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A Naruto Roleplay 

Tags: Naruto, Roleplay, Ninja, Jutsu, Shinobi 

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Temporary Clan List Replacement [DNP]

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Hikaro_rin
Crew

PostPosted: Fri Feb 14, 2014 12:22 pm


Clans

Clans are those who bear unusual abilities similar to kekkei genkai, but these abilities are merely secret techniques handed down by the family.

[Note: Most or All Bloodlines and clans will undergo revamps, anything we intend to give an especially heavy overhaul may not have any abilities at this time.]

Bloodlines:
-

Change Log:
Yamanaka: See Yamanaka development thread for details on the updated bloodline.
XX
PostPosted: Fri Feb 14, 2014 12:23 pm


Yamanaka
Mind, Memory, Thought

User Image


Description/History
The Yamanaka Clan is famous for it's use of ninjutsu that directly affect and control the mind. Unlike genjutsu, which do the same to create false imagery and trick the target through illusions, the Yamanaka clan's ninjutsu are more direct and invasive. A skilled Yamanaka can use their ninjutsu to seize control of their target's body, or even read the target's mind. For their skills, Yamnaka are often valued as information and interrogation specialists, for their ability to retrieve accurate information directly from the target's mind.

Benefits & Penalties

Enhanced Genjutsu: Yamanakas, being masters of the mind arts, are very knowledgeable about the human mind, and how to control it, making them excellent genjutsu users.
[+1 Rank to Genjutsu Power]

Abilities

Shinteki Tacchi [Mental Touch]
Rank: E
Type: Ninjutsu | Supplementary
Range: Vision
Description:
The most simple of Yamanaka jutsu, and the first learned by beginners of the art. This jutsu allows the user to read the intent and emotions of their target. The users may detect emotions, or even see through lies. This jutsu relies on eye contact, and the user must be able to see into the target's eyes to read anything. The target does not need to make eye contact, but the effect is stronger if they do, allowing the user to read the target's surface thoughts. Does not require hand signs.

Terepashi [Telepathy]
Rank: D
Type: Ninjutsu | Supplementary
Range: 50 Feet
Prerequisites: Mental Touch
Description:
Building on the concept of feeling another's emotions, the Yamanaka learns to create a telepathic link with another willing individual. Requiring only eye contact, the Yamanaka creates a bridge between their mind and the target's, across which they are able to send thoughts and even emotions they wish to share. In return the target is able to send back their own thoughts and emotions. This works only on thoughts and emotions either individual wishes to share, and cannot be used to read an unwilling target. The link can be maintained indefinitely, so long as both individuals are in range, at no extra cost. However, it costs a single point of chakra every time the link is actively used. The link can be broken at will by either party, and will break on it's own if either individual is out of range, or unconscious.

Yutai Ridatsu [Astral Projection]
Rank: D
Type: Ninjutsu | Supplementary
Description:
The first step in learning some of the Yamanaka clan's most famous techniques, the Yamanaka must learn to expel their own mind and spirit from their body. For this jutsu, the Yamanaka forms a unique hand sign in which they hold their hands in front of them, creating a viewpoint. The user then ejects their mind from their body, Launching through their seal in the direction which they aimed. Uninhabited, the body falls to the ground. The user finds themselves in a spirit form a short distance away in the direction they targeted, invisible and undetectable to anyone unable to see or sense chakra.

In their spirit form, the Yamanaka's senses and abilities are greatly altered. They are unable to affect the world around them in any way. Further, no jutsu can be used while in this form. They are intangible, though they cannot pass through walls and floors at will nor fly, effectively being restricted to normal movement. Movement itself feels to the user as if they were trying to walk underwater, making any movements sluggish and difficult. No matter the user's normal speed, they are only able to move up to five feet per post. Likewise, the user's other senses also respond as if underwater. Sounds are incoherent unless within two feet of the source, and vision seems warped and, oddly, blue. Due to these effects, the jutsu is unreliable as a spying technique.

To end the jutsu and return to their body, the Yamanaka must simply touch their own body. The body, feeling it's proper spirit, will draw them in on it's own. The user can only maintain spirit form for a maximum of five posts, after which they will be pulled towards their body at a rapidly increasing speed, doubling in distance traversed every post. If however the body is killed while they are out of it, they will be unable to return.

Kyousei [Compulsion]
Rank: D
Type: Genjutsu | Mind
Catalyst: Appropriate
Prerequisites: Mental Touch
Description:
The first technique in which a Yamanaka learns to effect a target's mind, they begin with subtly influencing the target with compulsions. A compulsion is an idea, planted in the target's mind by way of certain actions, or, when necessary, eye contact, which causes them to act in a way the user wishes. A compulsion can be created in many ways, from speaking a word, such as kunai to trick the target into using said weapon, to planting an idea directly in the mind through eye contact. The most effective compulsions are subtle. Actions or ideas so simple that the target can easily believe they were their own. The more overt the compulsion, the more likely it will be noticed and resisted. However a subtle compulsion is almost impossible to notice. Telling them to commit suicide would not work under most circumstances. However suggesting for instance that another person pick up their kunai, or tease a friend is more feasible.
Requires no handseals or incantation.

Nentou Imochi [Mind Blast]
Rank: D
Type: Ninjutsu | Offensive
Range: 25 Feet
Prerequisites: Mind Link
Description:
A projectile alternative to Mind Link, after forming the signature Yamanaka handseal, the user is able to project bursts of information towards the target. This can be used to communicate with someone, or even to briefly overwhelm or startle them. The information travels as a projectile, moving at D ranked speed, and is passed to whoever it hits first.

Nentou Rinku [Mind Link]
Rank: C
Type: Ninjutsu | Supplementary
Prerequisites: Telepathy
Description:
Expanding on the principles of Telepathy, the user of this jutsu is able to make a full connection to another's mind. This connection goes well beyond the capabilities of the mental touch technique, allowing the user to share a full telepathic connection to the target. Thoughts, feelings, senses, all can be shared through the link, though specific ones can be suppressed from either end at will. Likewise, the connection itself can be broken at any time by either party. Genjutsu used on a person under the effects of this jutsu, blocks the senses affected by the jutsu from being transferred over the link, thus preventing others on the link from “Seeing” the genjutsu's effects.

This technique is made possible through the willing acceptance of the target, and thus can only be used on a willing target, making it primarily useful for communication with allies. To establish the link, the user must complete the seals and then place their hand directly on the target's forehead, and remain there until the link is formed. Forming the link takes a full post, regardless of benefits. Once a link is formed, it can be upheld indefinitely and at any distance, so long as it receives power. Upholding a mind link drains one point of chakra per post.

With greater skill and strength of mind, a user is able to link to more minds. Academy students skilled enough to use this jutsu can establish a single link, and one more link can be formed per rank. This number does not vary with any benefits. Only one link can be formed per post, again, regardless of benefits.

Shudan Ishiki [Hive Mind]
Rank: C
Type: Ninjutsu | Supplementary
Range: Five Feet
Prerequisites: Mind Link
Description:
A more advanced version of Mind Link, Hive Mind focuses on the use of clones. Because clones are created with a mind based on the user's own, it is easy for the user to connect to a large number of them at once in a way similar to the basic mind link. Because of their similar mind, no direct contact is required as in the original. Instead the user is able to link remotely to any of their own clones. Up to three clones may be linked with a single use of the technique at D ranked cost per connection.

Clones connected via this link not only share all of the user and other clone's senses, they tap fully into the mind, and are able to read and predict the user's wishes and intent, thus being able to seamlessly perform the user's wishes and execute combination tactics, all without any signals or orders being given.

Each connection costs one point of chakra every other post. This technique cannot be used on anything but the user's own clones. It also cannot be used on genjutsu clones because, being genjutsu, they have no brains to link to.

Shintenshin [Mind Body Change]
Rank: C
Type: Ninjutsu | Offensive
Range: 25 Feet
Prerequisites: Astral Projection
Description:
After forming the signature Yamanaka handseal and targeting another living creature, the user ejects their mind from their body, launching in the direction which they aimed. Uninhabited, the body falls to the ground. The user's mind moves as an invisible projectile traveling at Genin speed, but only in a straight line, making it less effective the further your target is away. If the jutsu misses, you will be trapped in an Astral Projection at the first solid object you hit, or the range limit.

If you succeed in hitting the target however you gain full control of their body, although they can still see and hear everything you do with it. You can mentally communicate with the target, although you cannot read their mind, nor they yours. Any damage against the possessed body, for the duration of the jutsu, is also dealt against the Yamanaka's spirit. Damage to the spirit does not show visibly, but manifests as phantom pains in the case of wounds, or inability to use limbs should a limb have been removed. Decapitation would result in the Yamanaka being paralyzed. This does not work both ways, meaning the Yamanaka's own body is in constant danger so long as this technique is in use. The possession lasts two posts.

The jutsu can be scaled up to your own rank by adding the appropriate amount of chakra. For every rank boost you get one extra post of possession, and the projectile's speed is raised by one rank.

Memori Tenso [Memory Transfer]
Rank: C
Type: Ninjutsu | Supplementary
Prerequisites: Mind Blast
Description:
The user is able to select any of their own memories and transfer them to a target by merely touching their forehead. A mostly friendly jutsu, their experiences from the time are given to the target, though they can choose whether or not to share some aspects such as thoughts or emotions. This makes the jutsu very useful for quickly sharing information without risking major secrets. Can transfer up to five posts of memory per use of the jutsu.

Nentou Nugui [Mind Wipe]
Rank: B
Type: Ninjutsu | Offensive/Defensive
Description:
Mind Wipe allows the Yamanaka to permanently erase up to five posts worth of their own memory per use of the jutsu. This makes it useful for removing unwanted memories, be it to defeat interrogation, or to erase trauma. The jutsu can also be used offensively on another target. To do so, the user must place their hand on the target's forehead. The jutsu can then remove the same five posts worth of memories, focusing on whatever memory the target is thinking of at the time. This is most useful when combined with compulsions or mind link to guide the target's thoughts to the correct memories. Alternatively, it can be used to simply erase the last five posts from the target's memory. Jutsu requires a full post of concentration in all methods.

Nentou Ihan [Mind Breach]
Rank: A
Type: Ninjutsu | Offensive
Range: 25 Feet
Prerequisites: Shintenshin
Description:
A far subtler form of the Mind body change, the user performs the standard Yamanaka seal and aims accordingly. If they miss they are trapped in an astral projection, but if they hit the target they are not fully possessed, nor do they know that they have been possessed. The user gets all access to the target's senses, but cannot hear their thoughts. This makes it far more powerful for espionage, as you do not have to rely on your acting skills. The user may use Compulsion directly from within the mind, following all the normal costs and limitations of that jutsu. The jutsu is far more limited in duration than Shintenshin however, lasting only the base two posts, and cannot be extended.


Hikaro_rin
Crew

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Workshop #2

 
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