
✰✰✰Vixen Blixen✰✰✰
~ Isuma Mirai ~
Updated
===================== General Info =====================
» Name: Isuma Mirai
» Nickname: Zaibatsu's Intelligent Slacker
» Age: 17
» Gender: Male
» Birthday: June 15
» Zodiac Sign: Gemini
» Nickname: Zaibatsu's Intelligent Slacker
» Age: 17
» Gender: Male
» Birthday: June 15
» Zodiac Sign: Gemini
===================== Character Info =====================
» Height: 6'0''
» Weight: 160 lbs
» Hair Color: Black
» Eye Color: Brown
» Sexual Orientation: Heterosexual
» Relationship Status: Single
» Likes:
✓ Reading books
✓ Spending time with his sister
✓ Training
» Dislikes:
✗ Cockiness
✗ Losing
✗
» Weight: 160 lbs
» Hair Color: Black
» Eye Color: Brown
» Sexual Orientation: Heterosexual
» Relationship Status: Single
» Likes:
✓ Reading books
✓ Spending time with his sister
✓ Training
» Dislikes:
✗ Cockiness
✗ Losing
✗
===================== Skills Info =====================
» Fighting Style: Muy Thai (Advanced)
» Fighting Type:
» Statistics:
• Attack: 7/10
• Defense: 6.5/10
• Speed: 7/10
• Intelligence: 9.5/10
• Stamina: 7.5/10
• Weapon Skill: 6/10
• Fighting Style: 8/10
» Aura Color: Blue
» Main Weapon:
• Appearance: Lunar Staff
• Description: A staff said to harbor the mysterious powers of the Moon.
The Lunar Staff is an Asian style quarterstaff that is said to harbor the mystic powers of the moon.
When the moon enters the full or new phases, the density of the staff’s shaft increases, and it becomes slightly heavier as a result. The shaft of the weapon is made from a strong piece of willow, treated with special oils and waxes to make it an exceptionally tough material. Animal tendons are wrapped around the shaft, and a layer of bone glue holds them in place. Finally, an outer shell of steel encases the entire shaft. The points on both ends of the staff are made from an alloy of high relative weight that contains iridium derived from meteorites. Muramasa insists that the animal connective tissue used to bind the staff is the Achilles’ tendons of a qilin, which is a mythical creature known throughout the cultures of East Asia.
▅▅ABILITIES▅▅
• Please add a 1-2 sentence description
» Nature Type: N/A
» Main Ability: Transportation & Travel
» Sub Ability 1: Personal Physical Powers
» Sub Ability 2: ESP
» Techniques/Moveset: [Please Give Brief Description]
◎◎ Transportation & Travel ◎◎
INDENT✖ Summoning: Ability to summon beings or objects for assistance. This may range from invoking simple implements to mighty familiar spirits. The user psychically transports the person, creature, or object of choice by means of teleportation. This may also result from a previous summoning contract, which creates a connection between the summon and summoner. High level users may not be bound by restrictions such as a contract, and can summon anything they want, including powerful beings or "familiar spirits" and often require strong mystic connections to where these entities reside. Users can call upon fairies, angels, demons, or animal spirits, just to name a few. The summoning can backfire, however, leading to any number of misfortunes, such as the summoned person, creature, or item causing harm to the summoner.
INDENTIND▻ Animal Manipulation/Control: The power to influence animal behavior. The user can control animals, they can set stampedes onto attackers, get animals to fetch things. Users may be able to call forth hoards of rats or insects to wipe out a crop, or to encourage bees to replant it.
INDENTIND▻ Object Creation: The power to create inanimate matter from nothing. The user is able to create inanimate matter such as weapons and platforms from nothing. In a novice level, the user can only create inanimate and/or inorganic material.
INDENTIND▻ Weapon Summoning: Ability to summon weapons.
INDENTIND▻ Summon Infusion: The power to infuse summoning capabilities into objects (usually a weapon), beings or powers. Technique of Summoning, variation of Infusion.
INDENTIND▻ Materialized Guardian: The power to manifest a guardian. Users are able to create/summon a guardian (or possibly only portions of the guardian, such as an arm alone) that may be physical or purely spiritual being. Guardians appearance vary greatly from humanoid (with various weaponry and skills) to animal or even mythical being and will protect the user at all costs, and fight on their behalf. The guardian's strength may be driven by the user's force of will or by it's own independent will.
◎◎ Personal Physical Powers ◎◎
INDENT✖ Peak Human Condition: The ability to have your bodily functions at the maximum limit of human condition; meaning that your natural capabilities are near-superhuman. A Real-World Human Standard version of Enhanced Condition.
INDENT✖ Duplication (Physical): Ability to create physical duplicates of oneself.
◎◎ ESP ◎◎
INDENT✖ Telepathy: Ability to read the thoughts of, or to mentally communicate with others
» Ultimate Technique: N/A
» Transformations: None
» Fighting Type:
» Statistics:
• Attack: 7/10
• Defense: 6.5/10
• Speed: 7/10
• Intelligence: 9.5/10
• Stamina: 7.5/10
• Weapon Skill: 6/10
• Fighting Style: 8/10
» Aura Color: Blue
» Main Weapon:
• Appearance: Lunar Staff
• Description: A staff said to harbor the mysterious powers of the Moon.
The Lunar Staff is an Asian style quarterstaff that is said to harbor the mystic powers of the moon.
When the moon enters the full or new phases, the density of the staff’s shaft increases, and it becomes slightly heavier as a result. The shaft of the weapon is made from a strong piece of willow, treated with special oils and waxes to make it an exceptionally tough material. Animal tendons are wrapped around the shaft, and a layer of bone glue holds them in place. Finally, an outer shell of steel encases the entire shaft. The points on both ends of the staff are made from an alloy of high relative weight that contains iridium derived from meteorites. Muramasa insists that the animal connective tissue used to bind the staff is the Achilles’ tendons of a qilin, which is a mythical creature known throughout the cultures of East Asia.
▅▅ABILITIES▅▅
• Please add a 1-2 sentence description
» Nature Type: N/A
» Main Ability: Transportation & Travel
» Sub Ability 1: Personal Physical Powers
» Sub Ability 2: ESP
» Techniques/Moveset: [Please Give Brief Description]
◎◎ Transportation & Travel ◎◎
INDENT✖ Summoning: Ability to summon beings or objects for assistance. This may range from invoking simple implements to mighty familiar spirits. The user psychically transports the person, creature, or object of choice by means of teleportation. This may also result from a previous summoning contract, which creates a connection between the summon and summoner. High level users may not be bound by restrictions such as a contract, and can summon anything they want, including powerful beings or "familiar spirits" and often require strong mystic connections to where these entities reside. Users can call upon fairies, angels, demons, or animal spirits, just to name a few. The summoning can backfire, however, leading to any number of misfortunes, such as the summoned person, creature, or item causing harm to the summoner.
INDENTIND▻ Animal Manipulation/Control: The power to influence animal behavior. The user can control animals, they can set stampedes onto attackers, get animals to fetch things. Users may be able to call forth hoards of rats or insects to wipe out a crop, or to encourage bees to replant it.
INDENTIND▻ Object Creation: The power to create inanimate matter from nothing. The user is able to create inanimate matter such as weapons and platforms from nothing. In a novice level, the user can only create inanimate and/or inorganic material.
INDENTIND▻ Weapon Summoning: Ability to summon weapons.
INDENTIND▻ Summon Infusion: The power to infuse summoning capabilities into objects (usually a weapon), beings or powers. Technique of Summoning, variation of Infusion.
INDENTIND▻ Materialized Guardian: The power to manifest a guardian. Users are able to create/summon a guardian (or possibly only portions of the guardian, such as an arm alone) that may be physical or purely spiritual being. Guardians appearance vary greatly from humanoid (with various weaponry and skills) to animal or even mythical being and will protect the user at all costs, and fight on their behalf. The guardian's strength may be driven by the user's force of will or by it's own independent will.
◎◎ Personal Physical Powers ◎◎
INDENT✖ Peak Human Condition: The ability to have your bodily functions at the maximum limit of human condition; meaning that your natural capabilities are near-superhuman. A Real-World Human Standard version of Enhanced Condition.
INDENT✖ Duplication (Physical): Ability to create physical duplicates of oneself.
◎◎ ESP ◎◎
INDENT✖ Telepathy: Ability to read the thoughts of, or to mentally communicate with others
» Ultimate Technique: N/A
» Transformations: None
=================== Background Info ===================
» Personality: Isuma is quite the total laid back kinda guy you can think of. He preferred not to get involved in "troublesome" activities, pretending to be busy to avoid responsibility. Most of the things he now considers "troublesome" are the crazy activities his friend Derek and his twin sister comes up with at times. However, when duty calls, Isuma has a strong moral compass and sense of commitment towards his comrades. When he and his sister were born, he was noted to be the silent one out of the two, hence why he's rarely loud-mouthed to anyone. Occasionally plans ahead on situations but usually is a moment planner.
» Biography: Isuma is the son of Xenon and Loki Mirai. He is the twin brother of Lacie Mirai. Isuma is a very knowledgable kid who amongst his peers and classmates, might be the smartest out of them, however his smarts usually gets outclassed by his lazy attitude. Isuma enjoys reading books while out hanging around in the city with either his sister, his friends or even by himself at times when not training with his father. Isuma, as a 16 year old attends his final year in the academy though not quite sure what he wants to do after he graduates, he usually covers it off with the statement "don't really care that much." As a fighter, Isuma is quite capable of handling himself, most notable for being able to summon various creatures and objects of all sizes to aid him in major battles and training.
» Relationship(s): (not necessarily romantically,but people like family members, friends, enemies, rivals)
• Xenon Mirai (Father)
• Loki Mirai (Mother)
• Lacie Mirai (Twin Sister)
• Derek Diviner (Friend)
• Kouen Leonard (Friend)
• James (Friend/Classmate)
» Affiliation: Divine Zaibatsu
» Occupation: Divine Force
» Goal(s)/Ambition(s): To relax for the rest of his life, without worries of war.
» Theme Song(s):
• Main Theme: Song Title
• Emotional Theme: Song Title
• Battle/Comeback Theme: Song Title
» Other Information: Teen Isuma
• Intelligence: Isuma's greatest trait despite his young age and his extreme laziness is his remarkable mental capacities, known to possess an IQ of over 200. With his high intelligence, he could outsmart an an entire squadron of elite soldiers. Isuma's intellect has been praised by various allies and foes alike, and he was once stated to be the smartest person in the Zaibatsu amongst his generation and even smarter than some of the commander's. Stemming from his naturally calm nature and rare loss of composure, Isuma is surprisingly astute for his age, well-aware of his surroundings and able to see through most deceptions and from that can make accurate choices during intense moments. From these traits, he can easily focus on all data acquired to quickly and effectively analyse the situation to discern how handle it, anticipate enemy actions, and quickly form effective plans. Once completely focused, he can think 5 moves ahead. Likewise, he is highly adaptable, regularly able to out-think his opponents, even manipulate them into a pre-set trap with various misdirections. Even though Isuma is physically fit enough to catch up with his classmates who outclass him in strength, he makes up for it by being the most intelligent of hie entire graduating class.
» Biography: Isuma is the son of Xenon and Loki Mirai. He is the twin brother of Lacie Mirai. Isuma is a very knowledgable kid who amongst his peers and classmates, might be the smartest out of them, however his smarts usually gets outclassed by his lazy attitude. Isuma enjoys reading books while out hanging around in the city with either his sister, his friends or even by himself at times when not training with his father. Isuma, as a 16 year old attends his final year in the academy though not quite sure what he wants to do after he graduates, he usually covers it off with the statement "don't really care that much." As a fighter, Isuma is quite capable of handling himself, most notable for being able to summon various creatures and objects of all sizes to aid him in major battles and training.
» Relationship(s): (not necessarily romantically,but people like family members, friends, enemies, rivals)
• Xenon Mirai (Father)
• Loki Mirai (Mother)
• Lacie Mirai (Twin Sister)
• Derek Diviner (Friend)
• Kouen Leonard (Friend)
• James (Friend/Classmate)
» Affiliation: Divine Zaibatsu
» Occupation: Divine Force
» Goal(s)/Ambition(s): To relax for the rest of his life, without worries of war.
» Theme Song(s):
• Main Theme: Song Title
• Emotional Theme: Song Title
• Battle/Comeback Theme: Song Title
» Other Information: Teen Isuma
• Intelligence: Isuma's greatest trait despite his young age and his extreme laziness is his remarkable mental capacities, known to possess an IQ of over 200. With his high intelligence, he could outsmart an an entire squadron of elite soldiers. Isuma's intellect has been praised by various allies and foes alike, and he was once stated to be the smartest person in the Zaibatsu amongst his generation and even smarter than some of the commander's. Stemming from his naturally calm nature and rare loss of composure, Isuma is surprisingly astute for his age, well-aware of his surroundings and able to see through most deceptions and from that can make accurate choices during intense moments. From these traits, he can easily focus on all data acquired to quickly and effectively analyse the situation to discern how handle it, anticipate enemy actions, and quickly form effective plans. Once completely focused, he can think 5 moves ahead. Likewise, he is highly adaptable, regularly able to out-think his opponents, even manipulate them into a pre-set trap with various misdirections. Even though Isuma is physically fit enough to catch up with his classmates who outclass him in strength, he makes up for it by being the most intelligent of hie entire graduating class.