Basic Information
Name: Salte Pichi
Gender: Female
Age: 200, appears to be in her early twenties
Race:Arrancar
Appearance:

Eyes: green
Hair Length: fluffy afro
Hair Color: brown
Height: 4' 2"
Weight: 140 lbs
Reiatsu Color: Pink
Aspect of Death: Delirium
Hollow Hole: Chest
Estigma: Crescents of bone around her eyes, Shaped rather than torn.
Affiliation: Fraccion of Arbutus, Natural Arrancar
Position/Rank: Fraccion
Fears: Isolation: Being isolated from people or locked in a void will cause her psyche to break. Terrified of being alone.
Personality: cutely spazzy, kinda annoying, yet delightfully crazy. Often a source of amusement, her innocent nature is often misleading, she is not as absent minded as most believe.
History: Salte died alone in a poor section of town, and mourned by no one, Salte was left to wander as a ghost looking for friends. Scaring off people she was left alone to make her own friends. With no real ability to fight she was attacked and eaten by a hollow. However her personality, warped by her isolation, was now irrepressible and drove her host insane to the point she took control. This happened several times and she was never able to be repressed taking over her hosts like a parasite. Her memory is a blur and she no longer knows her own history. As a vasto lorde, she was found by Arbutus as she wandered, carefree into the menos forest.
Guided by Arbutus, whom she refers to as Grandpa Flower, She ripped off her mask, by trimming away the full face with a blade leaving two cute crescents around her eyes. As Arbutus' minion she did not mind that the process was guided by his power, and thus released her form has taken a more plant like aspect.
Combat Information
Specialization: High-Speed Movement
Fighting Style: Slinky Style: utilizing her flexible body salte bends, wobbles and bounces all over. Her Zanpakto flexes and stiffens creating a very unpredictable weapon. Very difficult to predict and harder to hit. Her petite body is a slim target and salte is crazy enough allowing her chaotic style take advantage of her opponents confusion.
Qualification: High-Speed Movement and acrobatics
Known Techniques:
General Skills:
Dash (Jikkō 実行) -
A quick push off of the ground (or air) allows one to effectively move out of the way an incoming attack or close a distance gap between an opponent. This technique only pushes the user about 1 meter (about 3 feet) in the direction they are moving. Automatically obtained should Air Slide be learned.
Jump (Tobu 飛ぶ) -
Spiritual beings are generally more capable of jumping distances that would be considered "superhuman" when they were still alive. The highest a normal Jump can reach is about 5 meters (about 16 feet). Automatically obtained if Soul Jump has been learned.
Air Slide (Kūki Suberu 空気 滑る) -
Much like the Dash technique, Air Slide is initiated when the user pushes off of the ground and in a certain direction. However, Air Slide allows one to "glide" across the ground or up a steep surface.
Air Walk (Kūki Aruku 空気 歩く)
The user collects spirit particles at their feet and is able to remain airborne or gain effective footing when sent flying by an opponent.
Wakehanasu - by Mattrnot | Airwalk required
By using the same principles of airwalk the user pushes their feet not against the ground but against the open space in front of them to quickly push away from their opponent.
Soul Jump (Tamashī Tobu魂 飛ぶ)
The user collects a fairly large amount of spiritual energy at both of their feet then releases all of it at once, sending them flying at high speeds in a single direction. This is generally used to get a higher vantage point or to get atop of higher buildings. This technique is more effective than Jump because it can send a person 15 meters skyward.
Cero:
Bala (Bullet)
While similar in function to a Cero, a Bala is not nearly as powerful, but, thanks to its composition, its speed is 20 times faster, allowing it to be fired in quick succession. In addition, it possesses more concussive force than a typical Cero does. The overall speed and power of a Bala varies depending on the Arrancar using it.
Heirro
Extensión (Extension)
Gives the Arrancar's skin elastic properties while remaining as hard to cut as when a normal Hierro is used. This is most useful when dealing with grappling moves to performing whip-like movements.
Kinetic Rebound
The user is able to redirect any kinetic force enacted on their body back to the source that it originated from or to another source entirely. This ability renders physical attacks against the user useless, as any kinetic energy formed by the attack is redirected by the user's body. Downside is that to use this technique one must take a direct kinetic strike. Does not stop spiritual attacks or energy attacks.
Sonido
Sonido Fantasma (Ghost Sound)
While in Sonido, make an invisible half-step to change the direction and speed of one's Sonido. This may be used to give one's Sonido a burst of speed or even slow it down. A cooldown of 3 posts between uses exists if when attempts to increase their speed. This is mainly used to help one's maneuverability during high-speed chases.
High-Speed Regeneration
(none yet)
Resurrección Information
Name: Senor Regalize (Mr. Licorice)
Sealed Appearance:
Release Command: "Flex! Senor Regolize!"
Resurrección Appearance: A mace style weapon rather than a blade, with a flexible shaft that can be triggered to be stiff or slack. Mace head is a smooth sphere with a grinning face painted on the top surface.

Resurrección Power-Ups: Spirit Rubber: Utilizing her Extension Hierrom sub ability Kinitic Rebound, now spiritual and energy attacks do half damage.
Resurrección Abilities
- Sweet Vibrations
salte can radiate gentle vibrations from her tendrils, utilizing her reiatau. nearby units regain health(but not sp). Vibrations make the units drowsy so best not used during a fight. Can put people to sleep, but will heal them as well.
-Siphon Transfer
Using her tendrils, Salte can bury them into her opponents flesh. The tendrils root into the body and drain away its Reishi. The amount drained is given to Salte, or if she has the tendrils of her other hand buried in an ally, she can transfer the reishi to them.
- Blood Spore
By planting spoors on her target a fungus like plant grows on or in the target. Causes sickness if the target is an enemy, but also can be used to remove toxins.
Segunda Etapa Status: [ Not Achieved]
Segunda Etapa Name:
Segunda Etapa Appearance:
Segunda Etapa Power-Ups
Segunda Etapa Abilities ((Newly obtained Segunda Etapa only has 1 ability unlocked. The rest must be earned through training. Espadas that started with Segunda Etapa start with a maximum of 3 abilities. )))
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Segunda Etapa Appearance:
Segunda Etapa Power-Ups
Segunda Etapa Abilities ((Newly obtained Segunda Etapa only has 1 ability unlocked. The rest must be earned through training. Espadas that started with Segunda Etapa start with a maximum of 3 abilities. )))
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