These are not media players, but little flash widgets that allow the user to interact with them for fun, which can be embedded on your profile through the media panel. These widgets include feeding and taking care of animals, animals that follow your cursor, small games, and even a color chooser.
The majority of the widgets work the same way in terms of inputting them into your media panel, so the rest of the posts will simply show which part of the code is necessary for your use.
Last Update: 5/20/17
Posted: Sun Feb 15, 2015 1:13 am
Animals
These widgets have a variety of animals that you can interact with by feeding them or playing with them. Some of them only follow the movement of your cursor. All of the widgets have a multitude of settings which you can customize to your liking, such as the color of the animal, background image, etc. (Note that background image urls must lead to jpg files, and the name parameter does nothing.) To access the customization menu, press "edit settings" directly under the flash widget.
Dog (Make one here.) Creates a dog which you can feed and play with. The dog also performs a couple of tricks. He'll follow your cursor. Read the page for more information on his actions and how to play with him.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
Fish (Make one here.) A personal favorite, this widget displays koi fish that follow your cursor and gobble up the food that you drop into the water. You can select the number of koi fish displayed.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
Hamster (Make one here.) Click to feed the hamster and make him run on his wheel. He'll follow your cursor.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
Penguins (Make one here.) These penguins follow your cursor and let you pick them up. It is possible to change the number of baby penguins and adult penguins. You cannot feed them, however.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
Spider (Make one here.) Quite creepy, this arachnid simply follows your cursor. You can customize its speed, size, and look.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
Stingray (Make one here.) This stingray is pretty simple, as all it does is follow your cursor in a wavy motion. You can change its speed. (The background color parameter does not work.)
Grab the embed code, paste it into Notepad or something similar, and copy the part in red:
Tree Frog (Make one here.) Click on this widget to release a fly for this tree frog to eat. Along with color customization, you can customize the frog's body pattern, belly size, and the number of flies to be released during a certain interval of seconds. It follows your cursor.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
Turtle (Make one here.) Feed these turtles, pick them up and drag them around; the cute creatures will follow your cursor. You can also change the number of turtles and water level.
Grab the first embed code, paste it into Notepad or something similar, and copy the part in red:
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Posted: Mon Feb 16, 2015 11:02 pm
Clocks
These widgets display time of course and can be customized by color.
Ball Clock (Make one here.) Quite a unique clock, the balls on the top two ramps indicate the minutes and the ones on the bottom ramp display the hour.
Grab the first embed code and paste it into Notepad or something similar and copy the part in red:
Pendulum Clock (Make one here.) This is a good old-fashioned pendulum clock that can chime depending at a specific intervals depending your preference. You can even set its time forward a little and choose whether or not it makes a ticking noise as it works. (Leaving the logo text parameter blank has a default value displaying aBowman's name, so if you want to get rid of it, you must enter something in to the box.)
Grab the embed code and paste it into Notepad or something similar and copy the part in red:
Posted: Mon Feb 16, 2015 11:11 pm
Games
Here are a few short game widgets for you to tinker with.
Disc Drop (Make one here.) Drag and drop the discs to make them fall into the spaces with the biggest numbers to get the highest score. You can customize the colors of the discs, background, and more in this widget.
Grab the embed code and paste it into Notepad or something similar and copy the part in red:
Pegs (View it here.) This is a puzzle peg game with an undo button and reset button if you mess up. There are no customization settings for this widget. http://cdn.abowman.com/widgets/pegs/pegs.swf
Confelicity Crew
Beloved Darling
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Confelicity Crew
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Posted: Mon Feb 16, 2015 11:34 pm
Miscellaneous
This widget is a little random, but still somewhat useful depending on your fancy.
Newton's Cradle (Make one here.) If you're into physics and Newton's laws of motion, this Newton's Cradle may interest you. You are able to hold a ball up and release it in order to observe the reaction of the system. There is a speaker button in the bottom corner that you can click on in order to hear the plinking sound that the balls make when they collide. It is possible to select the number of balls in use and change the colors of everything.
Grab the first embed code and paste it into Notepad or something similar and copy the part in red:
Posted: Mon Feb 16, 2015 11:54 pm
Editing Links
If you ever want to change the color of your animal or background picture of your widget or something similar without having to regenerate your widget, what you can do is inspect your url for the corresponding parameter and change its value. Luckily for us, aBowman named each parameter pretty obviously. Now, here's how you go about doing this.
Let's use the penguin link as an example: http://cdn.abowman.com/widgets/penguins/penguins.swf?up_penguinsName=Penguins&up_numBabies=10&up_backgroundImage=http://&up_backgroundColor=CCFCF9&up_numPenguins=15&
There may be a time you'll want to change the number of baby penguins in your widget. Well, if you look at your link, you'll see that up_numBabies=10 seems to correspond to the total number of baby penguins in your widget. The parameter in this case is up_numBabies, and the value is 10. So, all you have to do is change that number 10 to the number that you'd like to have instead, like this: up_numBabies=5.
What's next, background image? You'll notice that up_backgroundImage=http:// seems to cover it. Replace the http:// with the image url (JPEG) that you desire, like this: up_backgroundImage=http://black-samurai.com/kimono-m/hakama/hakama-pattern.jpg.
Perhaps you want to use a plain background color. See the up_backgroundColor=CCFCF9? All the colors for each widget are set with hex codes, which are alphanumeric codes representing a certain color on the World Wide Web. I like to use this site to pick my hex codes. Select the color you desire and then copy its hex code. Replace the old background color value to the new one, like so: up_backgroundColor=BD8FD5.
Make sure that when you're changing your link like this, you're separating each pair of parameter and value with an &. This acts a signal that this parameter's value has ended and the next parameter can then be read.
It might be a good idea to plug your url into TinyURL if it's a little long. Gaia tends to truncate url's that are too long in the media panel, cutting off some of the parameters and therefore ruining your customization :c If you do have to go this route, though, it would be prudent for you to save your original url someplace safe so that you can edit later (minor color changes, background, number of stuff, etc.) if need be.
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Beloved Darling
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Posted: Mon Feb 16, 2015 11:58 pm
CSS Theme Override Codes
These widgets are a little bigger than Gaia's default 200 x 200, so re-sizing the object will be necessary. Most of these widgets re-size very fine on their own, so you can change them to whatever size you want. The only ones that you should look out for are the koi fish, hamster, and Newton's Cradle, which are rectangular-shaped. Re-sizing these widgets into squares, for example, will leave some blank space in the object. To make these particular widgets bigger or smaller, maintain the same size ratio while adjusting them.