Alignment
Custom: Full
Character Name: Roseryn Fiore Vayne (Roh-seh-rin Fee-oh-ray VA-yn)
Race: Dovaa
Gender: Male
Clan: Ysali
Class: None
Character Name: Roseryn Fiore Vayne (Roh-seh-rin Fee-oh-ray VA-yn)
Race: Dovaa
Gender: Male
Clan: Ysali
Class: None
Appearance
Appearance:
A spry young lad with a mop of grab-able messy red curls, dark, watchful lavender eyes and an array of white thorn-like spikes bristling from the left side of his body. His curved, white, swooping, branched horns are all but lost in his mane. Despite his tender age, he's already taken on an array of physical training regimes from his father, including hand-to-hand, fencing, archery, and anything else his old man deems worthy for a noble-born lad to know. As such, he's developed a lean, fit frame that will likely continue to show once he's older. There isn't much that amuses him as a youngster, so he seems to be frowning a good bit of the time...
Changes:
Adept and onward show Rose sporting dark emerald horns and scales and hazy yellow-green eyes reminiscent of his clan-choosing. Due to his unfavorable adolescent activities, he's chosen to forgo sleep in favor of other endeavors, and consistently has dark circles under his red-rimmed eyes.
Age:
xxxxxApprentice: 11
xxxxxAdept: 17
xxxxxExpert: 25
xxxxxMaster: 35
A spry young lad with a mop of grab-able messy red curls, dark, watchful lavender eyes and an array of white thorn-like spikes bristling from the left side of his body. His curved, white, swooping, branched horns are all but lost in his mane. Despite his tender age, he's already taken on an array of physical training regimes from his father, including hand-to-hand, fencing, archery, and anything else his old man deems worthy for a noble-born lad to know. As such, he's developed a lean, fit frame that will likely continue to show once he's older. There isn't much that amuses him as a youngster, so he seems to be frowning a good bit of the time...
Changes:
Adept and onward show Rose sporting dark emerald horns and scales and hazy yellow-green eyes reminiscent of his clan-choosing. Due to his unfavorable adolescent activities, he's chosen to forgo sleep in favor of other endeavors, and consistently has dark circles under his red-rimmed eyes.
Age:
xxxxxApprentice: 11
xxxxxAdept: 17
xxxxxExpert: 25
xxxxxMaster: 35
Personality
Personality:
• Devoted/Committed/Determined
• Tactician/Ambitious/Competitive/Superior
• Deceptive/Impersonal/Unpredictable/Purposeful
• Forceful/Dominating/Intense/Outspoken
• Thorough/Studious/Systematic/Perfectionist
• Understanding/Self-reliant/Proud
Roseryn was brought up in a high-class, proper, respectable establishment, burdened with great expectations and expected to be nothing less than flawless. He is more than willing to accept every challenge thrown at him and goes at everything with all of the power he is capable of. He is not without limits, and is just as likely to fail as to succeed. His willingness to persevere past such failures (riddled with much frustration, annoyance, and downright aggression as they may be), and continue to improve is what sets him apart from the rest of his father's children.
Even as a young child, Rose never shied from the person his father expected him to become: powerful, intelligent, dignified- a leader for both his people and all those of Magesc. So while he is a child, with much to learn and still completely untried, he takes a ridiculous amount of offense to anyone that indicates he is less capable at doing anything and takes a great deal of pride in showing his opposition otherwise- be it by force or deceit.
Repeated praise at his accomplishments (from both parents) have instilled a sense of superiority, confidence, and self-reliance. For the most part. While he prefers to train and study alone, he still has a very discernible soft-spot for all in his family. Rose doesn't personally find much use in "playing," but it is an activity his youngest siblings take great joy in, and it's appealing enough to humor their pastimes if it does anything to make them smile. On the other hand, he has virtually no desire to engage anyone else in useless activities. He sees little value in those that aren't his immediate kin and even less in those that have different ideals than his own.
That's not to say he doesn't understand them. Magescians are all remarkably baser creatures, with conflicting wants, desires, feelings, and hopes. It's a little bit of a strain, but he isn't incapable of appealing to strangers' sensibilities if it furthers his own ends. Particularly when it comes to revenge. If someone hurts him, they should full-well expect that Rose will do everything in his power to get even. While, conversely, he is willing to offer the same luxury to anyone he offends. Within limits, of course.
As he ages, Roseryn adopts a more casual, laid-back, friendly guise, spurred on by a misuse of the Ysali magic he learns to control. A constant stream of narcotics addling his mind tends to leave him euphoric when high and downright moody and easy to offend when sober, but more on that once he's older.
• Devoted/Committed/Determined
• Tactician/Ambitious/Competitive/Superior
• Deceptive/Impersonal/Unpredictable/Purposeful
• Forceful/Dominating/Intense/Outspoken
• Thorough/Studious/Systematic/Perfectionist
• Understanding/Self-reliant/Proud
Roseryn was brought up in a high-class, proper, respectable establishment, burdened with great expectations and expected to be nothing less than flawless. He is more than willing to accept every challenge thrown at him and goes at everything with all of the power he is capable of. He is not without limits, and is just as likely to fail as to succeed. His willingness to persevere past such failures (riddled with much frustration, annoyance, and downright aggression as they may be), and continue to improve is what sets him apart from the rest of his father's children.
Even as a young child, Rose never shied from the person his father expected him to become: powerful, intelligent, dignified- a leader for both his people and all those of Magesc. So while he is a child, with much to learn and still completely untried, he takes a ridiculous amount of offense to anyone that indicates he is less capable at doing anything and takes a great deal of pride in showing his opposition otherwise- be it by force or deceit.
Repeated praise at his accomplishments (from both parents) have instilled a sense of superiority, confidence, and self-reliance. For the most part. While he prefers to train and study alone, he still has a very discernible soft-spot for all in his family. Rose doesn't personally find much use in "playing," but it is an activity his youngest siblings take great joy in, and it's appealing enough to humor their pastimes if it does anything to make them smile. On the other hand, he has virtually no desire to engage anyone else in useless activities. He sees little value in those that aren't his immediate kin and even less in those that have different ideals than his own.
That's not to say he doesn't understand them. Magescians are all remarkably baser creatures, with conflicting wants, desires, feelings, and hopes. It's a little bit of a strain, but he isn't incapable of appealing to strangers' sensibilities if it furthers his own ends. Particularly when it comes to revenge. If someone hurts him, they should full-well expect that Rose will do everything in his power to get even. While, conversely, he is willing to offer the same luxury to anyone he offends. Within limits, of course.
As he ages, Roseryn adopts a more casual, laid-back, friendly guise, spurred on by a misuse of the Ysali magic he learns to control. A constant stream of narcotics addling his mind tends to leave him euphoric when high and downright moody and easy to offend when sober, but more on that once he's older.
Bio
Family and Relations:
Daermo (Sir): Father. Kiandri.
"Love" isn't an emotion much attributed to this man. He married his wife because she was the woman selected for him. He had a son with her because someone needed to continue the family name. His various other children are just fortunate coincidences, probably. Nonetheless, he is a practical being and values accomplishment and respect from others, rather than the person him/herself. While he originally placed much of his futuristic ideals on his eldest son, Aster was quick to crumble, and he instead switched his lofty ambitions to Rose's shoulders. Despite saddling his second son with the most expectations, he still demands success and achievement from all his children.
Perennis (Ma): Mother. Peisio.
A gentle, forgiving woman who places more value in her children for exactly that- they are her children, and their accomplishments and mistakes do not define them. While she has an obvious soft-spot for her first son, she cherishes all of her babies with an unconditional love. She is at constant odds with her husband, where parental tactics are concerned, but her undisciplined, forgiving ways are easily overthrown by Daermo's strictness. Rose in particular does not often seek counsel with this woman.
Soldaster (Aster): Older brother by three years. Ysali.
The family reject, failure, and a multitude of other derogatory words that do basically nothing to heighten this boy's confidence. He was once a slightly inept young lad who, yes, made a few blunders, but was still very desperate to please and delight his parents. He was never enthused concerning subjects of study or hard work, but he tried because his family expected it of him. Since Rose has very clearly taken over their favor, Aster adopted an attitude of "not giving a damn." While he does hold a little of a bitter grudge, it's nothing that would hinder him from looking out for his little brother's well-being. He challenges Rose at any opportunity that arises.
Dahlia (Lia): Younger sister by one year. Unchosen.
One half of a whole terror. Dahlia is Lis' second half. The two are practically never apart for any reason. Since they come as a united pair, they tend to forgo most of their parents' and siblings' desires and instead focus on things that reach their own ends. Dahlia in particular is a little more lively. She is much more self-reliant than her brother and tends to be the one that carries out the 'sneaking' aspect of many of their 'missions.' They tend to communicate with Rose by way of passed notes with secret meanings. He is delightfully amused by them. She'll select the Firani path.
Amaryllis (Lis): Younger brother by one year. Unchosen.
One half of a whole terror. Amaryllis is Lia's second half. The two are practically never apart for any reason. Since they come as a united pair, they tend to forgo most of their parents' and siblings' desires and instead focus on things that reach their own ends. Lis in particular is a little more reserved. He would rather be safely glued to his sister's side rather than anywhere else and tends to linger closely behind her like a shadow when they're in public. They tend to communicate with Rose by way of passed notes with secret meanings. Rose is delightfully amused by them. He'll select the Firani path.
Quince (Cici): Younger brother by two years. Unchosen.
The slight difference in age does nothing to hinder the threat Quince poses to Rose's superiority. He is just as determined and forthright as his older brother, with the exception that Quince has a much more noticeable desire to be accepted by people as a whole, and not just his father. He's kinder, more gentle, more forgiving, and tends to do better than Rose where matters concerning others are involved. While Rose is a little envious of Cici's capabilities, the two get along well enough. He'll eventually choose the Gaili path.
Iris: Younger sister by six years. Unchosen.
Iris is extraordinarily petite in frame and is generally seen to be the weakest member of the family. She is pale, sickly, and bespectacled, always sniffling and rubbing her eyes. Her closest bond is to Aster, due to their similar circumstances of being unfavored by their father. She is a gentle, very concerned child and encourages all of her siblings to do their best "for her." While her parents don't particularly expect her to survive to adulthood, she will eventually choose the Ayrala clan and gain freedom in the wind.
Ranucillis (Silly): Younger sister by ten years. Unchosen.
An adorable pudge of a child with untamed, nappy chocolate curls and a wide and excited set of lavender irises. She is clearly the up-and-coming troublemaker of the family and even with the multitude of watchful eyes around her, she still always ends up in the most awkward of predicaments. Her siblings affectionately refer to her as 'Silly' due to her ability to turn even the most boring of play times into an adventure, a trait she'll cling to well-throughout childhood and into her teen years. Though for now she is far too young for Rose to have much of a connection with her, she'll grow to look up to all of her older brothers with an unwavering devotion, and will choose the Ysali clan as both Aster and Rose have.
Embryl: Manservant, whipping dog. Ayrala.
Embryl is essentially Daemo's trusted adviser. If Daemo had anything remotely similar to an actual "friend," it would be this man here. He's a little more forgiving and a little more gentle and tends to take on all of the actual fatherly duties that Daemo has shunned. Rose looks at him as if he is a new challenge. He doesn't share their last name and so is not "family" by any means, as much as he tries to be. Embryl is little more than a target to be taken out.
Background:
Daemo was born a high-class noble with the exact same type of father as he turned out to be for his kids; stern, expectant, dutiful, more like a soldier than a devoted daddy. The only difference was that Daemo didn't have six siblings distracting, encouraging, and challenging him. He more or less turned out to be an obliging puppet to his father's whims. He married the woman his father selected and continues to pass on the same ideals to his children.
For years, Rose was on the backburner, pushed to the wayside while his father focused on Aster; training Aster, teaching Aster, pushing. Aster. The first son, the one who would carry on the lineage, the one expected of great things. Rose wanted that. Rose wanted to be tested, challenged, trusted. He was just as capable as Aster. To be fair, most of his siblings were just as capable as Aster, if not more so. And it wasn't long before Daemo realized that. Without actually meaning to (but still ridiculously enthused by it), Rose outshone his older brother.
He displayed a stronger affinity for just about everything his father expected of his children, barring anything that required communication with others. He excels in their home-schooling and actually enjoys physical training. What he doesn't particularly enjoy is anything that requires him to leave the estate. He isn't particularly adventurous, doesn't get along well with others that are unrelated to him, and finds anything that could possibly happen outside the security of his home is likely to be unsightly.
The only thing that encouraged him outside the family's walls is his younger siblings. They are all active, excitable, and adventurous, and he is not one to be outshone in any matter.
Daermo (Sir): Father. Kiandri.
"Love" isn't an emotion much attributed to this man. He married his wife because she was the woman selected for him. He had a son with her because someone needed to continue the family name. His various other children are just fortunate coincidences, probably. Nonetheless, he is a practical being and values accomplishment and respect from others, rather than the person him/herself. While he originally placed much of his futuristic ideals on his eldest son, Aster was quick to crumble, and he instead switched his lofty ambitions to Rose's shoulders. Despite saddling his second son with the most expectations, he still demands success and achievement from all his children.
Perennis (Ma): Mother. Peisio.
A gentle, forgiving woman who places more value in her children for exactly that- they are her children, and their accomplishments and mistakes do not define them. While she has an obvious soft-spot for her first son, she cherishes all of her babies with an unconditional love. She is at constant odds with her husband, where parental tactics are concerned, but her undisciplined, forgiving ways are easily overthrown by Daermo's strictness. Rose in particular does not often seek counsel with this woman.
Soldaster (Aster): Older brother by three years. Ysali.
The family reject, failure, and a multitude of other derogatory words that do basically nothing to heighten this boy's confidence. He was once a slightly inept young lad who, yes, made a few blunders, but was still very desperate to please and delight his parents. He was never enthused concerning subjects of study or hard work, but he tried because his family expected it of him. Since Rose has very clearly taken over their favor, Aster adopted an attitude of "not giving a damn." While he does hold a little of a bitter grudge, it's nothing that would hinder him from looking out for his little brother's well-being. He challenges Rose at any opportunity that arises.
Dahlia (Lia): Younger sister by one year. Unchosen.
One half of a whole terror. Dahlia is Lis' second half. The two are practically never apart for any reason. Since they come as a united pair, they tend to forgo most of their parents' and siblings' desires and instead focus on things that reach their own ends. Dahlia in particular is a little more lively. She is much more self-reliant than her brother and tends to be the one that carries out the 'sneaking' aspect of many of their 'missions.' They tend to communicate with Rose by way of passed notes with secret meanings. He is delightfully amused by them. She'll select the Firani path.
Amaryllis (Lis): Younger brother by one year. Unchosen.
One half of a whole terror. Amaryllis is Lia's second half. The two are practically never apart for any reason. Since they come as a united pair, they tend to forgo most of their parents' and siblings' desires and instead focus on things that reach their own ends. Lis in particular is a little more reserved. He would rather be safely glued to his sister's side rather than anywhere else and tends to linger closely behind her like a shadow when they're in public. They tend to communicate with Rose by way of passed notes with secret meanings. Rose is delightfully amused by them. He'll select the Firani path.
Quince (Cici): Younger brother by two years. Unchosen.
The slight difference in age does nothing to hinder the threat Quince poses to Rose's superiority. He is just as determined and forthright as his older brother, with the exception that Quince has a much more noticeable desire to be accepted by people as a whole, and not just his father. He's kinder, more gentle, more forgiving, and tends to do better than Rose where matters concerning others are involved. While Rose is a little envious of Cici's capabilities, the two get along well enough. He'll eventually choose the Gaili path.
Iris: Younger sister by six years. Unchosen.
Iris is extraordinarily petite in frame and is generally seen to be the weakest member of the family. She is pale, sickly, and bespectacled, always sniffling and rubbing her eyes. Her closest bond is to Aster, due to their similar circumstances of being unfavored by their father. She is a gentle, very concerned child and encourages all of her siblings to do their best "for her." While her parents don't particularly expect her to survive to adulthood, she will eventually choose the Ayrala clan and gain freedom in the wind.
Ranucillis (Silly): Younger sister by ten years. Unchosen.
An adorable pudge of a child with untamed, nappy chocolate curls and a wide and excited set of lavender irises. She is clearly the up-and-coming troublemaker of the family and even with the multitude of watchful eyes around her, she still always ends up in the most awkward of predicaments. Her siblings affectionately refer to her as 'Silly' due to her ability to turn even the most boring of play times into an adventure, a trait she'll cling to well-throughout childhood and into her teen years. Though for now she is far too young for Rose to have much of a connection with her, she'll grow to look up to all of her older brothers with an unwavering devotion, and will choose the Ysali clan as both Aster and Rose have.
Embryl: Manservant, whipping dog. Ayrala.
Embryl is essentially Daemo's trusted adviser. If Daemo had anything remotely similar to an actual "friend," it would be this man here. He's a little more forgiving and a little more gentle and tends to take on all of the actual fatherly duties that Daemo has shunned. Rose looks at him as if he is a new challenge. He doesn't share their last name and so is not "family" by any means, as much as he tries to be. Embryl is little more than a target to be taken out.
Background:
Daemo was born a high-class noble with the exact same type of father as he turned out to be for his kids; stern, expectant, dutiful, more like a soldier than a devoted daddy. The only difference was that Daemo didn't have six siblings distracting, encouraging, and challenging him. He more or less turned out to be an obliging puppet to his father's whims. He married the woman his father selected and continues to pass on the same ideals to his children.
For years, Rose was on the backburner, pushed to the wayside while his father focused on Aster; training Aster, teaching Aster, pushing. Aster. The first son, the one who would carry on the lineage, the one expected of great things. Rose wanted that. Rose wanted to be tested, challenged, trusted. He was just as capable as Aster. To be fair, most of his siblings were just as capable as Aster, if not more so. And it wasn't long before Daemo realized that. Without actually meaning to (but still ridiculously enthused by it), Rose outshone his older brother.
He displayed a stronger affinity for just about everything his father expected of his children, barring anything that required communication with others. He excels in their home-schooling and actually enjoys physical training. What he doesn't particularly enjoy is anything that requires him to leave the estate. He isn't particularly adventurous, doesn't get along well with others that are unrelated to him, and finds anything that could possibly happen outside the security of his home is likely to be unsightly.
The only thing that encouraged him outside the family's walls is his younger siblings. They are all active, excitable, and adventurous, and he is not one to be outshone in any matter.
Mentalities
Thoughts on the Great Engagement:
Killing is such a useless way to obtain power. If both sides are simply going to wipe each other out, wouldn't it be for the best if the Dovaa simply subjugated them both? In his mind (and per his father's teachings), this is the best solution for everyone. The goddesses of darkness and light erred in their ways and created two races that are essentially opposite, but equal in power. One never has any hope of conquering the other. They'll simply kill each other off. If that were to happen, who would be left to serve the Dovaa?
Thoughts on the Dragons and Khehora:
Dragons are tests of strength and courage and do not deserve fear or respect. Khehora are basically just smaller dragons, with a slightly higher capacity for intelligence and a much higher capacity to be able to control them. Rose should like to control a khehora one day.
Thoughts on Oblivionites:
Oblivionites are hardly even people. They are soulless, mindless husks that have no right to want or dream of anything. The were literally created to serve a goddess, so as long as that loyalty can be shifted, they can be spared. But if not, there's no reason to keep them around. Oblivionites are the lowest of the low, beneath even hybrids.
Thoughts on Orderites:
Substantially less disgusting than Oblivionites, and the group Rose's family has decided to "side with" until this conflict can be resolved. While the family as a whole is on friendly enough terms with them, Rose sees Orderites being more useful as pretty, colorful servants to their Dovaa masters. In a perfect world, this is how it would be. Perhaps one day.
Thoughts on Dovaa:
How anyone could fail to see the Dovaa as the superior race is a mystery to him.The are innately capable of wielding a much more vast array of magic, are intellectuals and peace-bringers by design, and furthermore their god created them after witnessing the trail and error of his sisters. The third, the best, and clearly the most powerful, Dovaa were created to be Magesc's rulers.
Thoughts on Hybrids:
Interesting, deformed specimens. While there are worse things in the world, hybrids have very little place in Rose's vision for the future. They were already born of people who break rules and spit on authority, so that doesn't give them much hope where that is concerned. But they're unusual, novel, and have probably seen things Rose can't even imagine. He should like to speak with one. Just once or twice.
Killing is such a useless way to obtain power. If both sides are simply going to wipe each other out, wouldn't it be for the best if the Dovaa simply subjugated them both? In his mind (and per his father's teachings), this is the best solution for everyone. The goddesses of darkness and light erred in their ways and created two races that are essentially opposite, but equal in power. One never has any hope of conquering the other. They'll simply kill each other off. If that were to happen, who would be left to serve the Dovaa?
Thoughts on the Dragons and Khehora:
Dragons are tests of strength and courage and do not deserve fear or respect. Khehora are basically just smaller dragons, with a slightly higher capacity for intelligence and a much higher capacity to be able to control them. Rose should like to control a khehora one day.
Thoughts on Oblivionites:
Oblivionites are hardly even people. They are soulless, mindless husks that have no right to want or dream of anything. The were literally created to serve a goddess, so as long as that loyalty can be shifted, they can be spared. But if not, there's no reason to keep them around. Oblivionites are the lowest of the low, beneath even hybrids.
Thoughts on Orderites:
Substantially less disgusting than Oblivionites, and the group Rose's family has decided to "side with" until this conflict can be resolved. While the family as a whole is on friendly enough terms with them, Rose sees Orderites being more useful as pretty, colorful servants to their Dovaa masters. In a perfect world, this is how it would be. Perhaps one day.
Thoughts on Dovaa:
How anyone could fail to see the Dovaa as the superior race is a mystery to him.The are innately capable of wielding a much more vast array of magic, are intellectuals and peace-bringers by design, and furthermore their god created them after witnessing the trail and error of his sisters. The third, the best, and clearly the most powerful, Dovaa were created to be Magesc's rulers.
Thoughts on Hybrids:
Interesting, deformed specimens. While there are worse things in the world, hybrids have very little place in Rose's vision for the future. They were already born of people who break rules and spit on authority, so that doesn't give them much hope where that is concerned. But they're unusual, novel, and have probably seen things Rose can't even imagine. He should like to speak with one. Just once or twice.
Stats
Battle Style:
Rose prefers to keep his distance in combat, despite having a suitable affinity to his rapier. He never likes to show his hand before his opponent does, and tends to focus on evasion and inflicting status ailments to wear his adversaries down while remaining unharmed himself. He is prepared to endure long, drawn-out fights if it means a flawless victory for himself.
Statistics:
INT: 6
ATK: 1
DEF: 3
Rose prefers to keep his distance in combat, despite having a suitable affinity to his rapier. He never likes to show his hand before his opponent does, and tends to focus on evasion and inflicting status ailments to wear his adversaries down while remaining unharmed himself. He is prepared to endure long, drawn-out fights if it means a flawless victory for himself.
Statistics:
INT: 6
ATK: 1
DEF: 3