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Posted: Fri Jan 17, 2014 9:00 am
Eᴠᴇʀʏᴛʜɪɴɢ ᴡᴀs sᴏ ᴘᴇʀғᴇᴄᴛ...  The kingdom of Välstånd used to be an empire, standing tall with heaping mountains of gold, prosperous fields, happy people, and above all, peace and unity. It was a land of promise and plenty, a land where many could find and reap prosperity of their trade. At least it was, until a band of kobolds known as the Skadlig made their way into the kingdom, lead by an evil magician named Mörk Siare.
The kingdom fought for seven days and seven nights. While they were successful in driving back the kobold forces, they were not successful at vanquishing Mörk Siare. Eventually, the kingdom fell into ruin. The crops withered away into dust. People fought amongst one another. Discord was the face of the once harmonious and prosperous Välstånd. The king, in an attempt to restore his fallen kingdom, climbed the mountain of the goddess Enhet, and begged for her to help him bring down Mörk Siare, and restore the virtues of Välstånd.
Seeing that his purpose was for the greater good of all, she gave him seven weapons imbued with magic and promise, all sealed within a field of magic. They were a harp, a sword, an axe, a staff, a hammer, an orb, and a book. The goddess sealed them inside a magical barrier, and told the king that the worthy wielders of these weapons would come forth, and use their power to destroy Mörk Siare, and once again bring Välstånd to its once glorious state.
The king was furious. He did not believe that these weapons would be of any use to anyone. He took them and went on his way. Foolishly, he sent many a soldier to find Mörk Siare, but none prevailed. Seven years passed, and the kingdom was a cold and near desolate place. The king had died; Mörk Siare had won. However, the gifts the king received by the Goddess still remained, eager to find their duty and purpose.
It is now that these unlikely heroes will come forth. Mörk Siare will fall at the hands of Seven. At least, that is how the prophecy has been told. Come forth heroes, claim your weapons and fight for all of Välstånd, and the world. ˙˙˙uʍop ǝpısdn pǝuɹnʇ llɐ s,ʇı ʍoN
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Posted: Fri Jan 17, 2014 9:08 am
○ Follow the ToS
○ Be respectful to all (no god mode/character bashing)
○ Be literate! (at least a paragraph)
○ PM me weapon reserves with the title "My heart calls to this weapon", and, once accepted, Pm profiles with the title "It's time"
○ Have fun!
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Posted: Fri Jan 17, 2014 9:11 am
[b] ηαмε : αgε : gεη∂εя : ωεαρση : ρεяsσηαℓιтү : нιsтσяү : ℓιкεs : ∂ιsℓιкεs : αρρεαяαηcε : σтнεя (σρтισηαℓ) : тнεмε sσηg (σρтισηαℓ) : [/b]
яεsεяvε∂ ωεαρσηs:
Staff - Elveszetta Sword - The Queen Arcana Harp - Kixna1016
αvαιℓαвℓε ωεαρσηs(ρм ғσя яεsεяvε) :
Axe Hammer Orb Book
ωεαρση ∂εscяιρтισηs
Staff: A simple bowstaff with a buff imbued that increases the wielder's accuracy and speed, though leaves the wielder vulnerable to magic and some melee attacks.
Sword: A sword imbued with the power of light magic,able to slice through even diamond. Wielder would be weakened by magic without proper defense.
Harp: A magical weapon where the notes can slightly heal you and your friends, or deal small amounts of elemental and music damage to enemies. Weak to both magic and melee attacks.
Axe: Imbued with magic that makes the wielder stronger, with skin resistant to most physical attacks, though weak to magic attacks.
Hammer: A hammer that can be used to bash enemies, and summon elemental forces. Weak to magic attacks.
Orb: A weapon that calls upon elemental and otherworldly spirits to heal allies or smite foes. Weak to melee attacks.
Book: A book of spells that can summon a weapon, a hex/curse, or deal elemental magic damage,though wielder is vulnerable to melee attacks.
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Posted: Fri Jan 17, 2014 9:24 am

(Elveszetta)
ηαмε : Crinh Nevidomý
αgε : 22
gεη∂εя : female
ωεαρση : staff
ρεяsσηαℓιтү : Crinh is tough, despite her blindness. She tends to not care much about what others think, and acts on instinct. She can come off as very rude, sometimes even heartless, but that's just her nature. She has her sweet, caring moments, but tends to put up a barrier sometimes.
нιsтσяү : Crinh was born to parents Adlig and Skönhet Nevidomý. She was not born blind. As a child, Crinh was adventurous, and her adventurous nature led her to come into contact with a stray kobold from no particular band. Thinking she could take him, she tried to pick a fight, only to come to discover that it was much stronger than she anticipated. She suffered a head injury, and was found by her father.
A few days after the incident, she could only see shapes. Soon, however, her vision was gone completely. As she got older, she learned to work around her blindness with the help of a pet falcon. Her parents died of sickness, and she was left without any family. She eventually joined a group of wandering mercenaries who also occasionally rob graves and try to find anything valuable in ruined cities.
ℓιкεs : music, sweets
∂ιsℓιкεs : people yelling and being obnoxious
αρρεαяαηcε :

σтнεя (σρтισηαℓ) : She has several scars running over her body that are hidden beneath her armor. Her pet falcon's name is Ochi, which means "Eyes", as he was trained to be her eyes. In her group, she is known as "Crihn the Merciless" for her attitude of being so cold to others.
тнεмε sσηg (σρтισηαℓ) : Bleeding Out- Imagine Dragons
(The Queen Arcana)
ηαмε : Daenyc Ranracht Arcana αgε : 36 gεη∂εя : Female ωεαρση : Sword ρεяsσηαℓιтү : Nihilistic and cold, yet extremely calculating. Been known to be called an introverted extrovert. нιsтσяү : Daenyc was born into a fairly normal looking family, middle class, well to do, with many secrets. Her father was, Rezpen, a blacksmith at her local village, a large intimidating man, with what seemed to be a heart of gold. Her mother, Lynn, a weaver in the same village, but she was known for being very cold, silent, and always a remark to be made. When Daenyc was about two years old, her father began to drink very heavily, and most nights would be already drunk before he came home, yelling at her mother, often throwing things at her. Being the large man that he was, her mother could do nothing for herself. As the years went by, her father only got worse, beating her mother by the time that Daenyc was only five. It was around this time that Daenyc began to run from home to escape from the violence against her mother, and herself. She found herself many friends, they were of the shady variety, but they were friends, they cared about her unlike her father. Daenyc would still live at home, but she spent her days on the streets, stealing, peddling, and taking part in backstreet brawls.
When Daenyc was only fourteen she came home late one night from a heist, and her father grabbed her as she entered, he was already very drunk, and Daenyc could smell in the background the metallic smell of blood. Her father grabbed her by the neck and dragged her through the house, all the time yelling at her about how he hated her and her mother, that he would prove it, and set her straight, make her the woman he needed. As they reached her parents room, it became clear to her what was going to happen, and she began to struggle and fight against him, but he barely noticed. Scratching at his eyes gathered his attention, but it only brought Daenyc a swift blow to the side of her head, almost knocking her unconscious, she went limp in his hand, unable to help herself. Daenyc awoke some hours later, her father unconscious on the floor, she ran from the room, gathering her clothes, and running for the door. As she passed through the kitchen, she tripped on something, sprawling across the floor. Turning to see what she had tripped on, Daenyc found the body of her mother, beaten to death, bloody and prostrate, her clothes torn and thrown to the side. Covering her face, she ran from the house, horrified at what had happened. That night Daenyc slept in the arms if her closest friend, Diego, her weeping as he tried to hush and comfort her to sleep.
The next morning, Daenyc gathered her friends and headed back, weapons in tow, to her house to retrieve her mothers body. When they arrived at the house they found a crowd and nothing but ashes, her father had burned the house and fled the village. Pushing her way through the crowd Daenyc collapsed at the edge if the foundation, in front of her, the burnt corpse of her mother, the bones burned clean. Sobbing she felt so helpless, unable to move. Diego came up behind her, helping her up, he signalled the others to retrieve the body, and prepare it for it's burial. That night, Daenyc dug her mothers grave, not letting anyone help her, and as she stood over her mothers burial sight she sung softly the song her mother sung to put her to sleep.
Daenyc roamed the streets for a few weeks, sleeping in the allys most nights, but when she could, in the sheds if one if her crew. A few weeks past before she was able to function again, the first action she took was to make a place for herself to stay. An old abandoned shelter in the heart of the town, once meant for militia, was to be her new home. She made it into her den, as she called it, her den for thieves. Soon her while crew made the place their home, it was tucked away, many ruites in and out, away from the eyes of the townspeople. She lived there a long time. Several months after her mother died, Daenyc realized she was pregnant. As the time came for her to give birth, she hid herself away from her crew, not wanting them to know, except for Diego. As she gave birth, she almost died, but the gods had other plans for her, and instead, the baby died, a boy. She never named the child, and it was buried next to her mother, in the outskirts of the town. When Daenyc's mother had died, she had changed, becoming quiet, but after this, Daenyc was never the same, cold like ice, and just as unforgiving. Those close to her knew well not to cross her, for her revenge was as the wrath of the gods. As years passed, she gained quite a name for herself, slowly taking over the town she was born in.
When she was about twenty-one, she left her home town, leaving it in Diego's hands. She travelled for several years, not staying long in any one place. She worked mostly as a mercenary in the temporary state. Her speciality was of course theft, but she made quite a name for herself as a contract killer and assassin, branching into the forbidden art of torture. Around the age of twenty-six she was contracted by a nobleman to be part of his personal guard, but he soon found her more forbidden talents even more to his liking. The nobleman used Daenyc in all forms of his underground dealings until he began to doubt her loyalty to him. It was then that he attempted to have Daenyc dealt with so she could never turn on him. Daenyc quickly found out of his plot, as the ones hired were her followers. A few days passed and Daenyc confronted him, and he tried to strike her down, but instead he was taken by Daenyc, and shown the darker side of her talents. That was the last time Daenyc allowed herself to be hired permanently. For the last four years Daenyc has travelled from town to town, once again offering her services as a mercenary to any willing to pay her price. ℓιкεs : Rain, quiet, the sound of a sharp blade. ∂ιsℓιкεs : Unneeded noise, the sound of tearing cloth, being alone. αρρεαяαηcε : Daenyc looks to be younger then her actual age. That is mostly due to her background. Her height is 162cm (5'4") and weighs only 49.4 kg (109lbs). She likes to wear tight fitting clothing, of darker shades then most would prefer. Fancy is her preferred method of dress, however, she has been known to dress down for the more... Physical occasion. Within her normal dress wear, liking to keep a low profile, she normally wears a long dark cloak, and prefers to never leave without it in some fashion. On her left hand, Daenyc always wears a gauntlet with retractable claws, made out of extra strong metal, for use as both a weapon and armour. On the right hand ring finger, Daenyc wears a ring. Tucked under her collar Daenyc wears a pendant who's meaning is known only to her. Across her body, Daenyc has many tattoos, each one a story of a part of her life, across her back, stretching from her shoulders to her knees is a set of wings. On the back of her left and right hand, a matching pair of seals their purpose again, unknown. On the inside of her hip is Rose, there are few that even known the tattoo exists. Across the top of her feet, the bones are traced out, which double filled circles for the joints. σтнεя (σρтισηαℓ) : Daenyc's weapon is a very special one, though it normally takes the form of a large Katana measuring 147cm (4'9") with a 112cm (3'8") blade, upon Daenyc's command, it will split down to two mid-sized Wakizashi, each measuring a total length of 90 cm (2'11") and blade length of 56cm (1'10"). тнεмε sσηg (σρтισηαℓ) : City -- Hollywood Undead
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