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Posted: Sat Aug 16, 2014 12:20 am
◑Basic Information◐ »Name: Mara Yeboah »Gender: Female »Age: 1023, looks like a spritely 25 year old »height: 6'3 »Race:Shinigami »Appearance: »Affiliation: shinigami, Squad 8 »Position/Rank: Lieutenant »Fears: Being caged with no way out, dying without being able to defend herself »Theme: BangBang My leftovers »Personality: Mara may come off as not caring or even as cold, but that is not the case. Mara doesn’t exactly know how to act with other people around. She tends to mirror those around her for she can’t express her feelings through tones or words. One really has to pay attention to her body language to understand what’s going through her head. Mara is thick headed and tends to take action. When Mara's true self comes out, she has to be drunk, she blooms into the massive sass queen. Straight up diva. It literally comes out of no where and people who see it for the first time are like... 'Is that really her?' Yes kids, yes it is. »History: Mara coming into the soul society was a burst of harsh light that forced her primal spirit to rampage and flee into the wilds of the spirit world. Out and away from everyone this young spirit survived off her most primitive instincts. The spirit knew things from her human life, but she had no memories of anything past waking up. Mara could make spears, weave baskets, dry foods, track and hunt. Her appearance was unlike most. She had dark mahogany skin, most of the villagers were white or slightly tanned. She kept to herself out in the wilds. Mara kept herself hidden and untraceable. Every now and then Mara would find herself up against a hollow or two. Her first experience was scary and almost ended her life. The soul was out on a hunt, tracking down what was killing off the souls in the surrounding villages. Mara had heard rumors on the winds of a beast killing souls and eating them. Mara had taken it upon herself to find it and kill it. Closing her eyes and sniffing the air around her, Mara knew she could sense the creature. It had a different almost more crazed feel to the others souls she had encountered. Watching the ground Mara had found it’s foot print, than another and another. It was clearly careless cause it never thought anyone would be stalking it. Like a panther she prowled the forests coming close to this beast’s hiding place. It was the bottom of a cliff side that made a ‘U’ shape. The Hollow was large and beast like. It stood on all fours.. no six legs. She looked at it’s pawns. The creature and thumbs and the first four pairs. She knew instantly it would be harder than she thought. Every muscle in her body told her to run but she knew if someone didn’t do something more people, more lives would die to this thing. Mara took up one of the three spears she had brought with her. Holding it like a javelin, the tribal woman threw the spear straight into his back. The spear dug it’s way into it. The beast shrieked before turning around enraged. With her second spear in hand she slung it straight into his white face, but it bounced right off of it’s hardened shell like face. Mara studied it for seconds as the beast charged her. It was bone. The was the weirdest and probably one of the most dangerous things she had encountered. Holding her last spear she rolled out of the way of it’s charge. Landing back on her feed she stabbed it in the leg, only to be batted away like a fly. The creatures tongue shot out, catching her leg and slowly pulling her in. Mara was panicked and trying to crawl away; but to no avail. Her fingers digging into the grown pulling herself forward only to be flung up into the air and dropped into it’s mouth. It was dark and wet. She hadn't been swallowed yet only because her body and forced her to grab onto something. She panicked and screamed for help but she knew no one was near. She could feel it’s throat wiggling; trying to swallow her. Something inside of her clicked. It was farel and dark, almost as if it was like the monster trying to eat her. Either way it was the reason of her survival. Mara let go of what she was holding on to right has the monster tongue brought her close to the roof of his mouth. Mara’s finger pierced the through it’s flesh. With her feral ,primitive, primal strength she ripped the top half of the creature in half; Opening the sky up to her. The beast slammed into the ground. Mara could only lie there in shock. She closed her eyes only for a moment. The weakened soul took a deep breath and sighed. Shaking, Mara stood up from the dead body. She looked out ahead of her only to find she wasn't actually a lone. Four soul reaper stood in front of her with amazement in their eyes. An untrained soul just practically ripped this hollow in half.
Before the shinigami could do anything Mara found herself running up, using one of them to flip herself up into the trees and fleeing from branch to branch. Word around the villages talked about her. People would leave baskets of food at the entrance what now became her woods and that how she liked it. The forest and villager were guarded by this dark skinned woman. Most people thought she was a soul reaper but to those who actually saw her knew otherwise. Mara found that her normal spears wouldn't work against hollows. She hand to kill them with better crafted weapon. In her case really sharp and heavy rocks. Using her new-found strength Mara could break rocks into the Pointy tools she needed. Over the course of a hundred years the villages needed not worry about Hollows. Mara had become and expert hollow hunter.
In time the soul society became curious of this woman who was so expertly killing off hollows without any form of proper training. A small group of them, including the squad eight captain Asteria Leos herself. The reasons she was there has been long since forgotten. The group had traveled into the woods looking around for Mara’s Camp. Little did they know she had covered her spiritual pressure and stalked them from the trees above. Mara had become quite the panther. It was clear to Mara that Asteria wasn't looking around like the others were. The tall stern woman only stood there as the squad members had spread out. Once by herself the woman looked straight up at Mara and said “ Do you persist on squatting there or do I have to come get you?” The tone in her voice was commanding but yet understanding. Mara accepted and climbed down. That was the start of when Mara joined the Court Guard Squads. Mara towered over everyone in her call. She was the tallest and toughest girl. She also had a reputation thanks to her history in the wilds. Mara wasn’t super skilled in spells but when it came to fighting, she was top of her class. A lot of her movements were animalistic but she learned several different ways to crush her opponents. Many of the males in her class challenged her and tried to show their ‘superior’ strength. Each and every time she put each ones face into the floor. After the academy Mara was to receive her zanpakuto. This was a special time for all the graduates. When Mara got hers, the sword shone a bright yellow and wrapped itself around her neck in the shape of golden rings.
Her first experience with her new squad was seeing a man get thrown through the doorway. Apparently, the guy had talked smack and the other man challenged him to a fight. Mara slid in through the opening as the other man greeted her before charging after the other guy. Mara had entered the captain's office and there she was, Asteria Leos stood there with her back to Mara. “Welcome to squad eight Newbie, try not to get an ouchie” She said with a slight chuckle under her breath before leaving the lieutenant at the time to show her around the place. In several years, several beating, several fights, several missions, Mara would become squad eights Second seat officer.
Other Information ๑Mara wears two gauntlets on her arms that are capable of deflecting basic sword play.
๑ Mara's shinigami outfit is only slightly different than everyone elses'. Her's is sleeveless.
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Posted: Sat Aug 16, 2014 12:59 am
◑Combat Information◐
♋ ♋ »Specialization: Hakuda »Qualification: »Known Techniques: »Bakudō: 1. Sai (塞, Restrain) 4. Hainawa (這縄, Crawling Rope) 8. Seki (斥, Repulse) 9. Geki (撃, Strike) 10. Hōrin (Disintegrating Circle) 21. Sekienton (赤煙遁, Red Smoke Escape) 30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) 35. Fushibi (伏火, Ambush Flare) 37. Tsuriboshi (吊星, Suspending Star) 39. Enkosen (円閘扇, Arc Shield) 58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) 61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light)
»Hadō: 1. Shō (衝, Thrust) 4. Byakurai (白雷, Pale Lightning) 11. Tsuzuri Raiden (製本電, Bound Lightning) 31. Shakkahō (赤火砲, Shot of Red Fire) 32. Ōkasen (黄火閃, Yellow Fire Flash) 54. Haien (廃炎, Abolishing Flames) 58. Tenran (闐嵐, Orchid Sky) 63. Raikōhō (雷吼炮, Thunder Roar Cannon)
»Hohō: Dashing Shunpo Air Walk
»Hakuda
PRACTITIONER Handstand Dash The practitioner stands on their hands and then uses his arms to move forward at a high speed. It can be used while going up a hill as proof of a high level of stamina for the practitioner. It can also be used to move around when one's feet and legs are occupied.
Super Harisen Slipper (スーパーハリセンスリッパ, Sūpā Harisen Surippa) The practitioner slaps the target with a slipper. The attack is simple but can still sting even with the flimsiest weapon. It can be adapted to be used with any light-weight weapon. Oftentimes called an introduction to weaponry.
Tornado Kick (トルネードキック, Torunēdokikku) The practitioner performs an upside-down rotating straddle split, allowing them to deliver multiple kick attacks to a nearby opponent. Capable to taking down an additional [1] NPC of Hollow level .
Gatling Mad-Stomping (地団駄 (ガトリング), Gatoringu Jidanda) | 10 | 15 posts The practitioner performs multiple foot stomps on the target's face. Particularly effective against masked Vizards as it is capable of damaging their mask, reducing the time they may don it by 2 posts
Korogaruishi by Mattrnot Leaping up over the opponent the user wraps their legs around the foes neck attempting to throw the opponent with their legs using the momentum of their fall to lift the foe and placing their hands on the ground for leverage to fling the enemy backwards
Ochita Ya by Mattrnot While above the opponent the user fully extends their body standing straight and points the toes down while tucking in their arms to reduce wind resistance and begin to spin as they descend upon their opponent in order to drill their feet directly into them using the momentum and full body weight to maximize impact.
Baishikurukikku by Mattrnot Jumping into the air the user rapidly alternates kicking the opponent with their legs pushing against them in order to stay above ground with the last kick using both feet to push off their opponent sending them flying.
Takigoi (滝鯉, Waterfall Carp) The practitioner utilizes this technique to create an opening in their opponents defense. When the target kicks out, the user blocks the attack with their forearm. When the foe moves to kick them with their other foot, the practitioner grabs the blocked foot with their free hand while simultaneously blocking the second attack with their legs. The user subsequently traps the opponents second foot between their legs. With both legs trapped, the target is now open to attack and the user takes advantage of the situation to attack with their free hand, dealing much more damage than the norm. It can be used to land a devastating Kido spell as well.
Kazaguruma (風車, Windmill) Throwing their body up into the air, the practitioner makes a shearing movement with their legs, allowing them to move one leg in front of the other, before performing a devastating kick which sends the target flying away with tremendous force
EXPERT Asahi by Mattrnot | Requires basic knowledge of High-Speed Movements Using the initial steps to perform a shunpo or its equivalent, the user gathers their reiatsu to quickly burst off the ground to deliver a flying knee towards the opponents head. If used against a weaker foe it can launch them airborne.
Tesshō (鉄掌, Iron Palm) An open palm strike which can effortlessly shatter a Hollow's head with a single strike. Takes down 1 additional NPC of Hollow level or reduces the mask duration of a Vizard by 3 posts upon direct hit.
Sandbag Beat (サンドバッグ・ビート, Sandobaggu Bīto) The practitioner performs multiple extremely fast strikes, causing aggravated damage to a target. The technique is powerful enough to shatter a[1] Menos Grande's mask and utterly destroy its body instantly.
Chōhigezutsuki (超ヒゲ頭突き, Super Stubble Headbutt) A headbutt attack with enough force to send an opponent flying backward a considerable distance.
Kagamibiraki (鏡開, Mirror Opening) After puncturing their target with the tips of their fingers, the practitioner rips their opponent in half through sheer physical strength.
Combo Kick (コンボキック, Konbokikku) The practitioner aims a kick at her opponent. They then follow this up with multiple immediate kicks to multiple targets. It is capable of taking down 5 NPC Hollows below Gillian class instantly. Do not roll for Hollow kills for that turn.
Super Kick (スーパーキック, Sūpā Kikku) The practitioner crouches down in preparation and then unleashes a powerful kick upwards. The attack is potent enough to instantly kill one[1]NPC Menos Grande. Do not roll for Hollow kills for that turn.
Tsukiyubi (撞指, Thrust Fingers) The practitioner extends the index and middle fingers of one hand in unison while they are in contact with an opponent, who is sent flying several meters away.
Taketonbo (竹蜻蛉, Bamboo Dragonfly) Holding their hand out to the side, the practitioner performs a simple but effective throw, which violently flips their victim upside down. The victim lands heavily on their back, which knocks the wind out of them. On NPC Menos, this technique leaves the beast vulnerable for instant kill on the following post. The person posting after the practitioner needs to immediately kill it else it will get back up.
MASTER Drop Kick (ドロップキック, Doroppu Kikku) From above the target, the practitioner drops down with both feet, hitting their opponent with enough force to create a large crater when they hit the ground. It hits the target with enough force to nullify a Cero. Instantly kills [1] Menos-Level NPC
Oni Dekopin (鬼デコピン, Oni Headpoke) Pulling a finger back against their thumb, the practitioner flicks it at an opponent. The blow carries enough physical force to send the opponent flying a considerable distance away and crashing through multiple physical constructs with the sheet air that was displaced.
-»[Other special competences]
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Posted: Sat Aug 16, 2014 1:00 am
◑Zanpakuto Information◐
 »Name: Baram »Sealed Appearance: Metal neck rings »Release Command: “Scatter and sedge, Baram” »Shikai Appearance:XXX Traveling up the by length of her arms are heavy obsidian gauntlets. At the fingertips, large claws form off of the nails making them cat like. Even with their durable look, when struck the gauntlets fletch off. Gauntlets can block up to five strikes. That being said do not under mind the arms strength. The arms are capable of throwing, crushing, and ripping apart strong object such as thick walls even people. Mara is able to control the sharp shards of shrapnel. In small amounts they are mostly used as projectiles but when in large quantities she can mold them into larger and stronger objects. »Shikai Power-Ups: Raises her Reiryoku level by one rank.
»Shikai Techniques/Abilities ๑Blackened Rain: After thrusting one, or both of the arms forward, the obsidian breaks down into several hundred arrowhead shaped fragments. At point blank range it would be like taking a shotgun bast pumped full of goose shot to the face. Fragments can only travel fifteen feet. Has a three post cool down.
๑Obsidian Construct:[Passive] Every other post Mara’s Reiryoku replenishes the gauntlets back to their normal form, leaving any shrapnel bits in play. Meaning all fragment broken off remain even after the arms are reconstructed. ๑Obsidian Forge:[Passive] With total control over her Obsidian shards Mara is able to form them into solid barriers or other imaginative things of black stone. Anything forged of the Obsidian acts as just that. Hacking at the stone can take small chunks out of it. The fletching are still sharp of course and one has to watch out for back-splash.
»Bankai Status: [Achieved] »Bankai Name: Barak »Bankai Appearance: Thousands of obsidian shards as hard as refined Graphene. Mara loses the ability to mentally control the shards but She is still able to form things out of them. The shards do not all form at once. With every post Mara gains three disco ball sized orbs of shards. Once broken, Mara is able to form the shards into things based on mass. »Bankai Power-Ups: Increases the strength of her Forges to that of highly carbonated Graphene. »Bankai Techniques/Abilities ๑Obsidian Forge:[Passive] With total control over her Obsidian shards Mara is able to form them into solid barriers or other imaginative things of black stone. With her newly refined shards of stone, breaking through her objects require that of some one's reiryoku to be three times stronger than hers. That being said, someone two or even one reiryoku level can slowly begin to break down her objects depending on thickness. [one level reiryoku increase, objects last up to ten strong attacks. large Objects, fifteen ][Two level reiryoku increase, objects last up to seven strong attacks. large objects nine]
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Posted: Sat Aug 16, 2014 5:22 pm
▓ ▓ [Mara Yeboah] [Lieutenant] [Squad 8]  ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ My leftovers╔═════════════════════════════╗
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╚═════════════════════════════╝ [color=orange]▓▓[/color][color=green]▓▓[/color][color=#003300]▓▓[/color][color=#E48400]▓▓[/color][color=orange]▓▓[/color][color=green]▓▓[/color][color=orange]▓▓[/color][color=green]▓▓[/color][color=#003300]▓▓[/color][color=#E48400]▓▓[/color][color=orange]▓▓[/color] [/align]
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Posted: Sat Aug 16, 2014 9:38 pm
Age:We are no longer accepting old characters, but I think we could let this one slide if she wasn't directly involved with the Gotei 13 up to 300 years ago. She could have stayed in the forests of Rukongai all this time, but she wouldn't be familiar with the Gotei 13's history, the Quincy slaughter and the Vizard mess. Combat Information:Specialty and Qualification, you may want to check [This Thread]Remove Utsusemi. Your character is in no way Hoho oriented so I don't see why she would have it. You may want to add some more Taijutsu techniques though. Some of the canon ones have been edited so as to avoid mentioning the names of canon characters [Taijutsu Technniques]Apart from those, I don't have anything else to say. What say the official Shini profile reviewers? ^^;
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Posted: Sat Aug 16, 2014 10:03 pm
Feiyimei Age:We are no longer accepting old characters, but I think we could let this one slide if she wasn't directly involved with the Gotei 13 up to 300 years ago. She could have stayed in the forests of Rukongai all this time, but she wouldn't be familiar with the Gotei 13's history, the Quincy slaughter and the Vizard mess. Combat Information:Specialty and Qualification, you may want to check [This Thread]Remove Utsusemi. Your character is in no way Hoho oriented so I don't see why she would have it. You may want to add some more Taijutsu techniques though. Some of the canon ones have been edited so as to avoid mentioning the names of canon characters [Taijutsu Technniques]Apart from those, I don't have anything else to say. What say the official Shini profile reviewers? ^^; okie dokie. I'll edit some stuff and her in the forest for a super long time was kinda the point. She's just kinda the random hunteress of the wilds.
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Posted: Sun Aug 17, 2014 1:54 am
I hope it's okay that I added three master moves. If not I will remove them.
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Posted: Sun Aug 17, 2014 10:51 am
Hanki requires Shunko. Remove that and consider this approved unless the other mods disagree
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