|
|
|
|
|
|
Posted: Fri Mar 17, 2006 2:10 pm
A black deck, is something in would like to try, but i just cant seem to be able to play it. I can play a green, blue, red, white, but just not a black deck, not even a 2color deck, it just wont work, so if any of you have any suggestions, or know, how a black deck was origanly designed to be played... it would be nice..... Spell and creature wise.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Mar 18, 2006 10:16 pm
It seems that you are asking for the main theme of black decks. Well, there are many, the most common one would be creature destruction and hand destruction. In other words, you try to kill all your opponents' creatures and discard their hands, so you'll be in control of the game. Another theme you could try for a black deck would be building a zombie deck. Go on the Gatherers Database and search for zombie cards, and you should get an idea of it (I personally faced a bunch of zombie decks in the past, and they are quite powerful to behold).
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Mar 20, 2006 6:51 pm
go with cards that are easy to get out and the card control is pretty effective to. the main reasion for my black and red deck is to control the feild.get cards that would destroy or inflect damage to the player or creaters.if you control the hand that is even better.try control cards.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Mar 24, 2006 9:56 pm
Here's a vintage black deck that I personally play meself:
Lands:
20 x Swamp
Critters:
4 x Black Knight 4 x Hypnotic Specter 4 x Dauthi Slayer 4 x Twisted Abomination
Other stuffie:
1 x Sol Ring 1 x Yawgmoth's Will 1 x Demonic Tutor 1 x Mind Twist 2 x Drain Life 2 x Diabolic Edict 4 x Duress 4 x Dark Ritual 4 x Hymn to Tourach 4 x The Rack
Side-board:
2 x Slay 2 x Diabolic Edict 2 x Bad Moon 3 x Terror 4 x Dross Prowler 2 x Drain Life
Pretty scary, huh? You have creatures with evasion, as well as some pretty broken stuff. Sol Ring can give you 2 colorless, which can sometimes be useful. And, I also like to use the abomination's swampcycling ability to help keep the swamps coming, and Will them out with Yawgmoth's Will. Plus, the shuffle effects that come from that and Demonic Tutor help out some. 3nodding And, the discard can really put the hurting on them. Moreso when the racks come out. And, do I really need to expound on Dark Rit? xd
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Mar 25, 2006 7:34 am
Suicide Black is fun to play...some people I know just devised a peasant decklist, so only 5 uncommons and no rares...let me find it.
Creatures (25) 4 Blind Creeper 4 Carnophage 3 Order of the Ebon Hand 4 Wretched Anurid 4 Foul Imp 4 Raving Oni-Slave 2 Carrion Wurm
Spells (15) 4 Spinal Graft 4 Paralyze 4 Dark Ritual 3 O-Naginata
Land (20) 20 Swamp
If you wanted to add some money, you could put in things like Nantuko shade or Phyrexian Negator, for example. Flesh Reaver is quite good as well.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Mar 25, 2006 8:44 am
Ohh cool, my friend plays a Straight black Vampiric deck, with alot of sorcerys, and only about 10-20 creature, and a crap load of Drain spells. There is a Diffrance between Drain and Damage, for those of you who dont know. but its downfall is he just cant seem to win with it if he is going against any deck with Blue in it. blue/red, own
but i shall look into the many of these decks, for they all seem to have there merits and flaws.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Apr 05, 2006 7:54 pm
Here is a black deck that I've had for a while...works very well:
LAND: 16 x Swamp 4 x Cabal Coffer
CREATURES: 3 x Guiltfeeder 2 x Abyssal Specter 1 x Nightmare 1 x Withered Wretch 2 x Gravedigger 1 x Havoc Demon 1 x Abyssal Nocturnys 1 x Nefashu 1 x Sengir Vampire 1 x Sadistic Hypnotist 1 x Scion of Darkness 1 x Ascendant Evincar
SPELLS: 3 x Chainer's Edict 4 x Mind Burst 2 x Corrupt 2 x Blackmail 2 x Duress 2 x Cry of Contrition
ENCHANTMENT: 3 x Breeding Pit 1 x Hecatomb
ARTIFACT: 2 x Flint Golem 1 x Mirari 1 x Vexing Arcanix 1 x Bad Moon 2 x Alter of Dementia
It seems a little like a mishmosh but it works really well...for me at least. Most of the spells are used to kill their hand or for a little creature control. The breeding pits feed the hypnotist and the alter, and eventually the hecatomb. The variety of creatures keeps it working...especially the guiltfeeders and Nocturnus.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Apr 05, 2006 8:08 pm
Wow, I thought I had a good deck in mind, but s**t those are some pretty house decks.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 31, 2006 1:53 am
smogsteed rider, hissing miasma, nekrataal
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed May 31, 2006 1:18 pm
i think a black zombi deck is a good ide, but if you wanna play a zobi deck, call to grave is a must!! twisted
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed May 31, 2006 9:29 pm
you know if you go with a hand draining deck then megrims are a must since they deal damage to the player... also a good theme is graveyard removal decks because then you can play with gravestorm... good card because it allows you to draw more...
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|