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S Exam -- Arena 2

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Somnus Aeternam

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PostPosted: Sat Mar 07, 2015 6:41 pm


No Weapons, Taijutsu, or Poisons

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PostPosted: Sat Mar 07, 2015 9:11 pm


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                                          Artemis stood there, frowning. What to do, what to do... She decided to simply wait for everyone to enter the arena. She was going to win this, most definitely. She was confident for once. Her Mangekyou activated, and she was prepared for anything at that moment.





                                          Jutsu:



                                          Stats: ➜ 5/5

                                          Summons: ➢ None

                                          Chakra ➭ 340/340

                                          Mangekyou Sharingan: ➭ Active

                                          Passives:

                                          • Kakashi/Madara's Mangekyou - Copied 10 Ninjutsu, have won 7 fights, and have 1 kill. User learns Ninjutsu 25% faster and ninjutsu cost 25% less.

                                          • The Sins of Man, The Tainted Flames
                                          Opponent's water techniques pit against your fire techniques are lowered by one rank in strength. The flame's color is dependent upon you. Sand weakens the flames but does NOT stop them (unless of higher rank than the user), it lowers the rank of the flames by one.

                                          • Fire Eater
                                          Members of the Shounetsujigoku can take the flames of a previously used technique and devour the flames that were spread from the technique to return the chakra back to the user. This can only be done once every five posts and only for S-rank techniques and below.

                                          • Bewildered Medium
                                          Members of the Shounetsujigoku can have their tails and wings be used as defenses against attacks and as weapons

                                          --Ninjutsu
                                          +1 element added to their copying pool, as well as an additional +10 jutsu added to their copying limit added at all ranks. Essentially, this unlocks the potential for all five elements to be used.


                                          • Sharingan Perception
                                          While the Sharingan is active, the wielder is able to see even the slightest movements made by their targets, making them near impossible to trick with a sleight of hands move; this includes being able to see chakra, even underground.

                                          • Jutsu Mimicry
                                          While in battle, the Sharingan can let the wielder mimic a jutsu that was used in the previous post as long as the wielder may use that jutsu for an additional 50% chakra. The user may mimic a jutsu that is not of an element they possess, as long as it is below their rank, for double the chakra cost. Any jutsu mimiced lose 1 rank in power

                                          • Jutsu Copying
                                          While observing a jutsu be performed, the Sharingan may copy the chakra patterns used to perform the jutsu, allowing the wielder to gain instant knowledge of how to perform the jutsu. In order to learn the jutsu, it must be a jutsu the user is normally able to perform, meaning only jutsu of their element, clan, or bloodline.

                                          • Genjutsu Identification
                                          Due to the ability to see one's chakra flow, the wielder of the sharingan may see when one's flow is being disrupted by a genjutsu or tell when they themselves are under one, allowing them to break out of them easier.

                                          • High Chakra (+50 Chakra)




                                          #FF9999
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    Jai Bait

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    IrIshInjun95

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    PostPosted: Tue Mar 10, 2015 7:07 am


    I am an Assassin of the Bloody Mist...

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    Honchurue Aisu
    Jounin-Hyouton-Clay Hands


    Honchurue walked towards the arena and inside towards his partner, Artemis. As he neared her he was told the rules and he smiled. The no weapon, tai and Assassin techniques did not bother him. He relied on his ninjutsu more. He would stop right next to Artemis and wait for the opponents
    Jutsu Used
    Chakra=250

    Speed 11 Strength 6

    ...If you get in my way, You're DEAD

    Jai Bait
    PostPosted: Tue Mar 10, 2015 3:18 pm


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    "Ladies and Gentlemen, this just in. We have a last second change in the roster. Yami Uchiha has dropped out of the exams, but we managed to find a replacement for him at the last minute. Taking his spot, we have (insert the name of Kerron's RPC here). Lets all give him a round of applause." said a mysterious voice out of nowhere.

    Somnus Aeternam

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    Ningishzida

    Demonic Gatekeeper

    PostPosted: Tue Mar 10, 2015 4:20 pm


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    Jounin ll Hyoton Bloodline ll True Water Sage ll Pale Demon Bloodline ll Chakra: 300/360
    ▇▇▇▇ ▇▇▇▇▇▇▇▇ ▇▇ ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ ▇▇▇▇▇▇▇▇▇▇▇▇▇
    "Do not seek beauty in battle. Do not seek virtue in death. Do not make the mistake of considering only your own life. If you wish to protect that which you must protect, slice the enemy you must defeat from behind."


    User Image
    XXXXXNobuyuki calmly walked into the large arena that was assigned for his fight during the S-rank exams. There were two other people currently within the area; a pink-haired girl and a male with a cloak and a sword. Raising an eyebrow at the two the male decided it would be rather stupid of him to not attack as soon as he could, so with that in mind the male formed a ball of water in the air in front of him; compacting it into a large icicle shaped into a Kunai. Aiming it at the pink-haired girl Nobuyuki allowed the technique to release from his hand to send it forward at a rapid speed, the sound of a sonic boom exploding from behind it as it blurred towards the girl. Should she not dodge right away it would most likely pierce through her heart instantly, upon which he would turn to the other male before raising his hand above him. With that done it formed a large spear of ice floating above him, his body ascending slightly before he released the spear. However instead of flying from the front it began from behind him, only about three feet; upon which it would appear to instantly teleport behind him to pierce through his chest should he not have a way to defend.

    XXXXX

    XXXXX


    Stats || Passives || Tech's Used || Quotes
    Techniques Used:
    • Spear of the Sacred S-rank SS-rank
    The Pale Demon will descend into the air, a large icy spear in hand. After aiming at the target, they will loose the spear from their hands and . . . almost instantly, the spear will hit the mark. The propulsion of the icy spear in this technique is so incredibly hyper-driven that it will almost seem as if teleporting. It's wise if you see the initial wind-up of the technique to form a defense, or to begin erratically moving. The spear may be manipulated once thrown.
    • Raikou Koori No Jutsu [Lightning Ice Technique] S-rank SS-rank
    Forming a highly intensified ball of water in front of their hand, the Snow-nin begins to compact the ice into a perfectly formed icicle about the length of a kunai. When the kunai is formed the supercooled water behind it releases all of its pressure behind the kunai sending it at a speed so fast that it cannot be seen. The result of this pressure being released is a loud sonic boom. This kunai can travel for about four miles before it is stopped completely and cannot be redirected once fired. Needless to say that anything caught in it's path will be most unfortunate.

    Stats
    • Speed: 10
    • Strength: 5

    Passives
    • [BLOODLINE] Incarna Demona
    The ability to manipulate the time specifically around the user's body, severing their connection to the time of the current world. This can be used to heavily increase the user's speed, or heavily reduce the opponent's speed if used with chakra. Objects are also effected by this. This increases in power as the user ranks up: +1 at Genin, +2 at Chuunin, +3 at Jounin. To use this on the opponent, you must sacrifice the cost of the rank being used on them; ie, A rank chakra for a -3 slow. You can also use this on allies for positive effect, but as stated in the rules, this ability can only be used on one person at a time. This is considered a base buff or debuff.
    • [BLOODLINE] Dragon's Blood
    Being related to the Divine Beasts, the Genuire are draconian in their own right. Many of them actually develop the traits of a Divine Beast. This ability in particular allows for Genuire bloodline users to perceive natural energy due to their connection with the spiritual and animal forces. It is a long-range perception that can judge incoming masses of chakra and can also project their energy through these channelways, allowing them to send techniques across long expanses to attack enemies from afar. This is an ability mostly good for assassination. This cannot be used to detect genjutsu, but it can tell that a technique is being used. It also cannot release you from genjutsu.
    • [BLOODLINE] Fire of two ranks higher and above can melt the ice, demon fire can melt it as well as air from their body to help freeze water.
    • [BLOODLINE] +2 to Base Speed
    • [BLOODLINE] Ice techniques require no handseals to create, as well as no hand seals for Suiton and Fuuton jutsus.
    • [BLOODLINE] Ice manipulation to an extent of their rank, can even manipulate snow jutsus sent towards the user if the jutsu is below the users rank in order to halt the attack. Given the snow sub-element in addition to other sub elements.
    • [BLOODLINE] Ice can be formed seamlessly and extremely fast.
    • [BLOODLINE] Enhanced perception nearly to the point of prediction along with a very quick reaction time. At higher ranks, this perception can even rival the sharingan
    • [BLOODLINE] +50 Chakra
    • [BLOODLINE] If in authentic snow the wielder gains +1 base speed.
    • [BLOODLINE] Areas with no moisture in the area no longer works against the user since the user is capable of creating moisture in the area by just being in it.
    • [BLOODLINE] Ice is now only melted by katon three ranks higher, and only by demon fire of one rank higher.
    • [BLOODLINE] Wind Tomoe
    The first stage is the wind tomoe usually gained before the other two. It is gained when the user becomes one with the wind allowing almost any wind technique to be created instantaneously.
    • [BLOODLINE] Water Tomoe
    Once all of the water techniques have been learned in their entirety, the water tomoe allows for the user to create large bodies of water from seemingly nowhere within five feet of the user. It cannot appear within five meters of the opponent.
    • [BLOODLINE] Ice Tomoe
    The most powerful part of the abilities gained only by a master of this bloodline. In addition to being cold enough to freeze water to the touch, the ice tomoe now makes all ice techniques deadly and dangerous. The user will emit a cold aura around himself at five meters that is so cold it lowers the speed of any nearby enemy ninja by a rank. In addition, within five feet of any ice jutsu the same occurs. Water jutsu and wind jutsu is kissed by the users cold chakra, giving anyone who is touched frost bite, causing extreme pain until healed.
    • [CLASS] HANDSEALS -- Because of their great control of the elements, they can use shortcuts and simplifications of seals and reduce the time needed to use seals greatly.





    IrIshInjun95

    Jai Bait
    PostPosted: Tue Mar 10, 2015 4:51 pm


    [I am a yamanaka nara genjutsu. Just fyi.]

    Eddy Carter entered the thread, standing behind Nobunaga who did things. Eddy, however, just stood and waited.

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    Jai Bait

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    PostPosted: Tue Mar 10, 2015 5:54 pm


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                                            She was semi-aware of her partner standing next to her and she didn't move, she didn't budge an inch. Her eyes were focused on the area around her, and that was when she saw him. He was casually walking towards them, when he stopped and summoned a jutsu. She was preparing her own at that instantt, and the moment he released the spear, she ascended into the wind. The spear would rush past her, and within a second she slammed her fist to the ground, columns of fire rising around her, seemingly engulfing her. Her opponents would no longer be able to see her, or feel her.




                                            Jutsu:
                                            Transparent | S
                                            To become one with the wind, in the literal sense. This is an ultimate form of wind manipulation, which allows the user to become wind itself. This is an unique technique to Kusa and whoever he chooses to teach this to. It allows them to become wind for 1 posts, with a 5 post cool down. The amount of energy it takes to perform this technique makes it impossible to use it back to back.
                                            Katon: Oorashi no Ryu (Fire Release: Raging Storm of the Dragon) S
                                            Description: An extremely powerful technique that tests the physical limits of the user, it is the mark of a true Katon Master. Using all methods of heat creation and transferal, the user channels chakra all over their body and dramatically bends forward, their back hunched and aimed upward. Then, slamming their crossed arms onto the ground in from of them, firmly planting both palms on the ground, the user erupts in a blazing column of impenetrable flame. What the result is what can only be described as a funnel of pure fire. Designed to be used defensively over all else, the fire as well takes different form as floods of chakra meant to reinforce the technique discolor it. Purple, blue and red all at once, this funnel surrounds the user completely and has obvious effects: anything that makes contact with the user during this technique becomes instantly enflamed, and such force by the chakra launches it back.

                                            Stats: ➜ 5/5

                                            Summons: ➢ None

                                            Chakra ➭ 300/340

                                            Mangekyou Sharingan: ➭ Active

                                            Passives:

                                            • Kakashi/Madara's Mangekyou - Copied 10 Ninjutsu, have won 7 fights, and have 1 kill. User learns Ninjutsu 25% faster and ninjutsu cost 25% less.

                                            • The Sins of Man, The Tainted Flames
                                            Opponent's water techniques pit against your fire techniques are lowered by one rank in strength. The flame's color is dependent upon you. Sand weakens the flames but does NOT stop them (unless of higher rank than the user), it lowers the rank of the flames by one.

                                            • Fire Eater
                                            Members of the Shounetsujigoku can take the flames of a previously used technique and devour the flames that were spread from the technique to return the chakra back to the user. This can only be done once every five posts and only for S-rank techniques and below.

                                            • Bewildered Medium
                                            Members of the Shounetsujigoku can have their tails and wings be used as defenses against attacks and as weapons

                                            --Ninjutsu
                                            +1 element added to their copying pool, as well as an additional +10 jutsu added to their copying limit added at all ranks. Essentially, this unlocks the potential for all five elements to be used.


                                            • Sharingan Perception
                                            While the Sharingan is active, the wielder is able to see even the slightest movements made by their targets, making them near impossible to trick with a sleight of hands move; this includes being able to see chakra, even underground.

                                            • Jutsu Mimicry
                                            While in battle, the Sharingan can let the wielder mimic a jutsu that was used in the previous post as long as the wielder may use that jutsu for an additional 50% chakra. The user may mimic a jutsu that is not of an element they possess, as long as it is below their rank, for double the chakra cost. Any jutsu mimiced lose 1 rank in power

                                            • Jutsu Copying
                                            While observing a jutsu be performed, the Sharingan may copy the chakra patterns used to perform the jutsu, allowing the wielder to gain instant knowledge of how to perform the jutsu. In order to learn the jutsu, it must be a jutsu the user is normally able to perform, meaning only jutsu of their element, clan, or bloodline.

                                            • Genjutsu Identification
                                            Due to the ability to see one's chakra flow, the wielder of the sharingan may see when one's flow is being disrupted by a genjutsu or tell when they themselves are under one, allowing them to break out of them easier.

                                            • High Chakra (+50 Chakra)




                                            #FF9999
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      PostPosted: Wed Mar 11, 2015 9:57 am


      I am an Assassin of the Bloody Mist...

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      Honchurue Aisu
      Jounin-Hyouton-Clay Hands


      Honchurue watched as the icicle was formed and sighed. Sheathing his sword he would quickly use Assassin’s Rush to tge right before his three tomoe would begin to spin as the icicle came at him. The icicle would get caught in the wind and water jutau only making it stronger. The fire that Artemis summones was also caught in the jutsu as wwll. The Hyouton's ultimate jutsu was activated, The Five Great Calamities of Wind Water Fire Ice and Lightning Storm. The storm would head right for the male who attacked him and hopefully picked him up and injure the man with the added Ice and Fire in the technique.
      Jutsu Used Five Great Calamities of Wind Water Fire Ice and Lightning Storm SS Assassin’s Rush A
      Chakra=230/300

      Speed 11 Strength 6

      ...If you get in my way, You're DEAD

      Jai Bait

      IrIshInjun95

      Ice-Cold Sage

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      ___youwillknownihilism
      Captain

      PostPosted: Wed Mar 11, 2015 2:33 pm


      Eddy would watch Nobuyuki form his skills, the icicle spear of great intruige to him. Mike would find that has he tried to form his technique, he would be impaled on the spear from behind. It was sad that he wouldn't have thought to defend himself against such an attack, but either way there were no more tears for him now. Only dreams. No technique would be formed by him at all, silenced by a lack of attention to detail. Edward would focus on the girl, hearing thoughts in her mind clear as day. She may have had a tornado going around her, but that didn't make her safe. Not at all. An 80 foot radius of darkness would pool out below him. Edward performed a set of seals with an idea in mind. He touched the ground, and a huge wave of earth would rise and shoot forth from just ahead of Nobuyuki. Eddy himself would form another set of seals as the s rank attack moved forth towards the girl. The pool of murky darkness would have a point that extended behind the wave as he tried to focus on the girl.

      Techniques Used

      Doton Tsuchi Tsunami no Jutsu (Earth Release: Earth Giant Wave Technique)
      Description: After a long series of seals, the user puts his hand on the ground and molds a massive amount of chakra into it. A large, tsunami size wave of earth and rock rises up in front of the user and crashes forward, doing immense damage to the landscape. It is the same size as the Yougan Tsunami no Jutsu.
      PostPosted: Wed Mar 11, 2015 8:08 pm


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                                            XXXXXNobuyuki watched with a disinterested gaze as his spear of ice impaled the male through the chest; directly through his heart and into the ground in front of him. The sight of it would have made many other people sick or turn away, however having grown up in a strange way it didn't affect the young Karnata very much. Nothing would stand in his way of gaining the power he needed, not even two pathetic weaklings who thought they were relevant when they weren't. The girl whom he'd attacked first formed a large torrent of fire around her to hide behind, after having seemingly turned into wind to dodge the Kunai initially. When she went behind the fire he raised an eyebrow in confusion before shrugging his shoulders and looking over towards his partner for the fight who's name he was told to be Eddy. The man cast a technique alongside summoning a large wave of earth and puddle of darkness in front of him. . Grumbling in slight annoyance the male allowed his passive sensory abilities to expand outwards slightly; covering the entirety of the exam arena to find his opponent past the wall. Concentrating for a moment Nobuyuki looked forward; watching as a large amount of water formed from seemingly nothing in front of him. After this happens he would then begin to supercool the water before sending it shooting forward, easily engulfing the earth wave within it's massive size. Everything beneath it and around it would instantly turn to ice, followed by the temperature dropping immensely. It would expand to cover the entirety of the arena they were in, raising high above the walls and flames summoned. If the girl didn't instantly escape the wave that dwarfed even the arena it would slam into her before freezing her and turning into a large lake of pure ice. However after starting the technique Nobuyuki would jump backward onto the wall before climbing to the top to keep from being harmed. After doing this he kept his chakra sensing abilities focused on his opponent to see if she survived or not. "--" --

                                            XXXXX-- "--" --

                                            XXXXX-- "--" --

                                            Stats || Passives || Tech's Used || Quotes
                                            Jounin ll Hyoton Bloodline ll True Water Sage ll Pale Demon Bloodline ll Chakra: 270/360

                                            Techniques Used:
                                            • Reinami [Zero Wave] S-rank - SS-rank due to sage; engulfing the entire arena
                                            Description: This jutsu that requires a large water source. By supercooling water to the point where it can freeze nearly anything it touches, the shinobi gets behind the source of water he intends to create and sends forth a giant tsunami of supercooled water towards whatever he intends to attack. The wave causes great destruction, such a level that it could easily defeat an entire army of shinobi. When the wave finally crashes down it instantly freezes into a giant lake of ice, trapping anything and everything caught up within it beneath the ice.


                                            Stats
                                            • Speed: 10
                                            • Strength: 5

                                            Passives
                                            • [BLOODLINE] Incarna Demona
                                            The ability to manipulate the time specifically around the user's body, severing their connection to the time of the current world. This can be used to heavily increase the user's speed, or heavily reduce the opponent's speed if used with chakra. Objects are also effected by this. This increases in power as the user ranks up: +1 at Genin, +2 at Chuunin, +3 at Jounin. To use this on the opponent, you must sacrifice the cost of the rank being used on them; ie, A rank chakra for a -3 slow. You can also use this on allies for positive effect, but as stated in the rules, this ability can only be used on one person at a time. This is considered a base buff or debuff.
                                            • [BLOODLINE] Dragon's Blood
                                            Being related to the Divine Beasts, the Genuire are draconian in their own right. Many of them actually develop the traits of a Divine Beast. This ability in particular allows for Genuire bloodline users to perceive natural energy due to their connection with the spiritual and animal forces. It is a long-range perception that can judge incoming masses of chakra and can also project their energy through these channelways, allowing them to send techniques across long expanses to attack enemies from afar. This is an ability mostly good for assassination. This cannot be used to detect genjutsu, but it can tell that a technique is being used. It also cannot release you from genjutsu.
                                            • [BLOODLINE] Fire of two ranks higher and above can melt the ice, demon fire can melt it as well as air from their body to help freeze water.
                                            • [BLOODLINE] +2 to Base Speed
                                            • [BLOODLINE] Ice techniques require no handseals to create, as well as no hand seals for Suiton and Fuuton jutsus.
                                            • [BLOODLINE] Ice manipulation to an extent of their rank, can even manipulate snow jutsus sent towards the user if the jutsu is below the users rank in order to halt the attack. Given the snow sub-element in addition to other sub elements.
                                            • [BLOODLINE] Ice can be formed seamlessly and extremely fast.
                                            • [BLOODLINE] Enhanced perception nearly to the point of prediction along with a very quick reaction time. At higher ranks, this perception can even rival the sharingan
                                            • [BLOODLINE] +50 Chakra
                                            • [BLOODLINE] If in authentic snow the wielder gains +1 base speed.
                                            • [BLOODLINE] Areas with no moisture in the area no longer works against the user since the user is capable of creating moisture in the area by just being in it.
                                            • [BLOODLINE] Ice is now only melted by katon three ranks higher, and only by demon fire of one rank higher.
                                            • [BLOODLINE] Wind Tomoe
                                            The first stage is the wind tomoe usually gained before the other two. It is gained when the user becomes one with the wind allowing almost any wind technique to be created instantaneously.
                                            • [BLOODLINE] Water Tomoe
                                            Once all of the water techniques have been learned in their entirety, the water tomoe allows for the user to create large bodies of water from seemingly nowhere within five feet of the user. It cannot appear within five meters of the opponent.
                                            • [BLOODLINE] Ice Tomoe
                                            The most powerful part of the abilities gained only by a master of this bloodline. In addition to being cold enough to freeze water to the touch, the ice tomoe now makes all ice techniques deadly and dangerous. The user will emit a cold aura around himself at five meters that is so cold it lowers the speed of any nearby enemy ninja by a rank. In addition, within five feet of any ice jutsu the same occurs. Water jutsu and wind jutsu is kissed by the users cold chakra, giving anyone who is touched frost bite, causing extreme pain until healed.
                                            • [CLASS] HANDSEALS -- Because of their great control of the elements, they can use shortcuts and simplifications of seals and reduce the time needed to use seals greatly.



                                            Jai Bait

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      Ningishzida

      Demonic Gatekeeper


      Jai Bait

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      PostPosted: Thu Mar 12, 2015 3:43 am


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                                              The wall went up around her, and she went to work almost immediately. She knew that his next attack would be on par or equal to the last. She had to prepare two jutsus in an instant, and decided on the most dangerous one first. Snapping her fingers, she controlled the fire and added electricity to it, the electrons going all over the place and in that brief second before, she immediately used a jutsu that could get her as far as possible within seconds. Assassins Rush. Where she stood, suddenly exploded, engulfing everything around it and more- the icy waves, her dead partners body, her enemies. Few things could explode in this caliber, and she had to run quite a distance to make sure she wasn't caught in the explosion.





                                              Jutsu:
                                              Atomic Blast: Genshi Bakuhatsu No Jutsu Kage
                                              the user must concentrate hard on this jutsu. Seperating electrons in a firestorm that was made earlier causes a giant explosion enough to wipe out nearly a whole village. This jutsu drains almost all of the users chakra.This uses Fire and Lightning as a combination.

                                              Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
                                              Expelling a great deal of chakra, the user forces a vast amount of wind out behind them. This blast of wind has two effects, first, anything behind the user will likely be knocked over by the blast, secondly it propels the user extremely quickly in their desired direction, and the user may use the wind to make continual adjustments to their trajectory during this short dash. The dash lasts for barely a second, but in that time the user can cover considerable distance, making this an excellent assassination jutsu as the name implies. After use the user must wait three posts before using it again.


                                              Stats: ➜ 5/5

                                              Summons: ➢ None

                                              Chakra ➭ 270/340

                                              Mangekyou Sharingan: ➭ Active

                                              Passives:

                                              • Kakashi/Madara's Mangekyou - Copied 10 Ninjutsu, have won 7 fights, and have 1 kill. User learns Ninjutsu 25% faster and ninjutsu cost 25% less.

                                              • The Sins of Man, The Tainted Flames
                                              Opponent's water techniques pit against your fire techniques are lowered by one rank in strength. The flame's color is dependent upon you. Sand weakens the flames but does NOT stop them (unless of higher rank than the user), it lowers the rank of the flames by one.

                                              • Fire Eater
                                              Members of the Shounetsujigoku can take the flames of a previously used technique and devour the flames that were spread from the technique to return the chakra back to the user. This can only be done once every five posts and only for S-rank techniques and below.

                                              • Bewildered Medium
                                              Members of the Shounetsujigoku can have their tails and wings be used as defenses against attacks and as weapons

                                              --Ninjutsu
                                              +1 element added to their copying pool, as well as an additional +10 jutsu added to their copying limit added at all ranks. Essentially, this unlocks the potential for all five elements to be used.


                                              • Sharingan Perception
                                              While the Sharingan is active, the wielder is able to see even the slightest movements made by their targets, making them near impossible to trick with a sleight of hands move; this includes being able to see chakra, even underground.

                                              • Jutsu Mimicry
                                              While in battle, the Sharingan can let the wielder mimic a jutsu that was used in the previous post as long as the wielder may use that jutsu for an additional 50% chakra. The user may mimic a jutsu that is not of an element they possess, as long as it is below their rank, for double the chakra cost. Any jutsu mimiced lose 1 rank in power

                                              • Jutsu Copying
                                              While observing a jutsu be performed, the Sharingan may copy the chakra patterns used to perform the jutsu, allowing the wielder to gain instant knowledge of how to perform the jutsu. In order to learn the jutsu, it must be a jutsu the user is normally able to perform, meaning only jutsu of their element, clan, or bloodline.

                                              • Genjutsu Identification
                                              Due to the ability to see one's chakra flow, the wielder of the sharingan may see when one's flow is being disrupted by a genjutsu or tell when they themselves are under one, allowing them to break out of them easier.

                                              • High Chakra (+50 Chakra)




                                              #FF9999
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        PostPosted: Fri Mar 13, 2015 1:16 am


        Eddy died.

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        Somnus Aeternam

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        • Party Animal 100
        • Ultimate Player 200
        PostPosted: Fri Mar 13, 2015 4:30 am


        Mike, Jai, and Kerron all dead

        Noboyuki wins.
        Reply
        Shinobi Fighting Arena [OPEN]

         
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