[!] ~”Bone is inch by inch...”~[!]

Or, such would have been the case...Had the Priest's body allowed for such an act of contortion.
For, as had been expressed...albeit uncontested...Eric had twisted his own body in a counter-clockwise turn; the right-to-left motion not only making his straight kick possible, but also carrying his opponent along for the ride. Alexander's right leg was caged, and being forced to his right...
Meaning that the demon-son's left-hand side, which held the sheath, was angled more skyward than not; essentially making the act of balancing upon said object completely impossible, as it would have no feasible way in which to touch the sand...
Sand that would've been poorly suited to supporting Alexander's extra-dense body, even if the ploy had been effective.
Thus, the Tiger's strike would go unimpeded; his right foot, limned in penetrative...electrified...force, would connect squarely with the outside of his opponent's stabilizing knee. Between the nature of that attack, and the way in which it would ignore his racial defenses, there could be little doubt that the joint would fracture; crushed beneath the weight of Eric's blow, and the swordsman's own upper-body weight.
Felling Alexander like a tree, even as the Thai brawler's aura exploded outward; appearing as an electrical blaze of crimson light.
Fifteen Fury :: At fifteen points of Fury, Eric's aura extends out beyond his body; Burning almost as if he were aflame. The visible energy is still heavy with electrical discharge, and the stripes remain apparent on his body. At this total, in addition to the doubling of all Fury generation, he may now access the following abilities: [Roaring Fist] (Level Three), [Wrath Shot] (Level Three), [Neural Overload] (Level Two), [Wall of Rage] (Level Two), and [Enter the Tiger] (Level One)
Enter the Tiger :: As his Fury grows, Eric’s animal aspect becomes more apparent; Gradually enveloping him in the spectral visage of a tiger.
Level One :: Eric’s physical abilities are enhanced to mimic those of his spirit animal, to include: Night vision (which allows him clear black-white vision in any darkness condition), Improved mental capacity (Which allows him to notice, and comprehend, finer details about an area/opponent.), Enhanced Hearing (Which allows Eric to distinguish between multiple nearly silent noises, identify them, and then locate their origins), Heightened Sense of Smell (Granting him the ability to hunt enemies, and track their location.), Increased Speed (So long as he drops down, and moves on his hands and feet, Eric may sprint up to approx. 50 feet per second/35 Miles per hour.), Enhanced Leaping Ability (Giving Eric enough leg strength to jump up to 20ft horizontally, and 15ft vertically. However, this must be paired with a running start…provided by his sprinting ability…of at least 10ft. Additionally, he may safely land on his feet from any drop distance of 40ft, or lower.), and finally Claws on his fingers and toes (Allowing Eric to climb any surface that isn’t completely smooth, such as metal plate, and rake enemies for additional damage. The claws are approx. 3in long, made of sharpened Fury, and solid enough to dig into stone.). Enter the Tiger level one remains active until Eric’s total Fury reaches zero, and requires no cost to maintain.
Enter the Tiger :: As his Fury grows, Eric’s animal aspect becomes more apparent; Gradually enveloping him in the spectral visage of a tiger.
Level One :: Eric’s physical abilities are enhanced to mimic those of his spirit animal, to include: Night vision (which allows him clear black-white vision in any darkness condition), Improved mental capacity (Which allows him to notice, and comprehend, finer details about an area/opponent.), Enhanced Hearing (Which allows Eric to distinguish between multiple nearly silent noises, identify them, and then locate their origins), Heightened Sense of Smell (Granting him the ability to hunt enemies, and track their location.), Increased Speed (So long as he drops down, and moves on his hands and feet, Eric may sprint up to approx. 50 feet per second/35 Miles per hour.), Enhanced Leaping Ability (Giving Eric enough leg strength to jump up to 20ft horizontally, and 15ft vertically. However, this must be paired with a running start…provided by his sprinting ability…of at least 10ft. Additionally, he may safely land on his feet from any drop distance of 40ft, or lower.), and finally Claws on his fingers and toes (Allowing Eric to climb any surface that isn’t completely smooth, such as metal plate, and rake enemies for additional damage. The claws are approx. 3in long, made of sharpened Fury, and solid enough to dig into stone.). Enter the Tiger level one remains active until Eric’s total Fury reaches zero, and requires no cost to maintain.
Only then, with his opponent downed, would the martial-artist lift his gaze from the movements of Alexander's body...and match his stare.
Hateful orange eyes contesting those orbs of dominating blue.
[!] ~”…Stronger than steel.”~[!]
Gear & Status
{ I } Gear { I }
Tiger's Tail - Inactive
{ I } Active Effects { I }
Fury - 17 [2 passive, 2 non-weapon attack = 4 net!]
Simmer - Fifteen Fury
Roaring Fists - Level Two (continued action)
{ I } Injuries { I }
Left-side ribs - Badly bruised, but not broken; Pain level: 3
Spiritus Immortalis