All Dust has a 3 use limit before it's all out ((Full, Half, Empty)). Elemental Dust all work automatically. Weapon enhancing Dust will also work automatically. Conditional Dust have a chance of effecting your opponent only if you land a successfully hit first. Roll a 6 sided dice ((Or a dice matching the dice you are using for your attack)) along with your attack dice to see if your opponent will be effected.


Elemental Dust
Red
Infuses the element of Fire to a weapon
Green
Infuses the element of Wind to a weapon
Brown
Infuses the element of Earth to a weapon
Yellow
Infuses the element of Lightning to a weapon
Blue
Infuses the element of Water to a weapon

Weapon enhancing Dust
Orange
Boosts a weapon's stats
Silver
Gives your one weapon the "Piercing" ability
Black
Gives your one weapon the "Unstoppable Force" ability
White
Your one weapon gives you the "Immovable Object" ability

Conditional Dust
Purple
Gives the chance to Inflict the "Poisoned" condition
Pink
Gives the chance to Inflict the "Bewitched" condition
Light Blue
Gives the chance to inflict the "Sleep" condition
Dark Red
Gives the chance to inflict the "Fear" condition