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High Fantasy RP in a unique new world. Open Beta! 

Tags: Roleplaying, Fantasy, Magic, Knights, Monsters 

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TvIaMsOqTuHeYz
Crew

Dangerous Loiterer

PostPosted: Fri Feb 26, 2016 3:01 pm


Dobbs210
Hinote Tosatsu
Wondering about something? Have something you think would be nice to add? Speak out, and let us know! We'd be glad to answer, and we're especially happy to hear your thoughts.


One question I have is how do I create my Stats?

Like, do I start with a preset of numbers with my race?

Btw, is there any classes?


You convert SP into stats. it's a 1-1 relationship unless your race says otherwise.

You start out at level 5 meaning you have 50 SP.

and there are no classes, no. We feel that classes put characters into too niche a role.
PostPosted: Fri Feb 26, 2016 3:28 pm


Dobbs210
One question I have is how do I create my Stats?

Like, do I start with a preset of numbers with my race?

Btw, is there any classes?


If you look at the stat section of the profile format it explains some of that. As a new character you start at level five. As a level five, you have fifty SP to spend however you like. Some racial traits adjust how your stats can be spent, but not very many.

And there are no classes. I felt they were too limiting for my vision of this guild.

Edit: Yay notices and me not noticing there was a response already on the next page. Guess you get a double dose. XD

Hinote Tosatsu
Captain

Eloquent Lunatic


Hikaro_rin

PostPosted: Wed Jul 06, 2016 12:26 pm


Got a few Qs:

Mostly regarding transformation.
How do clothes and items work? Are they stored in a pocket dimension until reverse transformation? Or do they get dropped? Or do the items fuse with the character giving them new powers based on the items they were wearing such as sword arms (like the bad-deadpool in the wolverine movie).

((Guessing not that last one))

what traits persist across Race changes for Zoans. I'm assuming stats persist, but do your human/elf/gnome traits or are they only tied to that form like the animal senses are?

Would a magic based zoan be able to use magic or are they doomed to be useless in animal form?
PostPosted: Wed Jul 06, 2016 2:53 pm


Hikaro_rin
Got a few Qs:

Mostly regarding transformation.
How do clothes and items work? Are they stored in a pocket dimension until reverse transformation? Or do they get dropped? Or do the items fuse with the character giving them new powers based on the items they were wearing such as sword arms (like the bad-deadpool in the wolverine movie).

((Guessing not that last one))

what traits persist across Race changes for Zoans. I'm assuming stats persist, but do your human/elf/gnome traits or are they only tied to that form like the animal senses are?

Would a magic based zoan be able to use magic or are they doomed to be useless in animal form?


Not the last one.

If you're referring to racial traits, anything that makes sense is kept across both forms. Stats and the like are exactly the same in both forms unless you make or use a skill that says otherwise as well.

Magic requires being able to speak an incantation, so unless you have the proper physical attributes to speak "Human" languages in animal form, yeah, no magic. You could however use partial transformations or custom traits to take care of that.

Okay, so if the first line wasn't enough, it's sort of your choice whether your clothes vanish, fall off, or transform with you into like a collar or something. Probably shouldn't do the fall off version though since that could go quite badly in various ways that I want to avoid in this guild.

Hinote Tosatsu
Captain

Eloquent Lunatic

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