend the base stat cap if need be, permanently, unless you reach the hard stat cap.
NOTE: AT STAGE FOUR, YOU ARE ABLE TRANSFORM INTO ANY OF THE OTHER THREE PREVIOUS FORMS AS WELL, BUT YOU CAN CHANGE INTO ONE STAGE PER 5 POSTS, THEN YOU MUST WAIT ANOTHER 5 POSTS TO CHANGE AGAIN.
• Konton: Grand Blast D-A
The user focuses the dark energy into their hand and are able to fire dark energy blasts. This can only be fired from a hand that is covered with the mark of chaos. Which means once the user hit's stage two they can fire from both hands.
• Konton: Grand Wall D-SS
The user creates a wall of darkness that can defend against attacks, depending upon much chakra is used to make the defense and keep it steady. The wall of darkness' width is A whole foot wide.
• Konton: Hands of the Damned A
The user can form hands from underneath the opponent to rise up and latch onto their legs, holding them in place and keeping them from moving away. If the hold is broken and the opponent escapes. These hands have an extended reach of 4 feet only and can only hold the individual in question for 3 posts before deteriorating.
• Konton: Afterimage of Sin B
The user is attacked and leaves an afterimage behind, this technique is resembling of the substitution technique, though rather than logs being revealed, the afterimage will leap out and attempt to grab the opponent, latching darkness onto them for another attack.
• Konton: Dark Rain D-SS
The user's channels the dark energy surrounding them into the air around the opponet. Depending on rank, is the number of needle the user can produce to drop on the enemy. ((Genin: 150; Chunin: 300; Jounin: 600; Sannin: 1200; Kage: 2400))
• Konton: Dark Orb S
The user releases the dark energy from every chakra point in there body and shape it to form an Orb around them. This orb protects the user from all attack outside the orb. It also cuts off all of the 5 senses of the people inside the orb. Because of this, when they are out of the ball they will not know where anything is around them and opened for attack.
• Konton: Cerberus Guardian of Hell S
One of the Konton Bloodline's most deadliest attacks. The user builds up massive amounts of Chaos energy in each hand and in their chest. Then when enough is collected the user releases it into three separate continuous blasts, that each takes the shape of a dog head. The direction of the blasts can be controlled by the user. But be forewarn, it drains most of your Chakra.(once per battle)
• Konton: Black Curse | Weaken S
The user must latch darkness onto the opponent first, once attached, it places a curse on the opponent. While cursed, the opponent loses +2 to their speed and strength while the darkness remains on them. The Black Curse can be destroyed by a technique with higher chakra.
• Konton: Black Curse | Weaken II D-SS
The user must latch darkness onto the opponent first, once attached, it places a curse on the opponent. While cursed, the opponent's techniques will lose strength and be weakened by a rank as long as the darkness remains on them
• Konton: Black Curse | World of Despair SS
The user creates a field that is 50 feet wide and extends into a dome that reaches 10 feet into the air, if anyone is trapped within the field, they are considered cursed. While cursed, all feel like they are dying by the worst fear, those without fear die by their greatest pleasure. Within this field, it effects the mind to alarming heights and continuously repeats until they exit the field or after 5 posts when the barrier disappears. For 10 extra points of chakra every post after, they can keep the barrier going.
• Konton: Black Curse | Reverse SS
The user must latch darkness onto the opponent first, once attached, it places a curse on the opponent. While cursed, the opponent's will lose all sense of direction and start to believe that everything is switched until the darkness is removed from them. Up is down, left is right, back is forth. Even launching techniques will look off to them.
• Konton: Black Curse | Still SS
The user must latch darkness onto the opponent first, once attached, it places a curse on the opponent. While cursed, the opponent is unable to move for two posts, immobilized and trapped in a world of darkness, both physically and mentally.
• Konton: Black Veil Passive
The user, who hides in the darkness and remains completely still, can regenerate chakra every post that they're not moving. They must post being embraced by the darkness or anything poetic or something while regaining chakra, once they move, the regeneration stops. They must be within a dark area, under a shadow works too, and remain still, no exception. Every post they are immobile, they receive 10 points of chakra back.
• Konton: Black Curse | Indoctrination Counter B-rank and B-rank for any additional Indoctrination Counters.
The user must continuously latch darkness onto the opponent first, once attached, it places a curse on the opponent. While cursed, the opponent is coaxed into accepting the despair that surrounds them, being beaten down little by little yet finding comfort in you and only you. One counter will coax them, but they still resist. Two counters will cause them to second guess their loyalties and even refuse commands from superiors. Three counters will pull them to your side. Within this, they will join you in battle after three Indoctrination counters are placed on the opponent, believing that the death of you would be an absolute nightmare for them. As long as the darkness remains on the opponent, they will be coaxed.
• Konton: Black Curse | Reaper Death Voodoo SS
The user must engage in physical contact with the opponent. From physical contact, the user will take chakra from the opponent and form a voodoo doll of sorts, manifesting the chakra into a physical cloth-like form. This voodoo doll, is the end game. Whatever is done to this doll, happens to the opponent, tear it in half, rip out its stuffing, stomp on it, crush the little organ accessories inside, etc. If the opponent gets ahold of the voodoo doll, the chakra is returned to them and they are safe. If you are grabbed by physical contact, this technique can be used, avoid getting touched by the hands or by contact with manipulated darkness and you should be fine. SS-rank defense techniques can also be used to protect yourself from physical contact and contact from manipulated darkness. It can only be used twice during any battle situation.
• Konton: Black Curse | Unhealing Hands Reverse S
The user can turn the healing upon the opponent with this technique. Upon placing hands on the user to heal them, the green aura will change to a ominous black and start to deteriorate skin cells, blood cells, muscle tissue, and even bone marrow. The ominous black aura will spread along the body as long as the medic keeps their hands on the user. Though the opponent will be damaged, the user will also be burned because of the healing effects reaching them first before being converted. The conversion and spreading of the ominous black aura happens fast (like every post of contact causes the black aura to spread along the limbs and attack the upper body, then lower, and finally the head. It would take 7 posts to destroy someone completely with it)
• Konton: Black Curse | Unhealing Hands Major SS
The user can damage an opponent with this technique. Upon placing hands on the opponent, the ominous black aura will cover over their hands and start to deteriorate skin cells, blood cells, muscle tissue, and even bone marrow. The ominous black aura will spread along the body as long as the medic stays in contact with the user. The spreading of the ominous black aura happens fast (like every post of contact causes the black aura to spread along the limbs and attack the upper body, then lower, and finally the head. It would take 7 posts to destroy someone completely with it)
• Konton: Black Curse | Eternal Night SS
A technique perfect against light users, the opponent will shape and mold their chakra over a large expansion of area, about 45 feet around themselves, a dome shape overhead. Within this area, any form of light fired within this dome will be eaten alive by the darkness, the chakra used for the technique will erode and wither away. Not even the shining of the moon or the bright sun will be able to break through the barrier of night. It blinds everyone inside of the effected area except for the Yamikonton users. As an added bonus, members of the Yamikonton can manipulate this large area and have it attack the opponent. Killing the user can stop this technique, escaping the barrier's range will erase the effects from you. The created barrier does not move with the user, it remains stationary. The barrier only lasts for 6 posts before fading and it has a 3 post cool down before it can be reused again. It can only be used twice during any battle situation
xxxxxADDITIONAL COMMENTS
NOTE: Physical contact means grabbing them, planting palms on the object in question, NO POKING, NO SHOULDER BUMPS OR FIST BUMPS. THIS GOES FOR ANY TECHNIQUE THAT INVOLVES IT!
xxxxxRESTRICTIONS
[ Revamped by: Had0u ]