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Posted: Sun Oct 19, 2014 8:54 pm
Everyone starts out a normal human with amnesia, between the ages of 15 and 25. There are benefits and drawbacks to each that the Game Master (the captain) knows of. For instance, younger people have more stamina while older people are better at critical thinking. One you pick your name and age (PM the form below to the captain; subject should be the RP title), follow the details/instructions in the reply PM and join in. Fight your way through obstacles, avoid traps, solve riddles, and collect loot (weapons, armor, food, etc). These will help you in game. Keep track of your health and other stats at the top of your post (starting stats given in your reply PM, changes noted in Game Master posts). Basic rules: Don't be a d**k. Play fair. If an item isn't listed in your inventory, you don't have it. If you drop it and don't say you pick it up, you don't have it. If you use up the amount you have, you don't have it. If you pick something up, add it to your inventory or - you guessed it - you don't have it. This is strictly enforced. All images/posts must be left aligned. All images must be 480x480. Post text (stats, inventory, RP) should be in size 9 font. Use the first post or two as guidelines for how yours should look. Why should you play? Each post earns 2k for your team with the maximum being 20k per day (though you can still post after that). As an individual, you can unlock secret achievements which will translate into Gaia items, gold (for you personally), and advantages in the event! Name: Age: Gender:
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Posted: Sun Oct 19, 2014 10:19 pm
☣ Team TrickStrength 15 Speed 13 Stamina 11 Health 100 Memory 2%
He opened his eyes, having no trouble adjusting to the dim light. The dust, however, made visibility poor. He examined himself and noticed that on his bare forearm, the name "Maleko" was written in hastily scrawled script. The black marker seemed to have smeared in places. He stared momentarily before deciding that it was his name. Maleko stood gingerly and, feeling no injury, took stock of his surroundings. It was a small room, carved into the earth. Roots protruded slightly from the ceiling, revealing that he was underground. There was a lone wooden door. He decided to wait, hesitant to leave the certainty of the small space.
Inventory:
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Posted: Wed Oct 22, 2014 11:28 am
☠ Team TreatStrength 9 Speed 8 Stamina 12 Health 97 Memory 0%
She woke up in a claustrophobic chamber, her clothes coated in a layer of fine, powdery dirt. She recognized that she was underground by the earthy stone walls and the lighting. A single lightbulb hung unprotected from the ceiling by wires. The wires were pulled to the ceiling by metal fasteners and they trailed down the wall like snakes. At the base of the wall, the wires ran through a small hole, only a few centimeters wide. She felt like she was in a dream; her mind was foggy, calm, and surprisingly void of information. She pushed herself into a crouching position and from there stood. That was when she noticed a sharp pain in her leg. Protruding from it was a shard of glass. She bit her lip and yanked it out. It wasn't too big, but it fit in her hand nicely with length to spare. She decided that it would serve well as a makeshift tool and weapon, and concealed it in her pocket.
She limped to the small door and pressed an ear to it, listening quietly for what was on the other side. She gave a careful knock. There was no reply.
She decided to wait for a moment and assess the damage in her leg (and try to remember what had happened) before opening the door.
Inventory: (1) shard of glass
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Posted: Thu Oct 30, 2014 7:05 am
☣ Team TrickStrength 10 Speed 9 Stamina 9 Health 96 Memory 5%
The first thing she felt was the pain; burning, like a fire in her veins. Her face crumpled up and loud groans emanated from her curled up body. She didn’t want to move, she wanted to die. Am I dead? It feels as if I should be dead. There was a deafening hammering in her head. She tried to fight the fainting feeling, but failed.
*** She jerked back into consciousness and nearly screamed as her senses awakened. The pain, dampened, still resulted in her body building up a layer of sweat. Slowly, she opened her eyes. Their adjustment to the damp, badly lit place she found herself in came quicker as she thought it would. She blinked a few times and sat up, groaning with every movement. Her clothes, the parts that weren’t ripped to shreds, were covered in blood, and by the state she was in, she guessed it was her own. Deep claw marks covered her arms and they were still bleeding. She tried to lift them and screamed in pain. “That’s not going to work,” she told herself with a whimper. There was also an iron nail (about 5 inches) protruding from her left thigh. “Well I got a nice beating.” She blinked a few times trying to recall anything she could. The only thing she remembered was a white flash before falling unconscious. Her fingers went into her pockets searching for some clues. She found a small kerchief, which she pushed back into her pocket.
Where am I? More importantly, who am I? She breathed to calm herself. This technique wasn't very successful so she focused on her surroundings. The walls were of stone and somehow she guessed she had to be underground. Aside from the blood, she was also covered in dirt, given to her from the floor. Focusing on the floor, she made out ridges in it. Something has been scratched into it. Slowly, she pulled herself along the floor to the scribbles. “I am Fey” was all it said.I guess I'm Fey then.
“Now let’s get out of here,” she pulled herself to the wall and leaning against it, pushed herself up. She failed three times before balancing against it, putting most of her weight on her right leg. The iron nail caught her attention again. She wanted to pull it out, but decided against that. It could have punctured an artery and pulling it out might just worsen the situation. She limped towards the only exit, a wooden door, and tested to see if it was locked. It wasn't. Fey pushed it open and stumbled into a circular room with twelve doors around it. She sighed heavily and surveyed the room swiftly.
Inventory: (in pockets) a small kerchief. (in leg) a long iron nail.
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